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Case study: How 20 high school students ignited a social media success

Case study: How 20 high school students ignited a social media success | Educational Technology News | Scoop.it

"This is a story to inspire even the grumpiest social media naysayer. If a group of 20 senior high school students can get their heads around social media marketing in the space of a couple of weeks, contribute to a marketing strategy, and help slash an annual marketing budget by over 70 percent whilst delivering improved results, just think what you could do if you let your people loose to explore their own creativity!"

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Educational Technology News
The latest news on e-learning, m-learning, and social media in education
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Joseph Rene Corbeil, Ed.D.

Joseph Rene Corbeil, Ed.D. | Educational Technology News | Scoop.it

Welcome to the Educational Technology News site. I have been involved in technology and distance education for over 30 years. Research interests include best practices in elearning and mobile learning. I am currently researching effectiveness of social media for enhancing social presence and teacher immediacy in elearning environments.

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Drora Arussy's comment, June 6, 2013 1:31 PM
This is really helpful in helping me stay on top of what's out there and how people are using it. Thank you
Surapon Boonlue's comment, July 5, 2013 5:11 PM
Well i want to know to research in social media in your country
burlysand's comment, September 24, 2013 3:45 AM
Thats amazing...
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eLearning, Meet Design

eLearning, Meet Design | Educational Technology News | Scoop.it

"If you’re looking to produce attractive modules to help your learners retain even more knowledge, then buckle in! "

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A practical guide to gamification in elearning

A practical guide to gamification in elearning | Educational Technology News | Scoop.it
An unconscious bias is one that the individual is unaware exists, but it has a very real effect on the persons perspective and general interactions.
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Literature, Ethics, Physics: It’s All In Video Games At This Norwegian School

Literature, Ethics, Physics: It’s All In Video Games At This Norwegian School | Educational Technology News | Scoop.it
Teachers at a Norwegian school use video games to teach everything from language and literature, to ethics, art, and science.
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How Do You Plan the Campus of the Future? Try Not To.

How Do You Plan the Campus of the Future? Try Not To. | Educational Technology News | Scoop.it
The leaders of Cornell Tech, a new institution in New York City, are designing spaces meant to accommodate whatever tomorrow brings.
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What Type Of Video Should I Put In My eLearning?

What Type Of Video Should I Put In My eLearning? | Educational Technology News | Scoop.it
Choose your video wisely when designing an eLearning course. Check the What type of video should I put in my eLearning article to find more.
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Rosemary Tyrrell's curator insight, July 19, 12:38 PM

Some good distinctions between types of videos and how to use them. 

Jan Zanetis's curator insight, July 19, 12:42 PM

Good points.  Some video more engaging and to the point than others.

Mary Starry's curator insight, July 21, 12:01 AM

As pharmacy educators, we tend to immediately assume we'll be producing a "knowledge" focused video for flipped classrooms or eLearning. However, there are times when a motivational, how-to, or simulation video would be more appropriate for the content and provide an interesting contrast for the learner.  This short article provides information and examples of the different types of videos you can use to meet your objectives.

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MOOC tech could make or break business schools

MOOC tech could make or break business schools | Educational Technology News | Scoop.it
A Wharton report shows how massive open online learning could help business schools become more efficient — or fall into ruin.
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Infographic: A Brief History of Gamification

Infographic: A Brief History of Gamification | Educational Technology News | Scoop.it

"Thanks to the spread of gamification, learning is progressively becoming more fun.


Gamification—the incorporation of game elements into nongame settings—drives engagement in topics that might otherwise not grab students."

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Closing the Technology Skills Gap: Can E-Learning Save the Day?

Closing the Technology Skills Gap: Can E-Learning Save the Day? | Educational Technology News | Scoop.it

"Everyone from kindergarten teachers and university professors, to CEOs and government leaders seem worried about the "technology skills gap." It's become commonplace to decry that we're not equipping students with the STEM skills they need to succeed in a tech-centric economy. Companies complain they have thousands of open tech jobs, but can't find qualified candidates to fill them. From San Francisco and Austin, to Sydney and London, companies say they could grow faster and boost hiring across teams, if only they could fill their open IT positions."

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Big Savings, Better Focus: Cloud Services Pay Off for Schools

Big Savings, Better Focus: Cloud Services Pay Off for Schools | Educational Technology News | Scoop.it
Districts tap the cloud to reduce costs and focus more on classroom technology and applications.
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juandoming's curator insight, July 18, 11:02 AM

add your insight...

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Flipped Learning: Setting the Record Straight on a Few K–12 Misconceptions

Flipped Learning: Setting the Record Straight on a Few K–12 Misconceptions | Educational Technology News | Scoop.it

"The Oxford English Dictionary defines "misconception" as "a view or opinion that is incorrect because it is based on faulty thinking or understanding."


Like most industries, K–12 education is rife with misconceptions. The only way to subvert — and eradicate — such misconceptions is through education. This issue examines a few of them."

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10 Things That Learners Pay Attention To (And How to Use Them in eLearning)

10 Things That Learners Pay Attention To (And How to Use Them in eLearning) | Educational Technology News | Scoop.it

"Even more than other types of education, eLearning must struggle to attract learners' attention: the Internet is full of distractions, and adult learners are both busier and more free to indulge in distractions. Helping students to pay attention is a primary concern of training professionalsso here are some optimal methods to win the attention game in eLearning"

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J. Mark Schwanz's curator insight, July 21, 7:33 PM

I'm putting this helpful list in the course design hopper right away. Whether in the classroom or online, we all struggle with distractions.

Ivon Prefontaine's curator insight, July 21, 7:59 PM

This applies to adults, youth, and children in their learning whether it is digital, blended, or face-to-face. Learning should be about questioning, problematizing, getting emotional about something that is important, etc. and sharing those things. Good teaching helps create spaces where that can happen.

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7 Strategies to Land A Job You Love in Education

7 Strategies to Land A Job You Love in Education | Educational Technology News | Scoop.it

"Some people think I’m lucky because I have always loved my work in education. As a result, I’m often asked for advice on how to get a job you love in education. Because this has come up so often, I decided it was time to share. Below are seven strategies that have worked for me. Perhaps some of this will be helpful for others. "

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What Does Gamification Look Like In Classrooms?

What Does Gamification Look Like In Classrooms? | Educational Technology News | Scoop.it
Using games or game play elements in the classroom to drive learning outcomes is sill gaining popularity. Though most teachers aren’t ready to embrace bringing serious games like Minecraft into their classrooms, many are willing to gamify learning or use other types of games. That said, getting an idea of how many teachers are (or …
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3 Important Elements that Game-Based Quizzes Lack

3 Important Elements that Game-Based Quizzes Lack | Educational Technology News | Scoop.it

"One thing that continually strikes me is how, to this point, many people visualize and apply games in learning environments. A particular announcement of the release of an “innovate quiz-game” especially caught my eye. Since when are we calling quizzes innovative?"

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What is unconscious bias in elearning?

What is unconscious bias in elearning? | Educational Technology News | Scoop.it
An unconscious bias is one that the individual is unaware exists, but it has a very real effect on the persons perspective and general interactions.
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Bill Gates Talks Performance Funding and MOOCs in Conference Keynote

Bill Gates Talks Performance Funding and MOOCs in Conference Keynote | Educational Technology News | Scoop.it

"Bill Gates, a founder of Microsoft and billionaire philanthropist, touched on a myriad of issues facing higher-education institutions during his keynote address on Monday at the annual conference, in Seattle, of the National Association of College and University Business Officers."

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The Hope and Hype of MOOCs

The Hope and Hype of MOOCs | Educational Technology News | Scoop.it
Do MOOCs truly represent a sea change for both public and academic libraries, or just a new twist on the distance learning profession?
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Tips to Encourage your Learners to Complete E-learning Course

Tips to Encourage your Learners to Complete  E-learning Course | Educational Technology News | Scoop.it
This blog post shares some motivational techniques that you can adopt while designing an eLearning course.Read more ›
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Gary Harwell's curator insight, July 21, 12:24 AM

Anybody can start a course but finishing is the key.

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Video Games Are Playing a Pivotal Role in the Classroom

Video Games Are Playing a Pivotal Role in the Classroom | Educational Technology News | Scoop.it

"In the ’80s and ’90s, students playing Oregon Trail worried about their characters dying of dysentery. Today, students worry about managing their resources in Minecraft.


Digital game-based learning has come a long way, and many educators believe it is still an effective approach in teaching."

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How (And Why) Visual Design Matters In e-Learning

How (And Why) Visual Design Matters In e-Learning | Educational Technology News | Scoop.it
The use of visual, engaging content is a regular topic around these parts, isn’t it. Getting your students interested and keeping them engaged is a challenge for every teacher in every subject and at every age level. That said, when you’re putting together your class materials, do you give a ton of thought to how …
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After #MassiveTeaching, questions about MOOC quality control

After #MassiveTeaching, questions about MOOC quality control | Educational Technology News | Scoop.it

"If students in a face-to-face course emailed their provost with concerns that their professor had stopped lecturing, chances are that someone -- a department head or an administrator -- would intervene. But what if the students were scattered across different countries and time zones in a not-for-credit massive open online course?"

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There’s More to Hacking Than Meets the Eye

There’s More to Hacking Than Meets the Eye | Educational Technology News | Scoop.it
Students gain valuable technical and life skills by engaging in creative, exploratory programming for educational and social purposes.
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How Teachers Can Use Video Games In The Humanities Classroom

How Teachers Can Use Video Games In The Humanities Classroom | Educational Technology News | Scoop.it
What if teachers used video games as texts? How can educators teach kids to think critically about the underlying messages in commercial games and leverage video games for their ability to engage students and provoke conversation.
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Convincing an Employer to Pay for an Online Degree

Convincing an Employer to Pay for an Online Degree | Educational Technology News | Scoop.it
When asking for tuition assistance, employees should be prepared to defend the merits of online learning.
EDTC@UTB's insight:

As online learning becomes more mainstream, it becomes easier to convince employers of the merits of online degrees.

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Don't blame social media if your students are distracted

Don't blame social media if your students are distracted | Educational Technology News | Scoop.it

"Social media is no different than pencil and paper. I doodled a lot in the margins of my physics book. It wasn’t Twitter and Facebook that made me doodle but I doodled nonetheless.


Social media can serve as the new platform for distraction but not a new cause for it. Doodles, passing notes, sleeping in class, all of the “analog” forms of distraction, have just morphed into branded platforms.

The difference? Sleeping in class never led to anything. On the other hand, connecting & engaging on social media might. The doodler who grew up to be a graphic designer may have been distracted in class but is now earning a living born out of that distraction. Maybe the students tweeting in class will develop the next great media platform."
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