Des étudiants Game Design en mode « I LOVE TRANSMEDIA » : Dead END, c’est le projet de diplôme que Corentin, Axel, Anthony, Ambre et Victor, 3ème année de Bachelor GAME DESIGN ont pitchés devant des professionnels
Here are examples I’ve found of rebels working on Game Based Learning, Gamification, Game Overlays, or whatever they call this where you are. :-) Building their own ships to sail into the relatively uncharted waters of creating classrooms as games. If you know of a course game that isn’t included, or a correction, please let me know! (contact form at bottom of page)
By Nathan Deardorff Education is one of the fastest progressing industries. Today, research, materials and communication can be shared instantly and globally. However, information technology is hardly at its full potential, particularly in education. As a college senior set to graduate in 2015 and asked to write an essay about the [...]
Personify is a revolutionary video technology company dedicated to creating immersive web conferences, presentations, lectures, and interactions. Personify "immerses" the user in the content creating engaging online experiences.
Dans l’univers des nouvelles écritures, les personnages de scénarios vivent sous plusieurs incarnations et sous la direction de plusieurs voix. Le Web, la télévision, le cinéma et les jeux vidéo s’entrecroisent.
Dr. David Ewoldsen studies the psychology video games at Ohio State, and in multiple studies his lab has found that cooperative-competition gaming increases pro-social effects in people. The increase in cooperation and trust not only occurs during gameplay, but also afterwards. It is not the content of a game that matters; what matters is how you choose to play the game.
David Ewoldsen is a professor in the School of Communication and the Department of Psychology at the Ohio State University. He currently serves at the associate director of Undergraduate Studies for the School of Communication. He received a joint Ph.D. from Indiana University in Psychology and Speech Communication in 1990. David co-founded the journal Media Psychology in 1999, which quickly to become one of the top communication journals during his editorship. He also founded a second journal entitled Communication Methods & Measures in 2006, which has filled a unique niche within the discipline.
David’s research interests include the study of cooperative video game play, persuasion, racism, narrative and entertainment, and comprehension processes. David enjoys looking communication issues from a unique vantage point. He has published in the top journals in both communication and psychology and has edited three books.
Le salon Destination Vignobles a fermé ses portes, mercredi 15 octobre 2014, après 2 jours de rendez-vous professionnels. Les 150 TO internationaux participants à l’opération ont pu découvrir l’offre oenotouristique française, lors d’un éductour à travers les 17 grands vignobles de l’Hexagone. En...
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