With support from partners around the United States as well as co-facilitators from various institutions and organizations, the MOOC was developed and implemented from a connectivist pedagogy. Participants were encouraged to act as both participants and leaders in a conversation about connected learning, personalization, collaboration, and reflection. The course was unique in the sense that its intended audience included K-12 students interested in teaching, preservice teachers, and inservice teachers. The goal of inviting such an audience was to facilitate a conversation that supported learning through collaborative professional development.
Gily Salmon's first MOOC that she is leading, Carpe Diem - Learning Design, starts March 10, and we took the opportunity to discuss some of the differences between course design for "traditional" online learning and for MOOCs
Recently, eLearn Magazine editorial board member Ann Taylor had the opportunity to speak with Badrul Khan, a well-known speaker, author, educator, and consultant in the field of eLearning and educati...
This is the provocative motion of this year’s ONLINE EDUCA BERLIN debate. The much-imitated event is a perennial favorite at the Conference; year after year, its mixture of incisive analysis, provocative statesmanship, audience participation and good plain fun make it one of the biggest crowd-pullers. by Alasdair MacKinnon
The Learning Professionals' Free Gamification eBook. Would you be interested in the Most Effective Uses of Gamification in Learning? In the Free How Gamification Reshapes Learning ebook you will find useful Gamification Tips provided by 23 Gamification professionals.