E-Learning Certificate Program: Using Games for Learning and Assessment | EdTechReview | Scoop.it

Integration of interactive games and simulations with the curriculum, implications for effective assessment. Use of games to support collaboration, problem-solving, decision-making and to increase motivation and engagement in the classroom including benefits and drawbacks. (This course does not teach game design or use game design software.)


This course is an approved elective in the Master of Science in Education online degree program. NOTE: You may enroll in this course to meet your goals for professional development, license renewal, or to complete graduate credits and transfer the credit to another university.


Textbook McGonigal, Jane. Reality is Broken (2011), Penguin Press. ISBN: 1594202850
Available from Amazon or Kindle Edition or Barnes & Noble

Via Dennis T OConnor, cherimacleod