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What Happened to Cyberpunk?

What Happened to Cyberpunk? | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Cyberpunk writing was “not outside us, but next to us. Under our skin; often, inside our minds.”
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In a sense, it’s a generational thing. In 1980, the writer Bruce Bethke – whose short story “Cyberpunk” inadvertently christened the genre – was working at a Radio Shack in Wisconsin, selling TRS-80 microcomputers. One day, a group of teenagers waltzed in and hacked one of the store machines, and Bethke, who’d imagined himself a tech wiz, couldn’t figure out how to fix it. It was after this incident that he realized something: these teenaged hackers were going to sire kids of their own someday, and those kids were going to have a technological fluency that he could only guess at. They, he writes, were going to truly “speak computer.” And, like teenagers of any era, they were going to be selfish, morally vacuous, and cynical.


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Welcome to Gamification.org! - Gamification Wiki

Welcome to Gamification.org! - Gamification Wiki | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Gamification.org is the leading resource and community for gamification information, research and examples in over 18 languages.
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Game Genre Map: The Cognitive Threshold in Strategy Games

Game Genre Map: The Cognitive Threshold in Strategy Games | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Using data from over 140,000 gamers worldwide, we map out games in the Strategy genre to reveal the cognitive threshold between Strategy and Excitement.
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Reality Editor - Connect and manipulate the functionality of physical objects

Reality Editor - Connect and manipulate the functionality of physical objects | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
A new kind of tool for empowering you to connect and manipulate the functionality of physical objects.
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Marvel Comic - comics, games and more

Marvel Comic - comics, games and more | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Marvel.com is the source for Marvel comics, digital comics, comic strips, and more featuring Iron Man, Spider-Man, Hulk, X-Men and all your favorite superheroes.
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Gamification Mechanic Monday: Joker

Gamification Mechanic Monday: Joker | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Playing a joker in a card game can also be used as a gamification mechanic in business to skip a round, find someone to represent you instead
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Mediapolis Game Jam 2015

Mediapolis Game Jam 2015 | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Ensimmäistä kertaa Suomessa lähes 100 pelikehittäjää demoilee virtuaalilaitteille.

Tampereen Mediapoliksessa perjantaista sunnuntaihin.

Game Jam toteutetaan Ylen, Finnish Game Jam ry:n, TAMKin ja Technopoliksen yhteistyönä.
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Gamification: How and Why Does it Relate to E-Learning?

Gamification: How and Why Does it Relate to E-Learning? | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Wondering about what "gamification" means, along with how and why it applies to e-learning? Read on to find out.
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Minecraft vs Minecraft Story Mode

Minecraft vs Minecraft Story Mode | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Minecraft Story Mode is not Minecraft, but an example of the increasing interest and ability of game developers to engage children in what amounts to a neo-novella. Neo-novellas are interactive, an...
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ITyStudio - Simulation Games

ITyStudio - Simulation Games | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
WHAT FOR?
BEHAVIOURAL
SIMULATIONS Simulate the most diverse situations (in management, sales force, communications, etc.) using ITyStudio and its library of characters and varied settings Use avatars and choose their movements and attitudes from a variety of available
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eLearning Games Archives - eLearning Industry

eLearning Games Archives - eLearning Industry | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Laborious Cretin's comment, January 13, 9:00 AM
DEF CON 23 - Amit Ashbel & Maty Siman - Game of Hacks: Play, Hack & Track - 101 Track https://youtu.be/6wiBl3lohu4
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Your Top Three Gamification LMSs for 2016

Your Top Three Gamification LMSs for 2016 | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Find out who lands in the top three gamification LMSs in 2016.
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A literature review of gamification design frameworks

This paper presents a review of the literature on gamification design frameworks. Gamification, understood as the use of game design elements in other contexts…
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TeacherGaming LLC

TeacherGaming LLC | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
TeacherGaming LLC - Keep Learning Fun! Creators of MinecraftEdu and KerbalEdu.
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David W. Deeds's curator insight, December 10, 2015 6:50 PM

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QuizWitz

QuizWitz | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
QuizWitz is the world’s first party game that turns your smart device into a controller and lets you join a global community of quiz creators!
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5 E-Learning Gamification Visual Design Tips

5 E-Learning Gamification Visual Design Tips | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Create a positive, engaging learning experience with these 5 e-learning gamification visual design tips. Enhance your content. Make e-learning fun!
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Pursuing Quests: How Digital Games Can Create a Learning Journey

Pursuing Quests: How Digital Games Can Create a Learning Journey | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
The ability to design classes as games has opened up options to teachers interested in framing learning as a quest.
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Classcraft – Make learning an adventure

Classcraft – Make learning an adventure | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Classcraft helps teachers manage, motivate and engage their students by transforming their classroom into a role-playing game.
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Let’s Kick Off Gamification Month with 6 Useful Discussions

Let’s Kick Off Gamification Month with 6 Useful Discussions | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Get ready to score big because November is gamification month on E-Learning Heroes! E-learning games are a great way to capture learners’ attention organically with fun activities that they’ll wa...
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How to Integrate Games with Curriculum

How to Integrate Games with Curriculum | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
School districts share strategies for bringing games into the classroom.
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