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Learn Do Share

Learn Do Share | Documentary Evolution | Scoop.it

Learn Do Share is resource on collaboration, design fiction and social innovation. Focusing on the cross-section between design thinking, collaboration and storytelling, we release new content quarter-yearly. In addition to our changemaker conversations we create a series of case studies and templates, each of which explains and reflects on collaborative experiments and social prototyping. Our work is developed by scientists, storytellers, designers, hackers, producers, fans, architects and engineers.

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Many resources, many inspirations ... a portal to follow carefully

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From around the web

Documentary Evolution
How is being transformed the "traditional" documentary ? "interactive", "transmedia", "webdoc" ...adjectives that make the difference.
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« Le webdoc existe-t-il ? » — La préface de David Dufresne

« Le webdoc existe-t-il ? » — La préface de David Dufresne | Documentary Evolution | Scoop.it

"...nous voulions simplement chercher, explorer, nous tromper, creuser de nouvelles formes narratives, nous égarer, participer à une écriture en mouvement, en un mot : tenter. Tenter de raconter une histoire qui commencerait par un film, pour être mieux déconstruite quelques minutes plus tard avec les armes d’aujourd’hui, les armes du web, de l’hyper-vidéo comme on dit hyper-texte. Ce n’était pas un documentaire sur le web, ni pour le web, mais par le web."

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Secrets to Making Good Interactive Films by FoST Prize-Winners Daniels

Secrets to Making Good Interactive Films by FoST Prize-Winners Daniels | Documentary Evolution | Scoop.it
Many filmmakers testing out the waters of interactive film understand the inherent murkiness of the medium: the challenge in giving your audience agency while maintaining enough control over the na...
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Very interesting!

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A Short History of Interactivity

A Short History of Interactivity | Documentary Evolution | Scoop.it
This is no (r)evolution

"Each day there are more of us interactive storytellers. Because we enjoy the freedom of creating with fewer boundaries, because we could not take another “lean-back” century or because it is just that thing to explore right now. But it would be a great loss to engage in the craft of telling interactive stories without knowing where we come from. So there is, a bit of background "

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Jeni Mawter's curator insight, October 29, 8:03 PM

Interaction returns.

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Interactive Journalism - What is a Story?

"What is a story ? A different approach to reporting"

by Gerald Holubowicz
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WiREDMŌV: is this the future of interactive documentary?

WiREDMŌV: is this the future of interactive documentary? | Documentary Evolution | Scoop.it

"Although interactive documentaries are slowly gaining more recognition, their reach is often limited to academic circles, interactive documentary makers, or small communities already engaged with the field.

Michael Blackledge is looking to change that with his new project WiREDMŌV; a platform that is intended to educate the public about interactive documentary and assist interactive documentary makers with distribution.

Sandra Gaudenzi spoke to him about his inspirations, the difficulties facing the project and his hopes for the future:"

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Ingrid Kopp: A Field Guide to Interactive Storytelling - i-Docs

Ingrid Kopp: A Field Guide to Interactive Storytelling - i-Docs | Documentary Evolution | Scoop.it
Now with a lot of these interactive projects you really have to think about that. You are having to think about things like user experience design. A really interesting designer called Jason Brush, who is also a filmmaker, said, which really stopped me in my tracks, “If you think about editing as sculpting with time, you are sculpting with time. Your film is always that shape, it is 16:9 maybe 4:3, it is an aspect ratio. Within that, you are sculpting with the time to create your film. Now what you are doing with interactive projects is you are sculpting with both time and space, and you are shaping for use.”
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Great gift from i-Docs, must read it!
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“Return to Elwha”: come nasce un multimedia package

“Return to Elwha”: come nasce un multimedia package | Documentary Evolution | Scoop.it
Come nasce un multimedia package? Abbiamo intervistato Jason Jaacks che, con "Return to Elwha" ha vinto un Online Journalism Award

Caterina Visco - European Journalism Observatory

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Uno dei rari articoli in italiano che merita di essere letto.

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Tabletop Documentary: The Configurative Praxis of Train | In Media Res

Tabletop Documentary: The Configurative Praxis of Train | In Media Res | Documentary Evolution | Scoop.it
In 2009 Brenda Romero (then Brenda Braithwaite) launched her one-of-a-kind art-game Train, a table top board game that requires players to load their respective train cars with passengers in the most efficient way possible
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Last episode of the theme "interactive documentary"

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LEARN DO SHARE Paris 2014

"With the Learn Do Share events, we provide an environment where people can come, be creative and connect with other individuals to experiment. A lot of it involves the process of prototyping – trying something, failing fast, and learning from that failure. We’re designing the event with the people that we want to reach instead of just designing it for them. "

Lance Weiler

mirmilla's insight:

Great report from one of the most interesting events of this year in Europe.

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Barbara Ganley's curator insight, October 6, 8:43 AM

Such generous sharing--a peek into Adam Westbrook workshop!

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Interactive Storytelling: Ten Questions for Alexandre Brachet, Margaux Missika and Gregory Trowbridge of Upian

Interactive Storytelling: Ten Questions for Alexandre Brachet, Margaux Missika and Gregory Trowbridge of Upian | Documentary Evolution | Scoop.it
Established in 1998, Upian is a design studio and interactive production company known for its award winning projects including Alma: A Tale of Violence, Prison Valley, and Generation Quoi? For this interview three of Upian’s producers — Alexandre Brachet, Margaux Missika and Gregory Trowbridge — take us behind the screens as they describe their process and the development of their projects.


POV Blog - PBS

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Place and Voice in Bear 71 | In Media Res

Place and Voice in Bear 71 | In Media Res | Documentary Evolution | Scoop.it

by Sarah O'Brien — Georgia Institute of Technology 

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Third episode for "In Media Res" week's theme, Interactive Documentary.

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InterDocsBarcelona Popathon - Prototypes - i-Docs

InterDocsBarcelona Popathon - Prototypes - i-Docs | Documentary Evolution | Scoop.it

On Friday 30th May started the first intensive workshop to produce interactive documentary prototypes: the interDocsBarcelona Popathon. (...) the activity was focused around interdisciplinary groups lead by a mentor (storyteller) and a programmer (coder). An effective mix between storytellers and programmers made it possible in the space of 24 to 48 intensive hours to produce, depending on the participants, various prototypes for webdoc projects"

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Always great attention to hackathon / popathon

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Documentary becomings: idocs and civic engagement | In Media Res

Documentary becomings: idocs and civic engagement | In Media Res | Documentary Evolution | Scoop.it
We could debate what documentary is now, and why the term so stubbornly persists. Alternatively, we might ask what is it about documentary that is being invoked and potentially expanded in the interactive domain.
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Second episode for "In Media Res" week's theme.

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Atelier de scénarisation de webdocumentaire avec Pierre-Mathieu Fortin

http://lab.radio-canada.ca/ (Vidéo initialement publiée le 19 décembre 2012.) Atelier de scénarisation de webdocumentaire avec Pierre-Mathieu Fortin, chef au...

Via Tilexikolonial, Catherine Ricoul, Emmanuel Bethoux
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The Age of Sensual Media Keynote

The Age of Sensual Media Keynote | Documentary Evolution | Scoop.it

"When FoST Founder, Charlie Melcher, was escorted onto a 1950's Hollywood movie set by a leopard-clad enchantress, the joys of being alive were in full force. Though the fictional plot was constructed by Punchdrunk as part of their most recent production, The Drowned Man, the visceral effect was beyond bona fide for Melcher. This transformative journey from passive audience member to lead protagonist was a reminder that our bodies are the most remarkable mediums for experiencing the world and the stories around us"

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How to Pitch an Interactive Documentary Project

How to Pitch an Interactive Documentary Project | Documentary Evolution | Scoop.it

"a round up of the most common concerns and suggestions that may help you better develop your own interactive content."


TVMole

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NFB Interactive 2013 reel

This is "NFB Interactive 2013 reel" by NFB Digital Studio on Vimeo, the home for high quality videos and the people who love them.
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Listen: Henry Jenkins Gives Keynote Address at Nyff Convergence

Listen: Henry Jenkins Gives Keynote Address at Nyff Convergence | Documentary Evolution | Scoop.it

"Jenkins's address, "A Brief History of Transmedia Worlds," focused on "world-building" described as "the process of designing a fictional universe that will sustain franchise development, [and is] sufficiently detailed to enable many different stories to emerge but coherent enough so that each story feels like it fits with the others."


The 52nd New York Film Festival | Blog | Film Society of Lincoln Center

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The State of the Art, Part II: Documentary Aesthetics

The State of the Art, Part II: Documentary Aesthetics | Documentary Evolution | Scoop.it
Discover the latest in documentary's forms, trends, and visual languages, straight from industry insiders at the 2014 TIFF Doc Conference.

 

"formal and aesthetic qualities are no doubt facilitated through technology. “The sheer huge shift that has taken place in technology and access in the last 15—maybe 20—years,” said critic Geoff Pevere, “has led to an increase in the number of documentaries, and style and narrative innovation."

 

NFB/blog

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NYFF Convergence: What's to Be Gained With Immersive Storytelling?

NYFF Convergence: What's to Be Gained With Immersive Storytelling? | Documentary Evolution | Scoop.it

"Kel O'Neill,(...) who co-created "Empire" with Eline Jongsma, explains the benefits of immersive storytelling."

 

"...we were actually confronting a bigger philosophical problem: How could we enable audiences to simultaneously experience the world through several contradictory perspectives? "

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Discussing interactive documentary at the Lemesos Documentary Festival

Discussing interactive documentary at the Lemesos Documentary Festival | Documentary Evolution | Scoop.it

"I think there are two things to learn from this; firstly, the most successful interactive projects I have encountered are exactly that, interactive. They have built the project, shot the footage and designed the experience for an interactive outcome, not an afterthought.

(...) my second point; don’t create an interactive, online experience for the sake of it – think of your content and whether it’s worth the endeavour and whether the outcome will really add anything to your overall project."

 

Digital Cultures Research Centre

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[technical note: what a pity not knowing who is the writer of this post]

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It Takes Time to Get Acquainted - Paying Attention to Hollow | In Media Res

It Takes Time to Get Acquainted - Paying Attention to Hollow | In Media Res | Documentary Evolution | Scoop.it

by Mandy Rose - i-Docs, Digital Cultures Research Centre, University of the West of England 

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Fourth episode for "In Media Res" week's theme. Very interesting new elements.

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Watch: Michael Moore's #1 Rule For Documentary Filmmakers

Watch: Michael Moore's #1 Rule For Documentary Filmmakers | Documentary Evolution | Scoop.it
Michael Moore talks to Indiewire about the legacy of "Roger & Me," and offers advice to other documentary filmmakers.
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Hilarious clip on the definition of "documentarian"
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Le webdocumentaire, une nouvelle opportunité d’appréhender le monde

Thèse professionnelle écrite et soutenue en 2009 lors d'une formation de Mastère Spécialisé en Ingénierie des Médias Numériques entre l'ESIEE et Gobelins. Cett…
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