A few weeks ago I shared some strategies to prepare for the Hour of Code with those who wanted to get ahead of the game and introduce kids at your local school to the power of programming. Well, the week we’ve been waiting for is finally here! Code.org’s annual initiative Hour of Code is a worldwide event in which newbies can get their first taste of programming by spending an hour doing one of numerous coding activities. So whether you’ve prepared for a blow-out series of school-wide introductions or you just want to join in the Hour of Code spirit with some playful coding at home, read on to find the perfect activity.
Code and programming may not be the most important topics on the planet but it is an area of study that sufferers two major problems. one: an industry with millions of unfilled job positions and two: a world where not enough teachers feel confident to run programming projects. The iPad can offer a solution in these situations.
Looking for some good iPad apps for scanning and reading QR codes? Here are the three titles we recommend the most. Of course, there are several other good QR reader apps out but the ones we are featuring today are especially helpful in that they allow you to scan and take you directly to the linked website.The first app in this list has an added feature which is that of creating PDF files from scanned material
"PowToon is a free web app that lets you create presentations and animated videos. PowToon Edu is a free Chrome app extension that does the same on Chromebooks and Chrome browsers. There is also an education page.
It's easy to use and there are some great resources on the site to help you learn how to use it. It can be used by teachers to make their presentations more engaging, and by students to create presentations for their projects."
With more than 18 million downloads to date, Minecraft is the best-selling computer game of all time; the game’s free-form structure has made it popular with kids and adults alike. But little by little, teachers, parents, and students have discovered that the game can be used for educational purposes, too. Former teacher Joel Levin and his colleagues founded a startup called TeacherGaming that aims to bring Minecraft into classrooms everywhere, helping students and teachers of all disciplines use their creativity to design projects, free from the kinds of limitations they would face using traditional methods.
As the year comes to an end I thought I would share some of my favourite iPad activities from this year. It was a difficult decision to narrow it down to five but here goes:
1.Towards the end of last year my school celebrated it's 150 year anniversary and we carried many activities with the pupils that term looking at the history of the school. One of the activities was to compare then and now photos. We use an app called InstaShake HD App https://itunes.apple.com/gb/app/instashake-hd/id595411264?mt=8&uo=4&at=11lIT4 to blend two photos together in different ways. We also carried out this activity during the recent World War 1 week at the school.
2. Last term I worked with a PE department to use the iPads to support GCSE students portfolios. One of the activities was to record video of sporting skills from different angles using the iPad's camera and then add the videos into iMovie app to use some of it's features such as split screen, freeze frame and the speed tool. More detail on this can be found here http://sco.lt/8hTUhd ;
3. Early this term I began an activity with Year 6 pupils to gamify stories using Book Creator App We used the hyperlink tool within Book Creator to link text and images to different pages and give the reader options of where the story went by choosing options within a scenario. More detail can be found here http://www.redjumper.net/blog/2014/12/using-non-linear-stories-gamify-books/
4. In summer term I worked with a Year 3 class to use the time lapse feature in I Can Animate App https://itunes.apple.com/gb/app/i-can-animate/id399760501?mt=8&uo=4&at=11lIT4 ; to capture shadows moving across the playground. We set the iPad up to take a photograph every minute from 9am-3pm. Recently Apple have added the time lapse tool into the iOS 8 camera, although you cannot adjust the time between photos like you can in I Can Animate.
5. A few months ago Comic Life 3 App https://itunes.apple.com/gb/app/comic-life-3/id891378056?mt=8&uo=4&at=11lIT4 was released and within the many new templates is a newspaper front cover. We used this at school to firstly produce a weekly newspaper for the school news with Year 6 but also during World War 1 week to reproduce historical newspaper front pages of significant events during war.
A big thank you to all the great feedback to Teacher Guide to iPad App. Hearing how much it has helped teachers worldwide has made all the hard work worthwhile. The latest update brings a new icon, new categories of subjects and apps, a new design and 12 new ideas. Details can be found at www.ipadteachers.co.uk
Wishing everyone a merry Christmas and best wishes for 2015!
Google Forms is one of the powerful tools you want to make sure you have in your teaching toolkit.There are different ways you can use it with your students in class. You can, for instance, use it to create quizzes, polls, questionnaires, and surveys. You can also use it to design permission forms, absence slips, classroom events forms…you name it. The great thing about Google Forms, besides being free and easy to use, is the fact that it is integrated with Google Drive which means that any form you create is automatically saved in your Drive and you can access it anywhere you go with Internet connection.
Ahead of the official launch of our Resource Library‘s Professional Development category in fall 2016, we are excited to offer a preview of three professional development modules around maker education. Each module is centered around a video and contains prompts to consider and comment on in the Professional Development section of our online Google+ community and on Twitter with #makered and @MakerEdOrg.
Our school is a 1:1 iPad school. We made the decision to go with iPads knowing that there are relative strengths and weaknesses of the device. For our purposes, it was decided that the strengths outweighed the weaknesses.
One strength that factored heavily into the discussion was the camera, and putting the power to create multimedia work in the hands of every student.
Here are 7 ways the camera can be leveraged for deeper learning in your class."
If you know children aged between about six and 14, then you have probably heard of Minecraft.
Minecraft is a digital game, a popular cultural phenomenon and a powerful platform for learning. It is one of the most successful digital games of all time and continues to grow in popularity.
Educators have a great interest in Minecraft because children and young people seem to be driven to learn new knowledge and skills to play the game with a passion that they often lack for their everyday schooling.
Do your students suffer from writer’s block? I’ve found a cure for what ails them: Writing Challenge for Kids, an app by Literautas. After reading several positive online reviews, I tried this app with my students and got results that surpassed my wildest expectations.
With this app, the task of brainstorming a story introduction, scenes, and characters becomes a game. Working against the clock, students respond to specific prompts that guide them through the story-writing process. It’s fun, it’s fast, and, as the name suggests, it’s challenging. Read on to discover if this challenge is right for your students.
Infographic layouts refer to the arrangement of your visual elements and your content. When you begin working on a piece of infographic, you should have a story to tell hence, you will need to select a layout that best suits your story. Using the right layout will ensure good readability and convey your message well.
We have put together a cheat sheet for your quick reference to the right arrangement to use, here are six common ones you can quickly work with....
Code Blast is an excellent coding app that has gone free today for a limited period of time. This app is designed to provide young learners and kids with a solid initiation into the world of programming concepts and problem solving.
Code Blast teaches kids coding through fun and engaging activities consisting of programming a rocket to reach its final destination without being damaged by UFOs and other electric barriers found in its course. In running the mission, kids get to develop a series of key programming concepts and thinking skills such as : precise and accurate programming, forward planning to solve anticipated problems, ordering instructions sequentially and many more.
n case you hadn’t noticed, I’m quite a fan of the iPad (the Lollipop Nexus 9’s not too bad either). Not because of its design or because its by Apple or any of that, but because of its keen heritage in the learning arena. Any one who knows me will tell you that I am not one for using tech for tech’s sake, despite my evangelist moniker. Use of technology in a cross curricular sense should be measured and done with consideration for the best potential learning outcomes.
With all that said, I’ve been doing this for quite some time now and I thought it time that I shared some of the Apps that have stuck by me or have struck me for their ease of use and impact upon learning in the classroom.
Just a few hours ago Google announced the launch of Google Classroom mobile apps for students. The new Google Classroom iOS and Android apps enable students to take pictures and attach them to the assignments that they submit to you. This could be a great option for math students who have trouble typing responses to mathematics problems as they now can write on paper and submit assignments to you by taking a picture of their papers.
The apps below represent 52 (which conveniently works out to about one per week if you want to try them that way) of the best apps for your classroom. There are apps that help teachers gather data, scan exams, contact parents, promote research, keep notes, share documents, or even flip your classroom in 2015.
Bioman Biology is a nice resource that I learned about from David Andrade. On Bioman Biology you will find dozens of educational games and virtual labs designed to help students learn about topics related to biology. The games and virtual labs are organized into eight topics; physiology, cells, ecology, genetics, classification, life chemistry, respiration, and scientific methods. Most the games are Flash-based but a handful of them are available as free iPad apps. The games and virtual labs are appropriate for middle school students.
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