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#inLearning + HCI
inclusive Learning: Tecnología y Didáctica para la Educación de personas con discapacidades
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Kinect podría predecir la creatividad y capacidad de aprender

Kinect podría predecir la creatividad y capacidad de aprender | #inLearning + HCI | Scoop.it
Científicos de Stanford utilizan el sistema Kinect para evaluar el lenguaje no verbal, y predecir la creatividad y capacidad de aprendizaje.
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Videojuegos educativos para cambiar al mundo @josuerockdrigo

Por qué los videojuegos educativos pueden complementar al sistema educativo mexicano, qué es el game designer de experiencias educativas, Portal de videojuegos…
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Ridicubous by @MelWalsinats. First game programmed completely with #GameFlow

Available on Mac App Store https://itunes.apple.com/us/app/ridicubous/id898794301?mt=12
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enPathia - Adaptación del ordenador

enPathia es una adaptación que permite a personas con movilidad reducida o nula en las extremidades superiores usar un ordenador. Mediante movimientos de la ...
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Is it gamification if....?

Is it gamification if....? | #inLearning + HCI | Scoop.it
Gamification is about creating good solutions for peoples problems. Don't be afraid to reach out of your comfort zone

Via ThePinkSalmon
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12 Emocionales Apps para ayudar a nuestros alumnos a comunicar sus sentimientos

12 Emocionales Apps para ayudar a nuestros alumnos a comunicar sus sentimientos | #inLearning + HCI | Scoop.it
En Inevery Crea todos los jueves compartimos apps para trabajar en el aula y hoy compartimos Apps que nos parecen interesantes para trabajar la comprensión y la expresión emocional. A veces a los niños les cuesta expresar sus emociones y hoy desde Inevery Crea os proponemos apps para ayudar a nues...
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Crean un mapa de la inteligencia emocional en el cerebro

Crean un mapa de la inteligencia emocional en el cerebro | #inLearning + HCI | Scoop.it
A pesar de que se suele creer que la inteligencia general no tiene nada que ver con las emociones, un mapa de la inteligencia emocional en el cerebro ha revelado que este tipo de inteligencia comparte las mismas regiones cerebrales que la inteligencia general. Esta similitud tendría su causa en qu...
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Plataforma myDlink como soporte para #IoT (Internet de las cosas)

Plataforma myDlink como soporte para #IoT (Internet de las cosas) | #inLearning + HCI | Scoop.it
La plataforma mydlink consigue marcar la diferencia, ya que añade un importante valor a los productos y soluciones de D-Link.
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PhD Thesis: Reinforcement Learning of Visual Descriptors for Object Recognition

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SIGGRAPH Asia 2014 - Emerging Technologies Preview Trailer - YouTube

SIGGRAPH Asia 2014 will be held in Shenzhen, China for the first time from 4 – 6 December at the Shenzhen Convention & Exhibition Center. This year, we welco...
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Machine learning in the cloud made easier for researcher

Machine learning in the cloud made easier for researcher | #inLearning + HCI | Scoop.it

sMicrosoft Research collaborates with computer scientists at academic and scientific institutions to promote advances in computing technologies and research.

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Professor Robot - BBC South East Today

Professor Robot - BBC South East Today | #inLearning + HCI | Scoop.it
He can talk. He can move. He can even make eye contact and give you engineering tips. The University of Greenwich in Chatham has taken delivery of...
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Samsung’s Gear VR Shows the Promise, and the Problems, of Mobile VR

Samsung’s Gear VR Shows the Promise, and the Problems, of Mobile VR | #inLearning + HCI | Scoop.it
A smartphone-based virtual reality headset from Samsung and Oculus VR could make the technology more accessible, but it also demonstrates a new set of challenges.
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#Gamification Detrás del juego @TheJare - Documental

La segunda parte del proyecto "Detrás del juego". Un documental que busca retratar la situación y el estado de ánimo de la gente que hay detrás de los videoj...
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GameFlow. How to create a movement controller in #unity3d without writing a line of code.

This video shows how to program a movement controller for the "Player" Tutorial step by step to create the logic of a mini-game using "GameFlow".
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¿Cómo funciona? - #GameFlow

¿Cómo funciona? - #GameFlow | #inLearning + HCI | Scoop.it
Tan sencillo como un doble click en el archivo del plugin o seleccionar el paquete a la hora de crear un nuevo proyecto en Unity®, GameFlow está listo para su uso desde el primer momento. Está plenamente integrado dentro de Unity®, por lo que no se abren ventanas secundarias con nuevos interfaces que rompen con la filosofía y conceptos de Continue Reading
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Intel prepara PCs x86 tamaño pendrive

Intel prepara PCs x86 tamaño pendrive | #inLearning + HCI | Scoop.it
Intel prepara la comercialización de nuevos PCs x86 que reducirán su factor de forma al tamaño de un pendrive USB
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Educador Hospitalario. Pedagogia Hospitalaria

Dentro de la literatura existente en torno a la atención educativa al niño enfermo, son constantes las alusiones a la necesaria coordinación entre las diferent…

Via Ramon Aragon
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Color #Emotion Circumplex. SciTech Connect

Color #Emotion Circumplex. SciTech Connect | #inLearning + HCI | Scoop.it
Dr. Tryon discusses the similar circumplex structure that emotions and colors share.
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Emotion and website design

Emotion and website design | #inLearning + HCI | Scoop.it
Authoritative introduction to Emotion and Website Design...
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La Interacción humano-máquina: implicaciones educativas @carina211

Presentación en el Workshop Las TIC en las Escuelas. 14 de Noviembre de 2014. Edullab. La Laguna. Tenerife
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I typed text on a computer with my thoughts - Top Shelf - YouTube

A new computer-brain interface allows people who are paralyzed to communicate with loved ones through a computer screen. Subscribe: http://www.youtube.com/su...
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Mobile learning: perspectives | RUSC. Universities and Knowledge Society Journal

Mobile learning: perspectives | RUSC. Universities and Knowledge Society Journal | #inLearning + HCI | Scoop.it
Mobile learning: perspectives
Pablo Torres's insight:

From a technical perspective, the future of learning is defined by four axes around which technological and methodological efforts revolve. These axes are mobility, interaction, artificial intelligence and technology-based resources such as augmented reality and games applied to learning. Combining them means creating a model of mobile, interactive and intelligent scenarios that take advantage of the spaces and times available to the learner. The various technologies are already available yet used separately in different educational experiences. It is therefore crucial to combine and integrate them into didactic models wherein the learning attained by students is significant. This article discusses these technologies and proposes an integrative model that enables a framework of reference for didactic work to be established. It concludes by highlighting the need to experiment with technologies and to apply the results to teaching-learning models using alternative interaction schema, and the urgency of having intelligent tutoring systems to make tutoring available on a massive scale.

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UsalPharma (castellano) - YouTube

UsalPharma es una isla de Second Life® en el que se desarrollan diferentes actividades docentes del Departamento de Farmacia y Tecnología Farmacéutica de la ...
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La realidad virtual ya 'siente' las caricias de tu mano

La realidad virtual ya 'siente' las caricias de tu mano | #inLearning + HCI | Scoop.it
Las Oculus Rift han incorporado una tecnología que permite al usuario interactuar con los objetos de los mundos virtuales
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Oculus Mobile SDK Now Available / Samsung Gear VR

Oculus Mobile SDK Now Available / Samsung Gear VR | #inLearning + HCI | Scoop.it
Gear VR Innovator Edition Pre-Registration Open The Gear VR Innovator Edition for Note 4 is available for pre-registration starting today from Samsung, with delivery in the United States slated for early December. There will be two versions available: for $249, you’ll receive the headset bundled with a Bluetooth gamepad; for $199, you’ll receive the headset standalone. The Innovator Edition, much like the Oculus Rift Development Kit, provides developers and enthusiasts everything they need to...
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