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A Simple Guide To 4 Complex Learning Theories - Infographic

A Simple Guide To 4 Complex Learning Theories - Infographic | disruptive technolgies | Scoop.it
Do you know the actual theories of learning? A learning theory is an attempt to describe how people learn, helping us understand this inherently complex process.

Via Ana Cristina Pratas, Anne Whaits
Pauline Farrell's insight:

so simple... but great insight. its going on the wall... my equivalent of the "pool room"

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Hein Holthuizen's curator insight, July 15, 2013 6:20 AM

a few years of study in 1 sheet ;-)

Maru Gutierrez's curator insight, September 27, 2013 5:47 AM

A great tool!

Miguel Angel Gutierrez Andrade's curator insight, December 6, 2013 12:26 PM
Muy interesante presentación, sobre los enfoques de las teorías de aprendizaje.
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Minecraft for Educators | Canvas Network

Minecraft for Educators | Canvas Network | disruptive technolgies | Scoop.it

Our course is for anyone who is interested in using Minecraft on your platform of choice to help others to learn. You could be a Teacher in Primary school looking to get kids interested in History, or a High School Teacher looking to run lunch clubs in coding and crafting, or maybe you are a parent who is home-schooling their child and would like to use the power of their favourite game to get them interested in writing fiction.


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Dennis T OConnor's curator insight, September 4, 11:12 PM

Shall we play a game? Engagement and all those good ideas await.

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The Future Of Higher Education Depends On Innovation

The Future Of Higher Education Depends On Innovation | disruptive technolgies | Scoop.it
Technology and innovation are creating increasingly attractive options and alternatives to existing systems of education, and consumers are learning how to take advantage of those.

Via Vladimir Kukharenko, Peter Mellow
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Forget Wearables — Here's the First Real 'Thinkable'

Forget Wearables — Here's the First Real 'Thinkable' | disruptive technolgies | Scoop.it
Forget Wearables — Here's the First Real 'Thinkable'
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The Muse brain-reading headset: Looks a little silly, works wonders for meditation.IMAGE: INTERAXON

BY CHRIS TAYLOR
7 HOURS AGO
The hot tech category of wearable devices is not only way too broad, it's too stressful to even think about. Should you strap on a Jawbone Up or a Fitbit Flex to count your steps? Should you buy the Moto 360 now, or wait an interminable amount of months for the Apple Watch? Will Google Glass get you beaten up in public, or just make you look like a complete idiot?

If your head is overheated with such concerns, you may be a perfect candidate for the Muse — the first consumer-focused headband that is not so much a wearable, but more of a thinkable. The Muse's one and only goal, for the moment: To look at your brain activity and help you stop thinking so damn much.

SEE ALSO: 7 Simple Ways to Improve Your Mental Health

The Muse, formerly an Indiegogo campaign, costs $299 — not cheap by any stretch of the imagination, although that's still $50 below the bottom-end Apple Watch. But what you get for that money could pay for itself in therapy sessions and mindfulness classes.

The Bluetooth-connected Muse headset, when used in conjunction with its iOS and Android app called Calm, is the best gadget yet for teaching you how to meditate like a Zen master.

You've probably seen more than enough studies on the value of meditation — it can lower your blood pressure, relieve migraines, reduce the risk of heart attacks, help conquer anxiety and depression, make you more creative, and so on.

Then you try to meditate, and discover why we're not all happy healthy Buddhist monks. Meditation practice can be calming and uplifting, but it's more likely to be profoundly boring, confusing, soporific, stressful, even a little scary. Dark thoughts arise unbidden from the tangle of your chattering mind; you try to let them go. But are you trying too hard? Are you thinking about thinking? You're supposed to concentrate on your breath, but are you breathing correctly? What does that even mean?

No wonder so many of us fail to incorporate meditation into our daily routine, as much as we know we'd benefit. It's much easier to fool ourselves into thinking that a little chill-out time is all that's required — kicking back on the couch with a smartphone or tablet in hand, playing a little mindless Candy Crush Saga.

And that's the beauty of the Muse — it operates in that space in your life taken up by smartphones, couches and Candy Crush. You need only use it for three minutes a day. It is meditation as a game — but not any kind of obnoxious, overwrought game. It's blissfully simple and has great repeatability.


The Muse headset.
IMAGE: INTERAXON
The hardest part is putting the headset on and getting the right fit. It's not the plastic headband part, but a narrow strip of flexible metal around the inside that's actually reading the faint electric signals in your brain. Adjusting the pieces that fit behind your ears help make this metal strip snug.

You do have to accept that any kind of brain-reading headset is going to look a little bit silly, by definition. You do have to accept that any kind of brain-reading headset is going to look a little bit silly, by definition. Still, InteraXon, the Canadian company behind the Muse, has done a good job at minimizing the silliness factor. By contrast the Epoc Emotiv, the last brain-reading device I tried (designed for gamers, with a $399 price tag), makes your head look and feel like it's being hugged by a plastic octopus.

But the Muse is as thin as it can be at the front, at least; the white version especially looks like something Apple might design (and undoubtedly will; look for Apple to reveal its own "thinkable" in about a decade's time to a breathless world.)

There's a large button on the inside of the right behind-the-ear piece that handles the Bluetooth connection with your iPad or iPhone. Pairing was seamless and faster than most Bluetooth devices. Five colors appear on the screen when you've got all the sensors lined up correctly. For me, this took less than a minute. (The colors aren't strictly necessary, since a tiny map of the headset on screen at all times will tell you which sensors aren't picking up any signal from your buzzing brain.)



If you're at all concerned about the apparent simplicity with which a $300 gadget can read your brain and what that means for the state of privacy in the 21st century, don't worry — and don't reach for the tin foil hat just yet. The electric signal your thoughts give off is so weak, it can be interrupted by any muscle movement in your head at all, even moving your jaw and blinking. (Take that, NSA mind-readers!) That's why the Calm app asks you to close your eyes and sit comfortably whenever it's actively trying to look into your head via the Muse.

It starts by calibrating itself to your chattering brain. A soothing voice asks you to think of three categories of objects, such as fruits or musical instruments, in quick succession. However, InteraXon told me the categories don't matter — it's just a way of lighting up your frontal lobes. The Muse can't actually tell whether you're thinking of a pomegranate or a piccolo (yet).

Armed with readings from the unquiet mind, the app then takes you through a three-minute meditation session. When you're calm and focused on your breath, you'll hear the sound of breaking waves. If thoughts start to crowd into your head, you'll hear a gust of wind — not like gale-force wind, just enough to nudge you back to the quietness of simply breathing. When it's over, you get to see how much of the time your brain spent in three categories: Active, neutral and calm.

If you're very lucky and extremely calm, you'll hear the sound of birds — the more Zen, the more birds. I was rather proud of the fact that I got three birds during my first session with the device. Then I took it home to my wife, who got 19 birds on her first try. Curses.


IMAGE: MASHABLE, CHRIS TAYLOR
Yes, more than one person can use the same Muse headset. This is perhaps one of the strongest features of the device: You need only buy one per household. InteraXon says one Muse will support up to five smartphones and tablets.

And yes, this will probably engender a little friendly competition between spouses, siblings and friends. Yes, that does seem inherently odd. We're not sure what the Buddha would make of the notion of competitive Zen, but hey, it's just harnessing the energy of humans doing what humans do, and turning that toward positive ends.

Of course, the only way to compete effectively is by clearing your mind of the competition. The less it matters, the better you'll do. There's a lesson even professional athletes could stand to re-learn.


IMAGE: MASHABLE, CHRIS TAYLOR
Each session provides you with a few hundred points; you have to earn 5,000 points before unlocking more advanced features of the Muse. That isn't just gamification for gamification's sake— it allows the device to get to learn the patterns of your brain activity a little bit more.

And that's good news for the future of Muse.

To grow and evolve beyond a single app, the device needs to attract developers. What else could you do with an advanced brain-reading headset, other than meditation and games? Devs may want to clear their minds before figuring it out.

Have something to add to this story? Share it in the comments.

TOPICS: GADGETS, MEDITATION, TECH, WEARABLES

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John Rudkin's curator insight, September 18, 4:50 PM

Now here's a thing.  Think your way forward

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Gamification Basics

Gamification Basics | disruptive technolgies | Scoop.it

Gamification is revolutionizing the field of learning and development. That was the main thrust of the Game On! Gamification Strategies for Instructional Designers and Trainers skills seminar I led at the recent ASTD Chicagoland Chapter meeting at the DePaul University School for New Learning on ... http://elearningfeeds.com/gamification-basics/


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Bloom's revised taxonomy with verbs!

Bloom's revised taxonomy with verbs! | disruptive technolgies | Scoop.it

"Need some extra verbs? Here you go! ..."


Via Hajer Esseghir, Leona Ungerer
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Global eLearning: When One Size Does Not Fit All

Global eLearning: When One Size Does Not Fit All | disruptive technolgies | Scoop.it

Want life to keep you on your toes? Try deploying eLearning to a global audience. Good ideas have to be great ones, and even the best-laid project work plan can be torn asunder as project teams grow and decision makers multiply. We’ve been deploying global eLearning curriculums with our... http://elearningfeeds.com/global-elearning-when-one-size-does-not-fit-all/


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The temporal perspective in higher education learners: Comparisons between online and onsite learning | Distance-Educator.com

The temporal perspective in higher education learners: Comparisons between online and onsite learning | Distance-Educator.com | disruptive technolgies | Scoop.it

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E-Learning = Innovation = Science | E-Learning Provocateur

E-Learning = Innovation = Science | E-Learning Provocateur | disruptive technolgies | Scoop.it

'"Have you ever been to a conference where the presenter asks the audience, "Who's implemented a mobile learning strategy?", and only two or three people raise their hand? Forgive me: it's a rhetorical question ...".

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Innovation Design In Education - ASIDE: Collective Consumption: Social Media And Active Learning

Innovation Design In Education - ASIDE: Collective Consumption: Social Media And Active Learning | disruptive technolgies | Scoop.it
Innovative design crosses over all aspects of education. The American Society for Innovation Design in Education, or ASIDE, seeks to infuse curriculum with new approaches to teaching and thinking. Integrating the design of information into the daily conversation is an essential part of the teacher's toolkit and the purpose of the ASIDE blog. The underpinning of innovation and educational design is based on looking at the information available and communicating meaning for a world of learners. Thinking like a designer can transform the way children learn. ASIDE's goal is to bring together as much information, resources and supportive scholarship in one place for teaching and learning.

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6 ways to make digital content universally accessible | eSchool News | eSchool News

6 ways to make digital content universally accessible | eSchool News | eSchool News | disruptive technolgies | Scoop.it
Digital content has the power to transform education, but it must be accessible for students of all abilities.

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What is the future for flexible learning?

What is the future for flexible learning? | disruptive technolgies | Scoop.it
The higher education sector needs to rethink its approach to flexible learning, a new report finds

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Comment on The Best Education Blogs For 2014: One List by Raksha Bandhan

See on Scoop.it – InformationCommunication (ICT) Thanks for sharing blog comment site list….. Send rakhi to India See on teachthought.com http://elearningfeeds.com/comment-on-the-best-education-blogs-for-2014-one-list-by-raksha-bandhan/


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6 challenges impeding technology adoption in higher education

6 challenges impeding technology adoption in higher education | disruptive technolgies | Scoop.it
In our second look at the NMC Horizon Report: 2014 Higher Education Edition, we cover the six “significant challenges” it identifies as impeding the adoption of technology in higher education

 

1- Low digital fluency among faculty

2- Relative lack of rewards for teaching

3- Competition from new models of education (MOOCs)

4- Scaling teaching innovations

5- Expanding access

6- Keeping education relevant


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Ivon Prefontaine's curator insight, February 26, 12:15 AM

Keeping education relevant is an interesting one. Education is always relevant. What we ask students to learn that might be a different story. Education and school learning are not synonymous.

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The People of Pedagogy Infographic - e-Learning Infographics

The People of Pedagogy Infographic - e-Learning Infographics | disruptive technolgies | Scoop.it

"The People of Pedagogy Infographic celebrates the contributions six researchers and educational theorists had on our understanding of pedagogy ..."

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Ten ways universities can improve entrepreneurship education

Ten ways universities can improve entrepreneurship education | disruptive technolgies | Scoop.it

"Nowadays, global business changes at such a stunning pace, entry-level professionals barely have time to acclimate themselves to a new company, a new competitive environment, or new operational requirements ..."

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Must read: Free learning websites for all 21st Century learners - EdTechReview™ (ETR)

Must read: Free learning websites for all 21st Century learners - EdTechReview™ (ETR) | disruptive technolgies | Scoop.it

"Even those who are in the edtech industry can miss out on some seriously helpful free learning sites that are impacting the teaching and learning practices offering a little something for every kind of learner in 21st century ..."


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The Rules of e-Learning:Don't be too quick to be Rapid

The Rules of e-Learning:Don't be too quick to be Rapid | disruptive technolgies | Scoop.it

Wile E Coyote: lessons in being rapid  I have mentioned before about the risks of trying to get faster in e-learning production (http://quodl.blogspot.co.uk/2014/03/people-pressure-bane-of-e-learning.html).  What I said then still applies, nothing has changed.  There is... http://elearningfeeds.com/the-rules-of-e-learningdont-be-too-quick-to-be-rapid/


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Five things online students want from faculty

Five things online students want from faculty | disruptive technolgies | Scoop.it

"Through regular student feedback, Jennifer Luzar, associate professor of language arts at Northwood University, has compiled the following things students want in their online courses and ways that she has adapted her instruction accordingly ..."

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The Learning Curve | 2014 Report Summary | Pearson

The Learning Curve | 2014 Report Summary | Pearson | disruptive technolgies | Scoop.it

This year’s “The Learning Curve” report from Pearson takes a look at education across the globe.  Check out the skills that students will need to become 21st century leaders.  

 


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Pippa Davies @PippaDavies 's curator insight, June 18, 9:36 PM

Great ideas for sharing with your students to check to see if you are helping facilitate this kind of learning and leadership in your classroom.  Pearson report.

Pippa Davies @PippaDavies 's curator insight, June 18, 9:37 PM

Future skills for 21 st century leaders.

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Four advantages of cloud-based technologies in the classroom - EdTechReview™ (ETR)

Four advantages of cloud-based technologies in the classroom - EdTechReview™ (ETR) | disruptive technolgies | Scoop.it

"Cloud based technologies are becoming increasingly essential tools both in and out of the classroom ..."


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Critical success factors of technological innovation (EDUCAUSE Review) | EDUCAUSE.edu

Critical success factors of technological innovation (EDUCAUSE Review) | EDUCAUSE.edu | disruptive technolgies | Scoop.it

"...Based on this research, I created a Critical Success Factor Innovation Model to help illustrate the CSFs for technological innovation in a higher-education environment ..."

 


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6 Ways Color Psychology Can Be Used to Design Effective eLearning

6 Ways Color Psychology Can Be Used to Design Effective eLearning | disruptive technolgies | Scoop.it
Here're some ways in which you can use color when designing eLearning courses by taking physiological and psychological effects into consideration.

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Ten reasons we should ditch university lectures

Ten reasons we should ditch university lectures | disruptive technolgies | Scoop.it
Students have just one chance to hear a lecture - and mostly it's just someone reading their notes aloud

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LLZ Uni Halle's curator insight, June 13, 2:42 AM

" (...) We only have hours because of the Babylonian base-60 number system, which first appeared around 3100 BC. But it has nothing to do with the psychology of learning. (...) "

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MOOCs won’t replace business schools — they’ll just diversify them ...

MOOCs won’t replace business schools — they’ll just diversify them ... | disruptive technolgies | Scoop.it

"New data from Wharton suggests MOOCs are helping business schools reach new audiences ..."

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32 Characteristics Of High-Performing Classrooms

32 Characteristics Of High-Performing Classrooms | disruptive technolgies | Scoop.it
32 Characteristics Of High-Performing Classrooms

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:) to be printed and stuck on my office wall....

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