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Rescooped by Christine Lucas from iPads in Education
onto Digital primary classrooms
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20 random iPad Maths Apps that help cover all areas of curriculum | Mr G Online

20 random iPad Maths Apps that help cover all areas of curriculum | Mr G Online | Digital primary classrooms | Scoop.it

"Around this time last year, I wrote a post about the lack of engaging Maths apps on the iPad that went beyond “skill and drill” number activities. Since then, developers have introduced a greater range of apps across all areas of the Maths curriculum that can be used to enhance the Maths teaching and learning in your classroom. Here’s a selection of 20 apps that cover Number and Algebra, Measurement and Geometry, and Statistics and Probability ( these are the Content strands (CS) Australia’s Mathematics curriculum has been categorized under ). They also cover the proficiency strands (PS) of Understanding, Fluency, Problem Solving and Reasoning. I’m sure other countries’ curricula are similar in many regards and you will be able to make the connections"


Via John Evans
Christine Lucas's insight:

disguising maths learning into games is such a great engagement tool for students. It's great to read articles like this to help navigate between all the new technolgies. 

more...
Ralph Springett's curator insight, April 1, 2013 4:38 PM

In part it is the gamification of learning that is so engaging. Of course there is the obvious - learn anywhere, anytime factor too.

stevecarter's comment, April 16, 2013 6:52 AM
Thanks John
stevecarter's curator insight, April 16, 2013 6:53 AM

Great selection of Math Apps

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Rescooped by Christine Lucas from Graphic novels in the classroom
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Graphic novels: Resources for teachers

Graphic novels: Resources for teachers | Digital primary classrooms | Scoop.it

This is my website with links to some of my research and articles. You'll also find other pdf resources. I now use this scoop.it to curate web-based resources.


Via dilaycock
Christine Lucas's insight:

such a great resource. Graphic novels are quite foreign to me and websites like this make incorporating them into classwork less daunting. 

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Fiona Philip's curator insight, October 21, 2014 8:35 AM

Great website or info on graphic novels

Rescooped by Christine Lucas from Technology in Education
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Schools are doing Education 1.0; talking about doing Education 2.0; when they should be planning Education 3.0

Schools are doing Education 1.0; talking about doing Education 2.0; when they should be planning Education 3.0 | Digital primary classrooms | Scoop.it
Schools are doing Education 1.0; talking about doing Education 2.0; when they should be planning and implementing Education 3.0. This post seeks to compare the developments of the Internet-Web to t...

Via Crista Anderson, Felix Jacomino
Christine Lucas's insight:

we really do need to focus on 3.0. Especially as student teachers, so important to stay current and relevant

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Marie-Chantal SCHMITZ's curator insight, April 5, 2013 9:22 AM

a méditer et à partager pour nourri notre réflexion sur l'école de demain

Sue Osborne's curator insight, April 6, 2013 10:19 PM

So true. In Australia we need to allow teachers the freedom and resources to do this, but the message just ain't getting through!

Viljenka Savli (http://www2.arnes.si/~sopvsavl/)'s curator insight, June 24, 2013 3:54 AM

G

reat revison of the 3 types of educations throug time and technology

Rescooped by Christine Lucas from KG-Primary & iPads
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iPads in the classroom: embedding technology in the primary curriculum

iPads in the classroom: embedding technology in the primary curriculum | Digital primary classrooms | Scoop.it
iPads and iPods are influencing all areas of learning in David Andrews' classroom. He reveals how he's using technology to teach writing, reading, maths and science

Via Andrew Campbell
Christine Lucas's insight:

great ideas for kindergarten

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Rescooped by Christine Lucas from iPads in Education
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20 random iPad Maths Apps that help cover all areas of curriculum | Mr G Online

20 random iPad Maths Apps that help cover all areas of curriculum | Mr G Online | Digital primary classrooms | Scoop.it

"Around this time last year, I wrote a post about the lack of engaging Maths apps on the iPad that went beyond “skill and drill” number activities. Since then, developers have introduced a greater range of apps across all areas of the Maths curriculum that can be used to enhance the Maths teaching and learning in your classroom. Here’s a selection of 20 apps that cover Number and Algebra, Measurement and Geometry, and Statistics and Probability ( these are the Content strands (CS) Australia’s Mathematics curriculum has been categorized under ). They also cover the proficiency strands (PS) of Understanding, Fluency, Problem Solving and Reasoning. I’m sure other countries’ curricula are similar in many regards and you will be able to make the connections"


Via John Evans
Christine Lucas's insight:

disguising maths learning into games is such a great engagement tool for students. It's great to read articles like this to help navigate between all the new technolgies. 

more...
Ralph Springett's curator insight, April 1, 2013 4:38 PM

In part it is the gamification of learning that is so engaging. Of course there is the obvious - learn anywhere, anytime factor too.

stevecarter's comment, April 16, 2013 6:52 AM
Thanks John
stevecarter's curator insight, April 16, 2013 6:53 AM

Great selection of Math Apps

Rescooped by Christine Lucas from Primary history
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National Museum of Australia - Gold rush – Flash interactive

National Museum of Australia - Gold rush – Flash interactive | Digital primary classrooms | Scoop.it
Years 3–6
Australian history

Via Catherine Smyth
Christine Lucas's insight:

love that it's interactive for students and fits nicely into the KLA outcomes.

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Catherine Smyth's curator insight, February 26, 2013 6:32 PM

This interactive game focuses on the height of the Ballarat gold rush in 1865 and fits with the Australian Curriculum:history Stage 2 topic 'Australian Colonies'.

I like how the game uses objects and artefacts from the National Musem of Australia, however, it's a shame there isn't more emphasis on asking historical questions and engaging students in historical inquiry. Teachers could make sure that their students have the opportunity to generate questions that guide their inquiry before playing the game.