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the difference between groups in the use of technology , digital literacy, technology literacy, information literacy, information gathering
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iCivics | Free Lesson Plans and Games for Learning Civics

iCivics | Free Lesson Plans and Games for Learning Civics | digital divide information | Scoop.it
Bonnie Bracey Sutton's insight:

Great resources here.

CITIZEN ME

Students learn that they are citizens at many levels of society: home, school, city, state, and nation! Students create a graphic organizer that diagrams rights and responsibilities at these...

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WANTED: A JUST RIGHT GOVERNMENT

Students learn how the U.S. Constitution came to exist by looking at the tensions and differences of opinion that existed among early American states and citizens. Students learn about the...

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DRAFTING BOARD

Ever wish you had help teaching students to write a solid argumentative essay? Drafting Board is your answer! This online tool walks students through the process step by step, showing them how to...

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ONE BIG PARTY?

In this lesson, students learn what political parties are and what kind of party systems exist in the world. They then learn about the role of political parties in the United States and the influence...

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5 Online Games That Teach Kids the Art of Persuasion

5 Online Games That Teach Kids the Art of Persuasion | digital divide information | Scoop.it
Sure, games can teach gravity or supply and demand, but can they show us how to build a good argument? The following five games do just that by modeling the work of argumentation.

Via Beth Dichter
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Beth Dichter's curator insight, December 20, 2013 9:30 PM

This post discusses five games that help student develop critical thinking skills and to build good arguments. The games are:
* Quandary - This game has you develop a colony in outer space. Students need to help settle disputes and solve problems.
* Citizen Science - Another game that requires you to use persuasive skills to help solve problems but these problems are related to science.
* Argument Wars -This game is part of iCivics. Students "use their persuasive abilities by arguing a real Supreme Court case". This site provides resources including lesson plans and worksheets as well as a teacher's guide.

* The Republia Times - A game that typically takes 10 minutes or so, the student becomes the editor of a paper and has to curate the front page.

* Papers, Please - In this game the student is an immigration officer in a ficticious country and must make decisions based on evidential arguments presented.

More information on each game is available in the post as well as links to each.

Marc Kneepkens's curator insight, December 21, 2013 7:46 AM

While technology changes quickly, new avenues open all the time for learning and education.

Our economy changes as well, from a world of manufacturing and fulfilling basic needs, to  highly specialized products and services created in quickly evolving technology and social media.

Startups are becoming an economic model that allow new ideas to develop and being injected into mainstream business.

The way we educate ourselves and our children changes thoroughly. Almost from the day our children are born they get very different toys than we did. They learn how to think in new ways.

Games  better teach us some great skills. This is a great article. Good to see how education evolves with technology.