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Nuevas tecnologías en Educación
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Metodología MOOC: la revolución en las aulas

Metodología MOOC: la revolución en las aulas | Edu-Tecnologias | Scoop.it
Esta alternativa al aprendizaje convencional en universidades se ha convertido en uno de los experimentos pedagógicos más trascendentales del siglo. Su éxito provocó la creación de Coursera. Es masivo, es online y es gratuito.

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10 Innovative Infographic Tools for Digital Learners & Educators

10 Innovative Infographic Tools for Digital Learners & Educators | Edu-Tecnologias | Scoop.it
  via Fusion BPO A proverb says: “A picture can speak a thousand words with small imprints.” That is what infographics are doing. They provide a mine of information in a compact form. They hel...

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Damn You Art School | For everything they never teach you in art school.

Damn You Art School | For everything they never teach you in art school. | Edu-Tecnologias | Scoop.it

A selection of 378 free and paid-for apps, tools and resources are grouped into handy ‘toolboxes’ across the six disciplines, helping you with everything from sending invoices to sharing sketches on the move to selling your work in an online store.


Via Mark Strozier
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Francesca Loseille's curator insight, May 28, 2013 6:43 AM

This ad use the the example/ illustration and narration   by showing how their product can impact a person's life and telling the consumer the story that art school doesn't show its students how use materials to help them create their arts.. This ad use pathos to to futhure carry its meaning to the consumers.

Monica S Mcfeeters's curator insight, May 28, 2013 4:00 PM

This really looks like this site links to some great resources. Have fun checking them out!

 

Pamela D Lloyd's curator insight, May 29, 2013 5:07 PM

A useful collection of resources, from those that are well-known to those that are far more obscure, for creative professionals.

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Los jóvenes valoran la actualización tecnológica, la autenticidad y una reputación limpia muy por encima de otros factores.

Los jóvenes valoran la actualización tecnológica, la autenticidad y una reputación limpia muy por encima de otros factores. | Edu-Tecnologias | Scoop.it
Es algo que observo y comento a menudo: la generación Y es más objetiva, inteligente, menos impresionable por marcas y más por los productos o servicios que realmente ofrecen.

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Play The ULTIMATE Game: Help Cure Cancer Starter's Nonprofit Application

Play The ULTIMATE Game: Help Cure Cancer Starter's Nonprofit Application | Edu-Tecnologias | Scoop.it

Contests & Games Revolution Cures Cancer
As many of my friends know I'm a cancer survivor. I have Chronic Lymphocytic Leukemia. If the word "chronic" makes you think there is no cure you would be correct. This is why I've formed the #TechCuresCancer movement and am creating a foundation to support cool uses of TECH to CURE CANCER. 

Being a cancer survivor teaches valuable life lessons. The value of helping others chief among them. We are working on CureCancerStarter.org (http://www.curecancerstarter.org), a crowdfunding platform for cancer research (there is a video of me explaining our mission on CureCancerStarter.org). 

Next week we file for 501c3 nonprofit status in the US. We need your help. 

If you could send the following note:

“This note confirms ______________ intention to contribute to the Elizabeth Martin and Duncan Smith Story of Cancer Foundation and its mission to help cancer patients, their friends and families and cancer research institutions.  Our contribution is included in our current budget and is ready for immediate disbursement.  It is uncertain whether this donation will be available in our next budget cycle, so we would like to support the Foundation as soon as possible.”

 

to swhitt@nexsenpruet.com

 

from a business email address before next Wednesday April 10th it would be a HUGE help.

 

The note is NOT a commitment, but will be a big help in moving our application through what can be a lengthy process. 

If you know other businesses who would be willing to take a few minutes and help I would owe you LUNCH at the very least :). 

Thanks & You ROCK,  

Marty

 

---
Martin Smith

Founder, Cure Cancer Starter 

 


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Contest and Games Manifesto

Contest and Games Manifesto | Edu-Tecnologias | Scoop.it

Gamer's fist design by Sean Mort http://www.seanmort.co.uk/


Via Martin (Marty) Smith
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Martin (Marty) Smith's curator insight, December 30, 2012 9:25 AM

Contests and Games Revolution
If the first web revolution was publishing, the second ecommerce, the third social connection then the fourth may be dedicated to contests and games. Powered by the ubiquitous mobile web, contests and games may be the stickiest content.

 

Look around. Does anyone just stare out into space anymore? Doubt it since most are staring down at their phone or pad. The death of free time and our ADD need to be stimulated at all times is powering the Contests and Games Revolution. 

Once our smart phones are never more than a few feet away 24/7/365 life changes. Once Google demands that relevant content should truly and finally be KING and Internet marketing changes as profoundly as it is right now we lucky few Internet marketers must change too.

Content may be KING, but not all content is equal. We need content that springs legs and walks around the world. Internet marketers need content that brings our hard won visitors back, keeps their engagement high and word-of-mouth flowing.

The Contests and Games revolution is about how to change your Internet marketing, how to be a part of this new mobile inspired, phone as game console, marketing revolution. In addition to discussing gamification the Contests and Games Revolution will share examples of cool contests and games. 

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ELISA TANGKEARUNG's curator insight, March 4, 2013 10:51 AM

www.facebook.com/ads/create/?fbid=555214261178190&creativetype=2&campaign_id=365730201698&placement=pgaup_fbx_onpage&creative=inline_fan&keyword=%7B"title"%3A"334095473337022"%2C"button"%3A"403212589720002"%2C"ref"%3A"page_load"%7D&extra_1=not-admgr-user&extra_2=2264

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Cerebros de Silicon Valley envían a sus hijos a un colegio sin computadoras

Cerebros de Silicon Valley envían a sus hijos a un colegio sin computadoras | Edu-Tecnologias | Scoop.it
  La Waldorf School de Peninsula, en California, es una de las escuelas privadas que eligen los hiperconectados empleados de Google, Apple y otras empresas de punta de la computación para que sus hijos se eduquen alejados de todo tipo de pantalla,...

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Cómo dar el recorrido a Prezi y animar objetos - Videotutorial ~ Docente 2punto0

Cómo dar el recorrido a Prezi y animar objetos - Videotutorial ~ Docente 2punto0 | Edu-Tecnologias | Scoop.it
"@docente2punto0: Videotutorial Cómo dar el recorrido a Prezi y animar objetos http://t.co/TE6myLJNuV #educación #tic"

Via Paco Álvarez Pérez
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11 aplicaciones gratuitas para crear mapas mentales | TICs para los de LETRAS

11 aplicaciones gratuitas para crear mapas mentales | TICs para los de LETRAS | Edu-Tecnologias | Scoop.it
Descarga 11 aplicaciones gratuitas para crear mapas mentales (mind map) (RT @Magantolin8: 11 aplicaciones gratuitas para crear mapas mentales | via @ladyhalcon2012 @alvarezval http://t.co/Imzr6n4ZV8...

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[Tutorial] 7 Trucos para las Hojas de Cálculo de Google Drive

[Tutorial] 7 Trucos para las Hojas de Cálculo de Google Drive | Edu-Tecnologias | Scoop.it

Soy un usuario frecuente de Google Drive (antiguo Google Docs). Día a día lo utilizo para gestionar algunos temas de mis negocios personales. Ahora, “Hoja de cálculo” o “Spreadsheet” es el nombre que recibe el equivalente a Excel de Google, parte integral de la suite ofimática online de Google Drive. Spreadsheet es una aplicación es muy rápida, y tan intuitiva como el Excel, está siempre disponible en Internet y viene bien cargada de funciones interesantes, algunas que incluso no encontrarías en la herramienta de Microsoft.


Via Gumersindo Fernández
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Jaume Samarra's curator insight, June 9, 2013 2:41 PM

add your insight...

 
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El cloud computing en la base de la educación virtual del futuro

El cloud computing en la base de la educación virtual del futuro | Edu-Tecnologias | Scoop.it

El cloud computing en la base de la educación virtual del futuro Acens Cloudstage, el encuentro mensual que reúne a expertos tecnólogos para debatir sobre la temática cloud, abordó en su decimoquinta edición el tema “Cloud y e-learning”.


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Cómo hacer una infografía en Visual.ly

Cómo hacer una infografía en Visual.ly | Edu-Tecnologias | Scoop.it
Preparamos un tutorial hablando sobre Cómo hacer una infografía en Visual.ly, considerando cada uno de sus templates y peculiaridades.

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Las #TIC aplicadas a la #educación

Las #TIC aplicadas a la #educación | Edu-Tecnologias | Scoop.it

Ciencia, Tecnología, Cultura, Mundo y Educación en el periódico de Silvan Pan Morel


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Is gamification played out?

Is gamification played out? | Edu-Tecnologias | Scoop.it
  Last fall, I took an extremely insightful MOOC (a massive open online course for those not hip with the latest in online education) on gamification. It was (RT @mobilelearning: Is Gamification Played Out?

Via Martin (Marty) Smith
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Martin (Marty) Smith's curator insight, April 5, 2013 11:35 PM

Death Of Gamification Greatly Exaggerated

These "death of gamification" articles are becoming popular. The irony of that in the scope of the content game we play can't be overlooked, but let's put that discussion on hold. Instead lets discuss the fact that gamification is NOT monolithic. 

Gamification, the use of game theory in marketing or other non-game enterprise functions, takes many forms such as:

* Active - earning points for social rewards.

* Passive - forming an ecosystem with algorithms reinforces play.

* Real Tie - we will play in real time when predictive analytics and big data become more common.

 

I got criticism speaking of "badges" at a Meetup recently. The person made it sound like I was equating all gamification with badges. Not so, I am keenly aware of the many different variations of gamification. 

A website's taxonomy (its navigation) is a form of gamification. Website designers are developing paths and rewards or "passive" gamification. When I reward your behavior with an instant redeem coupon we've moved into real time gamification and when I keep track of your "points" we've moved to active gamification. 

Great gamification happens without you ever knowing it. What is a red light but a convention, a game, we all agree to and play by daily. Our rewards are not having car crashes and being a good citizen. Make no mistake, red lights and green lights are games and we "win" by arriving home in time for dinner safely. 

NO gamification is not now nor will it ever be "played out".  

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Guía sobre almacenamiento en la nube

GUÍA DEALMACENAMIENTO EN LA NUBE Escrito por Alfredo Vela (@alfredovela) para:

Via Fernando de la Cruz Naranjo Grisales
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Disfruta de una pizarra digital online con RealtimeBoard | Nuevas tecnologías aplicadas a la educación | Educa con TIC

Disfruta de una pizarra digital online con RealtimeBoard | Nuevas tecnologías aplicadas a la educación | Educa con TIC | Edu-Tecnologias | Scoop.it

RealtimeBoard es una herramienta 2.0 que simula una pizarra digital online donde trabajar de forma colaborativa. En la pizarra se puede trabajar con texto, subir imágenes, dibujos, notas adhesivas, etc. incluso chatear con los colaboradores. No hay duda de sus cualidades didácticas, es una aplicación fantástica para todo tipo de trabajos en equipo, para explicaciones de clase y la realización de diversas actividades por parte de los alumnos. Además, se puede conectar con Google Drive y los tablones creados se descargan como PDFs o imágenes.


Via Paco Álvarez Pérez
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Red Eléctrica dobla en dos años los kilómetros de líneas ... - ecodiario

Red Eléctrica dobla en dos años los kilómetros de líneas ... - ecodiario | Edu-Tecnologias | Scoop.it
Red Eléctrica dobla en dos años los kilómetros de líneas ...
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