A genetic disease has been cured in living, adult animals for the first time using a revolutionary genome-editing technique that can make the smallest changes to the vast database of the DNA molecule with pinpoint accuracy.
by Christina Sarich Former Defense Advanced Research Projects Agency (DARPA) director and now Google Executive, Regina E. Duncan, has unveiled a super small, ingestible microchip that we can all be expected to swallow by 2017. “A means of...
"What is your current computer made of? Aluminum? Silicon? Plastic? Perhaps the slime mold Physarum polycephalum? If that last one isn’t true for you now, there’s a chance it will be in the future. Andrew Adamatzky from the University of the West of England and Theresa Schubert of Bauhaus-University Weimar have published a paper in the journal Materials Today which describes how they were able to use the slime mold to create a logical circuit."
The impressive column created by architect and designer Sam Welham and Richard Beckett from London is a master piece that has generated considerable attention. It highlights the entire bandwidth of 3D print technology in architecture.
Yes, sci-fi writers hard up for new material should spend an hour or so perusing the Defense Department’s 2015 budget proposal, especially the section covering the far-out research projects underway at DARPA, where the agency’s mad scientists are...
It's looking increasingly likely that our skies will be clouded with drones in the future. Hiring a drone to do some work for you could one day be as easy as getting a ride from Uber, which you should find equal parts incredible and terrifying.
A BRIEF GUIDE TO THE IDEAS AND ARTEFACTS OF COMPUTATIONAL ARTIFICIAL LIFE Alan Dorin, Animaland, 2014 This guide provides broad coverage of computational Artificial Life, a field encompassing the theories and discoveries underpinning the invention and study of technology-based living systems. It is targetted at students of all ages who are new to Artificial Life or are hoping to gain a broad understanding of its themes. The book focusses specifically on Artificial Life realised in computer software. Topics include: • pre-history of Artificial Life • artificial chemistry • artificial cells • organism development • locomotion • group behaviour • evolution • ecosystem simulation
Biological Bits includes animations and interactive software for experimentation with key processes. Simulations are included to allow exploration of cellular automata, developmental models, group behaviour and ecosystem simulation to aid in illustrating the text. The book can be read cover-to-cover as a general introduction to Artificial Life, or it can serve as a textbook for university or advanced high-school courses.