E-Learning - Lernen mit digitalen Medien
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Use of blogs, Twitter and Facebook by PhD Students for Scholarly Communication: A UK study (University of Manchester)


Via Pierre Levy, Adelina Silva, Maysa Brum
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Vania's curator insight, February 22, 2013 2:47 AM

the question is not if they use it, but how they do it... right?

REDES DE APRENDENCIA's curator insight, February 22, 2013 8:16 AM
O uso de blogs, Twitter e Facebook por estudantes de doutorado de comunicação científica: um estudo do Reino Unido (Manchester eScholar Serviços - A Universidade de Manchester)  
E-Learning - Lernen mit digitalen Medien
Best of E-Learning - Neues und Wissenswertes zum Lernen mit digitalen Medien
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What Are the Most Powerful Uses of Tech for Learning?

What Are the Most Powerful Uses of Tech for Learning? | E-Learning - Lernen mit digitalen Medien | Scoop.it
The digital divide is not just about access to devices -- a disparity in powerful uses of technology could be even more difficult to overcome.
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5 resources to connect your students to real scientists

5 resources to connect your students to real scientists | E-Learning - Lernen mit digitalen Medien | Scoop.it
These five programs will give your students opportunities to meet real science experts and see how they apply what students have been learning, be it space exploration, weather, marine biology, anatomy and more.
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Pokémon GO: Can an AR Game Change the Reality of Education?

Pokémon GO: Can an AR Game Change the Reality of Education? | E-Learning - Lernen mit digitalen Medien | Scoop.it
By Cori Coburn-Shiflett - The latest AR game sensation is an opportunity for educators to connect with their students via game-based learning.
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Common Misconceptions of Teaching with Technology | Get Apps, Get Inspired ...

Common Misconceptions of Teaching with Technology | Get Apps, Get Inspired ... | E-Learning - Lernen mit digitalen Medien | Scoop.it
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3 Virtual Reality Tools for the Classroom

3 Virtual Reality Tools for the Classroom | E-Learning - Lernen mit digitalen Medien | Scoop.it
Virtual Reality (VR) has long be seen as the realm of science fiction. However, VR has been making a big splash in education and, with a low price point, is entering the classroom quickly. Here are three tools that you can use to bring Virtual Reality into your classroom. Google Expeditions Last year, Google announced …
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Online Tools and Resources for Teaching Young Learners

This is the slidedeck from the workshop I delivered for the British Council 'Technologies and Classrooms' summer school for teachers in Lithuania in June 2016.…

Via Nik Peachey
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Nik Peachey's curator insight, July 3, 2:14 AM

My slidedeck from the 'Technologies and Classrooms' teacher training summer school in Lithuania. You can click through from the slides to the websites.

Nik Peachey's curator insight, July 4, 4:22 AM

The presentation from my workshop in Lithuania.

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The Pros and Cons of Technology in the Classroom | Edudemic

The Pros and Cons of Technology in the Classroom | Edudemic | E-Learning - Lernen mit digitalen Medien | Scoop.it
Technology gives children the ability to learn in ways their parents and grandparents never had. Today’s learners have immediate access to answers and research. Yet, that immediate access is changing the way students think about work and how they feel emotionally. We’ve put together a list of some the pros and cons that surround the technology in the classroom debate.

Via Nik Peachey
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Nik Peachey's curator insight, June 4, 1:33 AM

A balanced view.

James Fu's curator insight, June 4, 11:57 AM
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Programmieren Lernen schon in der Grundschule? - Heftige Diskussion in der Schweiz

Programmieren Lernen schon in der Grundschule? - Heftige Diskussion in der Schweiz | E-Learning - Lernen mit digitalen Medien | Scoop.it
Programmieren an der Grundschule ist ein Muss
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What exactly makes someone a 'digital native'? A comprehensive guide

What exactly makes someone a 'digital native'? A comprehensive guide | E-Learning - Lernen mit digitalen Medien | Scoop.it
It's not as clear cut as it seems.
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Teachers must embrace new technology or risk becoming obsolete

Teachers must embrace new technology or risk becoming obsolete | E-Learning - Lernen mit digitalen Medien | Scoop.it
'In the past I have always said that a computer could never replace a teacher, because learning was based on relationships. Today, I am not so sure'
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14 Tech Tools to Enhance Project-Based Learning

14 Tech Tools to Enhance Project-Based Learning | E-Learning - Lernen mit digitalen Medien | Scoop.it
By Emily Liebtag - During our time at PBL World, we discovered 14 tech tools that can help educators enhance project-based learning in their classroom.
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15 Ways To Use Twitter In Education (For Students And Teachers Alike)

15 Ways To Use Twitter In Education (For Students And Teachers Alike) | E-Learning - Lernen mit digitalen Medien | Scoop.it
Want to know how to use Twitter In Education? Check 15 incredible ways to use Twitter In Education, whether you are a teacher or a student!
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Bund und Länder wollen Digitalstrategie zur Bildung

Bund und Länder wollen Digitalstrategie zur Bildung | E-Learning - Lernen mit digitalen Medien | Scoop.it
Deutsche Schüler nutzen digitale Medien noch zu oft zum "Daddeln" statt zum Lernen – das haben internationale Studien gezeigt. Eine neue "Digitalstrategie" für die Bildungspolitik soll das ändern.
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How Robots in English Class Can Spark Empathy and Improve Writing

How Robots in English Class Can Spark Empathy and Improve Writing | E-Learning - Lernen mit digitalen Medien | Scoop.it
English teachers are finding hands-on interdisciplinary approaches for teaching literature that get kids empathizing with characters and excited to show off
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A systemic model for differentiating school technology integration

A systemic model for differentiating school technology integration | E-Learning - Lernen mit digitalen Medien | Scoop.it
A systemic model for differentiating school technology integration
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Is video now main form of education communication?

Is video now main form of education communication? | E-Learning - Lernen mit digitalen Medien | Scoop.it
Kaltura's latest 'Video in Education' survey reveals 75% of higher education students now use video in assignments
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Teachers Want to See More Virtual Reality in Their Classrooms

Teachers Want to See More Virtual Reality in Their Classrooms | E-Learning - Lernen mit digitalen Medien | Scoop.it
Survey data from this year shows that educators think immersive learning experiences can improve student outcomes.
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How Your School Can Prevent Device Breakage - Showbie

How Your School Can Prevent Device Breakage - Showbie | E-Learning - Lernen mit digitalen Medien | Scoop.it
Is device protection an issue at schools? Showbie talks to real teachers about how they're keeping their breakages low, including device recommendations.
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20 Ideas for Using Mobile Phones in the Language Classroom

Hay o Re i n d e rs. Twenty Ideas for Using Mobile Phones in the Language Classroom. T …
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HerrMess's curator insight, September 9, 2015 5:54 PM

Zum beginnenden Schuljahr vielleicht ein paar interessante Anregungen...

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How Technology Is Changing the Way People Learn

How Technology Is Changing the Way People Learn | E-Learning - Lernen mit digitalen Medien | Scoop.it
We can make all sorts of assumptions about the way technology is changing learning, but what does the science actually say? According to Alfred Spector, Google’s vice president of research, it says a lot. For example, virtual tutors have helped average students reach the top 2% of their course; video games provide immersive environments that... Read More
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Does learning improve when every student gets a laptop?

Does learning improve when every student gets a laptop? | E-Learning - Lernen mit digitalen Medien | Scoop.it
Schools that provide each student with a laptop computer, as well as the appropriate support for both students and teachers, see significant improvement in academic achievement, an MSU education scholar says in a new paper.
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8 digital skills we must teach our children

8 digital skills we must teach our children | E-Learning - Lernen mit digitalen Medien | Scoop.it
The digital content they consume, who they meet online and how much time they spend onscreen – all these factors will greatly influence children’s development.
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Promoting Effective Digital-Age
Learning

Promoting Effective Digital-Age<br/>Learning | E-Learning - Lernen mit digitalen Medien | Scoop.it

Via Ana Cristina Pratas
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Ana Cristina Pratas's curator insight, June 14, 7:14 AM

Main findings

 

"The key finding of the study is that a common conceptual approach at European level, capable of supporting the development of digital capacity in educational organisations, is both desirable and attainable.

 

The DigCompOrg framework has seven key elements and fifteen sub-elements that are common to all education sectors. There is also scope for the addition of sectorspecific elements and sub-elements. For each of the elements and sub-elements of DigCompOrg, a number of descriptors were developed (74 in total). Diagrammatically, the elements, sub-elements and descriptors of DigCompOrg are presented as the sectors of a circle, with an emphasis on their inter-relatedness and inter-dependence."

Prof.: Jorge Miguel Angel Aguirre's curator insight, August 8, 1:03 AM
Jorge Miguel Ángel Aguirre
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Periodic table of iPad apps vol 2

Periodic table of iPad apps vol 2 | E-Learning - Lernen mit digitalen Medien | Scoop.it
First things first. It’s never just about the apps. End of. That said being guided around tried and tested apps from the classroom can be really helpful. With that in mind, back in 2014 I cre…
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