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EDUCACIÓN 3.0 - EDUCATION 3.0
La web semántica y la educación 3.0 - Semantic Web and Education 3.0
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Rescooped by Javier Sánchez Bolado from (I+D)+(i+c): Gamification, Game-Based Learning (GBL)
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The next big thing? The #gamification of your emotion

The next big thing? The #gamification of your emotion | EDUCACIÓN 3.0 - EDUCATION 3.0 | Scoop.it

Via ThePinkSalmon
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Did Shakespeare write his plays? - Natalya St. Clair and Aaron Williams

Did Shakespeare write his plays? - Natalya St. Clair and Aaron Williams | EDUCACIÓN 3.0 - EDUCATION 3.0 | Scoop.it
Some people question whether Shakespeare really wrote the works that bear his name – or whether he even existed at all. Could it be true that the greatest writer in the English language was as fictional as his plays? Natalya St. Clair and Aaron Williams show how a linguistic tool called stylometry might shed light on the answer.
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¿Quieres publicar tu experiencia en Educación 3.0?

¿Quieres publicar tu experiencia en Educación 3.0? | EDUCACIÓN 3.0 - EDUCATION 3.0 | Scoop.it
¿Utilizas la metodología de la Flipped Classroom en tu aula? ¿Tu alumnado trabaja por proyectos? ¿Qué iniciativa de Mobile Learning has puesto en práctica? ¿Tus alumnos son los protagonistas de su aprendizaje?
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Rescooped by Javier Sánchez Bolado from Nuevas tecnologías y educación
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[TED] 7 ways games reward the brain (Tom Chatfield)

[TED] 7 ways games reward the brain (Tom Chatfield) | EDUCACIÓN 3.0 - EDUCATION 3.0 | Scoop.it
Estamos trayendo el juego en más aspectos de nuestra vida, pasar incontables horas - y dinero real - la exploración de mundos virtuales para tesoros imaginarios. ¿Por qué? Como muestra Tom Chatfield, juegos están perfectamente sintonizados para repartir recompensas que involucran el cerebro y nos mantienen quests para más.

Via Edumorfosis, Mónica Beloso
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Mónica Beloso's curator insight, Today, 4:34 AM

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14 Great Books on The Importance of Video Games in 21st Century Learning

14 Great Books on The Importance of Video Games in 21st Century Learning | EDUCACIÓN 3.0 - EDUCATION 3.0 | Scoop.it
February 28, 2015
Gaming is a growing trend in the 21st century learning paradigm and you don't need to look hard to see the evidence. Digital and video games  take up a big part of the lives of...
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