ANALYZING EDUCATI...
Follow
Find
991 views | +1 today
 
Rescooped by Sanford Arbogast from Learning with MOOCs
onto ANALYZING EDUCATIONAL TECHNOLOGY
Scoop.it!

Infographic: Why Aren't Students Completing MOOCs?

Infographic: Why Aren't Students Completing MOOCs? | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it

MOOCs (free online courses that are open to anyone) are more popular than Justin Bieber right now, but why aren't students finishing the courses they signed up for?


Via SusanBat
more...
Elaine Watkins's curator insight, October 24, 2013 10:29 PM

I was one of the 36% of students who completed the Equine Nutrition course. I can tell you why I was able to... It was because there was excellent support from the lecturers, easy to access video lectures, no hard deadlines until the end of the course, meaning there was much more flexibility for people, like me, who work full time and can't always complete quizzes by 6pm each Monday for example. I could do it in my own time, as long as I stayed within the course duration and I found that some weeks I had much more time and could complete 2 weeks worth of readings & quizzes. 

In contrast, I just attempted to complete an Animal Behaviour course, but unfortunately due to hard deadlines each Monday, I was unable to complete quizzes on time and therefore could not achieve the marks necessary to pass, so I gave up halfway through. I have still completed readings and watched lectures, but with no result as the quizzes did not count after the weekly hard deadlines. Obviously many people had the same issue as me, because out of 24950, only

1428 people completed the course.

I believe course designers need to revisit their courses and ensure they are flexible enough for full time workers to do in their own time. 

Christine Aizpurua's curator insight, October 31, 2013 11:57 AM

Me ! 

Patricia Christian's curator insight, February 8, 5:45 AM

An integral part of any online learning environment is the social synergy created via communication and discussion.  This is where deep reflection and learning take place.  Are students not feeling connected.  Are they collaborating and creating something new with the knowledge they have gained and sharing it with others?  Learning must me meaningful and applicable.

ANALYZING EDUCATIONAL TECHNOLOGY
STATISTICS + CONNECTIVISM = PURE AWESOMENESS
Your new post is loading...
Your new post is loading...
Scooped by Sanford Arbogast
Scoop.it!

What You Can Learn About Learning Through Video Game Play

What You Can Learn About Learning Through Video Game Play | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Video game play can go beyond entertainment -- it can mean building on prior knowledge and taking risks with learning in order to grow skills and a greater understanding.
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

Learning in an introductory physics MOOC: All cohorts learn equally, including an on-campus class | Colvin | The International Review of Research in Open and Distance Learning

Learning in an introductory physics MOOC: All cohorts learn equally, including an on-campus class | Colvin | The International Review of Research in Open and Distance Learning | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Learning in an introductory physics MOOC: All cohorts learn equally, including an on-campus class (Study claims that online learning works, after analysis of campus-based and online versions of an @MIT physics course
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

Serious Game Evaluation Worksheet (Free Download) -

Serious Game Evaluation Worksheet (Free Download) - | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
A lot of people want to design learning games, aka “serious games.” However, many L&D people have gotten very enthusiastic about the gamification and game-based learning trend without actually being game players themselves.
Sanford Arbogast's insight:

play before you build

more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

What to Ask Before Joining an Online Learning Program [#Infographic]

What to Ask Before Joining an Online Learning Program [#Infographic] | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Online education offers flexibility but requires initiative to succeed.
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

Online math textbook enhances learning for Wichita students

Online math textbook enhances learning for Wichita students | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Algebra and geometry in Wichita schools just got a little more real-world and a lot more online.
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

The Benefits of Learning-by-Doing With Business Simulation Games

The Benefits of Learning-by-Doing With Business Simulation Games | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Business Simulation Games are a Great way to Bring Active, Applied Learning into Business and Marketing Courses Of the many different forms of Active Learning made possible through modern...
more...
No comment yet.
Rescooped by Sanford Arbogast from Tecnologías y Pedagogías Emergentes
Scoop.it!

How Are Teachers and Students Using Khan Academy? - MOOC Learning Community

How Are Teachers and Students Using Khan Academy? - MOOC Learning Community | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Katrina Schwartz | May 6, 2014 | 7 Comments   In 2006, Sal Khan started making YouTube videos meant to help his nieces with their math homework. Since then, Khan’s video collection has grown into a huge repository of tutorials used in and out of classrooms with a large team working behind the scenes to tailor tools and train teachers. The website now offers 5,500 …

Via Ramiro Aduviri Velasco
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

Seven keys to deploying tablets successfully

Seven keys to deploying tablets successfully | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
By Marc Fanaroff, eSchool News
Marc Fanaroff, a special education administrator for more than 30 years, shares his advice on successfully deploying tablets in schools.
more...
No comment yet.
Rescooped by Sanford Arbogast from ANALYZING EDUCATIONAL TECHNOLOGY
Scoop.it!

More classroom flipping: testing as learning - The Reality-Based Community

More classroom flipping: testing as learning - The Reality-Based Community | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
More classroom flipping: testing as learning
The Reality-Based Community
The “flipped classroom” pedagogical model is the hot 'new' idea in my industry.
more...
Sanford Arbogast's curator insight, July 22, 2:39 PM

Study test test test works much better than study study study test

Scooped by Sanford Arbogast
Scoop.it!

What Does Gamification Look Like In Classrooms?

What Does Gamification Look Like In Classrooms? | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Using games or game play elements in the classroom to drive learning outcomes is sill gaining popularity.
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

More classroom flipping: testing as learning - The Reality-Based Community

More classroom flipping: testing as learning - The Reality-Based Community | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
More classroom flipping: testing as learning
The Reality-Based Community
The “flipped classroom” pedagogical model is the hot 'new' idea in my industry.
Sanford Arbogast's insight:

Study test test test works much better than study study study test

more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

After Minecraft comes … Project Spark | Playable

After Minecraft comes … Project Spark | Playable | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
When I discovered Minecraft circa 2010 when it was a little known 'beta' game. It immediately struck me has having archetypes which could be put to work in education (institutional and self-directed).
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

An innovative use of Mind mapping in Education | The Edynco blog

An innovative use of Mind mapping in Education | The Edynco blog | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
An innovative use of Mind mapping in Education - love mind maps! #EMLT http://t.co/Ygp9UD8VhL
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

Games and Your Brain: How to Use Gamification to Stop Procrastinating - - The Buffer Blog

Games and Your Brain: How to Use Gamification to Stop Procrastinating - - The Buffer Blog | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
What does our brain do when playing games? Well, it is actually learning.
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

Three Takeaways from Gamification’s Hype Cycle Journey | Badgeville

Three Takeaways from Gamification’s Hype Cycle Journey | Badgeville | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
For 20 years now, Gartner has released their annual Hype Cycle by mapping technological trends, assessing potential, and providing expert analysis.
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

Online Learning is Just as Effective as Traditional Education, According to a n MIT Study

Online Learning is Just as Effective as Traditional Education, According to a n MIT Study | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Mynextfone
Online Learning is Just as Effective as Traditional Education, According to a ...
Sanford Arbogast's insight:

most important quote

The amount learned is somewhat greater than in the traditional lecture-based course.

And that goes for even the least prepared, as reflected by their scores on pretests. Pritchard said improvement levels increased across the board, explaining that, even if a student with a lower initial score ends the online course with what would be equivalent to a failing grade, "that person would nevertheless have made substantial gains in understanding."

more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

Adaptive learning: The best approaches we've seen so far

Adaptive learning: The best approaches we've seen so far | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Ed tech's hottest trend is impacting how students learn from K-12 to higher ed, and these companies are at the forefront.
Sanford Arbogast's insight:

#gamification

check out scootpad  & dreambox they have accounts for parents

more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

It’s called blended learning (not blended teaching) for a reason

It’s called blended learning (not blended teaching) for a reason | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
By Peter West, eSchool News
Is your Learning Management System paradigm teacher- or student-centered? Building online courses with an effective paradigm as the guiding force is also vital.
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

When Students Get Creative With Tech Tools, Teachers Focus on Skills

When Students Get Creative With Tech Tools, Teachers Focus on Skills | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Teachers find the most success integrating technology into the classroom when they have clear instructional goals.
[[ This is a content summary only. Visit my website for full links, other content, and more!
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

A Cooler Way To Use Your Phone To Play Video Games

A Cooler Way To Use Your Phone To Play Video Games | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Playing video games on your phone is all fine and good, but using your phone to control what happens on another screen? Now that's really cool.
Read more...
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

Minecraft and MinecraftEDU in the Classroom

Minecraft and MinecraftEDU in the Classroom | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
I submitted a new professional development program to the CILC this evening for "Minecraft and MinecraftEDU in the Classroom." The CILC's website (The Center for Interactive Learning and Collaborat...
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

15 Rules of Netiquette for Online Discussion Boards [INFOGRAPHIC] - Online Education Blog of Touro College

15 Rules of Netiquette for Online Discussion Boards [INFOGRAPHIC] - Online Education Blog of Touro College | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
"Netiquette" refers to rules of etiquette that apply to online communication.

Follow these 15 rules of netiquette to make sure you sound respectful, polite, and knowledgeable when you post to your class’s online discussion boards.Read more →
more...
No comment yet.
Rescooped by Sanford Arbogast from PCs & Consoles
Scoop.it!

With 1M Sold In The Last Quarter, Google’s Chromebooks Are A Hit With Schools

With 1M Sold In The Last Quarter, Google’s Chromebooks Are A Hit With Schools | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it

During its earnings call this week, Google announced that it — and its partners — sold a million Chromebooks to schools in the last quarter. Overall PC sales worldwide were about 76 million in the last quarter, so a million Chromebook sales just to the education market is a pretty good number.


Via Jeff Anderson | GSN
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

Google Hangouts: Minecraft in Education | ICT in Practice

Google Hangouts: Minecraft in Education | ICT in Practice | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
https://plus.google.com/events/cb8g1o56dt1emmjoiams9aamm68. Come and join us to find out more about how to use Minecraft in Education. Listen to Sarah Zaman and Elliott Plumb, who are experienced teachers and will ...
more...
No comment yet.
Scooped by Sanford Arbogast
Scoop.it!

E-learning design tips from an Instructional Designer - Learning Pool

E-learning design tips from an Instructional Designer - Learning Pool | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
As an Instructional Designer, Catriona Doherty loves to design and develop learning experiences. Here are some tips that she has picked up along the way.
more...
No comment yet.