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Rescooped by Ivon Prefontaine from Web 2.0 Education onto Educational Leadership and Technology |
Fits with the earlier one scooped about using games in the classroom
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In Professional Learning in the Digital Age: The Educator's Guide to User-Generated Learning, Kristen Swanson shows educators how to enhance their pro... Via Ana Cristina Pratas, Yashy Tohsaku
Ivon Prefontaine's insight:
This is a good article for all of us. The five questions begin with knowing who the person is that is posting. There are many who have no credibility and convince people with a fake online persona. Delete the scoop?
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A list of great games designed to improve your students critical thinking and creative powers.Check them out below...
Some recommended apps for critical thinking skills. I have not tried any of them yet, so I cannot comment on quality.