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Hacia una educación disruptiva en la era del conocimiento hiperconectado...
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30 plataformas virtuales educativas gratuitas

30 plataformas virtuales educativas gratuitas | |
Amig@s lectores en este apartado he recopilado las plataformas virtuales también llamadas IMS, LMS, EVEA, LCMS ya que en la actualidad existen un gran número de ellas unas gratuitas, semi-gratuitas que te dan la opción de ser premium con algo de dinero y otras privativas, muchas de ellas en un principio eran de acceso gratuito pero solo para realizar pruebas luego se vendieron de forma privada con otros nombres entre los docentes de instituciones educativas como escuelas, colegios universidades, centros de estudios y demás.
Se pueden utilizar para impartir un modelo de enseñanza en la actualidad como el M-Learning y/o B-Learning ambos modelos  hijos del E-Learning.
Desde el inicio de WEB 2.0 todas estas plataformas educativas LMS han evolucionado incluyendo nuevas herramientas colaborativas, como blogs, foros, wikis, chats, etc.
Sin más les comparto estos 30 espacios para crear su plataforma de aprendizaje.

Via Cátedra UNESCO EaD, Angel Pio Gonzalez Soto, juandoming
sarah's curator insight, May 12, 2014 4:22 AM

à tester.

gustavo salazar's curator insight, October 1, 2014 9:53 AM

excelentes alternativas gratuitas

TARQUINO RAMOS's curator insight, March 28, 11:28 PM

Contenido para ampliar nuestros conocimientos  en la educación superior a distancia.!

[Infografía] ¿Puede realmente una App mejorar el aprendizaje?

Todo indica que en un futuro no demasiado lejano el aprendizaje se basará, en un tanto por ciento muy elevado, en los dispositivos móviles, tanto dentro como fuera del aula. Cada vez estamos más inmersos en la era post-pc y el número de ventas de estos dispositivos cada vez mengua más en favor de las de teléfonos inteligentes y tabletas.

A pesar de esta tendencia, sería demasiado inocente pensar que la mera implantación de estas tecnologías por sí mismas suponga ser la panacea educacional que la humanidad ha estado buscando durante miles de años. Es por eso que equipos de maestros y padres preocupados por la evolución de los procesos educativos y de cómo estos influyen en los procesos de aprendizaje de los mismos, se plantean preguntas como la que titula este post: ¿Pueden realmente las aplicaciones móviles mejorar el aprendizaje? La siguiente infografía nos puede ayudar a sacar nuestras propias conclusiones. Estos son algunos de sus puntos más destacables:

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New handy chart on iPad Bloom's Taxonomy Apps

New handy chart on iPad Bloom's Taxonomy Apps | |

Today while I was going through the bulk of Google Docs saved on my Drive i came across this interesting document which features a wide variety of Bloom's iPad apps. Each thinking level of Blooms taxonomy has a set of corresponding apps that can be used to carry it out. All the apps mentioned in this document are hyperlinked so you don't have to worry about searching for them manually.

I tried hard to locate the source of this chart but could not. If anyone of you knows the creator of this work, please let me know so that I can appropriately credit them here. However, the documents is publicly available for anyone to view and download. Click here to access it. Below is only a screenshot of it.

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Towards a new pedagogy of Engaged Learning

Towards a new pedagogy of Engaged Learning | |

The importance of student engagement as a success factor in learning has long been recognized. With all the tools and resources available in the 21st century to extend and support this engagement, we need to revise our understanding of teaching and learning – what we refer to as pedagogy.

Teachers strive to engage each learner, in order to achieve optimum learning and ensure the accomplishment of learning outcomes. In some courses, this may involve intensive laboratory study, field work, projects, or researching original manuscripts online or in a library. In others, learners may network with learners anywhere in the world so as to access the perspectives and experiences of different cultures or connect to others pursuing similar interests. Teaching is rarely just “sage on the stage” anymore – it is what it takes to secure learning outcomes that matter.

Let’s explore the new pedagogy of engaged learning from the disruptive point of view that it is time to stop thinking of online learning, blended learning and classroom-based teaching as if these were competing pedagogies. They are not. They are all part of the approaches available to twenty-first century college or university faculty and instructors.

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[Slideshare] Digital Learning Futures: 3 things about future learning (Steve Wheeler)

A keynote presentation for the minicon Reform Symposium conference on May 4, 2014. Online global.

Via juandoming, Juergen Wagner, Alfredo Calderon
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Understanding the many different roles of an Instructional Designer

Understanding the many different roles of an Instructional Designer | |

Instructional design is not a one-person assignment limited to a single task. There are multiple disciplines involved in it, with the instructional designer assuming a series of roles to complete the job. This idea was presented in the paper, The roles of design: a new method of instructional design. In this document, authors provide designers with a series of viewpoints to consider throughout the development process. 

Each role is a crucial part of the process, all roles are equally important. The instructional designer is part engineer, part architect, part artist, and part craftsman. It definitely entails a lot of flexibility or the ability to balance roles. 

Whether or not you're new to the practice, integrating these four design roles can help improve your workflow and, by extension, your work. Here's a brief preview of each role.

Development can be done with a manufacturing approach, but the authors suggest that a craftsperson will add more to the resultant product, due to a focus on quality and continual improvement of design, method, and product.  No one role supersedes the others in
importance.  Balance between the roles is the key.

Via Alfredo Calderon
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How to prepare students for 21st century survival

How to prepare students for 21st century survival | |

As educators, we constantly strive to prepare our students for the ‘real world’ that exists around them. We teach them how to read, write, and calculate. Then, of course, there are the less tangible skills we teach; such as how to work in a team, think critically, and be curious about the things they encounter each day.

We want to prepare them to lead productive and successful lives once they leave us and enter into the realm of adulthood. But what lies ahead for our students in the future? Did educators of twenty years ago know that so much of our world would be based on computers and technology now? Could they have known what skills would be needed in the job market today? Unlikely, but yet they had to do their best to prepare their students for this world anyhow. Nowadays, educators are still charged with the same complicated task – preparing students for the unknown.

Tony Wagner of Harvard University worked to uncover the 7 survival skills required for the 21st century. To accomplish this, hundreds of CEOs in business, non-profits and educational institutions were interviewed. A list of seven skills that people will need to survive and thrive in the 21st century was compiled from their answers.

We may not know exactly what lies ahead for our students in the future, but we have the advantage of knowing what skills they will need once they get there. Here are the 7 survival skills of the 21st century, along with how they may look being purposefully applied in a classroom.

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20 excellent free tools for interactive collaboration experiences in the classroom

20 excellent free tools for interactive collaboration experiences in the classroom | |

The 2014 Gates Foundation report, Teachers Know Best: What Educators Want from Digital Instructional Tools, indicates that teachers want tools “supporting student collaboration and providing interactive experiences”. This doesn’t come as a big surprise since these types of tools are fun and engaging. They also support 21st century skills like collaboration, communication, and creativity.

You know what else teachers like? Good quality tools that are free! And why not? Funds are limited and free is totally affordable!

This week on EmergingEdTech, we’ve put together a listing of 20 top notch free tools that are being used in schools and classrooms to collaborate and interact on assignments, projects, and other active learning efforts. Many of these applications are totally free, while others have levels of functionality starting at free and then adding additional capabilities through paid options.

These tools deliver a wide array of functionality, from communication to collaborative document editing, whiteboards, and gaming, to full Learning Management System capabilities. There’s something here for everyone! Dig in and enjoy!

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7 steps to become an Instructional Designer

7 steps to become an Instructional Designer | |

In this article, I will offer you an analysis of the steps you should follow to become an Instructional Designer, regardless of whether you are entering into the private education or corporate training sector. From familiarizing yourself with Instructional Design Models and Theories to choosing your Instructional Design niche, I will provide you with essential matters you need to know prior entering into the new and always exciting field of Instructional Design.

Choosing to become an Instructional Designer can lead to a truly rewarding career path. Not only do you get the chance to earn a living by doing what you are passionate about, but you also have the opportunity to give others the gift of knowledge. Keep in mind that an effectively designed eLearning course or training module can make a world of difference in someone's personal or professional life. With that being said, knowing which steps to take in order to become an Instructional Designer may be crucial for your career.

Via Alfredo Calderon
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The App Generation: Howard Gartner and Katie Davis

Howard Gardner and Katie Davis spoke at the Askwith Forum on October 21, 2013, about the impact of digital technology and mobile software on child development.

Via Alfredo Calderon
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Unshackled and Unschooled: Free-range learning movement grows

Unshackled and Unschooled: Free-range learning movement grows | |

Most people have heard of homeschooling — kids are educated by parents or caregivers at home, rather than at school, for a variety of reasons. But within the homeschooling community, the growing “unschooling” subset has a somewhat different, amorphous, definition.

Depending on whom you ask, unschooling is centered around what the child wants to learn using any and all resources available, not just fixed, school-prescribed curriculum. The general idea behind unschooling is this: getting kids to develop a love of learning for its own sake rather than for grades, and giving kids the opportunity to experience “valuable hands-on, community-based, spontaneous, and real-world experiences.”

That’s exactly what Ellen Jenkins has made happen for her son. Jenkins, a stay-at-home mom and former high school art teacher in Dubuque, Iowa, knew she had to do something when she realized her son, Nyle, had not enjoyed kindergarten and continued to be deeply unhappy in first grade. This was a big contrast with Nyle’s 10-year-old sister, who loved school and thrived in a traditional classroom environment.

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As featured on capterra: 10 collaboration tools for eLearning professionals

As featured on capterra: 10 collaboration tools for eLearning professionals | |

In today’s connected world, it is a must that people have the ability to collaborate on various projects and assignments. As an educator and eLearning professional, collaboration is essential in your day-to-day tasks. Whether you are working with students or colleagues, we’ve created a list of 10 great collaboration tools to use outside of your learning management system.

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The 7Cs of the 21st century Lifelong Learning skills

The 7Cs of the 21st century Lifelong Learning skills | |

Since the incarnation of web2.0 technologies, the world witnessed transformative change in the way human knowledge is stored and shared. Web-based tools provide innovative ways to address day-to-day activities in everyday life and most importantly in education. Current educational technology specifically enables communication that facilitates collaborative discussion, exchange of opinions and critical thinking. 

With this new knowledge Age emerges the need for a redefinition of the essential learning skills , 'the mastering of which will help ensure students' success in the future job market '. In a great journal article entitled "Toward Learning Societies and The Global Challenges for Learning with ICT " Bernie Trilling featured  the 7Cs that underly the 21st century lifelong learning skills. These7Cs are derived from a number of contemporary efforts to define the essential skills needed for a society’s future workforce.
While I share with you a snapshot of these 7Cs I also highly recommend that you read Trilling article for more insightful discussion about the concept of learning societies
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A vision of the future from those likely to invent it

A vision of the future from those likely to invent it | |

From employment to leisure and transportation to education, tech is changing the world at a faster pace than ever before. Already, people wear computers on their faces, robots scurry through factories and battlefields and driverless cars dot the highway that cuts through Silicon Valley. Almost two-thirds of Americans think technological change will lead to a better future, while about one-third think people’s lives will be worse as a result, according to a new survey from Pew Research Center. Regardless, expect more change. In a series of interviews, which have been condensed and edited, seven people who are driving this transformation provided a glimpse into the not-too-distant future.

Via juandoming
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20 simple assessment strategies you can use every day

20 simple assessment strategies you can use every day | |

The ultimate goal of teaching is understanding. But sometimes it’s easier to talk than to teach, as we all know, especially when we need to cover a lot of material in a short amount of time. We hope students will understand, if not now then before test time, and we keep our fingers crossed that their results will indicate we’ve done our job. The problem is, we often rely on these tests to measure understanding and then we move on. There isn’t always time to address weaknesses and misunderstandings after the tests have been graded, and by that time it’s too late for students to be interested.

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[Infografía] This is what happens every single minute online

[Infografía] This is what happens every single minute online | |

Here is another visual with some mind-blowing stats about what happens every minute online. It is just unbelievable the speed with which this digital avalanche is moving and nobody can predict its destination. But what we are sure of is that the human life is witnessing a radical and unprecedented transformation paralleled only to the capture of fire in terms of what it did to the look and feel of life.

Here are some key points that stand out to me from this visual :

In 60 second :
  • Google receives over 4,000,000 search queries
  • YouTube users upload 71 hours of new videos
  • Pinterest users Pin 3,472 photos
  •  Facebook users share, 2,460,000 pieces of content
  •  Twitter users share 277,000 tweet
  • Apple users download 48,000 apps.
  • The global internet population grew 14.3 percent from 2011 - 2013 and now presents 2.4 Billion people.
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A world of pervasive networks

A world of pervasive networks | |

According to Derrick de Kerckhove, Director of the McLuhan Program in Culture, the McLuhans’ tetradic Laws of Media state that every medium (or technology in the broader sense of the word) has four major effects:

  1. extends a human property (the car extends the foot);

  2. obsolesces the previous medium by turning it into a sport or an form of art (the automobile turns horses and carriages into sports);

  3. retrieves a much older medium that was obsolesced before (the automobile brings back the shining armour of the chevalier);

  4. flips or reverses its properties into the opposite effect when pushed to its limits (the automobile, when there are too many of them, create traffic jams, that is total paralysis)

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How to use Social Media in Education (part 2 of 2)

How to use Social Media in Education (part 2 of 2) | |

(this is a continuation from yesterday’s article about barriers to using social media in education) 

The first step towards applying social media into education starts with empowering teachers by giving them freedom to use social media to engage with students and giving them the freedom to come-up with innovative ways of teaching using technology.

On the contrary, let’s talk about few practical ways on how many educators apply social media to flip the conventional teaching model and make classroom & home work experience meaningful to for the students.

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Use of mobile technology for Inquiry-Based Learning

Use of mobile technology for Inquiry-Based Learning | |

Students are using mobile technology for learning more than ever before to the extent that it now forms a critical part of their academic success.

Mobile technologies offer rich and diverse media applications that let users integrate photos, videos, text and provide real-time recording and analysis tools that can be used anywhere and anytime. Inquiry-based learning is the type of learning approach in which learners get in touch with authentic situations to explore and solve problems. Learners explore, investigate and observe and become more involved in social interactions and higher level thinking. In inquiries, learners develop a deeper understanding of the subject with positive participation, on-task behavior and rich collaboration. It also empowers their ownership and sets the path for self-directed learning by increasing learners’ involvement and responsibility for their own learning. Inquiry-based learning encourages learners to be active participants in their own learning, rather than being passive recipients of knowledge.

Mobile learning environments provide a plethora of possibilities for inquiry-based learning. The handheld, wireless mobile devices extend the learning experience to outside the classroom and also enhance the thinking abilities of the learners. Using them, learners can record information, organize ideas, assess, interact and collaborate with peers. On field trips students can use their mobile devices to explore the place, gather information and take notes. They can record their observations and take pictures quickly, with Internet access they can search for even more information. They can synthesize and categorize their data and share them with fellow students, leading to discussions and feedbacks which simulate higher level thinking. Inquiry-based mobile learning expands students’ depth of knowledge; the knowledge acquired through this learning is dynamic and can be expanded according to students’ exploration.

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[Infografía] mLearning explained visually

[Infografía] mLearning explained visually | |

The graphic below provides a good mapping of the mobile learning landscape. It features some interesting stats and digital habits that make out of the on the go learning  a powerful learning brand that is expected to reign in the near future.

While I find this visual very interesting , I do  have one concern related to the concept of digital natives used in the first section. Several people think of digital natives as kids who are born into this digital world and possess some amazing digital skills acquired through their overuse of digital media. Part of this is true but there is another part that we need to know:

In a section in her wonderful book "Understanding The Social Lives of Networked Teens" Danah Boyd talked extensively about the concept of digital natives and argued that this nomenclature does not really capture the essence of what a digitally savvy teenager really means. Dana argued that the mere fact of being comfortable with a social media tool does not prove that the user has a digital fluency to allow them to better use it for educational purposes :

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4 free web tools for Student Portfolios

4 free web tools for Student Portfolios | |

I still have every single project I ever completed in preschool. My dad collected them and kept each one in a grocery bag that he tucked away in the back of his closet. Looking through his collection now, there's nothing incredibly prodigious about the work that I created as a four-year-old boy. I see doodles, collages, coloring pages and awkward attempts at writing my own name. Nevertheless, the story that it tells is special to me.

This is the effect of good portfolios. They craft a narrative of learning, growth and achievement over time. Though mine was created by my perceptive father, often the best portfolios are those put together by students themselves. And as our focus in the classroom continues to move toward performance-based assessment, the following four web tools will help you and your students to compose narratives as memorable of their learning as my paper bag portfolio did of mine.

Via Alfredo Calderon
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¿Competencia Digital o Competencia Educativa? Sin TIC nosoy nada...

¿Competencia Digital o Competencia Educativa? Sin TIC nosoy nada... | |
Dicho lo anterior, lo demás viene sólo. Siempre se puede mejorar la competencia educativa, digo digital, porque siempre hay algo que aprender: herramientas, tipos de actividades, metodologías... Siempre se deben utilizar las TIC en cualquier metodología porque las TIC son inherentes al aprendizaje expandido y ubicuo y, sobre todo, en el ABP y son necesarias para que el alumnado entienda que está en el mundo real y no en un mundo ajeno y lejano. Y de entre las competencias educativas, digo digitales, deben destacar las siguientes:
  • Capacidad para compartir en la red
  • Capacidad para crear y gestionar una identidad digital.
  • Capacidad para utilizar herramientas de trabajo colaborativo.
Para finalizar, creo que la mejor formación en la competencia educativa, digo digital, es la formación entre iguales, los MOOC como este y, sobre todo, que l@s docentes entiendan que sin TIC no somos nada (o casi nada).

Via L. García Aretio, juandoming
Josue Palacios's curator insight, May 4, 2014 3:45 AM

Scooped by @L. García Aretio 

Beatriz Montesinos's curator insight, May 4, 2014 2:05 PM

En el siglo XXI no pueden ir separadas ambas competencias.

María Dolores Díaz Noguera's curator insight, May 5, 2014 6:44 AM


What is innovation? The current relationship between educators and technologies

What is innovation? The current relationship between educators and technologies | |
What is innovation, exactly? Teacher of French and Japanese Rory Gallagher discusses how teachers and companies affect education-innovation.

Via Alfredo Calderon
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Who should own online courses?

Who should own online courses? | |

There’s a lot of talk about MOOCs and online courses in the higher education space. While issues of quality, access and cost fuel heated discussions around the subject, the individuals and institutions who embrace online courses sometimes still find themselves at odds over the tricky subject of who should own the copyright.

Depending on how you look at the situation, both sides can make a pretty strong case. For those convinced universities should own online course materials, the role of the faculty looks much like that of any employee who creates a product they’re paid for. If a company pays a graphic designer for a logo, the logo obviously belongs to the company and not the designer.

On the other hand, some faculty see course materials as their own intellectual property, just as a book they write would be. If they put time, work, and some of themselves into an online course, they don’t want to just hand that over to be used and changed at someone else’s will.

There are three main reasons this is still such a complicated and tricky issue:

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[Hangout] Copy of the serious eLearning manifesto

What happened when four industry leading professionals talked about ways to improve the state of elearning? Join Michael Allen, Julie Dirksen, Clark Quinn,.

What happened when four industry leading professionals talked about ways to improve the state of elearning? Join Michael Allen, Julie Dirksen, Clark Quinn,.

The time people have is irreplaceable. When they entrust it to us with the intent of our helping them learn, we need to do all we can to not waste it. Please.

Please, we believe that these principles are doable and important. We would love for you to support us. Please go to and sign on; we w.

eLearning has incredible promise to help learners throughout the world in meeting their individual and varied needs. But elearning, as it's mostly constitute.

We're serious as learning professionals about how do we create and take learning experiences to the next level. Come join us at

Manifesto: e-learning for kids - Founding Dreams Free Digital Lessons for Kids 5-12 .

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