Digital Archeology
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Digital Archeology
Seeking the best in digital consumption, transmedia exploration and immersive entertainment.
Curated by Binary Racoon
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Very Very Cool: Wish for the Future: Open Design Challenge, Lance Weiler & Jörgen van der Sloot

Igniting theImaginationof Many

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Binary Racoon's insight:

done this at StoryWorld...and my wish was... 

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How a TV-PG Show Became The Edgiest Series Online: Ruby Skye, P.I.’s Case of the Missing Rulebook | The Sixth Wall

How a TV-PG Show Became The Edgiest Series Online: Ruby Skye, P.I.’s Case of the Missing Rulebook | The Sixth Wall | Digital Archeology | Scoop.it
Have you ever finished an episode of your favorite TV show only to be left wanting more? For a show you’ve invested time in, it hurts to imagine waiting an

Via siobhan-o-flynn
Binary Racoon's insight:

i love the expression "a nexus of narratives"

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siobhan-o-flynn's curator insight, January 18, 2013 12:27 PM

Great piece on Jill Golick's internet teen sleuth series! bookmarking for me from Nov. 2012

Mattia Nicoletti's curator insight, January 18, 2013 2:29 PM

These are contents to make tv social.

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Bestsellers.pdf


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Jeni Mawter's curator insight, January 17, 2013 12:31 AM

Wimpy Kid and Hunger Games rule for UK children's and YA market.

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Beck Announces Innovative Second Screen Technology That Will Allow Viewers to ‘Experiment With the Show Itself’

Beck Announces Innovative Second Screen Technology That Will Allow Viewers to ‘Experiment With the Show Itself’ | Digital Archeology | Scoop.it
How often do you sit in front of the TV with your phone or tablet in hand?

Via siobhan-o-flynn
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siobhan-o-flynn's curator insight, January 16, 2013 9:20 PM

EGAD. Glenn Beck invents the 'Brain' - archiving/sharing function to pull content from show, story & share via social media

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3 Free Storytelling Lectures

3 Free Storytelling Lectures | Digital Archeology | Scoop.it
Lectures from Kurt Vonnegut, Neil Gaiman and Andrew Evans on how to tell better, truer stories, and how to recognize the ones that people love.

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Minna Kilpeläinen's curator insight, January 16, 2013 4:07 PM

Great reminders of what story telling is all about. Kurt Vonnegut is my favourite.

 

And as Neil Gaiman said: "Go and make interesting mistakes, make amazing mistakes, make glorious and fantastic mistakes. Break rules. Leave the world more interesting for your being here. Make. Good. Art".

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Very cool - First Look at Disney Infinity - IGN

Very cool - First Look at Disney Infinity - IGN | Digital Archeology | Scoop.it
What do you get when you combine Skylanders with Minecraft, add a dash of LittleBigPlanet and combine with dozens of Disney characters?

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siobhan-o-flynn's curator insight, January 15, 2013 8:45 PM

Quoting the interesting bits:

 

"The game will, as reports had suggested, build on the play mechanics of Avalanche Software’s Toy Story 3: The Video Game that offered both a campaign and Toy Box game-maker modes.


More surprising is the inclusion of a comprehensive set of 30+ Disney Infinity toy figures. These characters, which usually span different Disney franchises, work in a similar way to Skylanders figures. Place them on the Infinity Base USB peripheral, Disney’s very own Portal of Power, and they provide instant access to characters in the game...."


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Monster High: Transmedia Education

Monster High: Transmedia Education | Digital Archeology | Scoop.it
Individuals learn in a variety of ways (Felder & Spurlin, 2005). One method for educating is storytelling. Storytelling is a way of communicating and processing events and information; taking a...

Via Simon Staffans
Binary Racoon's insight:

Monster High, or how to transform your kids into cool, educated, creative young goths... 

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Simon Staffans's curator insight, January 11, 2013 6:53 AM

Looking at another franchise spreading across media - "Monster High". Whether the narrative on other platforms add that much to the whole, I don't personally know.

siobhan-o-flynn's curator insight, January 11, 2013 7:48 AM

Monster High has been around for a while yes? would love to see more info on use/stats

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The Mystery of Girls' Media: Pretty Little Liars, The CW and Transmedia

The Mystery of Girls' Media: Pretty Little Liars, The CW and Transmedia | Digital Archeology | Scoop.it
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Creative Code [innovating story-driven technology]

Creative Code [innovating story-driven technology] | Digital Archeology | Scoop.it

Lance Weiler:  "Developing an understanding of code is a valuable skill. In fact its now a 21st century storytelling reality. While it’s not critical for you to rush off and learn how to code, it wouldn’t hurt to become more familiar with the terminology, process and realities of producing digital / interactive projects."


Via The Digital Rocking Chair
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Angela Antle's curator insight, January 9, 2013 8:42 AM

This post contains a great list of resources for transmedia practitioners. And a link to Lance Weiler's Text of Light website....enjoy!

Dolly Bhasin 's curator insight, January 9, 2013 10:34 PM

21st century storytelling is all about creative use of technology and publishing in multiple mediums with seamless navigation and using the power of each medium effectively!

Parker Donat's curator insight, January 22, 2013 8:45 PM

Lance Weiler describes the blend of story and technology and how to get started in transmedia. Great story stuff! 

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'The Book of Sarth’ app melds graphics and music to create a 21st-century concept album

'The Book of Sarth’ app melds graphics and music to create a 21st-century concept album | Digital Archeology | Scoop.it

Musical artists like Nouvelle Vague and Björk have already started using mobile and tablet apps as a way to promote or add value to their records, but a recent project calledThe Book of Sarth is using the app format to a slightly different end. A graphic novel and album mash-up, the app is an intriguing rethink of what album artwork can be in the digital age — and may even prove to be a platform for a new kind of narrative storytelling.


Via siobhan-o-flynn
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siobhan-o-flynn's curator insight, January 7, 2013 7:27 AM

this looks really cool! great way to use mobile & tablet app tech - downloading..

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Insights Into the “Interactive Documentary” Realm: An Introduction

I’m Paulina Tervo. I have been invited to write for the blog in the next few weeks around the topic of Interactive Documentary. Firstly, I would like to introduce myself and tell you a bit about my background.

 

"It is an exciting time to be a media maker. We have access to data and stories like never before. Yet, all of this presents a challenge for us."


Via mirmilla
Binary Racoon's insight:

His 8 points to looks for at the end of the article are golden.

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mirmilla's curator insight, January 7, 2013 12:59 PM

An introduction to the interactive documentary suitable for beginners

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Chasing Ice—And Audience Action: How Top Docs Galvanize Causes Online

Chasing Ice—And Audience Action: How Top Docs Galvanize Causes Online | Digital Archeology | Scoop.it

Hugh Hart: "The makers of docs in contention for Oscar nominations talk about activating audiences after they leave the theater."


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The Digital Rocking Chair's curator insight, January 5, 2013 2:23 AM

How to convert an audience from observer to advocate for your cause.

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How to Make Transmedia Better in 2013 | THIS IS TRANSMEDIA

How to Make Transmedia Better in 2013 | THIS IS TRANSMEDIA | Digital Archeology | Scoop.it
Binary Racoon's insight:

This is so refreshing. 

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Henry Jenkins on 'Spreadable Media,' why fans rule, and how 'The Walking Dead' takes on a life of its own

Henry Jenkins on 'Spreadable Media,' why fans rule, and how 'The Walking Dead' takes on a life of its own | Digital Archeology | Scoop.it

Frank Rose: '"If it doesn't spread, it's dead": With this pithy dictum, Henry Jenkins summed up the nature of media distribution in the Internet age.'


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The Digital Rocking Chair's curator insight, January 18, 2013 2:45 AM

You should also check out Spreadable Media's website.

Mattia Nicoletti's curator insight, January 19, 2013 3:15 AM

Spreadable media is ispirational for the next tv. It's about spreading contents through media. It's about web 1.0 and 2.0. It's about retro culture. 

 

In this interesting interview what comes out is that storytelling and simplicity is a winner in a spreadable world.

Brad Tollefson's curator insight, January 23, 2013 5:49 PM
Spreadable Media on preorder...
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Expert: Canada Primed to Become Major Transmedia Player

Expert: Canada Primed to Become Major Transmedia Player | Digital Archeology | Scoop.it
TORONTO – Canada is poised to become a major player in digital storytelling, thanks to the National Film Board of Canada and other local pots of gold for indie digital production.

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siobhan-o-flynn's curator insight, January 17, 2013 9:22 PM

bookmarking from Jan 2012:

 

"The latest incarnation of the NFB transmedia project is a video and poster installation currently feature in the Toronto subway system, Highrise/One Millionth Tower, that has commuters imagining the transformation of a rundown Toronto highrise building, via six different 30-second animated videos playing on LCD screens in subway stations..."

Julieta Romero's curator insight, January 21, 2013 4:25 PM

¿Canada y quien más sigue en la lista?

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Television and Gaming Merge in Defiance for Transmedia War Zone

Television and Gaming Merge in Defiance for Transmedia War Zone | Digital Archeology | Scoop.it

Celina Beach:  "Over the years, Rockne S. O’Bannon has transformed more than a few science fiction projects into cult classics: O’Bannon helped shape the futuristic worlds depicted in properties including Alien Nation, SeaQuest DSV, and Farscape."


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The Digital Rocking Chair's curator insight, January 17, 2013 2:44 AM

Gosh, just realized that I've been tracking the development of this project for close to 18 months now!  You can check out previously scooped articles here.

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Un jeu en réalité alternée à la rencontre de l’art contemporain et des lieux culturels messins « L'Actu de l'Université de Lorraine

Un jeu en réalité alternée à la rencontre de l’art contemporain et des lieux culturels messins « L'Actu de l'Université de Lorraine | Digital Archeology | Scoop.it

Metz, ville occupée, sous une dictature qui interdit, renie, voire manipule l’Art. C’est l’univers dans lequel seront projetés les participants d’un rallye dans la ville organisé par une dizaine d’étudiants en licence d’arts plastiques et leur enseignante, à l’Université de Lorraine.


Via Audrey Bardon
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Active Story System - design methodology for transmedia storytelling

Robert Pratten:  "Design methodology for creating participatory transmedia stories."


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The Digital Rocking Chair's curator insight, January 15, 2013 11:11 PM

Another great resource from Robert Pratten's @tStoryteller

Anne-Claire Goyet's curator insight, January 17, 2013 6:11 AM

Avec des Lego, c'est tout de suite plus amusant !

Dolly Bhasin 's curator insight, January 22, 2013 10:13 PM

A very useful approach for launching new brands and creating a buzz about a new product!

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Scholastic to Roll Out New Multi-Platform Series

Scholastic to Roll Out New Multi-Platform Series | Digital Archeology | Scoop.it
Scholastic has announced the fall 2013 launch of Spirit Animals, the company's first multi-platform series in the fantasy genre.

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cynthia jabar's curator insight, January 10, 2013 11:13 PM

This is will interesting to watch unfold given they've created a storyworld first.

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Transmedia Synergies: Remediating Films and Video Games

Transmedia Synergies: Remediating Films and Video Games | Digital Archeology | Scoop.it

The goal of the video essay is to sketch out the culture of synergy situated at the intersection of cinema and video games, taking account of journalistic, industrial, and, predominantly, aesthetic correspondences between the two media. In my opinion, it represents a ‘work-in-progress’, designed to stimulate interest and future research.


Via Simon Staffans
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Simon Staffans's curator insight, January 10, 2013 3:56 AM

Interesting video by Mathias Stork, via Henry Jenkins. Well worth a look.

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Microsoft reveals new Xbox IllumiRoom concept - GameSpot.com

Microsoft reveals new Xbox IllumiRoom concept - GameSpot.com | Digital Archeology | Scoop.it
Proof-of-concept system from Microsoft Research uses Kinect camera to combine virtual and physical worlds.
Binary Racoon's insight:

getting there...getting there...

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A History of Transmedia Entertainment | Spreadable Media

Binary Racoon's insight:

Great essay about the history of transmedia. Referring greek mythology and the Bible as successful transmedia narratives make this article even better in my book. 

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Deconstructed—Chris Ware’s Innovation

Deconstructed—Chris Ware’s Innovation | Digital Archeology | Scoop.it
Building Stories is one of the most important pieces of art I have ever experienced. I also sort of want to kill myself.
Binary Racoon's insight:

a must "read"...

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One Year in the world of Transmedia and Multiplatform Storytelling

One Year in the world of Transmedia and Multiplatform Storytelling | Digital Archeology | Scoop.it
Following up on my curation of my blog from last year – “One Year In Transmedia” – I today published “One Year In Now Media”. It’s a curation of this blog,...

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Simon Staffans's curator insight, January 7, 2013 7:09 AM

One year of blogging condensed into a 150 page long publication, combined with brilliant insight from a number of the best minds in multiplatform, cross media, transmedia, branding, etc. 

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Innovent presents 'Transmedia Activist' @ Producers Guide to the Ga...

Innovent's Presentation at The Transmedia Producers Guide to the Galaxy Hosted by Transmedia SF & PGA in San Francisco. Presentation by Elise Baugh with Special

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