Digital Archeology
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Digital Archeology
Seeking the best in digital consumption, transmedia exploration and immersive entertainment.
Curated by Binary Racoon
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How The Makers Of "Escape From Tomorrow" Made A Twisted Disney World Horror Without Disney's Okay

How The Makers Of "Escape From Tomorrow" Made A Twisted Disney World Horror Without Disney's Okay | Digital Archeology | Scoop.it

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The Digital Rocking Chair's curator insight, September 24, 2013 2:01 AM


Hugh Hart:  "To shoot his bleak, bizarro Disney horror full of prostitute princesses and evil scientists, director Randy Moore and crew used a hide-in-plain-sight method of filmmaking" ...

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How interactive technology is transforming storytelling

How interactive technology is transforming storytelling | Digital Archeology | Scoop.it

This is where we are now with storytelling: interesting developments are happening. New tools are being created so fast that it's hard to keep up with them. It's a good time, a fascinating one, and in the end these developments do as much to help us recapture the past of storytelling as to invent their future.


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Jeni Mawter's curator insight, July 16, 2013 10:44 PM

With a considerable (and thankful) push from the Gaming industry ...

Sushma Sharma's curator insight, July 17, 2013 4:39 AM

Amazing 

Ryan Burwell's curator insight, July 19, 2013 11:42 AM

Video game control, GPS tracking, and a zombie themed storyline combine to create a new way of participating in narrative.

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Zeega on New Ways of Digital Storytelling

Zeega on New Ways of Digital Storytelling | Digital Archeology | Scoop.it

MIT Open Documentary Lab:  "The first [in] our series of interviews with digital storytellers, realized in collaboration with Filmmaker, here are the team behind the interactive storytelling platform Zeega."


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Henrik Safegaard - Cloneartist's curator insight, March 11, 2013 5:55 AM

Zeega is revolutionizing web publishing and interactive storytelling for a future beyond blogs. With Zeega, you can use any media in the cloud, transform the entire screen into your playground, and share your interactive creations with the world.

cyneth's curator insight, March 11, 2013 2:58 PM

revolutionizing web publishing and interactive storytelling for a future beyond blogs. With Zeega, you can use any media in the cloud, transform the entire screen into your playground, and share your interactive creations with the world.

Barbara Truman's curator insight, April 5, 2013 7:50 AM

Sounds pretty powerful.

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Storyworld & Immersion before Plot & Platform.

Storyworld & Immersion before Plot & Platform. | Digital Archeology | Scoop.it

Mike Jones:  "In any discussion and professional practice of ‘new media’ there is a swag of terminology that gets kicked around;  cross-media, multi-platform & transmedia, interactive and pervasive media, emergent, non-linear and participatory storytelling, etc etc…"


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The Digital Rocking Chair's curator insight, January 27, 2013 11:15 PM

This post is full of interesting nuggets of information.  From definitions, to examples, to process and opinion, this post takes you past cross-platform, multi-platform, and transmedia, into the realm of immersive experiences.

Henrik Safegaard - Cloneartist's curator insight, January 28, 2013 5:21 AM

Very interesting reading -

Katie Frank's curator insight, January 28, 2013 2:15 PM

Integrated writing, many modes for writers today.

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David Lynch: 'Feature Films Have Become Cheap' (Q&A)

David Lynch: 'Feature Films Have Become Cheap' (Q&A) | Digital Archeology | Scoop.it

Karsten Kastelan:  "The elusive auteur behind Mulholland Drive and Twin Peaks [opens] up about digital cinema, why he hasn't made a feature film since 2006's Inland Empire and why the future of cool movies is online."


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An update on the #Algren Project and a few things #Transmedia. #storytelling #business #innovation

An update on the #Algren Project and a few things #Transmedia. #storytelling #business #innovation | Digital Archeology | Scoop.it

Gunther Sonnenfeld:  "Things don't always go according to plan... And that's a good thing. A while back, my sister roped me into an independent project with Michael Caplan on the life and times of Nelson Algren."


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Multidimensional Theatre

Multidimensional Theatre | Digital Archeology | Scoop.it
In this video interview, Flatland director Ralph Upton and producer Adrianne Roberts take Transmedia NZ's Anna Jackson on a journey through the new multidimensional and interactive theatre work.
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Chris Trinidad's curator insight, November 11, 2015 2:29 PM

This is a new idea of theatre that isn't as traditional as other theatre shows. This might be the start of many more new ideas to come for theatre.

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Story Worldwide's Storytelling Matrix

Story Worldwide's Storytelling Matrix | Digital Archeology | Scoop.it

Omar Kattan: "This excellent video by Story Worldwide has been featured on Brand Stories for a while now. Not sure if you’ve seen it? If you haven’t, it’s definitely worth your time" ...


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Visual Notes on The Infamous Robert McKee: STORY Seminar in London

Visual Notes on The Infamous Robert McKee: STORY Seminar in London | Digital Archeology | Scoop.it

Sunni Brown: "As I grow in my visual thinking work, it’s become abundantly clear that the story is 100 times more powerful than the visuals that support it" ...


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7 Deadly Sins of Worldbuilding

7 Deadly Sins of Worldbuilding | Digital Archeology | Scoop.it

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Asil's curator insight, August 3, 2013 5:21 PM

Really helpful checklist for the novelist (or screenwriter or playwright). 

Henrik Safegaard - Cloneartist's curator insight, August 4, 2013 3:21 AM
1. Not thinking about basic infrastructure.

How do they eat? What do they eat? Who takes away the garbage? Who deals with their bodily wastes? How do they get around? What do the majority of people do to survive? You're not just constructing a society, you're creating an economy. People don't oppress each other for fun — usually, systems of hierarchy and oppression have an economic component to them. Maybe you need a lot of peasants to grow labor-intensive crops, or maybe you need lots of cannon fodder in your space war. Maybe your only source of protein is a weird fungus that needs to be tended by specially trained people. Maybe everybody's eating algae. In any case, there's nothing worse than a fictional world where there are elaborate social structures, which seem completely separated from the realities of food, shelter and clothing.

 

click to read them all -

Juliana Loh's curator insight, August 4, 2013 3:42 PM

Having worked on an even smaller RPG project, I've had to build out and consider all aspects of our world both visually and wrt narrative. Responding to situations required designing the society mindset. Without that mindset, we wouldn't have known how to visually represent our world economically, socially aesthetically and politically.

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New digital comics meet old storytelling tricks

New digital comics meet old storytelling tricks | Digital Archeology | Scoop.it

Seth Rosenblatt:  "Comics fans are getting a double-dose of digital innovation this summer, as DC Comics lets you choose your own Batman adventure and revel in new tales of the campy '60s Batman."


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Claudio Gentile's curator insight, June 6, 2013 6:14 AM

Importanti novità da @DCComics le storie #vintage si fanno #transmediali

Brad Tollefson's curator insight, June 18, 2013 8:07 PM

Hmmm.. when might a comic book be a 48 hr film?

Hanna Brown's curator insight, November 17, 2014 4:43 PM

http://www.collectibleswithcauses.org/comic-book-donations.html

 

Donate comic books from the Platinum Age, Golden Age, Silver Age, Bronze Age, or Modern Age to charity and take back some closet space! The tax deduction benefits far outweigh having to sell the Comic book collection yourself, and the proceeds benefit families in need across the United States. Donate comics from all your favorite superheroes such as Spiderman, Batman, Captain America, Fantastic Four or Conan today!

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Pride and Prejudice at 200: is it time for a video game?

Pride and Prejudice at 200: is it time for a video game? | Digital Archeology | Scoop.it
Keith Stuart: Jane Austen's novel is effectively all about systems and subterfuge; so we're halfway there already

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Binary Racoon's insight:

i believe so. yes. Just look at the success of The Walking Dead game, and you will understand that the medium is ready for more interactive drama.

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Deanya Lattimore Schempp's curator insight, January 30, 2013 7:35 AM

Well, people are already playing these kinds of immersive world games in Second Life, and people are already studying the effects of "levelling up" social relationships within world games like Second Life.  This writer might want to check out 1920s Berlin in SL or the new Russian historical sim, or one of the many French courts in which one may learn and practice courtly manners.

And besides, Red Dwarf already had "Pride and Prejudice Land" in 1997, and Kryten was able to win the game with a bulldozer...

Joyce Valenza's curator insight, January 30, 2013 2:56 PM

add your insight...

 

Jérémy Pradier's curator insight, May 2, 2016 9:20 AM

"Jane Austen's novel is effectively all about systems and subterfuge; so we're halfway there already"

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Serial storytelling

Serial storytelling | Digital Archeology | Scoop.it
Successful TV dramas are unfolding one episode at a time, and procedurals are taking notes

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The Digital Rocking Chair's curator insight, December 13, 2012 4:42 AM

Personally, I prefer shows that balance serial and episodic storytelling, and this article nicely captures the pros and cons of each approach.

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Lessons from the Future of StoryTelling summit

Lessons from the Future of StoryTelling summit | Digital Archeology | Scoop.it

David Rowan: 'Delegates at the event, on 5 October, came from ad agencies and design shops, from the Punchdrunk theatre company and the Library of Congress -- all drawn by a shared curiosity about "reinventing the way stories are told"' ...


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Update on Mark Staufer’s The Numinous Place – The Evolution of Storytelling

Update on Mark Staufer’s The Numinous Place – The Evolution of Storytelling | Digital Archeology | Scoop.it

‘The Numinous Place’ is the world’s first truly multidimensional work of fiction – technology and creativity merge harmoniously to create a uniquely experiential new medium" ...


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Transmedia Storytelling for documentary makers

Transmedia Storytelling for documentary makers | Digital Archeology | Scoop.it
Weekly interviews and opinions from people exploring the frontiers of storytelling and gaming...

 

A very interesting Robert Pratten's podcast

 

Presentation given to the Bay Area Video Coalition (BAVC) Producer's Institute, San Francisco http://bavc.org/


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The Silent History Represents A New Type Of Storytelling On iOS Devices

The Silent History Represents A New Type Of Storytelling On iOS Devices | Digital Archeology | Scoop.it

Bryan M. Wolfe: "The Silent History represents a much different type of storytelling, and one that effectively makes use of many of the features of iOS devices, including portability and GPS" ...


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