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ANALYZING EDUCATIONAL TECHNOLOGY
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20 Free Online Resources to Upgrade Your Studying Process

20 Free Online Resources to Upgrade Your Studying Process | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Guest Post by Julie Petersen. Julie is a tutor and a blogger, who features the latest career and educational trends in her articles. At present time she is working on her first ebook dedicated to online learning.
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5 Sites for Anyone Interested in Learning to Make Games

5 Sites for Anyone Interested in Learning to Make Games | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Have you ever dreamed of making your own video game, but gotten stuck with every tool you've looked at? Here are five you can start with that aim to make the process as simple as possible – no programming necessary.

Via Ana Cristina Pratas
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The Invented History of 'The Factory Model of Education'

The Invented History of 'The Factory Model of Education' | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
“What do I mean when I talk about transformational productivity reforms that can also boost student outcomes? Our K–12 system largely still adheres to the century-old, industrial-age factory model of education.
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Every Teacher’s Guide to Assessment

Every Teacher’s Guide to Assessment | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
It’s not a stretch to say that assessment is a hot button issue in education; however, you’d be hard pressed to find an educator who doesn’t see the value in measuring student progress.
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Could Common Core Help Grow Arts Education in Schools?

Could Common Core Help Grow Arts Education in Schools? | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Arts programs have long suffered cuts as schools adjust to meeting the growing demands of academic performance and standardized tests.
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Online Learning Consortium and MERLOT Merge Scholarly Journals - OLC

The merged journal, ‘Online Learning,’ aims to expand scholarly research in the field of online education; the merger represents an extension of an existing collaboration between the two organizations.
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Gamification vs Game-Based eLearning: Can You Tell The Difference? - eLearning Industry

Gamification vs Game-Based eLearning: Can You Tell The Difference? - eLearning Industry | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Gamification vs Game-Based eLearning: How To Integrate Them Into Your eLearning Course. Gamification vs Game-Based eLearning: Can You Tell The Difference?
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Can gamification cultivate intrinsic motivation? | e-Learning Bookmarking Service - e-Learning Tags

Can gamification cultivate intrinsic motivation? |  e-Learning Bookmarking Service - e-Learning Tags | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
One of the lines of argument advanced by the detractors is that gamification cultivates extrinsic motivation at the expense of intrinsic motivation.
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10 Online Learning Trends to Watch in 2015 | Seratoo - Marketing Web 2.0

10 Online Learning Trends to Watch in 2015 | Seratoo - Marketing Web 2.0 | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
The future's biggest online movements in education are taking shape today. Amid the shifting sands of online education, which trends can we expect to set the tone for e-learning in the year ahead?

Via Tolokonnikoff - Seratoo
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What, Why and How of Instructional Design

What, Why and How of Instructional Design | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
This blog talks about what ,why and how of instructional design that help you in creating effective eLearning courses
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Pixar makes its 3D rendering tool, RenderMan, free for anyone

Pixar makes its 3D rendering tool, RenderMan, free for anyone | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Pixar, the company behind Toy Story, Cars and other incredible animated movies, has announced that it's in-house 3D rendering software, RenderMan, is now free for non-commercial use.
RenderMan creates the rendering with lighting effects.
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Three Awesome Educational Games Hiding in Plain Sight

Three Awesome Educational Games Hiding in Plain Sight | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
By Tanner Higgin, Graphite
When I was in school, game-based learning was a novelty. This was the era of Math Blaster!, Lemonade Stand and Oregon Trail, when game-based learning meant digitized practice problems or clunky, paper-thin simulations.
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Higher education faces quagmire with distance education

The debate over the advantages and disadvantages of online education heated up recently after news broke that Arizona State University (ASU) will offer its incoming students the option of a traditional freshman year – or one that is completely online. ...
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Can Self-Directed Learning Work for Underprivileged Children?

Can Self-Directed Learning Work for Underprivileged Children? | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
This is the first in a two-part conversation with author David Gribble.
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D2L Introduces Next Generation Adaptive Learning Technology in Brightspace LMS

D2L Introduces Next Generation Adaptive Learning Technology in Brightspace LMS | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Advanced Adaptive Learning Tool is one of Several Enhancements Targeted to Help Accelerate Attainment Rate to 60% D2L has just released its Spring 2015 update for its Brightspace LMS and has backed...
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The Best Free Online Rubric Makers

Grading assignments can be one of the most tedious parts of teaching, but there are ways you can make it easier. Rubrics improve your efficiency and fairness by providing clear learning goals.
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Portfolio Compilation - e-Learning Solutions

Portfolio Compilation - e-Learning Solutions | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
This brief compilation of our portfolio speaks volumes about our creativity, fresh approach, and a passion to create the best digital learning experience....
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How Gamification Improves Health and Health Education Outcomes in Children

How Gamification Improves Health and Health Education Outcomes in Children | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Scientific evidence supports the use of active video games to promote a range of health and health education-related outcomes in children. Even sedentary games produce tangible outcomes in asthma- and diabetes-related behavioral changes in children.
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Research: When it Comes to Visual Activities, Video Gamers Learn Faster -- Campus Technology

Research: When it Comes to Visual Activities, Video Gamers Learn Faster -- Campus Technology | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Score one for gamers. An experiment at Brown University has found a correlation between people who frequently play video games and their ability to retain learning about two quickly learned visual activities.
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Gamification Is On Track To Take Over Your Classroom

Gamification Is On Track To Take Over Your Classroom | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
It is one of the key emerging trends in learning, but according to experts the next few years could see gamification move from the periphery to become the cornerstone of our classrooms.
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Apple TV adds Ted Talks galore with new app update - Digital Trends

Apple TV adds Ted Talks galore with new app update - Digital Trends | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Apple TV's app library continues to grow. On Wednesday, the media streamer gained apps for TED, Tastemade, and Young Hollywood.
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Teaching Adolescents How to Evaluate the Quality of Online Information

Teaching Adolescents How to Evaluate the Quality of Online Information | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
Guest blogger Julie Coiro, a professor of education, examines four critical thinking disciplines for helping middle and high school students determine the value of information they read online.
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The don’ts of eLearning Instructional Design | ...

The don’ts of eLearning Instructional Design | ... | ANALYZING EDUCATIONAL TECHNOLOGY | Scoop.it
"Sometimes it could be confusing to draw the line between what’s useful and what’s not. This criterion is very important when it comes to eLearning Instructional design.
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