Digital Delights - Avatars, Virtual Worlds, Gamification
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Learning Game Design Series, Part 7: Thinking About the Learning and Then the Game

Learning Game Design Series, Part 7: Thinking About the Learning and Then the Game | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
I am a firm believer that most games teach. However, not all games are explicitly designed to be learning games.
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Welcome to Gamification.org! - Gamification Wiki

Welcome to Gamification.org! - Gamification Wiki | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Gamification.org is the leading resource and community for gamification information, research and examples in over 18 languages.
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Amazon Releases Its Own Game Engine For Free

Amazon Releases Its Own Game Engine For Free | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Amazon’s releasing their very own game engine. Lumberyard, as they call it, is based on Crytek’s famous CryEngine, and can be used to develop games for both PC and consoles. It’s also free to download, and comes with “no seat fees, subscription fees, or requirements to share revenue.”
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ITyStudio - Simulation Games

ITyStudio - Simulation Games | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
WHAT FOR?
BEHAVIOURAL
SIMULATIONS Simulate the most diverse situations (in management, sales force, communications, etc.) using ITyStudio and its library of characters and varied settings Use avatars and choose their movements and attitudes from a variety of available
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eLearning Games Archives - eLearning Industry

eLearning Games Archives - eLearning Industry | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Laborious Cretin's comment, January 13, 9:00 AM
DEF CON 23 - Amit Ashbel & Maty Siman - Game of Hacks: Play, Hack & Track - 101 Track https://youtu.be/6wiBl3lohu4
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Your Top Three Gamification LMSs for 2016

Your Top Three Gamification LMSs for 2016 | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Find out who lands in the top three gamification LMSs in 2016.
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A literature review of gamification design frameworks

This paper presents a review of the literature on gamification design frameworks. Gamification, understood as the use of game design elements in other contexts…
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TeacherGaming LLC

TeacherGaming LLC | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
TeacherGaming LLC - Keep Learning Fun! Creators of MinecraftEdu and KerbalEdu.
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David W. Deeds's curator insight, December 10, 2015 6:50 PM

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QuizWitz

QuizWitz | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
QuizWitz is the world’s first party game that turns your smart device into a controller and lets you join a global community of quiz creators!
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5 E-Learning Gamification Visual Design Tips

5 E-Learning Gamification Visual Design Tips | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Create a positive, engaging learning experience with these 5 e-learning gamification visual design tips. Enhance your content. Make e-learning fun!
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Pursuing Quests: How Digital Games Can Create a Learning Journey

Pursuing Quests: How Digital Games Can Create a Learning Journey | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
The ability to design classes as games has opened up options to teachers interested in framing learning as a quest.
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Classcraft – Make learning an adventure

Classcraft – Make learning an adventure | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Classcraft helps teachers manage, motivate and engage their students by transforming their classroom into a role-playing game.
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Game Based Learning Has Practical Applications for Nontraditional Students

Game Based Learning Has Practical Applications for Nontraditional Students | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Can game-based learning help nontraditional students improve outcomes? That’s the central question behind a report released today by Muzzy Lane Software, a Newbury, Mass.-based game development platform.Game-based experiences like role-playing scenarios and puzzles can let students test competenc
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Is the Educational Games Industry Falling Into the Same Trap It Did 20 Years Ago?

Is the Educational Games Industry Falling Into the Same Trap It Did 20 Years Ago? | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Carmen Sandiego has reappeared.Last November, Houghton Mifflin Harcourt released “Carmen Sandiego Returns,” the first iPad and iPhone version of the classic game in which players use their geography knowledge to track Carmen and her goons across the world. Her re-emergence coincides with a resurgenc
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Game Genre Map: The Cognitive Threshold in Strategy Games

Game Genre Map: The Cognitive Threshold in Strategy Games | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Using data from over 140,000 gamers worldwide, we map out games in the Strategy genre to reveal the cognitive threshold between Strategy and Excitement.
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Reality Editor - Connect and manipulate the functionality of physical objects

Reality Editor - Connect and manipulate the functionality of physical objects | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
A new kind of tool for empowering you to connect and manipulate the functionality of physical objects.
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Marvel Comic - comics, games and more

Marvel Comic - comics, games and more | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Marvel.com is the source for Marvel comics, digital comics, comic strips, and more featuring Iron Man, Spider-Man, Hulk, X-Men and all your favorite superheroes.
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Gamification Mechanic Monday: Joker

Gamification Mechanic Monday: Joker | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Playing a joker in a card game can also be used as a gamification mechanic in business to skip a round, find someone to represent you instead
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Mediapolis Game Jam 2015

Mediapolis Game Jam 2015 | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Ensimmäistä kertaa Suomessa lähes 100 pelikehittäjää demoilee virtuaalilaitteille.

Tampereen Mediapoliksessa perjantaista sunnuntaihin.

Game Jam toteutetaan Ylen, Finnish Game Jam ry:n, TAMKin ja Technopoliksen yhteistyönä.
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Gamification: How and Why Does it Relate to E-Learning?

Gamification: How and Why Does it Relate to E-Learning? | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Wondering about what "gamification" means, along with how and why it applies to e-learning? Read on to find out.
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