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Cosas interesantes sobre Educacion y Nuevas Tecnologias
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Nueva sección: Planificaciones | Acerca de la Educación

Nueva sección: Planificaciones | Acerca de la Educación | educacion-y-ntic | Scoop.it
Abro una nueva sección en el blog, más que sección es un deposito de ideas y prácticas y frustraciones desde aula. El proceso es simple, planifico y posteo en
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Blog Interesante sobre educación.

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Escuela 2.0. es algo más que digitalización de contenidos, ordenadores y comunicaciones.

Escuela 2.0. es algo más que digitalización de contenidos, ordenadores y comunicaciones. | educacion-y-ntic | Scoop.it
En estos últimos días se comenta mucho en “la Web” dos noticias: una es “El gobierno ultima un plan para dar un ordenador a cada niño de primaria” y la otra “Zapatero se lanza a la digitalización d...
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Buenas reflexiones sobre el sentido de la educación.

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Forget Gold Coins and Badges: The Real Value of Video Games for Learning

Forget Gold Coins and Badges: The Real Value of Video Games for Learning | educacion-y-ntic | Scoop.it
"Game-based learning is not gamification!" exclaims Jordan Shapiro, author of FREEPLAY: A Video Game Guide to Maximum Euphoric Bliss. "We don't need gamification if gamification is about competition and commodification of learning," Shapiro says in this talk at the Global Education And Skills Forum in Dubai. But what it can do is introduce systems thinking in a way that allows kids to want to solve problems and master new systems, even if they don't know the first thing about it -- yet.

Via Peter Shanks, Pierre Levy
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Peter Shanks's curator insight, March 25, 2014 7:36 AM

Video games teach critical thinking, problem solving skills, and perseverance while building metacognitive skills. Game-based learning can provide systematic, data driven teaching in a way that forces creative problem solving rather than rote memorization. And video games can do that in a way that is replicable, scalable, and increasingly affordable