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Teaching Students Better Online Research Skills

Teaching Students Better Online Research Skills | Educational Technology, E-Learning & Pedagogy | Scoop.it
Many educators are explicitly teaching such skills as how to evaluate a website's credibility, how to use precise keywords, and how to better mine search engines.

Via Susan Grigsby @sksgrigsby
Tim Scholze's insight:

Everyone can use better research skills, right?

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Linda Dougherty's curator insight, June 11, 2013 9:09 PM

Good article to share with your teachers who are looking to improve student research skills to meet standards.

Maria Persson's comment, June 17, 2013 8:00 PM
If this happens in the early years of learning it will not be such an issue at the tertiary level where plagiarism is still a real problem!
Maria Persson's curator insight, June 17, 2013 8:07 PM

A number of great points that are both practical and theoritical in terms of how to assist students' understanding of digital literacy skills, preparing them for the future, increasing their understanding of what the future might bring! 

Educational Technology, E-Learning & Pedagogy
Everything Ed-Tech with a little pedagogy thrown in.
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The flip-a-holic's ultimate guide to subscribing, curating and sharing using Flipboard

The flip-a-holic's ultimate guide to subscribing, curating and sharing using Flipboard | Educational Technology, E-Learning & Pedagogy | Scoop.it
I confess!  I'm a Flipboard flip-a-holic! I wasn't always this way.  I originally hated Flipbaord and found the magazine style layout cluttered. Life has changed and Flipboard is now the most used ...
Tim Scholze's insight:

Awesome guide about FlipBoard via @suewaters

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Building Formative Assessment into Game-Based L...

Building Formative Assessment into Game-Based L... | Educational Technology, E-Learning & Pedagogy | Scoop.it
In a sixth grade classroom at Quest to Learn, ongoing feedback is embedded throughout the course of a collaborative geography game called Galactic Mappers. M...
Tim Scholze's insight:
Good video on #gbl
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Against Ticky-Tacky Gamification

Against Ticky-Tacky Gamification | Educational Technology, E-Learning & Pedagogy | Scoop.it
Managing Learning Technology: Against Ticky-Tacky Gamification http://t.co/BHKQlHtD2E
Tim Scholze's insight:
Interesting take on #gamification At first I thought this post was going to be negative but underneath the title there is deep insight into which game mechanics can be learned.
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Rescooped by Tim Scholze from Edu-Connect
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What If Kids Co-Created Customized Learning Pathways? - Getting Smart by Tom Vander Ark - 21stedchat, edchat, Innovation, maker, makered, students

What If Kids Co-Created Customized Learning Pathways? - Getting Smart by Tom Vander Ark - 21stedchat, edchat, Innovation, maker, makered, students | Educational Technology, E-Learning & Pedagogy | Scoop.it
New tools are making it easier to customize learning for every student. Playlists, projects, and portfolios support big blocks, maker spaces, and flex schools. One thing I appreciate about the Christensen Institute definition of blended learning is that it stresses student agency by requiring "student control over time, place, path, and/or pace."

Via Dan Ferreira
Tim Scholze's insight:

Personalized learning is coming. Will you be prepared?

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Rescooped by Tim Scholze from Purposeful Pedagogy
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2 Student Beliefs That Can Change Everything

2 Student Beliefs That Can Change Everything | Educational Technology, E-Learning & Pedagogy | Scoop.it
2 Student Beliefs That Can Change Everything by Grant Wiggins, Authentic Education We know the relationship between feedback and achievement is strong. What about the relationship between feedback, personalization and, hence, motivation?

Via Dean J. Fusto
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Ivon Prefontaine's curator insight, April 22, 7:49 PM

I hope every student has more than one teacher who makes them excited about their learning. One is not enough.

Alina Ghimpu-Hague's curator insight, May 9, 10:19 AM

Argues in favour of a model for secondary education that incorporates practices most commonly associated with college teaching - e.g., using mentoring techniques, and allowing students to "major" in certain self-selected subjects best suited to their strengths. The latter idea is described in terms that sound very similar to the way secondary education operates in the UK; it would be very interesting to explore this issue further in light of the relatively recent emphasis in Britain on wider-ranging student performance indicators such as the English Baccalaureate.

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Why You Should Use Video In Education - Edudemic

Why You Should Use Video In Education - Edudemic | Educational Technology, E-Learning & Pedagogy | Scoop.it
When I was a student, ‘using video in education’ mostly meant showing a movie in class. Which to me, as a student, was clearly much better than the alternative of a lecture.

Via Cindy Rudy, Dean J. Fusto
Tim Scholze's insight:

I'll try, will you?

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Rescooped by Tim Scholze from Edu-Vision- Educational Leadership
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The Future of Games in Education Infographic

The Future of Games in Education Infographic | Educational Technology, E-Learning & Pedagogy | Scoop.it
This week, I just wanted to showcase a fantastic infographic from GameSalad full of stats about why games are fantastic learning tools right now and why they will continue to be in the future.  I think it speaks for itself.

Via Dean J. Fusto
Tim Scholze's insight:

Looks like #gamification and #GBL is here to stay. Good thing too, since I would hate to be leading a session at Iowa 1:1 Conference on something that would just be a fad.

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Rescooped by Tim Scholze from Digital Delights for Learners
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Innovative Ideas for Using Google Forms

Innovative Ideas for Using Google Forms | Educational Technology, E-Learning & Pedagogy | Scoop.it
Home Page of followmolly.com

Via Ana Cristina Pratas
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ChristopherBell's curator insight, February 9, 5:01 PM

Just reviewed this - Great work Molly!  Love the resources

Louise Robinson-Lay's curator insight, February 13, 1:35 PM

A good primer for those of us wanting to get more out of Google's free tools.

Alenka Andrin's curator insight, March 17, 12:45 PM

Examples of Using Google Forms in education.

Rescooped by Tim Scholze from Educational Technology News
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Intel debuts education tablet and laptop

Intel debuts education tablet and laptop | Educational Technology, E-Learning & Pedagogy | Scoop.it
"It was only a matter of time before Intel put its recent Kno acquisition to good use. The computing giant is releasing these two devices into a crowded market dominated by Apple's iPad, but it's also a market with room for affordable and durable alternatives."
Via EDTC@UTB
Tim Scholze's insight:
But does it beat the iPad in functionality?
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▶ Tell a story about your content using your thumbnails, titles, and description - YouTube

“Your video's thumbnail, title, and description form the first impression that viewers have of your video. Learn more about how your videos can stand out from...”
Via Ileane Smith
Tim Scholze's insight:
Solid advice about video.
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Rescooped by Tim Scholze from iGeneration - 21st Century Education
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Educators as Social Networked Learners

“ Presentation about a course I teach to EdTech graduate students. More resources can be found at http://usergeneratededucation.wordpress.com/2013/10/12/educator”;
Via Tom D'Amico (@TDOttawa)
Tim Scholze's insight:
Tom has a keen insight into Networked learning.
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Rescooped by Tim Scholze from elearning stuff
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3 Simple Ways to Integrate Technology into Teaching: Beyond Utilisation

3 Simple Ways to Integrate Technology into Teaching: Beyond Utilisation | Educational Technology, E-Learning & Pedagogy | Scoop.it
“ You Might Also Be Interested In These Articles5 Things To Consider When Setting Up Moodle AssignmentsVLE Video Tutorial Series 1VLE Video Tutorial Series 2Potential and Promise – the Future of Digital TeachingDatabase or Glossary in MoodleThe Quick...”
Via Moodle_UK, steve batchelder
Tim Scholze's insight:
Insightful ideas for going beyond a file repository with Moodle.
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Rescooped by Tim Scholze from Learning Technology News
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When To Put The Tech Away In Your 1:1 (or Any) Classroom

When To Put The Tech Away In Your 1:1 (or Any) Classroom | Educational Technology, E-Learning & Pedagogy | Scoop.it
We’d had enough technology, and now it was time to re-engage as a class. Clearly, the iMacs had become a deterrent to learning rather than a catalyst, so it was time to re-group. Would I recommend the above strategy to middle or high school students?
Via Nik Peachey
Tim Scholze's insight:
Some very valid points to consider in every classroom.
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Activity learning

This is number 8 in my series on learning theories. My intention is to work through the alphabet of psychologists and provide a brief overview of each theory, and how it can be applied in education.
Tim Scholze's insight:
Awesome post by Steve Wheeler @timbuckteeth
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Game-Based mLearning: Develop Learning in Hours, not Weeks | Game On! Learning

Game-Based mLearning: Develop Learning in Hours, not Weeks | Game On! Learning | Educational Technology, E-Learning & Pedagogy | Scoop.it
Loads of training is not effective or engaging, but not due to lack of development expertise. More often, it's due to too few resources and too little time.
Tim Scholze's insight:
There are insights to be gained for anyone using #gamification. & mLearning.
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Constance Steinkuhler | DMLcentral

Constance Steinkuhler | DMLcentral | Educational Technology, E-Learning & Pedagogy | Scoop.it

Games scholar Constance Steinkuehler describes how games are well designed for learning and to capture interests.


Via JackieGerstein Ed.D.
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Rescooped by Tim Scholze from Purposeful Pedagogy
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My top 5 on why learning - Mark Anderson's Blog

My top 5 on why learning - Mark Anderson's Blog | Educational Technology, E-Learning & Pedagogy | Scoop.it
education, learning & technology

Via Mikko Hakala, Ivon Prefontaine, Dean J. Fusto
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Mikko Hakala's curator insight, April 22, 1:46 PM

It is learning that is at the heart of teaching. Here are 5 great reflections on learning from Mark Anderson, @ICTEvangelist - from being a role model to personal development.

Ivon Prefontaine's curator insight, April 22, 8:00 PM

We need to show our major stakeholders we can improve learning. That is interesting, but I do not see that eduction consists of major stakeholders. The people we need to focus on our students.

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Tapping Into the Potential of Games and Uninhibited Play for Learning

Tapping Into the Potential of Games and Uninhibited Play for Learning | Educational Technology, E-Learning & Pedagogy | Scoop.it
Getty By now, you’ve probably heard the buzzwords: “game-based learning” and “gamification” are pervading headlines in education coverage. Video games have always been popular with kids, but now...
[[ This is a content summary only.

Via Dean J. Fusto
Tim Scholze's insight:

Games are not a pancea, but they can really help to motivate a class and aid in potential management issues. Besides, fun while learning isn't a bad thing, is it?

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39 Tools To Turn Your Students Into Makers From edshelf

39 Tools To Turn Your Students Into Makers From edshelf | Educational Technology, E-Learning & Pedagogy | Scoop.it
These web, desktop, and mobile apps will help your students become makers, inventors, builders, and programmers.

Via Dean J. Fusto
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Melissa Marshall's curator insight, March 25, 7:05 PM

Great ideas for the emerging 'make movement.' 

valleyenglish's curator insight, April 2, 4:27 AM

Let them use their imagination

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Apps For Game-Based Learning: The Sandbox

Apps For Game-Based Learning: The Sandbox | Educational Technology, E-Learning & Pedagogy | Scoop.it
Apps For Game-Based Learning: The Sandbox
Tim Scholze's insight:

Appy Day! Everyone needs good clean fun in a sandbox.

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Paula Silva's comment, March 4, 11:43 AM
Will you check this scoop? Thank you so much. http://sco.lt/5okJ17 It's for my research project.
Rescooped by Tim Scholze from Information and digital literacy in education via the digital path
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Training the Brain to Listen: A Practical Strategy for Student Learning and Classroom Management

Training the Brain to Listen: A Practical Strategy for Student Learning and Classroom Management | Educational Technology, E-Learning & Pedagogy | Scoop.it
Editor's note: This post is co-authored by Marcus Conyers who, with Donna Wilson, is co-developer of the M.S. and Ed.S. Brain-Based Teaching degree programs at Nova Southeastern University. During the school year, students are expected to listen to and absorb vast amounts of content. But how much time has been devoted to equipping students with ways to disconnect from their own internal dialogue (self-talk) and to focus their attention fully on academic content that is being presented? Listening is hard work even for adults. When students are unable to listen effectively, classroom management issues arise.
Via Elizabeth E Charles
Tim Scholze's insight:
Studying the brain is essential.
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Learning with 'e's: Next generation learning

Learning with 'e's: Next generation learning | Educational Technology, E-Learning & Pedagogy | Scoop.it

Via Ana Cristina Pratas
Tim Scholze's insight:
Always enjoy Steve Wheeler's perspective.
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Rescooped by Tim Scholze from Informal & Experiential Learning
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Learning Theory - What are the established learning theories?

Learning Theory - What are the established learning theories? | Educational Technology, E-Learning & Pedagogy | Scoop.it

Via Jay Cross
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Gary Carnow's curator insight, December 1, 2013 1:47 PM

Excellent overview.

Vinicius Villaca's curator insight, December 2, 2013 6:47 AM

The big map.

Susan B Spero's curator insight, December 21, 2013 8:04 AM

Great map of learning theory. 

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Digital literacy, gaming and contemporary narrative writing

Digital literacy, gaming and contemporary narrative writing | Educational Technology, E-Learning & Pedagogy | Scoop.it
“What constitutes digital literacies is an interesting topic in contemporary learning environments. When I was teaching in a school I spent much energy trying to convince the “literacy team” that th...”
Via Ana Cristina Pratas
Tim Scholze's insight:
Narrative and games, oh my!
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#3D #Printing, #Gamification To Impact #STEM Education

#3D #Printing, #Gamification To Impact #STEM Education | Educational Technology, E-Learning & Pedagogy | Scoop.it
A new report from the Horizon Project has identified the 12 technologies will have a significant impact on STEM+ education over the next five years.

Via Kalani Kirk Hausman
Tim Scholze's insight:

Awesome News!

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