e-Assessment in F...
Follow
Find tag "GBL"
2.5K views | +0 today
e-Assessment in Further and Higher Education
Articles on creative, innovative and possibly contentious ideas and topics relating to e-Assessment and assessment for learning.
Your new post is loading...
Your new post is loading...
Scooped by grainnehamilton
Scoop.it!

RSC e-Assessment: Beating the game by changing the game

RSC e-Assessment: Beating the game by changing the game | e-Assessment in Further and Higher Education | Scoop.it

I'm no gamer and am certainly no programmer but I am intrigued by what I've been reading about a new game, Code Hero... The game teaches people how to code. It is based on the first-person shooter (FPS) style of game but instead of shooting with bullets, gamers use a console and code to interact with the environment. People move onto new levels as they achieve certain things but the game also includes stealth assessment...

more...
No comment yet.
Scooped by grainnehamilton
Scoop.it!

TheGameiT handbook

The GameIT Handbook provides an introduction to games based learning, including approaches, case studies and templates for designing games. Sometimes referred to as 'serious games' in educational contexts, assessment is a key component of gaming, where solving problems, responding to challenges and receiving frequent feedback are key to moving through the game.

more...
No comment yet.
Scooped by grainnehamilton
Scoop.it!

Transforming Assessment - Stealth assessment: embedded evidence-based assessment in games

The latest archived webinar in the Transforming Assessment series is presented by Valerie Shute (Florida State University, USA) [Note: Jump forward to 15.50 minute to skip over the section with poor/choppy sound.] Valerie discusses how assessment takes place as a natural part of the game playing process and is therefore, almost hidden from the student.

more...
No comment yet.
Scooped by grainnehamilton
Scoop.it!

Game-Based Learning: What it is, Why it Works, and Where it's Going

Game-Based Learning: What it is, Why it Works, and Where it's Going | e-Assessment in Further and Higher Education | Scoop.it
'Education is not the filling of a pail, but the lighting of a fire.' –William Butler Yeats. Deconstruct the fun in any good game, and it becomes clear that what makes it enjoyable is the built-in learning process... This article provides a quick introduction to the characteristics of a game and how these can be harnessed for learning. Features a comparison of 'traditional' vs games based learning and how these can support assessment and feedback.
more...
No comment yet.
Scooped by grainnehamilton
Scoop.it!

How to Create Learning Game Ideas

How to Create Learning Game Ideas | e-Assessment in Further and Higher Education | Scoop.it

Some useful tips and tricks for generating ideas for learning games. I particularly like the idea of the game that involves a tiara! ;)

more...
No comment yet.
Scooped by grainnehamilton
Scoop.it!

Rowin’s Blog: Badges, identity and the $2million prize fund

Rowin’s Blog: Badges, identity and the $2million prize fund | e-Assessment in Further and Higher Education | Scoop.it

I think this is a really useful article, laying out key questions around the use of badges to accredit learning. The article explores some of the challenges involved with ensuring badges are "awarded as an outcome of validated, quality assured assessment specifically designed to measure learning and achievement". Well worth a read.

more...
No comment yet.
Scooped by grainnehamilton
Scoop.it!

Assessment in Game-Based Learning

Assessment in Game-Based Learning | e-Assessment in Further and Higher Education | Scoop.it

Article considering how to design effective assessment in GBL programs..."Assessment in game-based learning (GBL) programs can be far superior to your typical weekly multiple-choice test.... Games are all about constant assessment."

more...
No comment yet.
Scooped by grainnehamilton
Scoop.it!

The Self-Imposed Challenge: Assessment and Games-Based Learning | TechChange | The Institute for Technology and Social Change

The Self-Imposed Challenge: Assessment and Games-Based Learning | TechChange | The Institute for Technology and Social Change | e-Assessment in Further and Higher Education | Scoop.it
Some fresh ideas on integrating the concept of self-imposed challenges, that are often developed when playing a game, into the assessment process within education and thoughts on how this could help support more self-guided learning and student involvement in assessment design... (Cross-posted from Aaron's blog) For all the talk about games-based learning and gamification of the classroom, I'm surprised the question of assessment hasn't come up as often as it should have.
more...
No comment yet.