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ANALYZING EDUCATIONAL TECHNOLOGY
STATISTICS + CONNECTIVISM = PURE AWESOMENESS
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The 21st-Century Digital Learner

The 21st-Century Digital Learner | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it

After hosting dozens of these conversations, I realize one thing: We just don't listen enough to our students. The tradition in education has been not to ask the students what they think or want, but rather for adult educators to design the system and curriculum by themselves, using their "superior" knowledge and experience.


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Aunty Alice's curator insight, October 24, 2013 5:27 PM

Just as speaking is the outcome of listening, so writing is the outcome of reading, not the other way round. Listening to the student should also include "listening" to their writing. ie., analyse what they are saying and how they are doing it.  When students evaluate their own work, the teacher should listen and guide them to ways of improving it, whether it be punctuation, paragraphing, spelling, or word or subject knowledge.  This is how we bring students on board and empower them to learn. 

Aunty Alice's curator insight, October 31, 2013 4:49 PM

Listening to students has two aspects; listening to what they say orally, and 'listening' to their writing which is only another way of talking, only through a code. Just as learning to speak is tied closely to listening to what is said and being exposed to words that help one to think better, so writing is the same  and relies on reading "or listening" to what others say and how they say it to express clear meaning. The two subjects, reading and writing, are closlely intertwined yet we compartmentalize them in the literacy curriculum. An example of adults thinking they know what is best for children.  

Nuno Ricardo Oliveira's curator insight, December 28, 2013 11:53 AM

The 21st-Century Digital Learner

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The Student Experience of Online Learning Presented by Kevin Bell | Northeastern University Seattle

The Student Experience of Online Learning Presented by Kevin Bell | Northeastern University Seattle | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
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'Walking Dead' online course is a first for AMC

'Walking Dead' online course is a first for AMC | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
AMC and @UCIrvine partner on a #MOOC based on the 'The Walking Dead' - http://t.co/FFjeZomd1K @WalkingDead_AMC
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Minecraft at 33 million users – a personal story

Minecraft at 33 million users – a personal story | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Keith Stuart: Mojang's brilliant world-building game is a massive global hit – here's my view on why it has such lasting appeal (v relevant to my recent post on #Gamification - a lovely piece by @keefstuart on his autistic's son love of Minecraft ...
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Minechat Episode 1: Joel Levin

Joel Levin (@MinecraftTeachr) joins Colin Gallagher (@colingally) and Rob Newberry (@robnewberry) in the first episode of Minechat. We talk about our journey...
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MIT Unleashes New Online Game for Math and Science

MIT Unleashes New Online Game for Math and Science | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
A group of researchers in MIT’s Education Arcade are trying to harness the power of MMO games to teach high school students to think like scientists and mathematicians.
Sanford Arbogast's insight:

How awesome is this an MMO for mathand science!

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One Thing You Need To Know About Statistics. Maybe Two

One Thing You Need To Know About Statistics. Maybe Two | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
In my professional work, I use statistics to help businesses make sense of their data. By applying statistics to their wide array of business data, senior executives can gain deep insight about act...
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Udacity Experiment at San Jose State Suspended After 56% to 76% of Students Fail Final Exams

Udacity Experiment at San Jose State Suspended After 56% to 76% of Students Fail Final Exams | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
In January, San Jose State University (SJSU) made headlines when it announced that it would let students take credit-bearing online courses through the MOOC-provider Udacity.
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Why Games Will Be More Successful in Education than Radio, TV, or MOOCs (#GBL)

Why Games Will Be More Successful in Education than Radio, TV, or MOOCs (#GBL) | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
by Justin Marquis Ph.D., OnlineUniversities.com Radio, TV, computers, video games, the Internet, and MOOCs. As major technological innovations have occurred throughout our history they have been regularly touted as the next great thing in education.
Sanford Arbogast's insight:

Quote

"Games utilize the oldest known model of learning, play, and because of that, will ultimately prove to be the one educational “innovation” that makes a lasting difference in education."

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How To Get Students Interested In STEM Education

How To Get Students Interested In STEM Education | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
There's a need for more STEM education in the classroom. Here's a look at how the U.S. can tackle the problem.
The post How To Get Students Interested In STEM Education appeared first on Edudemic.
Sanford Arbogast's insight:

STEM has jobs ... 'nuff said!

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5 essential skills you need to create online learning - eLearningFeeds.com

5 essential skills you need to create online learning - eLearningFeeds.com | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Ant Pugh discusses the five essential skills needed to create online learning and where he got them to develop his career as an instructional designer...
Sanford Arbogast's insight:

Read teh full article here

http://www.litmos.com/course-design/5-essential-skills-you-need-to-create-online-learning/

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Mooc makes Oxford online dictionary - Times Higher Education

Mooc makes Oxford online dictionary - Times Higher Education | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Times Higher Education Mooc makes Oxford online dictionary Times Higher Education Defined as “a course of study made available over the Internet without charge to a very large number of people”, the word Mooc has become common place in academia...
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Public school supplies 850 students with Chromebooks - KATV

Public school supplies 850 students with Chromebooks - KATV | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Public school supplies 850 students with Chromebooks
KATV
"We all deserve the same education opportunities," said junior Spencer Golden.
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9 Places To Find High-Quality Online Professional Development - Edudemic

9 Places To Find High-Quality Online Professional Development - Edudemic | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
The beginning of the school year for many teachers includes something that many are grumbling about. Maybe it's time to try online professional development?
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Can online learning make teaching more human? |...

Can online learning make teaching more human? |... | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Can online learning make teaching more human?: Data-driven pedagogy. The phrase conjures a... http://t.co/b8XRjkB5jQ #Blogs #education (Can online learning make teaching more human?
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Online learning: user guides for new students, Getting Started

Online learning: user guides for new students, Getting Started | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Online learning: user guides for new students: http://t.co/Ai4Ya4g23V
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5 Excellent Tools for Teachers to Use with Goog...

5 Excellent Tools for Teachers to Use with Goog... | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
5 Excellent Tools for Teachers to Use with Google Hangout ~ Educational Technology and Mobile Learning on Chromebook for education curated by Ove Christensen (#skolechat #chromebookEDU #gafedk #hangout 5 Excellent Tools for Teachers to Use with Google...
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The Education Scientist: Teaching Math with Minecraft (An Impromptu Education Experiment)

The Education Scientist: Teaching Math with Minecraft (An Impromptu Education Experiment) | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Sanford Arbogast's insight:

originally posted by Michael Connell on LinkedIn

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Why you should definitely take a minute and vote for this film. | The Theatre Professor

Why you should definitely take a minute and vote for this film. | The Theatre Professor | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
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Three Ways to Improve Online Courses for Adult Students | The ...

Three Ways to Improve Online Courses for Adult Students | The ... | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Gamification of a course can improve student interaction and learning, but there are other strategies instructional designers and educators can put into place to vastly improve adult student success in online courses.
Sanford Arbogast's insight:

If 80% of success is showing up, how do you get students to show up?

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Learning How to Teach History in a Digital Age - ProfHacker - The Chronicle of Higher Education

Learning How to Teach History in a Digital Age - ProfHacker - The Chronicle of Higher Education | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
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The Condensed Classroom

The Condensed Classroom | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
"Flipped" classrooms don't invert traditional learning so much as abstract it (In corporate "flipped" classrooms, short form edutainment and armies of low paid instructional personnel http://t.co/zE4lw2RLEf...
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How Tablets Can Enable Meaningful Connections for Students and Teachers

How Tablets Can Enable Meaningful Connections for Students and Teachers | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
In the best learning environments, sharing work doesn’t just mean posting on the Internet, it means building connections with a wider community, so that sharing becomes part of a set of relationships...
Sanford Arbogast's insight:

"The greatest risk of our investment in tablet computers is that nothing will change. We could find in a few years that, at great expense, we’ve traded paper textbooks for digital textbooks, paper notebooks for digital notebooks, and paper multiple choice tests for digital multiple choice tests. We may find that as educators we simply take these expensive new devices and digitize existing practices."

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Science says playing StarCraft makes you smarter, so stop wasting your time with school

Science says playing StarCraft makes you smarter, so stop wasting your time with school | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
A new study suggests that you have been wasting your time getting a “proper” education, doing homework, and taking tests, when you should’ve been playing real-time strategy games instead.
Sanford Arbogast's insight:

The meat and potatoes of the article ...

"It has been shown time and again that brain-training games don’t actually make you smarter, but instead simply train you to do well at the specific tests provided in the game. This is the same gripe people have with standardized testing; you aren’t becoming smarter, you’re just learning how to be good at a specific test."

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A master’s degree in statistics is worthwhile

A master’s degree in statistics is worthwhile | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
"A master’s degree in statistics is worthwhile" I have to admit this is appealing. Not yet though. http://t.co/jB62F5OVIH
Sanford Arbogast's insight:

i should get one

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