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Curated Content: UW-Stout E-Learning and Online Teaching Graduate Certificate
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Stanford announces 16 online courses for fall quarter

Stanford announces 16 online courses for fall quarter | E-Learning and Online Teaching | Scoop.it
The university, which pioneered massive open online courses, unveils two new homegrown software platforms to host the courses.

L.A. Cicero


Fall quarter's free online courses cover a wide range of fields including computer science, mathematics, linguistics, science writing, sociology and education.


Sixteen courses and two new platforms for interactive learning will highlight Stanford's free online offerings this fall, with more to follow during winter and spring quarters.

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Linda French's comment, September 25, 2012 6:26 PM
Excellent! Keep going and stay on fire!
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Mural.ly May Be The Mind Mapping Tool You’ve Been Waiting For

Mural.ly May Be The Mind Mapping Tool You’ve Been Waiting For | E-Learning and Online Teaching | Scoop.it
Mural.ly is a new tool (still in beta, launched last week) that is a cross between Prezi and mind maps.


We’ve been seeing a lot of Pinterest-inspired tools coming out in education technology over the past couple of months. They’re all meant to better organize your digital world. But what if a tool came along that actually wants to intentionally clutter it?

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Trends | Infographic: Teaching with Tablets

Trends | Infographic: Teaching with Tablets | E-Learning and Online Teaching | Scoop.it
From: OnlineUniversities.com...
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Kinect in the Classroom

Kinect in the Classroom | E-Learning and Online Teaching | Scoop.it

One of the most interesting ways game-based learning (GBL) is being implemented is with the use of Microsoft’s Kinect. Kinect specifically is an accessory to the Xbox 360, where motion and gestures control game functions. From sports games, to “hack and slash,” the Kinect physically involves the player in gameplay. But why use it in the classroom? And how should you use it in the classroom? Today I present not only a great rationale for use the Kinect in the classroom, but also some specific ideas and resources for doing so.

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Automatic assessment of tests using Flubaroo & Google Forms

Screencast to demonstrate how to use Flubaroo script in Google Forms to automatically assess your online tests / quizzes in class...
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Five-Minute Film Festival: Teaching Digital Citizenship

Five-Minute Film Festival: Teaching Digital Citizenship | E-Learning and Online Teaching | Scoop.it
VideoAmy explores the topic of digital citizenship with this playlist of videos on the importance of online safety, manners, privacy, and responsibility.


"Digital citizenship" is an umbrella term that covers a whole host of important issues. Broadly, it's the guidelines for responsible, appropriate behavior when one is using technology. But specifically, it can cover anything from "netiquette" to cyberbullying; technology access and the digital divide; online safety and privacy; copyright, plagiarism, and digital law, and more. In fact, some programs that teach digital citizenship have outlined no less than nine elements that intersect to inform a well-equipped digital citizen. It's an overwhelming array of skills to be taught and topics to explore

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Education Rethink: Digital Citizenship: From Nice to Ethical

Education Rethink: Digital Citizenship: From Nice to Ethical | E-Learning and Online Teaching | Scoop.it

Via Ana Cristina Pratas, Gust MEES
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TES iboard: Units of work

TES iboard: Units of work | E-Learning and Online Teaching | Scoop.it
TES iboard+ units - A complete package for a mini-topic with at least a week's worth of lesson plans, interactive resources, texts, images and printables.

 

Via Diigo: Vicki Davis 22 Sep 12 12:50:55
These are complete mini-topics that are a week's worth of activities and lesson plans on each topic for ages 4-11. This pulls together lesson plans, interactive whiteboard resources, and printables and will be helpful for teachers in a tight or who need to quickly emphasize a topic where they know students have problems.

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A Must-Have Guide To Gaming In The Classroom - with an interesting Infographic

A Must-Have Guide To Gaming In The Classroom - with an interesting Infographic | E-Learning and Online Teaching | Scoop.it

Gaming, wikis, blogs, social media, interactive polls and QR codes: just some of the technologies that teachers are bringing into the classroom.


Via Ana Cristina Pratas, Jack Patterson
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Uploading SCORM Files into learning Management Systems (D2L) - Normandale Community College

This video shows how to export and import SCORM files to the D2L learning management system.   Useful as a how to tututorial and as an overview about how SCORM files can be time savers for instructors. 

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High Touch Pedagogy: Strategies For Improving Online Student Engagement & Learning Outcomes

High Touch Pedagogy: Strategies For Improving Online Student Engagement & Learning Outcomes | E-Learning and Online Teaching | Scoop.it

Assessments in educational programs typically provide students with measures that include answer selection, information recall, and the completion of faculty generated or standardized tests. While these types of traditional assessment have a role in learning, authentic assessment, learning simulation, and student-generated content enable students to actualize and apply acquired knowledge and skills to real-life scenarios.This session will discuss how high touch pedagogy, andragogy, neuroplasticity, and assessment can increase student engagement, persistence, and prepare graduates for advanced studies, career placement, advancement, and transition. The session will also share innovative strategies for transforming ordinary individual and group assessments into dynamic engaging assessments to meet course objectives and learning outcomes.


Via Alberto Acereda, Ph.D.
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6 Common Mistakes in Online Community Development

6 Common Mistakes in Online Community Development | E-Learning and Online Teaching | Scoop.it

Creating an online community has a basis in science—but best practices that seem clear-cut on the surface become much more complicated when you dig deeper. Michael Silverman quells 6 common myths in community development in this guest post.


Many of the myths surrounding online community development are proliferated by common sense conclusions. Creating an online community has a basis in science—but best practices that seem clear-cut on the surface become much more complicated when you dig deeper.


Communities on the web function much like real-life communities; they unite around a specific focus and often pursue common goals. They fulfill the needs of your members by driving learning and networking that enriches the personal or professional lives of everyone involved.


Creating that value for your membership requires a deep understanding of your audience’s motivations and goals. Only then can you define the business goals of your community. It’s natural for community managers to make their goals the priority. But they can’t reach those goals without fulfilling their responsibilities to their membership.


Based on popular myths, here are six common mistakes that community managers make in online community development.


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What Does 10,000 Hours of Game Play Teach? » Online Universities

What Does 10,000 Hours of Game Play Teach? » Online Universities | E-Learning and Online Teaching | Scoop.it
In his book, Outliers: The Story of Success, Malcolm Gladwell hypothesizes that 10,000 hours of practice at something makes someone an expert, and if they can get those hours under their belt ahead of others, the expertise …...

Via JackieGerstein Ed.D.
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Is Online Education Worth It?

Is Online Education Worth It? | E-Learning and Online Teaching | Scoop.it
Taking classes online used to be something that was done by people who couldn't afford to go to college, or perhaps didn't have time.
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Kathy Schrock's Support Pages

Kathy Schrock's Support Pages | E-Learning and Online Teaching | Scoop.it
Pins to the support pages for my presentations!


Here's one of  Kathy''s Pinterest boards!

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The 25 Best Pinterest Boards in EdTech - Online Universities

The 25 Best Pinterest Boards in EdTech - Online Universities | E-Learning and Online Teaching | Scoop.it
While it would be nearly impossible to highlight every edtech Pinterest board out there, we've shared some of the boards we think stand out.
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Intel® Teach Elements—Online Professional Development Courses

Intel® Teach Elements—Online Professional Development Courses | E-Learning and Online Teaching | Scoop.it
Intel® Teach Elements is a series of free online professional development courses that provide deep exploration of 21st century learning concepts.



I know these materials well.  I recommend them. ~ dennis

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Google Forms for Student Self-Assessment

Use Google Forms to gather and organize student responses.
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10 Great Free Google Forms Every Teacher Should Be Using

10 Great Free Google Forms Every Teacher Should Be Using | E-Learning and Online Teaching | Scoop.it

Google Forms is a great free service by Google and that has a huge potential in education. Google Forms is very easy to use and does not require any advanced technology skills to run it. It is automatically built in Google Docs meaning it is completely web-based and does not require any software download. Anyway you can check this simple guide if you are not yet familiar with Google Docs .

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Bringing Augmented Reality to Life – in the classroom and the workplace

Bringing Augmented Reality to Life – in the classroom and the workplace | E-Learning and Online Teaching | Scoop.it
The team at ResourceLink decided to follow up our recent blog post on Augmented Reality by testing it out in the ‘real world’. We have had two major opportunities over the past weeks to play in the augmented reality sphere, and we would like to share with you our experiences and hopefully inspire others to branch out into this exciting area of edtech.
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elearn Magazine: Using Skype as an Academic Tool: Lessons Learned

elearn Magazine: Using Skype as an Academic Tool: Lessons Learned | E-Learning and Online Teaching | Scoop.it

Dr. Martin Sivula is a former Director of Academic Computing and is a Certified Data Educator (CDE).


Several years ago I witnessed a graduate student speaking to person on his laptop screen.

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Seven great writing quotes from seven great American writers

Seven great writing quotes from seven great American writers | E-Learning and Online Teaching | Scoop.it
America's greatest writers share their greatest writing tips.


Ernest Hemingway once said “All American literature comes from one book by Mark Twain called Huckleberry Finn. There was nothing before. There has been nothing as good since.” As much as we love our Ernest, we beg to differ. It’s not just the amazing books Americans have written, which cause us to contradict Papa’s viewpoint. It’s the words of wisdom these masters have shared about their craft.

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10 Tools for Increasing Engagement in Online Courses

10 Tools for Increasing Engagement in Online Courses | E-Learning and Online Teaching | Scoop.it

Over the last few years I've done a lot of work developing writing and redeveloping online courses and course materials. In the initial rush to get learning online many organisations got themselves a Moodle platform and then attached a whole load of PDFs and .docs, added some forums and the odd video clip and called it an online course. It's no surprise then that drop out rates for online learning courses have been so high.


Via Nik Peachey
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Eli's curator insight, February 27, 2013 6:10 PM

Engagement is SO critical to learning, retention and productivity

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Building An Online Learning Community by Kevin Wilcoxon : Learning Solutions Magazine

Building An Online Learning Community by Kevin Wilcoxon : Learning Solutions Magazine | E-Learning and Online Teaching | Scoop.it

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Web Design Is About Serving People's Needs: The Art of Web Design | PBS

Robin Good: A great short video from PBS brings together the views and opinions of three great web designers: Jason Santa Maria, Jeffrey Zeldman, Whitney Hess.

From BoingBoing.net: "The explosion of the internet over the past 20 years has led to the development of one of the newest creative mediums: the website.


Web designers have adapted through the technological developments of html, CSS, Flash, and JavaScript, and have mastered the balance between creativity and usability.


Now with the advance of mobile, the greatest websites have taken user experience and responsive design to the next level, and continue our evolution from print to a digital world."


Good stuff. Interesting. 8/10


Original video: http://youtu.be/3iVVM_DgWY4




Via Robin Good
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University of Wisconsin Stout: Interested in online teaching and learning?

Information about our Graduate Certificate in Online Teaching and Learning.