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The role of the interface in an i-doc - Interactive Factual

The role of the interface in an i-doc - Interactive Factual | Digital Ethnography | Scoop.it
“The interface is content” says Alexandre Brachet from Upian. What does this mean? The interface is no just a way to navigate through content, it is a way to place the user within a story space, and by doing so it gives roles, it explains the possibilities, it generates feelings in the users… and it […]

 

Question 6: The interface: what is its role in an i-doc?


Via mirmilla
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mirmilla's curator insight, March 11, 2014 1:20 PM

Check out this new episode of the UX Series ...because "now things are starting to get beatiful" (Bjarke Myrthu)

From around the web

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Rescooped by Fotis Begklis from Tools for Teachers & Learners
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WeVideo | Free Online Video Editor & Maker

WeVideo | Free Online Video Editor & Maker | Digital Ethnography | Scoop.it
WeVideo is the leading online video creation platform for video editing, collaboration, and sharing across iPhone, iPad, Android, Chromebook, MAC, PC.

Via Nik Peachey
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Carolyn Quarterman's curator insight, April 18, 1:32 PM

Rescooped from "Tools for Teachers & Learners" as a useful tool for video-based projects.

Charlie Dare's curator insight, April 20, 1:05 AM
A great recourse for video editing ~
emilioet's curator insight, April 21, 5:27 AM

WeVideo is the leading online video creation platform for video editing, collaboration, and sharing across iPhone, iPad, Android, Chromebook, MAC, PC.

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Virtual-reality experiment lets you walk around the Ferguson shooting scene

Virtual-reality experiment lets you walk around the Ferguson shooting scene | Digital Ethnography | Scoop.it

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The Digital Rocking Chair's curator insight, March 7, 2:05 PM


Fusion:  "This [Ferguson Firsthand] is an interactive experience that explores Michael Brown’s death using a combination of graphic journalism and virtual reality. It allows you to move through an immersive recreation of the Ferguson shooting—and view the events based on eight eyewitness accounts."

Alexis Niki's curator insight, March 8, 7:06 AM

"A bold experiment in how graphic journalism and gaming might one day converge." Graphic comic + interactive desktop experience. If you want to understand how the project was designed, the complete methodology is also available.

Benjamin De Roos's curator insight, March 23, 9:52 AM

Interesting article showcasing the convergence of graphic journalism and gaming. This technology will now give access to first person perspectives at crime scenes/big events to the general public.  

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From VR to HBO, the top meta-stories of 2014

From VR to HBO, the top meta-stories of 2014 | Digital Ethnography | Scoop.it

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The Digital Rocking Chair's curator insight, December 31, 2014 2:00 PM


Frank Rose:  "For anyone who follows not just stories but meta-stories—that is, stories about storytelling and how it's evolving—2014 was a pretty big year" ...


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An interactive video round-up (seven tools to explore)

An interactive video round-up (seven tools to explore) | Digital Ethnography | Scoop.it

"Interactive video is a powerful new tool that allows teachers and learners to enhance video they make themselves–as well as the videos they discover on the Web–with text, images, maps, links, and other media...It appears that a new subgenre of interactive video creation tools is emerging...if you want to be part of the conversation, if you believe that video can do more than talk at you, you’ll be a lover of these powerful interactive annotation tools for video."


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Dennis T OConnor's curator insight, May 26, 2013 12:35 AM

Interactive video has punching power, especially for computer based training, flipped classrooms, and with a little creativity almost any video enhanced lesson can get even better. 

Ruth Bass's curator insight, May 27, 2013 10:21 AM

add your insight...

Ruth Bass's curator insight, June 6, 2013 1:17 PM

add your insight...

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Predictions for Journalism 2015 » Collections » Nieman Journalism Lab » Pushing to the Future of Journalism

Predictions for Journalism 2015  »  Collections  »  Nieman Journalism Lab » Pushing to the Future of Journalism | Digital Ethnography | Scoop.it
PREDICTIONS FOR JOURNALISM 2015: A NIEMAN LAB SERIES

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The Journey of Documentary: a web series about the evolution of documentary | idocs.org

The Journey of Documentary: a web series about the evolution of documentary | idocs.org | Digital Ethnography | Scoop.it

This is an online interactive documentary about how to make an online interactive documentary. It is an initiative which has been borne out of my Masters Research undertaking at the Australian Film Television and Radio School titled: Documentary Producing and Interactive Platforms, Opportunities, Evolving Processes and the Changing Craft. My hopes for this site are that it is used as a resource for emerging filmmakers and generates conversation around transmedia & interactive multiplatforms for documentary and that it will act as a hub for collaborations and networking opportunities. It is a ‘work in progress’.

 

The website hosts a web series called ‘The Journey of Documentary’, with featured interviews from documentary filmmakers/radio, screen content producers, social media experts, games developers and innovators of documentary. The website also features a crowd sourced timeline which looks at the evolution of documentary and a Test Kinema which invites filmmakers to screen their teasers and trailers and receive feedback.

This post is by Atalanti Dionysus whose thesis can also be found on the website which highlights some of her findings and new innovations in interactive documentary, you can also connect through Facebook.

 

Click headline to read more--


Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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Interactive documentary bibliography

Interactive documentary bibliography | Digital Ethnography | Scoop.it
A selection of papers and publications about interactive documentary. Most are freely accessible online, some may require institutional login...

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mirmilla's curator insight, July 18, 2014 10:08 AM

Great re-style of the mythical i-Docs site. Check it out.

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5 comprehensive dataviz catalogues for journalists & designers

5 comprehensive dataviz catalogues for journalists & designers | Digital Ethnography | Scoop.it
Every designer knows the problem: where to look for inspiration and new forms of visualization? As available data and visualization tools evolve, this question is becoming increasingly relevant for...

Via sandra alvaro
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Rescooped by Fotis Begklis from Interactive Documentary (i-Docs)
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SoundCloud - Hear the world’s sounds

Explore the largest community of artists, bands, podcasters and creators of music & audio

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i-Docs's curator insight, July 3, 2014 9:23 AM

'Hollow' is an interactive documentary that merges cinematic techniques with web-based storytelling to encourage a dialogue about the issues that small-town America faces. The project examines the lives of 30 individuals living in McDowell County, W.Va., an area that is representative of many boom-and-bust areas across the country. McDowell County has lost almost 80 percent of its population since 1950 and continues to lose more young people every year due to a lack of economic opportunity. This rural brain drain has left many counties across the nation with an aging demographic and failing infrastructure. However, many people—approximately 22,000—continue to live and work in McDowell. They feel a great sense of pride and belonging and believe they are there to help improve and move the county into the future.

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Colin Pantall's blog: Documentary Photography and the Dinosaurs

Colin Pantall's blog: Documentary Photography and the Dinosaurs | Digital Ethnography | Scoop.it

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Visual Ethnography

Visual Ethnography | Digital Ethnography | Scoop.it
Visual Ethnography.Online Journal of Visual Anthropology...

Via Nicholas Ripley, icoexist2
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Whale Wars: Blood and Water

Whale Wars: Blood and Water | Digital Ethnography | Scoop.it
For years, two opposing forces have battled in the frigid Southern Ocean waters off Antarctica.
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The Emerging Science of Computational Anthropology

The Emerging Science of Computational Anthropology | Digital Ethnography | Scoop.it

The increasing availability of big data from mobile phones and location-based apps has triggered a revolution in the understanding of human mobility patterns. This data shows the ebb and flow of the daily commute in and out of cities, the pattern of travel around the world and even how disease can spread through cities via their transport systems.

 

So there is considerable interest in looking more closely at human mobility patterns to see just how well it can be predicted and how these predictions might be used in everything from disease control and city planning to traffic forecasting and location-based advertising.

Today we get an insight into the kind of detailed that is possible thanks to the work of Zimo Yang at Microsoft research in Beijing and a few pals. These guys start with the hypothesis that people who live in a city have a pattern of mobility that is significantly different from those who are merely visiting. By dividing travellers into locals and non-locals, their ability to predict where people are likely to visit dramatically improves.


Via Ashish Umre
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luiy's curator insight, June 10, 2014 1:49 PM

The question that Zimo and co want to answer is the following: given a particular user and their current location, where are they most likely to visit in the near future? In practice, that means analysing the user’s data, such as their hometown and the locations recently visited, and coming up with a list of other locations that they are likely to visit based on the type of people who visited these locations in the past.

Zimo and co used their training dataset to learn the mobility pattern of locals and non-locals and the popularity of the locations they visited. The team then applied this to the test dataset to see whether their algorithm was able to predict where locals and non-locals were likely to visit.

 

They found that their best results came from analysing the pattern of behaviour of a particular individual and estimating the extent to which this person behaves like a local. That produced a weighting called the indigenization coefficient that the researchers could then use to determine the mobility patterns this person was likely to follow in future.

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The Oscar-winning experiments that might change the future of film

The Oscar-winning experiments that might change the future of film | Digital Ethnography | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, March 8, 2:55 PM


Fred Wagner:  "From risky new formats to digital advances, award-winning films in vogue are using different models – but will they affect the future?"

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The Psychology of Twitter

The Psychology of Twitter | Digital Ethnography | Scoop.it
In an age where millions of people document their lives online, it begs the question: what are the psychological reasons behind Twitter? Read more about the psychology of social media here.

Via Jeff Domansky
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Jeff Domansky's curator insight, February 13, 10:13 PM

Twitter insight for social marketers.

Marco Favero's curator insight, February 14, 5:34 AM

aggiungi la tua intuizione ...

GoStraley's curator insight, February 16, 6:36 PM

Go Straley Group is looking to promote TWITTER to our clients and customers and peers to better inform our buyers and sellers, not only about the great home that just went on the market but also advise it is time to winterize!  What a great tool to reach one to many!  Are you interested in joining  our twitter account -

@gostraley or @rebeccastraley


We can send you simplistic directions, if you like 

"HOW TO OPEN A TWITTER ACCOUNT".

Rescooped by Fotis Begklis from Transmedia: Storytelling for the Digital Age
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One Year In Now Media Vol IV [#Transmedia]

One Year In Now Media Vol IV [#Transmedia] | Digital Ethnography | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, January 1, 1:35 PM


Simon Staffans:  "It's out! What is, you ask. Well, the annual curation of my blog posts, combined with interviews with a bunch of people smarter than I am, that's what :) "

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TouchCast: Imagine -- Create & Share Interactive Videos

TouchCast: Imagine -- Create & Share Interactive Videos | Digital Ethnography | Scoop.it
Get TouchCast: Imagine -- Create & Share Interactive Videos on the App Store. See screenshots and ratings, and read customer reviews.

Via Jon Samuelson
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The evolution of the Internet, key factor for the interactive documentary

The evolution of the Internet, key factor for the interactive documentary | Digital Ethnography | Scoop.it

In order to focus on the new genre of the interactive documentary, we must examine the evolution of the Internet and its many possibilities in terms of interactive applications.

 


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▶ Global Brain: Web as Self-organizing Distributed Intelligence - Francis Heylighen

Distributed intelligence is an ability to solve problems and process information that is not localized inside a single person or computer, but that emerges from the coordinated interactions between a large number of people and their technological extensions. The Internet and in particular the World-Wide Web form a nearly ideal substrate for the emergence of a distributed intelligence that spans the planet, integrating the knowledge, skills and intuitions of billions of people supported by billions of information-processing devices. This intelligence becomes increasingly powerful through a process of self-organization in which people and devices selectively reinforce useful links, while rejecting useless ones. This process can be modeled mathematically and computationally by representing individuals and devices as agents, connected by a weighted directed network along which "challenges" propagate. Challenges represent problems, opportunities or questions that must be processed by the agents to extract benefits and avoid penalties. Link weights are increased whenever agents extract benefit from the challenges propagated along it. My research group is developing such a large-scale simulation environment in order to better understand how the web may boost our collective intelligence. The anticipated outcome of that process is a "global brain", i.e. a nervous system for the planet that would be able to tackle both global and personal problems.

 

Summer School in cognitive Science: Web Science and the Mind Institut des sciences cognitives, UQAM, Montréal, Canada http://www.summer14.isc.uqam.ca/

http://www.isc.uqam.ca/ ;

FRANCIS HEYLIGHEN, Vrije Universiteit Brussel, ECCO - Evolution, Complexity and Cognition research group

Towards a Global Brain: the Web as a Self-organizing, Distributed Intelligence

http://youtu.be/w2sznrVtiLg


Via Complexity Digest
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Tom Cockburn's curator insight, July 17, 2014 4:06 AM

Apart from outraging some religious groups and upsetting some neo- luddites,this sounds interesting,provided we have some checks and balances/ failsafe options too

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Visual Literacy in an Age of Data - Learning - Source: An OpenNews project

Visual Literacy in an Age of Data - Learning - Source: An OpenNews project | Digital Ethnography | Scoop.it
Source - Journalism Code, Context & Community

Via sandra alvaro
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sandra alvaro's curator insight, July 11, 2014 8:59 AM

"To keep our work more daring and innovative, news leaders have been creating interdisciplinary teams in order to boost creative possibilities, hiring talent outside of traditional journalism, from backgrounds in technology, statistics, or art. One result of this is that some of our visual presentation of data has begun to skew toward a more specialized audience. In doing that, we’re losing readers because we’re not taking our audience’s visual literacy into account."

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A ThingLink challenge and new video tagging

A ThingLink challenge and new video tagging | Digital Ethnography | Scoop.it

"One of the most versatile and easiest-to-use platforms I’ve used over the past several years is ThingLink.

I’ve used the interactive poster tagging tool to create and embed media-rich image maps, to annotate and evaluate the claims infographics make, as a portfolio and as a curation tool."


Via Beth Dichter
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Beth Dichter's curator insight, July 9, 2014 9:11 PM

ThingLink has been around for quite some time and is a great tool for educators. This summer they are running a professiona development program which is free and self-paced (and it is not too late to join). For more information on this opportunity check out the Google+ Community.

ThingLink has also just launched a new video tagging tool. For more information on that check out the post.

Rosemary Tyrrell's curator insight, July 10, 2014 4:13 PM

Thinglink is providing some free professional development!

Rescooped by Fotis Begklis from Digital Delights for Learners
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ThingLink for Video

Introducing an easy way to annotate videos with rich media

Via Ana Cristina Pratas
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tom jackson's curator insight, July 2, 2014 9:53 AM

adding Thinglink tags to video

Josette Williams's curator insight, July 4, 2014 1:09 PM

An easy way to annotate videos with rich media.  Thanks Digital Delights 

KCenter SKEMA's curator insight, July 15, 2014 11:24 AM

Voir pour les évolutions dans les supports de cours

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Deconstructing Trees

Deconstructing Trees | Digital Ethnography | Scoop.it

Deconstructing Trees. Monochrome photographs exploring the patterns of constructal law in trees.


Via Nicholas Ripley
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Marcelo Errera's curator insight, August 17, 2014 11:12 AM

Trees emerged everywhere. They continue to amaze us by its design. 

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Ethnography Beyond Text and Print: How the digital can transform ethnographic expressions

Ethnography Beyond Text and Print: How the digital can transform ethnographic expressions | Digital Ethnography | Scoop.it
 Editor's note: This is the final post in Wendy Hsu's 4-part series, On Digital Ethnography. Wendy asks what does an ethnography beyond text and print look like? To answer this question, she calls ...

Via Jess Erhart
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Jess Erhart's curator insight, May 23, 2014 2:54 AM

A piece from Ethnography Matters on the relevance of producing an ethnography beyond print and text.

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Interview d’Alexandre Brachet, fondateur d’UPIAN

Interview d’Alexandre Brachet, fondateur d’UPIAN | Digital Ethnography | Scoop.it
A l’occasion des Cross Vidéo Days 2014, notre équipe a pu interviewer Alexandre Brachet, CEO et fondateur de la société de production UPIAN, très connue pour ses webdocumentaires et ses productions transmédia. A la fois studio de création et société de production interactive, Upian c’est une équipe de 15 personnes et quatre métiers : webdesign, flash, développement et production. Créé en 1998, Upian est spécialisé dans le webdesign et le développement de sites médias ou de sites de services qui placent l’internaute au cœur des problématiques d’ergonomie. Aujourd’hui Upian est aussi connu du grand public grâce à son métier d’éditeur et […]

Via mirmilla
Fotis Begklis's insight:

Amazing company

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