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Rescooped by Francisco Velasquez from The 21st Century
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10 Free Web 2.0 Tools And How To Easily Use Them In Your Classroom

10 Free Web 2.0 Tools And How To Easily Use Them In Your Classroom | Educação, EaD e Games | Scoop.it
If you're short on time but looking to learn about some of the coolest and most engaging web 2.0 tools, you're in luck! From Today's Meet to Socrative, there's plenty here for a teacher on the go but in the know.

Via Susan Bainbridge
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Rescooped by Francisco Velasquez from Transmedia: Storytelling for the Digital Age
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The Free-To-Play Storm and the Freecore Gamer

The Free-To-Play Storm and the Freecore Gamer | Educação, EaD e Games | Scoop.it

Tadhg Kelly: "Social games brought pay-as-you-go, pay-to-cheat and pay-to-skip to games, and the consequent explosion in free play has fundamentally changed what many players expect. The question is whether the so-called mainstream games industry can really survive it" ...


Via The Digital Rocking Chair
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Rescooped by Francisco Velasquez from ciberpocket
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Word Learner: A Vocab Builder - A Nice Android App for Building Your Vocabulary

Word Learner: A Vocab Builder - A Nice Android App for Building Your Vocabulary | Educação, EaD e Games | Scoop.it

Word Learner helps you build and retain a strong vocabulary.


Prepares you for competitive exams like GRE, CAT, CMAT, XAT, SAT, GMAT..etc.
This free app has the following features:

 

1.A collection of 380 words categorized as Beginner/Expert.

 

2.Filter-Based Search Mode.(similar to a dictionary)

 

3.Daily Word Notifications- No more widgets required, instead get notified with a new word daily.

 

4.Learn Word Mode - Learn new words in the form of flashcards.

 

5.Test Mode - Test based on the words learnt by you.

 

6.Review List - Lets you easily access all the words you find difficult at one place.

 

7.Statistics regarding your performance.

 

8.Integrated with Wiktionary - Long press a word to get more details about it like Etymology(i.e word origin).

 

9.U.S and U.K vocal pronunciations.


In case of any queries regarding the usage of this application please check the extensive help in the menu options.


Via Paulo Tomás Neves
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Rescooped by Francisco Velasquez from Era Digital - um olhar ciberantropológico
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A Web 2.0 Class: Students Learn 21st Century Skills, Collaboration, and Digital Citizenship

A Web 2.0 Class: Students Learn 21st Century Skills, Collaboration, and Digital Citizenship | Educação, EaD e Games | Scoop.it
Christopher Columbus was wrong when he reported to the King and Queen that the world is round. In fact, the world is flat and so are many of our classrooms in this great nation.

Via NikolaosKourakos, juandoming, Adelina Silva
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Rescooped by Francisco Velasquez from Wiki_Universe
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HomePage : Open Access to scientific communication

HomePage : Open Access to scientific communication | Educação, EaD e Games | Scoop.it

The purpose of this website is to present, select and organize current information about Open Access.

Open Access is an international movement whose importance is increasing year by year. It is difficult to follow its rapid evolution without getting lost in the vast amount of information available on the subject.

Our goal is to summarize the main current lines of information (in France and abroad) and to report what seems us to be particularly noteworthy .

To view the headings please take a look at the Subject Headings.

We invite you to contribute to the development of this Website : you can write a blog post in order to share your knowledge with the other visitors . Once you have created an account, you can submit us a blog post in French and English.


Hans DILLAERTS and Hélène BOSC


Via SilviaArano, NikolaosKourakos
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Rescooped by Francisco Velasquez from Games and education
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Soundplay: the Meeting of Music and Games | TransChordian | by Laura Sterritt

Soundplay: the Meeting of Music and Games | TransChordian | by Laura Sterritt | Educação, EaD e Games | Scoop.it

A transmedia campaign is only as good as its co-creators. Many originators—filmmakers, authors, musicians—are excellent at their art form, understanding how to use the medium to its best potential. Instead of forcing them to fumble through new and unknown platforms, it is much better to partner with creators who hold an expertise in those areas. These co-creators can advise and produce excellent extensions, fully utilizing the benefits of other platforms.

Co-creations can assist in other ways as well. Partnerships allow for budget sharing, spreading out the costs to allow for larger projects than the musician or record label may have been able to shoulder on their own. If these are innovative endeavors, with partners of significant clout, sponsorships are an additional possibility, allowing a third party to take on part or all of the budget in exchange for some branding or a few moments with the users.

This is the origins of Soundplay, a collection of browser-based games inspired by music. Pitchfork, a music website, partnered with Intel to commission independent game developers to create games for specific songs, often from albums that were about to be released. The games were produced by Pitchfork’s sister site, Kill Screen, a blog about videogame culture. The games range from very literal to totally abstract interpretations, acting as portals into new worlds for fans to explore the songs from the inside out.


Via @FernandoCarrion, Maria Margarida Correia
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Rescooped by Francisco Velasquez from OER Research Hub
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Publishing your OERs | Embedding Open Educational Resources

Publishing your OERs | Embedding Open Educational Resources | Educação, EaD e Games | Scoop.it
It struck me the other day that I hadn't made this document available electronically yet. So here it is!

Via OER Hub
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Rescooped by Francisco Velasquez from Marketing Digital 2.0
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Livro Sobre Mobile Learning - Mobile LearningPedia

Livro Sobre Mobile Learning - Mobile LearningPedia | Educação, EaD e Games | Scoop.it
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Rescooped by Francisco Velasquez from Recursos Online
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Game Genome Project

Game Genome Project | Educação, EaD e Games | Scoop.it
The Game Genome Project is trait-based mobile game discovery tool. It's like Pandora for mobile games.

Via cafonso, Paulo Tomás Neves, Maria Margarida Correia
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Rescooped by Francisco Velasquez from Recursos Online
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Free Technology for Teachers: Visualizing Cultures - Image-Driven Scholarship

Free Technology for Teachers: Visualizing Cultures - Image-Driven Scholarship | Educação, EaD e Games | Scoop.it

"Visualizing Cultures is an interesting project created and developed at MIT."


Via Maria Margarida Correia
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Rescooped by Francisco Velasquez from Didactics and Technology in Education
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How to Be always Secured on Facebook [Infographic]

How to Be always Secured on Facebook [Infographic] | Educação, EaD e Games | Scoop.it
Infographics on Facebook Security Guide to stay away from Spam and Hacking in Social Networking world with Facebook Spamming Apps with Implementing Security...

 

Read more, a MUST:

http://allinfographics.org/how-to-be-always-secured-on-facebook-a-to-z-security-guide/

 


Via Gust MEES, Rui Guimarães Lima
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Rescooped by Francisco Velasquez from Wiki_Universe
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Literary Scholarship 2.0: Reinventing Traditional Critical Practices for the Digital Age by Leonardo Flores on Prezi

Presentation tool for a talk about my current research at University of Bergen, Norway on Sept. 17, 2012.


Via antonella esposito, Alfredo Calderon, NikolaosKourakos
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Rescooped by Francisco Velasquez from Didactics and Technology in Education
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Facebook como herramienta de enseñanza-aprendizaje » DigiZen: Un blogfesor Aprendiendo

Facebook como herramienta de enseñanza-aprendizaje » DigiZen: Un blogfesor Aprendiendo | Educação, EaD e Games | Scoop.it
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Rescooped by Francisco Velasquez from Recursos Online
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Why You Should Start Using QR Codes In Your Classroom

Why You Should Start Using QR Codes In Your Classroom | Educação, EaD e Games | Scoop.it
I'll admit QR codes were a bit of a mystery to me until recently. I've seen the funny little codes in magazines and advertisements, and I understood that if you had an app on your phone you could scan them and get...somewhere.

Via Maria Margarida Correia
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Rescooped by Francisco Velasquez from Royalty Free Images for Teachers
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A Step by Step Guide on how to Find Licensed Images for Use in The Classroom

A Step by Step Guide on how to Find Licensed Images for Use in The Classroom | Educação, EaD e Games | Scoop.it
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Rescooped by Francisco Velasquez from Digital Literacy for my students
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Universities are failing at teaching social media - Fortune Tech

Universities are failing at teaching social media - Fortune Tech | Educação, EaD e Games | Scoop.it
Social networking may have been born in a dorm room.  But when it comes to equipping students with the social media skills demanded by today’s jobs, colleges are failing miserably.

Via Pierre Levy
Fifi Ryan's curator insight, February 19, 5:40 AM

Social media skills are becoming more and more important... but do I feel prepared? Not exactly, although I am learning... slowly.

Rescooped by Francisco Velasquez from Digital Delights - Avatars
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Maker Faire New York: Voyager – A Video Game Made From Wool

Maker Faire New York: Voyager – A Video Game Made From Wool | Educação, EaD e Games | Scoop.it
“Oh my!” was pretty much my reaction when I came upon this video game made from felted wool, by — appropriately enough — Oh My! Me Studios. Voyager is a fixed shooter similar to Galaga,...

Via Ana Cristina Pratas
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Rescooped by Francisco Velasquez from Transmedia: Storytelling for the Digital Age
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The best children's apps are about great storytelling and strong characters

The best children's apps are about great storytelling and strong characters | Educação, EaD e Games | Scoop.it

Stuart Dredge: "Technology doesn't replace traditional skills, but it can bring kids into the creative process" ...


Via The Digital Rocking Chair
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Rescooped by Francisco Velasquez from Universidad 3.0
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11 Reasons Every Educator Needs a Video Strategy

11 Reasons Every Educator Needs a Video Strategy | Educação, EaD e Games | Scoop.it

Any educator who wants to take advantage of the benefits video can have in the classroom needs to create and implement a video strategy.

 

Read more, very interesting...:

http://www.onlineuniversities.com/blog/2012/09/11-reasons-every-educator-needs-video-strategy/

 


Via Gust MEES, Alfredo Calderon, Mariano Ramos Mejia
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Rescooped by Francisco Velasquez from Era Digital - um olhar ciberantropológico
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Gaming in the classroom (infographic)

Gaming in the classroom (infographic) | Educação, EaD e Games | Scoop.it
Video games in the classroom may seem counterintuitive, but consider games in which students zap cancer cells and engage with strategy and simulations to learn about science and history, for example, and it doesn’t seem so counterintuitive after all.

Via Adelina Silva
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Rescooped by Francisco Velasquez from ciberpocket
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The History of Rome in 179 Podcasts

The History of Rome in 179 Podcasts | Educação, EaD e Games | Scoop.it
What with so many open-ended internet media projects out there, I admire any that come to a close. People start plenty of things on the net that wind up petering out, but few display the conviction to work toward a decisive end.

Via Maria Margarida Correia, Paulo Tomás Neves
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Rescooped by Francisco Velasquez from Recursos Online
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Prerequisites for Flipping the Classroom

Prerequisites for Flipping the Classroom | Educação, EaD e Games | Scoop.it
Your guide to joining the flipped-classroom revolution.

Via Maria Margarida Correia
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Rescooped by Francisco Velasquez from ciberpocket
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La ville à remonter le temps : "Paris 3D"


Le projet multimédia «Paris, la ville à remonter le temps», offre une balade inédite dans tous ces lieux et moments de l’histoire de la capitale française, grâce à des reconstitutions en 3D concoctées par Dassault Systèmes.

Après la pyramide de Khéops et le plateau de Gizeh, l’équipe de Mehdi Tayoubi s’est lancée dans un nouveau projet archéologique et historique pour reconstituer - sur la base de connaissances scientifiques - l’oppidum gaulois, les arènes et le forum de Lutèce, le chantier de Notre-Dame de Paris, la construction du Louvre depuis la forteresse jusqu’au palais, l’aventure de la Tour Eiffel ou des monuments disparus comme la Bastille


Via Serge Meunier, Paulo Tomás Neves
Serge Meunier's comment, September 26, 2012 7:59 AM
If you have a LinkedIn account, you can join me : http://fr.linkedin.com/pub/serge-meunier/25/870/122
Rescooped by Francisco Velasquez from Digital Delights - Avatars
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#Game and #Gamification Articles, Slides and Some Resources

#Game and #Gamification Articles, Slides and Some Resources | Educação, EaD e Games | Scoop.it
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Rescooped by Francisco Velasquez from Games and education
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4 Reasons Why Gaming Must Be Used in Education

4 Reasons Why Gaming Must Be Used in Education | Educação, EaD e Games | Scoop.it
Games are everywhere and it's time they were brought into the classroom...

Via Anna Goldfeder, Maria Margarida Correia
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