E-Learning, M-Learning
81
Artículos, Recursos y Herramientas relacionados al elearning
Follow
Scooped by evangelina chavez onto E-Learning, M-Learning
Scoop.it!

Netfabb Studio Basic, aplicación gratuita y multiplataforma para modelado de objetos 3D

Netfabb Studio Basic, aplicación gratuita y multiplataforma para modelado de objetos 3D | E-Learning, M-Learning | Scoop.it

Netfabb Studio Basic  es una herramienta muy adecuada para quienes se inician en el modelado de objetos 3D, gracias a su intuitiva interfaz y a una serie de herramientas básicas que facilitan el trabajo. Se trata de una aplicación gratuita que dispone de versiones para Windows, Linux y Mac.

evangelina chavez's insight:

A pesar de la habitual complejidad de este tipo de herramientas, el uso de Netfabb Studio Basic se hace un poco más ameno gracias a la posibilidad de utilizar formas y figuras prediseñadas que podemos modificar para la creación de nuestros modelos.

No comment yet.
evangelina chavez is also curating
Aplicaciones y Herramientas . Software de Diseño NTICs en Educación Realidad Aumentada Utilización de Twitter la Educación Teatro | Espacio Escena
Discover Topics evangelina chavez is following
Digital Delights for Learners E-Learning-Inclusivo (Mashup) Educación a Distancia (EaD) Educacion, ecologia y TIC Digital Presentations in Education Digital Delights
and 81 others
Your new post is loading...
Rescooped by evangelina chavez from Digital Delights
Scoop.it!

The Future of E-Learning is Crowdsourcing | Online Universities

The Future of E-Learning is Crowdsourcing | Online Universities | E-Learning, M-Learning | Scoop.it

Call me a skeptic, but the idea of having random people from around the Web collaborating in the creation of e-learning content for accredited online degree programs seems absurd. I went to graduate school for years, read hundreds of books and thousands of articles, sat through countless hours in the classroom, participated in dozens of instructional design projects, created and taught several classes under the supervision of experienced professors, and worked with my classmates and people with real world experience solving actual problems in order to earn my Ph.D. and the right to be both a content area expert and an instructional design professional. And along the way, I learned one lesson which surpasses all the others: good instructional design requires a collaborative effort. So let’s explore my skepticism about the crowdsourcing phenomenon that is starting to creep into the public consciousness through efforts such as Designcrowd.com, and Crowdsourcing.org, and that will eventually overtake higher education.

What is Crowdsourcing?
Even ten years ago, the concept of crowdsourcing was completely alien to the average person. The basic concept behind crowdsourcing comes from a June 2006 article by Jeff Howe for WIRED.com in which he described the phenomenon as a new and innovative business plan borrowing from the Wiki model and outsourcing. In Howe’s idea, like-minded and qualified, though unaffiliated (self-employed) individuals would collaborate via the Internet to provide needed services for less than it costs to have a larger, established organization do it. Here is Howe describing the concept himself.


Via Ana Cristina Pratas
No comment yet.