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Using digital games and toys in the language classroom
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When Gaming Is Good for You

When Gaming Is Good for You | Digital Play | Scoop.it
A growing body of university research suggests that gaming improves creativity, decision-making and perception.
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The iPad and Daniel Johnston

The iPad and Daniel Johnston | Digital Play | Scoop.it
Outsider music star releases new album in the format of a game in which players must complete levels to unlock tracks...
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Orpheus – introducing light and dark | Digital Play

Orpheus – introducing light and dark | Digital Play | Digital Play | Scoop.it

A simple yet really neat game to practice a few colours (light and dark), numbers and letters of the alphabet, which also tells the story of Orpheus and Eurydice

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My first digital journey | The Round

My first digital journey | The Round | Digital Play | Scoop.it

Kindergarten has always been the place to make friends, paint pictures, tell stories, play games and have fun while learning. Wooden blocks and lego have always been favourites in kindergarten classes. Today, the world is undergoing a digital change, changing our children digitally as well...

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Gamifying Homework

Gamifying Homework | Digital Play | Scoop.it

If the success of sites like Gowalla, Foursquare, and other game-like forms of social media tells us much, it’s that people will do *anything* for a virtual badge. The attempt to capitalize on this behavior has been called gamification . . . 

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Games in Education - Why Gaming?

Games in Education - Why Gaming? | Digital Play | Scoop.it

This guide provides a variety of resources for those interested in gaming research, using games in an educational setting, and the LU gaming community - Research Guides at Lawrence University.

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Authors - Text, Teaching and Video Gaming | Delta Publishing - English Language Teaching

Authors - Text, Teaching and Video Gaming | Delta Publishing - English Language Teaching | Digital Play | Scoop.it

"I was once asked “What is the easiest type of online game to adapt for language learning?” I thought about it for a bit and then answered, “Any online game with a . . ."

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Gaming the EFL classroom by James York

Gaming the EFL classroom by James York | Digital Play | Scoop.it

Gamify your classroom by setting your students on a quest - a quest to better their grades.  A teacher's reflections on treating his class as a multiplayer environment in which they level up through learning.

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Increase in interest in game-based language learning

Increase in interest in game-based language learning | Digital Play | Scoop.it

This week, the 'Teaching and Language Learning through Gamification' TESOL EVO session comes to an end.  You can still see a lot of the recorded speaker sessions on a wiki . . .  

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A Detective Themed Game

A Detective Themed Game | Digital Play | Scoop.it

A crime and detective themed online game that can be adapted for practicing English language reading skills.

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CristinaSkyBox: Creating Comics

CristinaSkyBox: Creating Comics | Digital Play | Scoop.it

Among the many different ways of creating stories, using comics is one approach that never fails to engage learners. These are some suggestions which you can find here in the slideshow above.

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James Paul Gee on Learning with Video Games | Edutopia

James Paul Gee on Learning with Video Games | Edutopia | Digital Play | Scoop.it
The gaming expert shares insights into why video games are such effective learning tools.
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Hong Kong Digital Game-based Learning Association | Facebook

Hong Kong Digital Game-based Learning Association | Facebook | Digital Play | Scoop.it

FHong Kong Digital Game say " learn through playing; learn through creating! we promote and raise awareness of digital games use in a formal education setting!"

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Digital Game Based Tasks part1

A presentation given at IATEFL Brighton 2011 on the use of online games in the language learning classroom.
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Ten Surprising Truths about Video Games and Learning

Ten Surprising Truths about Video Games and Learning | Digital Play | Scoop.it

“Your brain’s important, but not all that important,” said Dr. James Paul Gee, a professor at Arizona State University and a leading authority on literacy and the potential of educational games, during a talk at the Learning and Brain conference last week.

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A Low Level Reader with ‘Ant Hill Trap’ | Digital Play

A Low Level Reader with ‘Ant Hill Trap’ | Digital Play | Digital Play | Scoop.it

A Great game for young learners to play with - language support comes from a graded walkthrough that targets language and structures for a low level English language class.

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Four Ways to Teach with Video Games | Currents in Electronic Literacy

Four Ways to Teach with Video Games | Currents in Electronic Literacy | Digital Play | Scoop.it

Interest in educational uses for games (meaning, for the purposes of this article, video games running on computers, handheld systems like the Nintendo DS or console hardware like the Xbox 360) has risen markedly in recent years. A search of the Education Resources Information Database for the terms “video game” and “education” returns a total of 59 documents published between 1990 and 1999.

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Gamify your classroom! Computer games and language aims

Presentation given at the International House conference in Barcelona in February 2012...
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Interactive Fiction and Digital Game-based Learning

Interactive Fiction and Digital Game-based Learning | Digital Play | Scoop.it
Using Interactive Fiction and video games for learning...
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Digital Playtime - Skyping Brazil | Digital Play

Digital Playtime - Skyping Brazil | Digital Play | Digital Play | Scoop.it
Last week, I had the pleasure of talking to a group of teachers that Shelly Terrell was training in Brazil. I answered questions about using computer games in the classroom and introduced them to the Digital Play blog and book.
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Digital Playtime - Skyping Brazil | Digital Play

Last week, I had the pleasure of talking to a group of teachers that Shelly Terrell was training in Brazil. I answered questions about using computer games in the classroom and introduced them to the Digital Play blog and book.
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