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Groupiful - Group work made simple

Groupiful - Group work made simple | Edumorfosis.it | Scoop.it

Nos permite crear y compartir notas, eventos, tareas y archivos en una plataforma bastante limpia e intuitiva, con herramientas de comunicación basadas en la escritura de posts y comentarios, al estilo Facebook, como comentan en hongkiat.

 

Desde el panel de control podemos acceder al estado de nuestras tareas, así como a la posibilidad de crear grupos, determinando la privacidad de la información allí incluida.

 

Una vez creado podremos asignar tareas, publicar notas, subir archivos o crear eventos, datos que estarán disponibles en el panel de control de todos los miembros, donde también podemos crear los mensajes al estilo foro, ideal para las sesiones de “brainstorming digital”.

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Edumorfosis.it
Learning Ecologies, Instructional Design, Educational Tech, Learning is Work, Web Tools & APPs
Curated by Edumorfosis
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The 2016 ISTE Standards for students are here!

The 2016 ISTE Standards for students are here! | Edumorfosis.it | Scoop.it
ISTE spent the last year engaging members and stakeholders in conversations about what should be included in a refreshed version of the ISTE Student Standards. Those new, aspirational, student- and expert-inspired standards were unveiled at ISTE 2016 in Denver.

The discussion around revising the standards began at ISTE 2015 where attendees reviewed the 2007 student standards and envisioned the future of education, work and life. ISTE also brought together a group of education influencers at the conference to provide initial, strategic insight into the refresh process.

Post conference, educators from around the world hosted standards refresh sessions at schools, meeting halls and conferences to get input from colleagues. ISTE also surveyed educators of all types to get their perspectives on revising the standards. Drafts of the refreshed standards were posted online and feedback came in from around the globe.

A group of education professionals, including teachers, technology coordinators, library media specialists, consultants and administrators, then provided expert insight and wordsmithing. This group helped pull together the feedback data into what became the first and second drafts of the 2016 student standards.
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[PDF] Beyond point and click: The expanding demand for coding skills

[PDF] Beyond point and click: The expanding demand for coding skills | Edumorfosis.it | Scoop.it

We live in a digital world. Our phones, our cars, our banks, and our hospitals – nearly every aspect of our lives – depend on computer code. As a result, coding, or computer programming, is becoming a core skill requirement for many well-paying jobs. Coding skills are in demand across a broad range of careers, not just for programmers. The ability not only to use but also to program software is often required of business people who work with data, of designers and marketers who create websites, of engineers who build products and technologies, and of scientists who conduct research.

 

This report analyzes the job market demand for coding skills in order to highlight the breadth and magnitude of employer demand for these skills and the range of opportunities that learning to code can open for students. The intent of this research is to showcase for school counselors and K-12 students alike the importance of learning to code and the value these skills will have in the job market.

 

The data contained in this report are drawn from 26 million U.S. online job postings collected in 2015 and have been analyzed to determine the specific jobs and skills that employers are seeking.

 

Coding skills are of value to candidates across five major job categories:

  • Information Technology (IT) worker
  • Data Analysts
  • Artists and Designers
  • Engineers
  • Scientists
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David W. Deeds's curator insight, Today, 6:49 PM

Good stuff! Thanks to Juan Doming. 

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Los diez mandamientos de toda Webconferencia

Los diez mandamientos de toda Webconferencia | Edumorfosis.it | Scoop.it
La Webconferencia nos proporciona un espacio para un diálogo constante que permita a nuestros estudiantes involucrarse y ser partícipes del proceso de enseñanza-aprendizaje de manera significativa. Este proceso es básicamente una experiencia audiovisual que no ha de convertirse en un mero “volcado” de datos. Recuerda que esos “niños digitales” (Jukes, 2006), “Millennials” (Strauss y Howe, 2000), “Aprendices del siglo XXI” (Nussbaum-Beach, 2010) o como les queramos llamar son el futuro de nuestra enseñanza. Este perfil de estudiante y su acceso a materiales online ha influenciado el modo en que aprenden. Han sido modelados por un entorno rico, inmediato, rápido y cautivador. Nos referimos a un perfil de estudiante alfabetizado tecnológicamente, experto, hábil con los medios, multitarea y con estilos de aprendizajes multimodales. No está nada mal la descripción, ¿eh?
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[eBook] A bite-sized guide to Microlearning

[eBook] A bite-sized guide to Microlearning | Edumorfosis.it | Scoop.it

In the world of Instructional Design, Ellen Burns-Johnson is an Instructional Designer at Allen Interactions, a leading custom learning content development services provider based in Minneapolis/St. Paul, MN, focused on creating Meaningful, Memorable, and Motivational learning events for its clients. Ellen has designed eLearning interactions and written content for dozens of projects and clients, including the instructional topics of: Solution selling, software simulation, product sales, compliance training, customer service, and legal consulting skills. Her professional interests include gamification, blended learning, interface design, and social media.

 

In her new eBook, A Bite-Sized Guide To Microlearning, Ellen provides a summary of recommendations she makes to clients at Allen Interactions and microlearning practices they have implemented with client organizations.

In the spirit of making “short and sweet” learning content, this eBook is organized into short sections, each independent of one another. You can read the sections in order, or read them out of sequence, or only read some sections. Each provides a foundation of knowledge in the following topics:

  • Is microlearning a good fit for your organization? 
  • Delivering microlearning
  • Planning a curriculum with microlearning
  • Designing good microlearning experiences

The rest of this introduction the eBook discusses the definition of microlearning and explores what we know about its effectiveness.

 

 

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Feedly, ¿qué es, para qué sirve y cómo se utiliza?

Feedly, ¿qué es, para qué sirve y cómo se utiliza? | Edumorfosis.it | Scoop.it
Según la Wikipedia un feed o fuente web es “un medio de redifusión de contenido web que se utiliza para suministrar información actualizada frecuentemente a sus suscriptores”. Es decir, un feed te permite acceder a todos los contenidos actualizados de una web a la que estés suscrito/a sin necesidad de consultar la página diariamente.

Se suele tender a equivocarlo con RSS (Really Simple Syndication), sin embargo este término hace referencia al formato (que también puede ser Atom o RDF/XML) y no al feed en sí mismo.
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What are Personal Learning Networks?

What are Personal Learning Networks? | Edumorfosis.it | Scoop.it
If you assume students are only learning from eLearning courses, you are failing to leverage a huge part of the learning process.

Ask yourself where do you learn?

Most of us might answer “in a classroom”, but, in reality, the majority of learning comes from other places, like Personal Learning Networks. And these networks are personal, meaning there are no two PLNs that are equal; each of us has a unique range of people we learn from including peers, coworkers, supervisors, experts and other professionals. Today more learners use tools like Google and Wikipedia to acquire new skills and knowledge. They subscribe to personal and professional blogs. Or they ask questions through their social media networks to get the most relevant answers from the members of their PLN.
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​Five ways teachers can use Video Chat in the classroom

​Five ways teachers can use Video Chat in the classroom | Edumorfosis.it | Scoop.it
Unless you work in a Waldorf school where smartphones are banned, chances are you’ve seen your students video chat with friends when their time might be better spent working on homework. Video chat can, however, support classroom learning. It’s not impossible.

Video technology has changed quite a bit in the past 10 years. When my father taught video production at the high school level, he used custom-built desktop computers and always was struggling with the technology. Now every student has a video camera on their smartphone, they can edit video from an app, and video chat is a commonplace activity enabled by Facebook, Skype or other services.

My father needed technical skill when he used video in his classroom, but now the game has changed. Every teacher can take advantage of video, even those who are not technologically savvy. Students are using video for social purposes, and teachers should be using it for instructional gain in the classroom, too.
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Coursera's Koller: MOOCs Provide Lifelong Learning

Coursera's Koller: MOOCs Provide Lifelong Learning | Edumorfosis.it | Scoop.it
In the newest episode of Recode Decode, Coursera President and co-founder Daphne Koller suggested that the digital economy of today requires more than a traditional college degree, suggesting that education should last throughout a person’s lifetime.

“The things you learned in college 15 years ago are no longer the skills that you need for your next job,” Koller said. “Millennials today are expected to change jobs something like every three years. The job that they need next is going to have a completely different skill set than the job that they previously had.”
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Face-to-Face interaction still important as higher ed shifts to digital

Face-to-Face interaction still important as higher ed shifts to digital | Edumorfosis.it | Scoop.it
  • As colleges and universities look to embrace online learning, the role of face-to-face interaction cannot be ignored.
  • However, with the trend towards online learning, traditional brick-and-mortar instruction should do away with the 50-minute lecture, experts say, focusing class time instead on a more interactive, conversational and collaborative approach that highlights engagements that are difficult to achieve online in order to hold students’ attention.
  • More than any other skill, writing still requires quality in-person instruction. With much of the content able to be taught online, writing instruction should get more attention in in-person settings.
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Preparing teachers for success in Plug-and-Play Ecosystems

Preparing teachers for success in Plug-and-Play Ecosystems | Edumorfosis.it | Scoop.it
With over 100 apps to choose from in the EduApp Center, as an instructor using UC Berkeley’s Canvas Learning Management System, I have seemingly limitless options in creating my blended learning course. I can explore the apps I want by category in a product matrix like this one from EdSurge, and simply “plug” them into my institution’s Learning Management System in a custom configuration perfectly tailored to my instructional needs. As Learning Management System designs have moved from all-in-one monoliths to flexible, multi-sided Lego blocks, we have seen instructors and developers at the bleeding edge of this trend create a rich tapestry of learning experiences and tools, showcasing the real potential for plug-and-play to personalize and enhance learning. But has the promise of plug-and-play truly arrived?
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Top 8 eLearning activities online learners love

Top 8 eLearning activities online learners love | Edumorfosis.it | Scoop.it
What's not to love about eLearning? It gives EVERYONE the opportunity to broaden their knowledge base, build their skills, and achieve their learning goals. Best of all, online learners can engage in interactive and entertaining eLearning activities when it fits into their schedules. But what is it about eLearning courses that has online learners head over heels? If you know the answer to this, then you have the power to create amazing eLearning experiences that stick, and that appeal to a broader audience. Here are the top 8 eLearning activities online learners love in eLearning, so you can integrate them into your eLearning course design.
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5 tools and strategies that support Personalized Learning

5 tools and strategies that support Personalized Learning | Edumorfosis.it | Scoop.it
Personalized learning is something that many teachers strive for, but it can be easier to want it than make it happen.

Personalization is best created at the learning model and curriculum level rather shoe-horned in after the curriculum is done, but when you’re given lemons you play the hand you’re dealt when in Rome, because birds of a feather may not come back unless you set them free.
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Un aula en condiciones óptimas mejora hasta un 25% el rendimiento de los alumnos

Un aula en condiciones óptimas mejora hasta un 25% el rendimiento de los alumnos | Edumorfosis.it | Scoop.it
Con el avance de la nueva escuela y la implantación de nuevos métodos pedagógicos en colegios e institutos, las aulas catalanas han empezado a eliminar filas de pupitres, tarimas y encerados. Desaparecen, poco a poco, las pizarras, la mesa para uso exclusivo del profesor y aquellos ordenadores situados al fondo de la clase. Para acabar con las poco polivalentes aulas actuales, el siguiente paso deberá ser la modificación de la iluminación, de los colores de las paredes, de los sistemas de climatización y hasta del número de enchufes por aula. Así lo constatan pedagogos y arquitectos, que subrayan que cada vez existen más evidencias científicas del efecto positivo que tiene la calidad del entorno educativo sobre los alumnos. Una de las investigaciones más recientes –y más exhaustivas también- es la que ha realizado la universidad británica de Salford, que ha concluido que unas buenas condiciones ambientales en el aula pueden mejorar en hasta un 25% el rendimiento escolar de los jóvenes.
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Interacción de conocimientos y aprendizajes!

Interacción de conocimientos y aprendizajes! | Edumorfosis.it | Scoop.it

Antonio Delgado hace un tiempo (el tiempo es relativo) habló de mis conceptos de deslocalización….desaprendizaje… https://juandomingofarnos.wordpress.com/…/la-deslocalizaci…/ La deslocalización y la conectividad, cambian el concepto de “educación! (Juan Domingo Farnos)

 

La sociedad desaprenderá, pero solo lo harán aquellas personas que hayan “vivido” en el pasado, los que hayan nacido en los últimos años no tendrán necesidad de desaprender nada, porque nada aprendieron con anterioridad.

No es cuestión de edad, si no de “aprendizajes”, por tanto la edad no es una circunstancia “necesaria” si no “de necesidad”, por tanto,” la sociedad “siempre tiene razón”, aunque nos parezca que se equivoque…. (Juan Domingo Farnós)

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5 tips for using Connectivism in eLearning

5 tips for using Connectivism in eLearning | Edumorfosis.it | Scoop.it

Experiences is an invaluable part of the learning process, but incorporating real world, hands-on knowledge can be a challenge in eLearning. Fortunately, connectivism gives you the ability to incorporate social media networks, community forums, video sharing platforms, and a variety of other online tools to make your eLearning courses collaborative, interactive, and experience-rich. Even if your learners are a world apart, they can still communicate and share feedback with their peers in order to broaden their knowledge base and skill sets. In this article, I will explore how to apply connectivism in your eLearning strategy.

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Project Based Learning: Start Here

Project Based Learning: Start Here | Edumorfosis.it | Scoop.it
The easiest way to explain PBL is to compare it to what we think of as “traditional” instruction: In a traditional classroom, we deliver content to students, give them opportunities to practice or apply what they learned, and eventually conduct a summative assessment—this could take the form of a test or it could be more of a performance assessment, like an essay, a speech, or a project of some kind. Careful, though: The “project” in many cases is often something like a poster that merely regurgitates the facts students were taught in the unit.

With project based learning, the content is baked inside of a long-term project, a real-world problem students need to solve in a creative and authentic way. In the process of solving the problem, students also meet required standards, but this work is integrated into the project, not separate from it.

Take the study of viruses, for example. A PBL project might ask students to educate their peers on the best ways to prevent the spread of viruses in school. To do this, they would need to study microbiology to understand how viruses work, research prevention tools, then use their writing and speaking skills to determine the most effective means to convince their peers to change their habits; this may come in the form of a video or poster series.

In this Edutopia video, we get a good overview of how PBL is different from the kind of instruction most of us are used to.
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Breve historia del Diseño Instruccional

Breve historia del Diseño Instruccional | Edumorfosis.it | Scoop.it
Hemos dedicado varias entradas al tema del diseño instruccional,que se define como una “variante de la tecnología educativa que posibilita la creación de experiencias y entornos de aprendizaje donde emergerán esas actividades instructivas y donde, por tanto, se producirá un aprendizaje eficaz, eficiente y atractivo”. Pero en su origen, el Diseño Instruccional estaba desligado de la tecnología. En este infográfico podemos comprender la evolución de los modelos de Diseño Instruccional, desde Skinner a la era del “BIG DATA”.
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5 tips to apply The Repair Theory in eLearning

5 tips to apply The Repair Theory in eLearning | Edumorfosis.it | Scoop.it
Brown & VanLehn's Repair Theory [1] explores the connection between learning procedural knowledge and making mistakes. These mistakes are known as "bugs". When learners are unable to complete a task or process, they must apply a variety of different strategies, or "repairs", in order to surmount the obstacle. While certain repairs may lead them to the desired outcome, others may result in further errors and incorrect performance behaviors.

According to VanLehn, due to the fact that learners’ bugs are unstable, they may cause "bug migration" [2]. When this occurs, the learner moves between "bugs" because they do not have a solid foundation to build on. In other words, they have developed an effective procedure, but it has flaws or gaps that create even more "bugs". However, as these "bugs" are systematic, they can be identified and corrected. Here are 5 tips that can help you apply the Repair Theory in your eLearning course design and turn every mistake into a learning opportunity.
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Multitasking and the Online Student

Multitasking and the Online Student | Edumorfosis.it | Scoop.it
Multitasking? No problem. Or so I thought. Juggling two jobs, two children, two offices and a husband gives me ample opportunity to stretch my multitasking muscles. I used to brag about how much I could handle at one time. And I always thought that I was saving time by doing multiple tasks at once. However, I’ve learned that multi-tasking actually makes me less efficient in the long run, affects my short term memory and honestly creates quite a bit of stress in my life.
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3 ways technology has changed the Modern Workplace

3 ways technology has changed the Modern Workplace | Edumorfosis.it | Scoop.it
There was lots of paperwork to be dealt with, meetings had to take place in congested rooms with every needed to be physically present there, management had to rely on memos to get something across to the employees, heavy expenses had to be incurred to reach out to the clients, and communication across different hierarchical levels was pretty rare. However, all these operational and communication matters have now been greatly simplified and very much streamlined through the help of massive technological advancements that have taken place over the last decade or so. The influx of new technologies has dramatically reshaped workplaces, which in turn has facilitated businesses in running their affairs more smoothly and performing better than ever.
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Improve your eLearning Design Workflow with the Pyramid Method

Improve your eLearning Design Workflow with the Pyramid Method | Edumorfosis.it | Scoop.it
Product designer William Newton wrote a compelling article some time ago on the tiers of good design and the pyramid they form. But this idea can be applied to more than physical product design; it can be used to create better eLearning courses, as well.

Find the original article here: The Design Process: A Pyramid

Using this same structure, we explore just how the pyramid can help you improve your eLearning design workflow.
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Higher ed systems expanding access to Open-Source materials

Higher ed systems expanding access to Open-Source materials | Edumorfosis.it | Scoop.it
  1. Several higher education systems in the northeast have launched campus-based publishing imprints and initiatives designed to expand open-source and digital textbook production and usage.
  2. The State University of New York and University of New Hampshire systems are encouraging faculty to make broader use of open source publishing for research, teaching titles and learning opportunities to become more familiar with the technology.
  3. Programs that have moved from pilot to campus- or system-wide initiatives have begun to yield student savings — about $148,000 at the University of New Hampshire last year.
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13 critical points to consider in eLearning course design

13 critical points to consider in eLearning course design | Edumorfosis.it | Scoop.it
It is not possible to provide a recipe for excellent eLearning course design, as every single course should respond to specific objectives and meet specific requirements and needs. There are, however, some areas which need to be taken into consideration while designing an eLearning solution, and Instructional Designers should take deliberate decisions regarding every single one of them. Here is the list of questions which I try to ask myself when designing an eLearning course:
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[Slideshare] More Ed, less Tech

In a move to stop the fetishisation of technology for technology’s sake I’ve talked a long while about the issue of focussing upon a ‘Pedagogy first’ approach to the use of technology across the curriculum. I even wrote about it in my recent free publication, ‘More Ed, Less Tech’.

 

One area that I explored as you’ll see from the slides below was the area of incorporating research into good teaching and learning and applying that to how you choose to use technology. In the session I looked for example at the area of spaced learning and with that the idea of low stakes quizzing using free quizzing tools. Using technology in this ‘informed’ way is really important I feel. Not just using it to show off what is capable with the technology but focussing its use in purposeful ways, grounded in ‘what works’ and applying that to the classroom. Links to the Innovation Unit’s research into spaced learning can be found within the presentation.

 

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Lifelong Learning and the Maker Movement

Lifelong Learning and the Maker Movement | Edumorfosis.it | Scoop.it
The maker movement has received a startling limelight in education in the recent years. To some, it has come across as yet “another” latest hype in education, but arguments for education to enable youth to make and develop basic necessities of life have been made as early as the 19th century by an influential author, no other than Henry David Thoreau. The recent sudden attention to this already established and fundamental principle is partly owing to the prevailing failures of the current school systems that have not been able to adequately prepare graduates with the relevant skills in order to keep up with the changing world of work. Today’s technological advancements have also acted as an essential benefactor to the maker movement, helping to “solve unsolvable problems”, while turning the process of learning into a more tangible and relevant foundation for the future reality (please see “The Maker Movement in Education: A New Global Transformation” by Dr. Paul Kim to learn principles for creating a maker space for education).
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