Education, Technology, and Storytelling
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Rescooped by Patricia Stitson from Transmedia: Storytelling for the Digital Age
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10 Mind-Blowing Interactive Stories That Will Change the Way You See The World

10 Mind-Blowing Interactive Stories That Will Change the Way You See The World | Education, Technology, and Storytelling | Scoop.it

Via The Digital Rocking Chair
Patricia Stitson's insight:

In digital learning we often overlook opportunities to add 'ambient' sound to enhance the user experience - framing information in a story that is engaging as well as educational.

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The Digital Rocking Chair's curator insight, September 8, 2015 6:31 AM


Nayomi Chibana:  "The best interactive stories, animated infographics and data visualizations now circling the Web and the storytelling techniques you can learn from them."

Henrik Safegaard - Cloneartist's curator insight, September 11, 2015 2:59 AM

Storytelling is the most powerful way to put ideas into the world today.” —Robert McKee 

Our Movie Talk's curator insight, September 11, 2015 7:31 PM

These are cool.

Rescooped by Patricia Stitson from Transmedia: Storytelling for the Digital Age
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Framed: putting context in the player's hands [A new approach to interactive storytelling]

Framed: putting context in the player's hands [A new approach to interactive storytelling] | Education, Technology, and Storytelling | Scoop.it

Tracey Lien:  "In most video games, players are entrusted with performing actions: run, jump, shoot, swing, slash, crouch and curb-stomp. The developer sets the scene, establishes the context and the player is released into the world with an arsenal of actions. In Loveshack Entertainment's Framed, things work the other way around."


Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, May 8, 2013 4:22 AM

A detailed look at the creative process behind a new approach to interactive storytelling in video games.

Hanson Zandi's curator insight, May 8, 2013 7:40 AM

With Graphic novels being vogue and interactive media sought after- this is a great game by Loveshack Entertainment. It puts the audience in control to craft the story.

Deanya Lattimore Schempp's curator insight, May 11, 2013 9:17 AM

Reminds me of Led Zeppelin's _In Through the Out Door_ interior album jackets.  I realized a few years ago that story arc is particular to the character's point of view, and should be talked about in that way, so this really adds a dimension to the analysis that could help students imagine stories from multiple perspectives.