eLearning at eCampus ULg
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EdTechnocation: What Does Google Spaces Mean for Education

EdTechnocation: What Does Google Spaces Mean for Education | eLearning at eCampus ULg | Scoop.it

Via WebTeachers
elearning at eCampus ULg's insight:
Just tried it last week, let's see the potential
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My Open Textbook: Pedagogy and Practice

My Open Textbook: Pedagogy and Practice | eLearning at eCampus ULg | Scoop.it
I’ve spent some time talking about open pedagogy at several universities this Spring, and in each of those presentations and workshops, I have usually mentioned The Open Anthology of Earlier …

Via Mark Smithers
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Flipped Classroom Survey Highlights Benefits and Challenges

Flipped Classroom Survey Highlights Benefits and Challenges | eLearning at eCampus ULg | Scoop.it
A Faculty Focus survey on the flipped classroom sought to find out who’s flipping, who’s not, and the barriers and benefits to those who flip.
Via Julie Tardy
elearning at eCampus ULg's insight:
Some intel about Flipped Classrooms and the benefits
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Microlearning: What is it? And What Benefits does it Offer?

Microlearning: What is it? And What Benefits does it Offer? | eLearning at eCampus ULg | Scoop.it
Microlearning is a buzzword in today's elearning industry. What is microlearning and what benefits does it offer to an organization's training program?

Via EDTECH@UTRGV
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The Higher Education Technology Paradox

The Higher Education Technology Paradox | eLearning at eCampus ULg | Scoop.it
The academic rewards system will continue to stymie technology adoption unless higher ed administrators promote organizational change.

Via Julie Tardy
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Embed charts from Google Sheets in Google Docs and Slides and update them with a single click

Embed charts from Google Sheets in Google Docs and Slides and update them with a single click | eLearning at eCampus ULg | Scoop.it

Via WebTeachers
elearning at eCampus ULg's insight:
Good trick to know
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10 Strategies To Make Learning Feel More Like A Game -

10 Strategies To Make Learning Feel More Like A Game - | eLearning at eCampus ULg | Scoop.it
10 Strategies To Make Learning Feel More Like A Game by TeachThought Staff We’ve talked about gamification quite a bit, which is different than game-based learning, if you’ll recall. (The definition of gamification is the application of game-like mechanics to non-game entities to encourage a specific [...]

Via Filomena Gomes
elearning at eCampus ULg's insight:
Nice tips, affordable for teachers ...
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How to use gamification in eLearning

How to use gamification in eLearning | eLearning at eCampus ULg | Scoop.it
There’s a lot of discussion about gamification in eLearning at the moment. But what is gamification and what does it mean in an eLearning context?

Via L. García Aretio, Gisele Brugger, michel verstrepen
elearning at eCampus ULg's insight:
Can be done with just a little thing
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7 Free PowerPoint Alternatives for All Your Presentation Needs

7 Free PowerPoint Alternatives for All Your Presentation Needs | eLearning at eCampus ULg | Scoop.it
Microsoft PowerPoint is a fantastic tool, but you might need a free alternative. We have compiled the best presentation tools, just keep in mind that none of them are as good as the original.

Via WebTeachers
elearning at eCampus ULg's insight:
Good info to prepare our next training session about multimedia
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Storyboard That: Graphic Organizers and Comic Strips - Teacher Tech

Storyboard That: Graphic Organizers and Comic Strips - Teacher Tech | eLearning at eCampus ULg | Scoop.it
Storyboard That allows you or students to create comic strips, storyboards or graphic organizers. Integrates with Google Classroom.

Via WebTeachers
elearning at eCampus ULg's insight:
A great tool to prepare video ;-)
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Consultants-E's curator insight, Today, 7:19 AM
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Universities must enter the digital age or risk facing irrelevance | Toronto Star

Universities must enter the digital age or risk facing irrelevance | Toronto Star | eLearning at eCampus ULg | Scoop.it
The old model of a teacher delivering a one-way message through a lecture is no longer engaging 21st-century students.

Via Mark Smithers
elearning at eCampus ULg's insight:
A question always raised since some years
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Can MOOCs offer anything new? | History Today

Can MOOCs offer anything new? | History Today | eLearning at eCampus ULg | Scoop.it
Why do we care about history? Can it teach us anything of relevance to the modern world? For most of us, how we imagine history is shaped by the modern mass media. Television and the heritage industry provide us with narratives that define who we are, or think we are. Many of these narratives deal with the history that has made our ‘nation’ what it is today. Occasionally, history is also treated as a warning: it tells us how to avoid becoming what we do not want to be. That is why ‘difficult histories’ are so prominent on our screens and in our museums: that of Nazi Germany, in particular, but histories of Empire, slavery and other forms of inequality continue to attract attention. Yet academic historians often argue that history cannot be distilled into a single lesson: the past is a different country and provides no simple ‘how to’ guide for the present. 

Via Peter Mellow
elearning at eCampus ULg's insight:
I believe that history teaching is neglected and that MOOCs could provide teachers and student with nice learning materials up for grabs
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How to use gamification in eLearning

How to use gamification in eLearning | eLearning at eCampus ULg | Scoop.it
There’s a lot of discussion about gamification in eLearning at the moment. But what is gamification and what does it mean in an eLearning context?

Via EDTECH@UTRGV
elearning at eCampus ULg's insight:
Nice tips here for anyone who wants to gamify its work

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Ten of the best video editing apps for iPhone, iPad, Android and Windows 8 | Stuff

Ten of the best video editing apps for iPhone, iPad, Android and Windows 8 | Stuff | eLearning at eCampus ULg | Scoop.it
Turn your home movie clips into Cannes-worthy mini-epics with a few simple swipes

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A Complete Guide to Evernote

A Complete Guide to Evernote | eLearning at eCampus ULg | Scoop.it
If you've never heard me talk about Evernote, we probably haven't talked
much. Evernote is my all time favorite tool for every aspect of my life. I
use it for my personal life, this blog, my job, my freelance clients and
everything in between. The problem with Evernote is that it can do SO much,
it's very easy to get overwhelmed when starting out. My goal is to help you
understand Evernote so that you'll use it and love it.
elearning at eCampus ULg's insight:
Nice resource to share
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Attention, Students: Put Your Laptops Away

Attention, Students: Put Your Laptops Away | eLearning at eCampus ULg | Scoop.it
Researchers Pam Mueller and Daniel M. Oppenheimer found that students remember more via taking notes longhand rather than on a laptop. It has to do with what happens when you're forced to slow down.
Via Julie Tardy
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Becoming Innovative: 15 New Ideas Every Teacher Should Try -

Becoming Innovative: 15 New Ideas Every Teacher Should Try - | eLearning at eCampus ULg | Scoop.it

Via Carlos Pinheiro
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Google teams up with MIT to make programming easier for kids

Google teams up with MIT to make programming easier for kids | eLearning at eCampus ULg | Scoop.it
MOUNTAIN VIEW, Calif. — Google's annual developer conference doesn't officially kick off until Wednesday but about 120 of the company's youngest developers are already getting to preview one of its newest announcements. 

Google is teaming up with MIT's Media Lab to create Scratch Blocks, an updated version of the kid-centric programming language. Available now as a developer preview, student participants at Google's I/O Youth event were able to get an early look at the new tools.

Via John Evans, WebTeachers
elearning at eCampus ULg's insight:
Good new !
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Norton Gusky's curator insight, May 19, 7:40 AM
The next step in block-based programming bringing together MIT's Scratch and Google's Blockly.
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11 Underlying Assumptions Of Digital Literacy

11 Underlying Assumptions Of Digital Literacy | eLearning at eCampus ULg | Scoop.it
11 Underlying Assumptions Of Digital Literacy

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Ricard Garcia's curator insight, May 19, 2:30 AM
Interesting article!!
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This educator says it's time to ditch the college lecture

This educator says it's time to ditch the college lecture | eLearning at eCampus ULg | Scoop.it
"When we measure how little people learn from an actual lecture, it's just really small," says Nobel laureate Carl Weiman.
Via Julie Tardy
elearning at eCampus ULg's insight:
Not so sure about it ...
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Google Released A New Interesting Group Sharing App ~ Educational Technology and Mobile Learning

Google Released A New Interesting Group Sharing App ~ Educational Technology and Mobile Learning | eLearning at eCampus ULg | Scoop.it

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How to (seriously) read a scientific paper

How to (seriously) read a scientific paper | eLearning at eCampus ULg | Scoop.it

Reading becomes easier with experience, but it is up to each scientist to identify the techniques that work best for them. (...) - Science, by Elisabeth Pain, Mar. 21, 2016


Via Collectif PAPERA
elearning at eCampus ULg's insight:
To put it in every hand ;-)
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Students who use digital devices in class 'perform worse in exams'

Students who use digital devices in class 'perform worse in exams' | eLearning at eCampus ULg | Scoop.it
Study finds use of computers by students in lectures and seminars has ‘substantial negative effect’ on performance

Via EDTECH@UTRGV
elearning at eCampus ULg's insight:
I would like to know what kind of instructional practice was implemented in amphitheatres ... Great question but the result of that study should be carefully analysed
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Justin Morgan's curator insight, May 16, 4:47 PM

Technology brings so much to the table, as it aids people in their every day lives with all the benefits it has to offer. Unfortunately, like just about everything else in the world, it has its downfalls. This article explains that Students who use digital devices in class 'perform worse in exams’. A study found Allowing students to use computers and the internet in classrooms substantially harms their results. “Our results indicate that students perform worse when personal computing technology is available. It is quite possible that these harmful effects could be magnified in settings outside of West Point,” the researchers concluded. I believe that the only reason they are performing worse on exams is because they are simply distracting themselves while using their computers. I for one, used to always sit on my computer playing games when I was in elementary school. Rather than doing the work, there was more entertaining things I could be doing because of all the Internet has to offer. I think this is the real reason computers are negatively impacting their grades.

Rescooped by elearning at eCampus ULg from Strictly pedagogical
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4 Fun Storytelling Exercises to Get You Thinking Differently | Adobe Voice & Slate Blog

4 Fun Storytelling Exercises to Get You Thinking Differently | Adobe Voice & Slate Blog | eLearning at eCampus ULg | Scoop.it
Contrary to Greek mythology, creative genius doesn't just appear by divine inspiration. You have to befriend your muses by regularly flexing creative muscles in

Via Filomena Gomes
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5 Apps for Making Movies on Mobile Devices - Edutopia

5 Apps for Making Movies on Mobile Devices - Edutopia | eLearning at eCampus ULg | Scoop.it

"Every year at Hollywood award shows, we see fantastic movies celebrated for their rich storytelling and dynamic performances. Your students can become moviemakers, too, thanks to some powerful apps for mobile devices. With these tools, your children can take videos and edit their work to make professional quality movies using iOS devices (iPads and iPhones) and Android tablets."

 


Via John Evans, Arthur Correia
elearning at eCampus ULg's insight:
Excellent for student who's teacher is smart enough to ask them to produce their own videos
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Lou Salza's curator insight, March 5, 2014 8:27 AM

Those of us who work with students who have print challenges can offer opportunities to tell their stories without the delays of language processing commonly associated with dyslexia. Once students are using the video technology, they can incorporate storyboards and scripts to advance and integrate language skills. --Lou

 

Excerpt: "....Your students can become moviemakers, too, thanks to some powerful apps for mobile devices. With these tools, your children can take videos and edit their work to make professional quality movies using iOS devices (iPads and iPhones) and Android tablets.

One good thing about this easy-to-use technology is that students can still use important English language arts skills like writing a narrative, planning a sequential story, and including key details when getting ready to make a movie. These apps can enhance the work that you are doing with children in the classroom and give them room to be creative storytellers...."

Betty Skeet's curator insight, March 6, 2014 4:43 AM

Using mobile devices in the classroom

Carmen Herrero's curator insight, May 14, 4:12 AM
#film #literacy @filta_communtiy