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Fokusera mer på det mänskliga | Lärarnas Nyheter

Fokusera mer på det mänskliga | Lärarnas Nyheter | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it

Forskaren Maria Øksnes talar om en ökad institutionalisering av barndomen. Hon konstaterar att det visserligen innebär ökad trygghet men också risk att barnen förlorar värdefull kunskap.

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Digitala verktyg för lärandet. En skola i förändring.
Skola 2.1, den moderna skolan som använder de digitala verktygen som en naturlig del av undervisningen.
Curated by Gert Nilsson
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Photos of Förändra Skolsverige | Facebook

Photos of Förändra Skolsverige | Facebook | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Facebook is a social utility that connects people with friends and others who work, study and live around them.
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How to Incubate Creativity in School Through Making and Discovery - Mind/Shift #makered

How to Incubate Creativity in School Through Making and Discovery - Mind/Shift #makered | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Math teacher Laura Kretschmar gave students a rubric with specific goals around collaboration, communication and instructions to use various functions in the program, but not a lot else. She’s intentionally giving them a lot of freedom to play with the program, create cool designs and figure out what the functions do.

“I think “y” means, like, going up,” says Juritzy Maldonado. “So to pull it up, I’m going to try to change the number.” She punches in 200 for “y” and watches the image she’s creating shift upward. Another group discovers that if they hit “repeat” multiple times, they can create a parachute-like design that they’ve figured out how to color in various ways. That wasn’t their original plan, but they’re running with it now.

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Languagenut's curator insight, February 9, 3:11 AM

Great article on how to incubate creativity at School through making and discovery #edchat #education

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When Virtual Reality Meets Education

When Virtual Reality Meets Education | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Since the 1950s, virtual reality (VR) has been hovering on the periphery of technology without achieving accepted mainstream application or commercial..
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How Libraries Fit in the Future of Learning by Amy Brown

How Libraries Fit in the Future of Learning by Amy Brown | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
More schools are transforming their traditional libraries into innovative makerspaces, giving students the chance to experiment and grow in new and exciting ways.

Via Tom D'Amico (@TDOttawa)
Gert Nilsson's insight:

Detta är kanske något som både våra skolbibliotek och kommunala bibliotek ska tänka på inför framtiden?? #makerspace

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Sorrell Williams's curator insight, January 22, 5:08 PM

As the world evolves so should the libraries.

Tony Guzman's curator insight, January 28, 11:34 AM

This article asks and answers the question: Where do libraries fit into the future of learning?

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Infographic: 7 Interesting Ways to Use Instagram in Classroom - Fedena Blog

Infographic: 7 Interesting Ways to Use Instagram in Classroom - Fedena Blog | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Use of social media in education have introduced new learning activities in classroom. Instagram can be a great tool in the classroom too! We suggest you 7 ways by which you can implement Instagram effectively in classroom.     Share…Read more ›

Via Ariana Amorim
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Linda Buckmaster's curator insight, January 17, 1:36 AM

The use of mobiles and social media in education have introduced new learning activities in classroom. Students are already familiar with Instagram ....it can be a great tool in the classroom too!

María Dolores Díaz Noguera's curator insight, January 27, 7:04 AM

Infographic: 7 Interesting Ways to Use Instagram in Classroom - Fedena Blog | @scoopit via @ArianaVAmorim http://sco.lt/...

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What's Next In Mobile Technology?

What's Next In Mobile Technology? | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it

We’re now coming up to 9 years since the launch of the iPhone kicked off
the smartphone revolution, and some of the first phases are over - Apple
and Google both won the platform war, mostly, Facebook made the transition,
mostly, and it’s now perfectly clear that mobile is the future of
technology and of the internet. But within that, there's a huge range of
different themes and issues, many of which are still pretty unsettled. 

In this post, I outline what I think are the 16 topics to think about
within the current generation, and then link to the things I’ve written
about them. In January, I’ll dig into some of the themes for the future -
VR, AR, drones and AI, but this is where we are today. 

See here to listen to the podcast we did around this. 

 

1: Mobile is the new central ecosystem of tech

Each new generation of technology - each new ecosystem - is a step change
in scale, and that new scale makes it the centre of innovation and
investment in hardware, software and company creation. The mobile
ecosystem, now, is heading towards perhaps 10x the scale of the PC
industry, and mobile is not just a new thing or a big thing, but that new
generation, whose scale makes it the new centre of gravity of the tech
industry. Almost everything else will orbit around it. 

The smartphone is the new sun

Resetting the score

 

2: Mobile is the internet

We should stop talking about ‘mobile’ internet and ‘desktop’ internet - 
it’s like talking about ‘colour’ TV, as opposed to black and white TV. We
have a mental mode, left over from feature phones, that ‘mobile’ means
limited devices that are only used walking around. But actually,
smartphones are mostly used when you’re sitting down next to a laptop, not
‘mobile’, and their capabilities make them much more sophisticated as
internet platforms than PC. Really, it’s the PC that has the limited,
cut-down version of the internet. 

Forget about the mobile internet

Mobile first

What would you miss?

 

3: Mobile isn’t about small screens and PCs aren’t about keyboards - mobile
means an ecosystem and that ecosystem will swallow ‘PCs’

When we say 'mobile' we don't mean mobile, just as when we said 'PCs' we
didn't mean ‘personal’. ‘Mobile’ isn't about the screen size or keyboard or
location or use. Rather, the ecosystem of ARM, iOS and Android, with 10x
the scale of ‘Wintel’, will become the new centre of gravity throughout
computing. This means that ‘mobile’ devices will take over more and more of
what we use ‘PCs’ for, gaining larger screens and keyboards, sometimes, and
more and more powerful software, all driven by the irresistible force of a
much larger ecosystem, which will suck in all of the investment and
innovation. 

Mobile, ecosystems and the death of PCs

 

4: The future of productivity

Will you always need a mouse and keyboard and Excel or Powerpoint for ‘real
work’? Probably not - those will linger on for a long time for tens of
millions of core users, but not the other billions - computing and
productivity has changed radically before and will change again. Big
screens will last, for some, and maybe keyboards, for some, but all the
software will change. It will move to the cloud, and onto mobile devices
(with large or small screens), and be reshaped by them. The core question -
is typing, or making presentations, actually your job, or just a tool you
use to get your actual job done? What matters is the connective tissue of a
company - the verbs that move things along. Those can be done in new ways. 

Office, messaging and verbs

Podcast: Slack

Tablets, PCs and Office

 

5: Microsoft's capitulation

Microsoft missed the shift to the new platform. Xbox is non-core, Windows
Mobile is on life support, Windows 10 is a good prop for the legacy
business that can slow but not prevent this change, and Satya Nadella has
explicitly stated that the decades-old strategy of ‘Windows Everywhere’ -
of trying to be the universal platform - is over. That doesn’t remotely
mean that Microsoft is dead, but it has to work out how to use the cash and
market position of the legacy monopolies to help it build new businesses.
That’s a big change from the past, where everything was about building
Windows and Office. But it’s not quite clear what those new businesses will
look like - Microsoft has to try to reinvent the connective tissue of the
enterprise. 

Microsoft, capitulation and the end of Windows Everywhere

 

6: Apple & Google both won, but it’s complicated

The mobile generation is unusual in that we seem to have two winners - both
Apple and Google won, in different ways. Conventionally, the bigger
ecosystem wins and sucks all activity into its orbit, but Apple’s ecosystem
has perhaps 800m active users, far larger than in previous generations, and
has perhaps half of global mobile browsing and two thirds or more of app
store revenue (a good proxy for overall economic activity). Android has
more users but Apple has more of the ‘best’ users (from a developers’
perspective). 

Indeed, one can also ask whether Google rather than Apple has a problem -
Google’s existential need is reach, and both iOS and Android give it reach,
but the reach it has on iOS is limited by what Apple will allow. And less
than a quarter of iPhone users have bothered to install Google Maps. 
Conversely, Apple’s weakness in cloud services and AI may end up becoming
an equivalent strategic problem over time. 

Ecosystem Maths

How many ecosystems?

What does Google need in mobile?

 

7: Search and discovery

The internet makes it possible to get anything you've ever heard of but
also makes it impossible to have heard of everything. It allows anyone to
be heard, but how do people hear of you? We started with browsing, and that
didn’t scale to the internet, and then we moved to search, but search can
only give you what you already knew you wanted. In the past, print and
retail showed us what there was but also gave us a filter - now both the
filter and the demand generation are gone. So, who has the traffic, and
where do they send it? How do AI, or discovery, or the platforms themselves
fit into this?  How much curation, and where? How do you get users?

Search, discovery and marketing

Google Now, Maps and Apple Music

Platforms, distribution and audience

Bay Area problems

Mobile is not a neutral platform

 

8: Apps and the web

There's an involved, technical and (for people like me) fascinating
conversation in tech about smartphone apps and the web - what can each do,
how discovery works, how they interplay, what Google plans with Chrome,
whether the web will take over as the dominant form and so on. But for an
actual brand, developer or publisher wondering if they should do an app or
a website, the calculation is much simpler and less technical: ‘Do people
want to put your icon on their home screen?’ 

Apps versus the web

 

9: Post Netscape, post PageRank, looking for the next run-time

For 15 years the internet was a monolith: web browser + mouse + keyboard.
There were other options, but for most normal consumers the web and the
internet were practically the same thing. The smartphone broke that apart,
but we haven’t settled on a new model. Competition between Apple and
Google, with Facebook trying to butt in, plus all the unrealised
possibilities of a new medium, means the interaction models of mobile keep
changing. Really, we’re looking for a new run-time - a new way, after the
web and native apps, to build services. That might be Siri or Now or
messaging or maps or notifications or something else again. But the
underlying aim is to construct a new search and discovery model - a new
way, different to the web or app stores, to get users.  

Apps versus the web

App unbundling, search and discovery

Mobile is not a neutral platform

 

10: Messaging as a platform, and a way to get customers. 

A big part of this hunt for a new runtime, and a new discovery layer, is
messaging. Facebook almost built this on the desktop and WeChat has managed
to build it on mobile in China. By turning messaging into a development
environment, you create an alternative to the web or the app store, but
without the binary installation problem of apps (‘is it installed or not?’)
and with your own new discovery and user acquisition platform. An important
strand of this is unbundling services - you unbundle content from apps into
messaging (or notifications) and you also unbundle messages from websites
(via email or apps) into your messaging platform, turning it into the new
connective tissue of your phone. At least, that’s the idea. 

Facebook and a few others want to do this outside China, but haven’t
managed yet (and building layers onto the OS is tough for anyone other than
the OS owner), and Apple and Google are also pondering how to take this
forward. 

Messaging and mobile platforms

Podcast: messaging and mobile platforms

WhatsApp sails past SMS, but where does messaging go next?

See also this primer on WeChat from my colleague Connie Chan

 

11: The unclear future of Android and the OEM world

Android won the handset market outside of Apple, but it’s not quite clear
what that means. Attempts to make a straight ‘fork’ of Android (e.g. Kindle
Fire) fail on lack of access to Google’s services, but that doesn’t mean
no-one can create a mostly non-Google experience - this is what Xiaomi and
its imitators are doing and why Cyanogen is enabling as well.  And this
matters, because the OS, more and more, is a route to discovery of services
- if you control the OS you can shape what people do, far more than you
could on the desktop web.. 

Amazon and Android forks

Why do we care about Xiaomi?

Android taxonomies

 

12: Internet of Things

Our grandparents could have told you how many electric motors they owned -
there was one in the car, one in the fridge and so on, and they owned maybe
a dozen. In the same way, we know roughly how many devices we own with a
network connection, and, again, our children won’t. Many of those uses
cases will seem silly to us, just as our grandparents would laugh at the
idea of a button to lower a car window, but the sheer range and cheapness
of sensors and components, mostly coming out of the smartphone supply
chain, will make them ubiquitous and invisible - we’ll forget about them
just as we’ve forgotten about electric motors. 

This means, I think, that talk of standards for IoT misses the point -
‘connected to a network’ is no more a category’ than ‘contains a motor’,
and there will be many different platforms and standards. More important is
the fact that, especially in the enterprise, this explosion in sensors
means an explosion in data - we’ll know far more about far more, and that
allows fundamental system redesign. 

The internet of things

The home and the mobile supply chain

The industrial internet

 

13: Cars

The move to electric and the move (if and when) to autonomous, self-driving
cars fundamentally change what a car is, but also what the whole automotive
system might look like. Electricity changes the mechanical complexity of
cars and hence changes who might build them and what they might look like.
Autonomy and on-demand services change who buys them, meaning the buying
criteria will be different. But they could also change the urban landscape
just as much as cars themselves did - what do mass-market retail or
restaurants look like if no-one needs to park?

Ways to think about cars

Podcast: ways to think about cars

 

14: TV and the living room

The tech industry spent a quarter-century trying to get to the TV set to
take it online - that was going to be the mass-market computer. Now it
looks like this might finally be happening, but it’s almost a side-show -
Microsoft declares Xbox is no longer a strategic asset, TVs are accessories
to the smartphone, and it’s the smartphone, not the TV or PC, that
delivered the computing revolution and took computing into the living
room. 

TV, mobile and the living room

Notes on TV

 

15: Watches

Watches are maybe the most puzzling satellite in the smartphone solar
system. In theory they should be everything - the aim of every scifi
fantasy - yet today it’s easy to dismiss them as pointless toys. To me,
they’re an accessory - a useful and pleasing adjunct to your smartphone,
but they’re still very early. 

How is the Apple Watch doing? 

Why is Apple making a gold watch?

Ways to think about watches

 

16: Finally, we are not our users

The future is unevenly distributed, but so is understanding and interest in
it. In the tech industry we’re comfortable living with the latest things
and presume that everyone else does. But really, these services are
accessories and enablers of people’s lives, and they look at them
differently for what they can do for them. So most iPhone users don’t use
Google Maps, most people don’t use a calendar at all, and audio cassettes
are making a comeback, as normal people take ownership of the tech in their
lives and shape it to their needs. 


Via Eric_Determined / Eric Silverstein
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Tony Guzman's curator insight, December 31, 2015 11:08 AM

This is a good article sharing the author's take on where we are today in mobile technology. Agree or disagree?

Farid Mheir's curator insight, January 6, 9:36 AM

No surprise but great list of reference reading for the new year.

Russell R. Roberts, Jr.'s curator insight, January 16, 12:54 AM

Thanks to reporter Farid Mheir for this stimulating article.  Mobile technology is the big thing in business marketing in 2016.  Here's a good list of topics to bring you up to date on how digital media is changing business, technology, and marketing.  Lots of good stuff here.  Aloha, Russ.

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#Coding in the #Classroom: A Long-Overdue Inclusion - @Edutopia

#Coding in the #Classroom: A Long-Overdue Inclusion - @Edutopia | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
One need not look to superstars such as Mark Zuckerberg or Bill Gates to justify reasons for using code and programming logic in the classroom. There's plenty of literature that illustrates its positive learning outcomes. Coding in the classroom is linked to improved problem solving and analytical reasoning, and students who develop a mastery of coding have a "natural ability and drive to construct, hypothesize, explore, experiment, evaluate, and draw conclusions."

But there are other compelling reasons for integrating code in the classroom.

Via John Evans
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Skol IT Skåne - Intresserad av att ha en föreläsning i... | Facebook

Intresserad av att ha en föreläsning i klassrummet för dina elever av någon som varit yrkesverksam inom ett intressant område??

På Transfer kan du hitta...
Gert Nilsson's insight:

Få föreläsningar gratis av yrkesverksamma inom deras specialistområde som exempelvis IT, Sociala media, Etik på nätet, upphovsrätt eller något annat intressant.

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20 helpful apps for teachers and educators

20 helpful apps for teachers and educators | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Students shouldn't be the only ones trying to use their smartphones in the classroom. Check out our top picks for the best apps for teachers and educators.

Via Tom D'Amico (@TDOttawa)
Gert Nilsson's insight:

Det är inte bara eleverna som ska försöka använda den smarta telefonen i klassrummet!!

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Brentwood School Economics Department's curator insight, August 18, 2015 8:51 AM
Simple list of recommended apps with brief summary of what each one does.
Lee Hall's curator insight, August 19, 2015 4:26 PM

A few of these apps cost, but most are free. 

Cindy Peters's curator insight, August 21, 2015 9:15 AM

This is a great resource for #ucdsb teachers - some great apps here, let me know what you think after you try them out! #ucdsbtech #21stcenturylearning

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Open Educational Resources - Books - OECD iLibrary

Open Educational Resources - Books - OECD iLibrary | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it

"Education is the key to economic, social and environmental progress, and governments around the world are looking to improve their education systems. The future ..."


Via Leona Ungerer, T@T lab, Kent Wallén
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Top Tips for Teaching with Robots (using Sphero) @coolcatteacher

Top Tips for Teaching with Robots (using Sphero) @coolcatteacher | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Robots are everywhere, they open our garage doors, vacuum our floors and if you are lucky they even park your car.  Until recently there weren’t many robots in the classroom and now I couldn’t imagine approaching STEM without them.  Using the Sphero robots in my after school programming club has opened my eyes to both what can be taught using simple robots and how to do it.  I want to share with you some tools and tips for teaching with robots.

Via John Evans
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Coding is the next level of literacy, says Apple software boss

Coding is the next level of literacy, says Apple software boss | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Teaching your kids how to code is pretty much as important as teaching them to write, according to Apple's senior VP of Software Engineering, Craig Federig

Via EDTECH@UTRGV
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Why Kids Should Learn To Code (And How To Get Them Started) | Learning

Why Kids Should Learn To Code (And How To Get Them Started) | Learning | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Learning to code can help kids understand the world around them, teach new problem solving skills and—most importantly—it's fun!
Gert Nilsson's insight:

Lär barn och unga nya kunskaper som de har nytta av i sitt framtida yrkesval. #connectedlearning #learntocode

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Skapa digitala lektioner tillsammans med dina elever. Del 4

Skapa digitala lektioner tillsammans med dina elever. Del 4 | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
I detta avsnittet ska jag gå igenom hela kedjan av åtgärder vi har gjort i avsnitt 1 - 3. Ni behöver en dator med Windows XP, Windows Vista, Windows 7 eller Windows 10 som operativ system. Hårdvarukraven är minimum 2 gb internminne/ramminne, helst 4 gb eller mer,  100 gb ledigt hårddiskutrymme på C:, skärm, tangentbord,…
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Wordwall | Make interactive activities for the classroom

Wordwall | Make interactive activities for the classroom | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Wordwall makes educational activities for use on classroom screens and interactive whiteboards.
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6 Minecraft lessons offer a motherlode of learning - ISTE

6 Minecraft lessons offer a motherlode of learning - ISTE | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
News that Microsoft is buying MinecraftEdu and beefing up the classroom version of the insanely popular game got us thinking about all the great ways educators use Minecraft to teach everything from math and social studies to team building and cell biology.

"As an educational tool, Minecraft is a wonderful platform for learning," says Pam Simon who runs an after-school program called Fidgets2Widgets that has incorporated Minecraft since 2013. "You have to have mathematical understanding to build sound structures. Architecture and design features allow for innovation. Redstone in the game acts as the electrical circuitry system, so you can run minecarts, light torches, and create pressure plates."

Read these six articles to get ideas for using Minecraft to engage students in deep leaning in your classroom, school or program.

Via John Evans
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6 easy ways to start flipping your classroom now

6 easy ways to start flipping your classroom now | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Flipping your classroom frees you up to work more directly with students in class. Here are some practical ways to make flipped learning happen.
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Apple Updates iOS to Ease Classroom Management

Apple Updates iOS to Ease Classroom Management | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Apple is losing share of the education market slowly, and a new update to their iOS is meant to help teachers and students use their products more easily.

Via EDTECH@UTRGV
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Ulf Neumann's curator insight, January 16, 11:29 AM

Seit ein paar Tagen angekündigt: Die neue Classroom-Management-Software von Apple. Soll Marktanteile von Google Chrome zurückbringen.

W3Consulting's curator insight, January 25, 3:25 PM

If you teach classes or provide education to users with iOS technology, these features are good to keep in mind.

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4 Very Good Tools to Create Crossword Puzzle Games via @medkh9

4 Very Good Tools to Create Crossword Puzzle Games via @medkh9 | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it

Via Tom D'Amico (@TDOttawa)
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Why a Growth Mindset is Crucial to Learning | Edudemic

Why a Growth Mindset is Crucial to Learning | Edudemic | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
The belief that we are born being good at certain things and bad at other things is called a fixed mindset.

Via Tom D'Amico (@TDOttawa)
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Lon Woodbury's curator insight, December 20, 2015 8:32 PM

This is where the phrase "I can't" becomes more predictive than factual. -Lon

Mrs. Reinagel's curator insight, December 26, 2015 5:10 PM

Great article for those who are "fighting" the growth mindset/standards grading idea. I love the idea of both, and this article does a nice job explaining not only why both lead to increased student achievement, but also uses the fixed mindset many have about math to explain why it works. Good, easy read.

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How to Make Your eLearning Courses Stand Out

How to Make Your eLearning Courses Stand Out | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Use this guide to help you ensure that your eLearning courses stand out from the crowd of ever-evolving electronic learning opportunities.

Via SHIFT eLearning
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Skol IT Skåne - Framtidens Intranät är socialt!! Det... | Facebook

Framtidens Intranät är socialt!!
Det sociala intranätet blir en plats för kommunikation och lärande.Genom att införa sociala funktioner i sitt Intranät,...
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Learning Swedish – ny gratis webbkurs i svenska | Svenska institutet

Learning Swedish – ny gratis webbkurs i svenska | Svenska institutet | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it

Lär dig Svenska - ny gratis webbkurs!!! Du kan gå direkt till kursen genom att klicka här: http://learningswedish.se/

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Top 50 EdTech Products For Educators

Top 50 EdTech Products For Educators | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
How do you know a good edtech product when you see one? In April, U.S. Secretary of Education Arne Duncan released a free guide to "help entrepreneurs ap

Via EDTECH@UTRGV
Gert Nilsson's insight:

"Teknologi är inte en händelse utan en del av det dagliga lärandet!" #connectedlearning

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The Hour of Code is here!

The Hour of Code is here! | Digitala verktyg för lärandet. En skola i förändring. | Scoop.it
Anybody can host an Hour of Code anytime, but the grassroots campaign goal is for tens of millions of students to try an Hour of Code during December 7-13, in celebration of Computer Science Education Week. Is it one specific hour? No. You can do the Hour of Code anytime during this week. You're welcome to split up the Hour of Code into multiple sessions so long as your students finish the Hour of Code tutorial. Just do whatever works best for you and your students. (And if you can't do it during that week, do it the week before or after).

Via John Evans
Gert Nilsson's insight:

Har ni inte anmält er klass till The Hour of Code, så är det hög tid nu!! #hourofcode #connectedlearning

Anmäl din klass här om du inte redan har gjort det: 

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Orest Gogosha's curator insight, December 7, 2015 5:29 PM

There are a lot of adults who would benefit from this.

 

Scooped by Gert Nilsson
Scoop.it!

Skol IT Skåne - 2020 kommer det att vara brist på närmare... | Facebook

Intresserad av att testa att koda med dina elever? Genom att koda med eleverna så introduceras de till ny teknik och nya kunskaper. Var med på The Hour of Code den 7-13 december.


2020 kommer det att vara brist på närmare 1 miljon programmerare i Europa.

Tänker er skola eller klass vara med på The Hour of Code den 7-13december, så kan ni registrera er här: https://hourofcode.com/us/sv

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