“ Most educators think robotics, 3D printing and construction when they envision maker spaces, so how does this concept fit into the curriculum? By using design thinking as a framework for instruction, we will explore the possibilities for students to engage in empathy, seek new problems to solve, then prototype and test their solutions. When students start to create material for a larger audience, they ultimately need a way to make their ideas into physical realities. We will look at the pedagogy and the process to help make this happen.”
Via John Evans
Adilene Rodriguez admits she has always struggled with academics. Especially in middle school she hated getting up early, found her classes boring and didn’t really see where it was all going. When she started her freshman year at Arroyo High School in San Lorenzo, California, just south of Oakland, she was a shy student who rarely spoke up in class and had little confidence in herself as a scholar.
Rodriguez is now a senior and her approach to school has changed dramatically over her high school career. She attributes her shift to her freshman science teacher, Jim Clark, who taught the class about growth mindset from the very beginning and backed up the discussion with action.
“He would tell me, ‘You need to push yourself, that’s how you’re going to grow. Be confident. You’re not always going to be successful on your first tries, but you can get there,’ ” Rodriguez said
“Back at ISTE in June, Google’s expo hall space was flooded with educators hoping to try on a Google Expeditions headset--a virtual reality experience made out of a smartphone and Google Cardboard that takes the viewer to the likes of the Great Wall of China, Mars and underwater at the Great Barrier Reef. But there’s a key problem with implementing Google Expeditions in the classroom--no smartphone, no dice.But now, Google hopes to fix that with the launch of the Expeditions Pioneer Program pilot.Starting today, Google will provide “kits” to select teachers that includes everything a classroom needs to venture out on Google Expeditions. The kit includes:”
Via Jim Lerman
“ Though more than two years into my school’s implementation of project based learning, yesterday, I found myself excited all over again. I was helping a second grade teacher enhance her landforms PBL by using Padlet as part of the KWL process and suddenly realized that this approach to student-centered learning has truly become a part of who we are as a school. My adventures in combining PBLs and iPads began with a gift of two carts. I had just started taking the PBLU online courses when the head of our independent pre-k through eighth grade school challenged each grade-level team to teach one unit using the PBL approach while finding authentic ways to draw in iPads. As the lower school technology integration person, I immediately went on a quest to find a guinea pig willing to plan and co-teach a PBL unit incorporating iPads. This is the story of that first experience. . .”
Via John Evans, Jrbettis
"These days, very little comes out of Hollywood without special effects added in post-production. Our favorite superhero movies, science fiction thrillers and fast-paced action movies just wouldn't be the same without them. However, these video effects are no longer the preserve of video professionals. Technology has advanced quickly, and you can now replicate these very same effects to make photos and videos come to life on your iPad. Here's how."
Though more than two years into my school’s implementation of project based learning, yesterday, I found myself excited all over again. I was helping a second grade teacher enhance her landforms PBL by using Padlet as part of the KWL process and suddenly realized that this approach to student-centered learning has truly become a part of who we are as a school.
My adventures in combining PBLs and iPads began with a gift of two carts. I had just started taking the PBLU online courses when the head of our independent pre-k through eighth grade school challenged each grade-level team to teach one unit using the PBL approach while finding authentic ways to draw in iPads. As the lower school technology integration person, I immediately went on a quest to find a guinea pig willing to plan and co-teach a PBL unit incorporating iPads. This is the story of that first experience. . .
There have never been more technologies available to collect, examine, and render data. Here are 30 different notable pieces of data visualization software good for any designer's repertoire. They're not just powerful; they're easy to use. In fact, most of these tools feature simple, point-and-click interfaces, and don’t require that you possess any particular coding knowledge or invest in any significant training. Let the software do the hard work for you. Your client will never know.....
Via Jeff Domansky, Jim Lerman
by Rudy Blancosummary by EdSurge"Rudy Blanco of the Bronx's Dreamyard Preparatory School steps in as NY's#edsurge50 contributor to give a step-by-step guide on how to lead students throughdeveloping content, proving mastery, and giving peer feedback on digital learning portfolios."
Via Jim Lerman
"Fueled by an incredible demand in the workforce for proficient programmers and the need to teach critical thinking skills, the coding movement in schools has exploded. Furthermore, we all communicate through technology, so we should at least know the basic premise of coding because the gadget sitting in our pocket, or on our desk, should not be a mysterious black box to us or our students. Just like writing, multimedia, art, and music are mediums to show ideas, coding can be another form of expression.``
"I received a couple of requests over the last few days to feature a post about tips for managing iPad classrooms. I know several of you, if not at the start of the school year then at least at some point during this school year will probably be drawing on iPad as a teaching resource to scaffold students learning. To this end, I went ahead and compiled this list hoping you will find it helpful. Enjoy."
Via John Evans
As I move in to a role where I will be working with other colleagues on a more formal basis when it comes to e-learning, I have been reflecting upon different Apps. I was thinking about SAMR and which Apps can have transformative learning linked to them, if used properly. The list started growing quite …
“ Fact: Kids love Minecraft. The unique and ridiculously popular game is often compared to digital LEGO’s, and at it’s core, allows players to place and break blocks in a 3D world. With more than 22 million users in 40 countries, the Minecraft craze is only growing and kids can’t seem to get enough. The draw of Minecraft? For kids, it’s a blank slate and gives them the opportunity to let their imagination run wild. For educators, it is a perfect opportunity to fully integrate technology with learning. Minecraft is being recognized as an incredibly powerful, educational tool that acts as a medium for educators and students, alike, allowing them to unleash their creativity and fully integrate technology with learning opportunities. Because the game lives online, the multiplayer format can be utilized to emphasize digital citizenship and collaboration all through integrated project based-learning. Meet Connected Camps, an online summer camp for Minecraft that is breaking the rules in all the right ways. Yes, you read that right, Connected Camps is a virtual summer camp, that connects kids from around the country (and even the world) through a dedicated, monitored and secure Minecraft server.”
Via John Evans
TED is another wonderful source of educational and inspirational videos to use in your class and for your professional development. A few days ago TED released its annual list of the most popular talks of the year featuring a number of interesting presentations covering different topics (e.g ). However, the list we have curated for you below goes beyond’s TED official collection to embed some wonderful talks directly relevant for us in education. We invite you to check it out below and as always share with us your feedback. Enjoy
by Kati Lepi"Getting students actively engaged and learning by leveraging the power of gamification in the classroom is a hot trend these days. The idea of getting students learning, sharing, and laughing by using gamification shows great promise, to be sure.But where should you start in terms of finding the tools that will actually help you out?"PBS Learning Media thought it might be useful to give you a little help in that department. Below are just a select number of useful apps and web tools that they’ve curated and know will help any classroom take a different approach to learning about some basic ideas. For example, Star Swiper is a very fun way to get younger students (pre-k through 2nd grade) clapping in order to get stars to appear. How neat is that?"
Via Jim Lerman
"Learn how Minecraft and MinecraftEDU can be integrated into your curriculum. Invite your students to create simulations of places, events, and concepts in the engaging and creative environment of Minecraft. See examples of student-created Minecraft projects and learn how to get started with MinecraftEDU. "
"My husband learned pretty early on in our marriage that telling me to "relax" when I was feeling stressed was not in his best interest. My response is always more favorable when he offers to help or even just listen. This came to mind when I read an article by behavior specialist, Jessica Minahan, on teaching children self-calming skills. As teachers, parents and therapists, we often tell children to relax or calm down, but many children don't know how and behavior can escalate. The article explains three simple steps to help kids learn to self-calm: teach students to identify emotions, teach students self-calming strategies and practice with the student. Be sure to read the full article here for some great suggestions on how to implement these steps. I've also rounded up ten apps that can be used to address these skills"
“ CALL Scotland - Provides specialist expertise in technology for children who have speech, communication and/or writing difficulties, in schools across Scotland.”
Via Kathleen McClaskey, Suvi Salo, John Evans
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