Digital Delights - Avatars, Virtual Worlds, Gamification
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Baidu Eye: 'micro-innovation' or copying Google Glass?

Baidu Eye: 'micro-innovation' or copying Google Glass? | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
The tech press reported recently that Chinese search giant Baidu.com was working on a new “smartglasses” device, dubbed Baidu Eye – a computerised headset with a small LCD screen, voice commands, image…...
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Digital Delights - Avatars, Virtual Worlds, Gamification
Avatars,  Virtual Worlds, AR, VR, Gamification
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Welcome to Gamification.org! - Gamification Wiki

Welcome to Gamification.org! - Gamification Wiki | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Gamification.org is the leading resource and community for gamification information, research and examples in over 18 languages.
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3 Ways to Use Game-Based Learning

3 Ways to Use Game-Based Learning | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
There are several strategies for gamifying your classwork, and they’re not mutually exclusive—you can combine them.
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Why don’t teachers use Minecraft?

Why don’t teachers use Minecraft? | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Last week saw another Tweet-storm from Minecraft creator Notch. A series of unapologetic statements, replies and foul language which website The Gamer called a "melt down". He was happy to attack fans and critics alike. Interestingly, a number of educators, often vocal about the game were quick to distance 'their game' (Minecraft Edu) from Minecraft…
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Decentraland - A blockchain-based virtual reality world.

Decentraland - A blockchain-based virtual reality world. | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
A blockchain-based virtual reality world.
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Evaluating in #VR

Evaluating in #VR | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Products with Kokoa Education Standard label represent high educational value and have validated pedagogical approach.
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We need to talk about the power of AI to manipulate us

We need to talk about the power of AI to manipulate us | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Our tendency to become emotionally attached to chatbots could be exploited by companies seeking a profit.
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12 AI will help redesign Hype vs. Reality: The AI Explainer

12 AI will help redesign the entire shopping experience, optimizing everything with more and better data. Retailers will seamlessly stock the precise number of…
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From Pikachu to Patients: The Rise and Rise of Augmented Reality 

From Pikachu to Patients: The Rise and Rise of Augmented Reality  | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Whether or not you were caught up in the phenomenon of 2016 that was Pokémon Go, you were surely aware of the craze. The game, developed by Google spin-off Niantic, popularized location-based and augmented reality (AR) technology. It became one…Read more ›
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Someone here is lying… Spyfall review

Someone here is lying… Spyfall review | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Around 8 months ago I was introduced to a new game that I immediately wanted to write about for this site. It's taken awhile, but here it is. You see, it's not all digital and mobile phone games here at ExLT, this time we are looking at a board game - well, actually a card…
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Collaboration in Augmented Reality

Collaboration in Augmented Reality | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Augmented Reality (AR) is a technology that allows users to view and interact in real time with virtual images seamlessly superimposed over the real world. AR systems can be used to create unique coll
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Abstract

 

Augmented Reality (AR) is a technology that allows users to view and interact in real time with virtual images seamlessly superimposed over the real world. AR systems can be used to create unique collaborative experiences. For example, co-located users can see shared 3D virtual objects that they interact with, or a user can annotate the live video view of a remote worker, enabling them to collaborate at a distance. The overall goal is to augment the face-to-face collaborative experience, or to enable remote people to feel that they are virtually co-located. In this special issue on collaboration in augmented reality, we begin with the visions of science fiction authors of future technologies that might significantly improve collaboration, then introduce research articles which describe progress towards these visions, finally we outline a research agenda discussing the work still to be done.

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EXPLORE AN ALIEN PLANET AS YOU LEARN REAL SCIENCE WITH YOUR FRIENDS!

EXPLORE AN ALIEN PLANET AS YOU LEARN REAL SCIENCE WITH YOUR FRIENDS! | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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5 #games every #e-learning professional should play

5 #games every #e-learning professional should play | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
You can narrow down someone's age by whether they include spaces in their file names. If they do, they're under 40. That is a sweeping declaration, and quite possibly true. Here's another one... Gamers are a sub-culture dominated by young men. This declaration, however, is stone-cold wrong. In fact, 63% of American households are home…
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#VR and #AR in #eLearning: Ready for Prime Time?

#VR and #AR in #eLearning: Ready for Prime Time? | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Are we close to practical uses of AR and VR for learning, skill development, and performance? Here are some answers.
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TeacherGaming - Educational Games for Classrooms

TeacherGaming - Educational Games for Classrooms | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
TeacherGaming brings educational games to classrooms, catering to the K-12 age range and a wide array of topics from math to typing.
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ETHICALLY ALIGNED DESIGN - A Vision for Prioritizing Human Wellbeing with Artificial Intelligence and Autonomous Systems

ETHICALLY ALIGNED DESIGN - A Vision for Prioritizing Human Wellbeing with Artificial Intelligence and Autonomous Systems | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Carlos Fosca's curator insight, June 17, 4:34 PM

“To fully benefit from the potential of Artificial Intelligence and Autonomous Systems (AI/AS), we need to make sure that these technologies are aligned to humans in terms of our moral values and ethical principles. AI/AS have to behave in a way that is beneficial to people beyond reaching functional goals and addressing technical problems. This will allow for an elevated level of trust between humans and our technology that is needed for a fruitful pervasive use of AI/AS in our daily lives.” (IEE).

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Will VR Ever Be Mass Entertainment?

Will VR Ever Be Mass Entertainment? | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Exorbitant costs, confused customers, and fire risks: bringing VR to the people is proving tricky.
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911, what’s your emergency? Review

911, what’s your emergency? Review | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
An emergency phone line operator isn't the first job I'd think of that needs excellent language skills, but you'd be hard-pressed to find lots of better examples of work where your listening and speaking skills really make the difference between life and death. I've been fortunate enough never to have made a call to 911…
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Turning Forest - A #VR Fairy Tale

Turning Forest - A #VR Fairy Tale | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
The Turning Forest is a fairy-tale using 3D sound, recorded on-location in a forest using a 20 microphones and experienced in glorious virtual reality.
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Why Artificial Intelligence Owes You an Explanation

Why Artificial Intelligence Owes You an Explanation | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
The emerging “right to an explanation” movement is focused on providing consumers with personalized, easy to understand algorithmic transparency.
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Tyto Online Trailer

Explore a futuristic, alien planet as you solve problems and complete quests, learning real-world science with your friends. SIGN UP FOR A FREE TRIAL A
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Artificial Intelligence, the Future of Work, and Implications for Education

Artificial Intelligence, the Future of Work, and Implications for Education | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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#Games Pose Unique Accessibility Challenges 

#Games Pose Unique Accessibility Challenges  | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Designing accessible, inclusive games poses challenges that developers don’t encounter in more conventional eLearning content. Some changes, when incorporated early in the development process, greatly enhance inclusivity at relatively low cost.
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