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Len has been working to implement research-based technologies into teaching and learning, while focusing on higher order thinking strategies, agile teaching, visual teaching, and blended learning. His leadership has led to successful school-based projects in podcasting, clicker technologies, creative use of streaming media, and. most recently, the innovative use of 3D in the classroom. Via CM Elias
We Cannot Train More Teachers, We Must Empower Them with Technology « Educational Technology Debate http://t.co/WWf7XYhk... Via David W. Deeds
The eXtension Initiative and land grant universities around the USA are creating immersive learning environments in the virtual world Second Life which may be used by anyone, free of charge, for classroom instruction, distance education, or... Via Helen Farley
The Evolution of American Educational Technology The primary purpose of this book is to trace the theoretical methodological foundations of American educational technology. Via David W. Deeds
On the Internet, we’ve reached a tipping point where more than 50% of all Internet traffic is no longer generated by humans – instead, it's generated by a motley mix of search engine spiders, bots, scrapers, scammers, hackers and, yes, spies. We are no longer talking about the Internet, we are talking about the Bot Net – a “bot-mediated reality” where algorithms and bots influence where we go, how long we spend there and with whom we communicate. Via Sakis Koukouvis, ABroaderView
RT @AnneOsterrieder: Six Ways to Use Social Media in Education | Center for Instructional Technology - http://t.co/Q6Um0LpH... Via David W. Deeds
Technology at best only amplifies the pedagogical capacity of educational systems; it can make good schools better, but it makes bad schools worse. Via Susan Bainbridge, Errol A. Adams JD/MLS
See the master schedule (http://vwbpe12.vwbpe.org/). There's sure to be a topic/speaker of interest to you! 3D virtual worlds are covered, definitely, but there's also a wide variety of general educational technology presentations as well. Check out EduCommons Alpha and Bravo sims for poster session spaces. Via David W. Deeds
How to Create a Learning Journal to Go with Your eLearning Courses.
Innovate, create and plan alone or with your community. Share, discuss and have a fun. Via David W. Deeds
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This article, by Ed Hootstein presents a model for an e-learning facilitator who "wears four pairs of shoes" - acting as: _instructor (consultant, guide, and resource provider ),
It could be helpful to e-facilitators as a checklist of their capabilities.
Hootstein refers to Zane Berge's list of the primary primary instructional tasks of an e-learning facilitator: _provide information to help learners complete assignments
He groups methods for achieving these tasks, under these headings: _Fostering learner-centeredness,
His conclusion is that "Steps should be taken to develop standards for facilitators' roles in developing and implementing quality e-learning programs. Defining the roles is a step towards that goal, in helping facilitators be more cognizant of their efforts." Via CM Elias
As schools’ acceptance of mobile tools such as smartphones and tablets becomes more widespread, educators are struggling with how to incorporate them into current teaching models. Experts say schools need to get beyond the technology cart—treating these tools as accessories that get wheeled in and wheeled out an hour later—and educators need guidance on how to change their teaching practices to take advantage of what mobile learning has to offer. Yet examples of what these new pedagogical models might look like are hard to come by. Via Nik Peachey, Official AndreasCY
The Education Futures timeline of education1657 - 2045 By John Moravec (Updated May 30, 2010) This timeline of the history of modern education pr...
"MIT wants to change all that by tasking thousands of people with analyzing a 0.3-millimeter slice of mouse retinal tissue. Using a new site called Eyewire, MIT will ask users to track a neuron’s path by coloring in each axon (tendril). In the future, MIT will roll out another “game” which challenges users to find the synapses. The end result will be the connectome (a tome of connections) of the mouse’s retina." Via Howard Rheingold
This is an excerpt from the article by Steven Rosenbaum and published by Forbes.
"It used to be that company communication was all top down. Today, things are changing fast – as the tools and networks for communication are broken wide open.
Within the world of corporate communication, there are new school of thought that say there are the thinkers who are looking to turn this big noisy mess into value for their brands and corporate parents.
Ben Edwards the VP Digital Strategy and Development for IBM explains: "“I think there are some emerging roles, potential roles for you know, coms professionals to think about. One of them I think a lot about is this notion of curation.”
At IBM, the voice of the company is increasingly coming from the intranet, known internally as W3. W3 has been leading a transformation from professional to user-generated content within IBM.
The IBM vision is to embrace, rather than ignore the growing voice and knowledge of their community. “One of the measures that we like to talk about is called ‘Professionally Produced Content versus Employee Published Content’.
“We think we have a role in bringing the external perspective into the employee base” says Edwards. That makes IBM a curator as much as a communicator.
Read full article here: http://onforb.es/Igx7tm Via Giuseppe Mauriello
We believe technology should work for you — to be there when you need it and get out of your way when you don't. A team within our Google[x] group started Project Glass to build this kind of technology, one that helps you explore and share your world, putting you back in the moment. Follow along with us at http://g.co/projectglass as we share some of our ideas and stories. We'd love to hear yours, too. What would you like to see from Project Glass? Via Sakis Koukouvis, ABroaderView
Start your Second Life learning English in an English speaking world. Watch the video to learn more about Cypris Chat; a Second Life English learning community based in the virtual world of Second Life.
Via Pilar Pamblanco
An infographic providing statistical data regarding the relationship between technology, university students and education in the 21st century. Via Jose H. Flores
As social media becomes more integral to students' lives, educational institutions are finally catching on, and catching up. Here's how colleges and universities are leveraging social in the classroom and the recruiting office.
This special report examines e-learning around the globe and the virtual education partnerships emerging between schools in the U.S. and those outside its borders.
Big Education Ape: Educational technology and distance education ...: To amend title 10, United States Code, to ... Via David W. Deeds
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