Differentiation Strategies
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BoardThing

BoardThing | Differentiation Strategies | Scoop.it
“There is a misconception that the user wants more, more, more. I love the infinite (intelligent) possibilities you have created with less, less, less. I finally have a place to manage my incomplete thoughts.”

Via Nik Peachey
kathymcdonough's insight:

A great tool for creating collaborative post-it note boards.

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יפה בן-דרור's curator insight, March 12, 2016 3:11 PM

A great tool for creating collaborative post-it note boards.

Sergei Polovin's curator insight, March 14, 2016 6:14 AM

A great tool for creating collaborative post-it note boards.

Marilyn Kleiman Brand's curator insight, March 14, 2016 9:49 AM

A great tool for creating collaborative post-it note boards.

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Elementary Makerspaces!

Elementary Makerspaces! | Differentiation Strategies | Scoop.it

An awesome collection of resources, well organized, as only a Librarian can do! -JL


Via Jim Lerman
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Binary Alphabet with Lego - Breaking New Ground - @kstrachan_bng

Earlier in the year I posted about a teacher in the Winnipeg School Division who created a lesson around binary bracelets. Recently, a colleague of mine directed me to a similar idea created by the LEGO brand!

Actually, the LEGO site documented four separate ideas: an online Bits & Bricks Hour of Code Activity, a Binary Alphabet, a LEGO mini robot and a LEGO game building activity. All fabulous on and offline coding based activities. But I want to focus in this post on the Binary Alphabet activity.

Via John Evans
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A New Method and Tool to Create Storyboards

A New Method and Tool to Create Storyboards | Differentiation Strategies | Scoop.it
"Scenes" is a tool and a method that was created to empower business leaders and professionals of all industries to shape their ideas and scenarios in the form of fun illustrative storyboards without the need of refined drawing skills. Learn how you can use it.

Via José Carlos
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Joyce Valenza's curator insight, February 16, 2016 8:52 AM

Cool for collaborative story planning and designing.

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Beginner's Guide to K-12 Design Thinking - LiveBinder

Collection of resources for integrating design thinking into a K-12 setting.


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Vizwik - A Visual Coding Tool for Making Mobile Apps

Vizwik  - A Visual Coding Tool for Making Mobile Apps | Differentiation Strategies | Scoop.it

"It was very rewarding to see my App working on my phone in less than an hour." Gordie Klien, Teacher/Mentor Sign up now, it's free!


Via Ana Cristina Pratas
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Alfredo Corell's curator insight, February 17, 2016 3:23 AM
Vizwik is designed for Teachers to bring coding technology into classrooms and engage Students to develop computational thinking skills.
Chris Carter's curator insight, February 18, 2016 8:14 AM

I will review this coding tool!

María Dolores Díaz Noguera's curator insight, February 19, 2016 6:20 AM

Vizwik  - A Visual Coding Tool for Making Mobile Apps | @scoopit via @AnaCristinaPrts http://sco.lt/...

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A Project-Based Learning Spectrum: 25 Questions To Guide Your PBL Planning

A Project-Based Learning Spectrum: 25 Questions To Guide Your PBL Planning | Differentiation Strategies | Scoop.it
A Project-Based Learning Spectrum: 25 Questions To Guide Your PBL Planning

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junewall's curator insight, January 21, 2016 4:48 PM

A good example of a questioning matrix that we should use to teach with.

margot roi's curator insight, January 22, 2016 8:12 AM

Going beyond " THE PROJECT". 

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The child-driven education | LEARNing To LEARN | LEARNing By Doing

The child-driven education | LEARNing To LEARN | LEARNing By Doing | Differentiation Strategies | Scoop.it
Education scientist Sugata Mitra tackles one of the greatest problems of education -- the best teachers and schools don't exist where they're needed most. In a series of real-life experiments from New Delhi to South Africa to Italy, he gave kids self-supervised access to the web and saw results that could revolutionize how we think about teaching.

 

Learn more:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 


Via Gust MEES
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Gust MEES's curator insight, January 20, 2016 12:47 PM
Education scientist Sugata Mitra tackles one of the greatest problems of education -- the best teachers and schools don't exist where they're needed most. In a series of real-life experiments from New Delhi to South Africa to Italy, he gave kids self-supervised access to the web and saw results that could revolutionize how we think about teaching.


Learn more:


https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/


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The Great Robot Showdown- Ollie vs. Sphero vs. Dash - @GravesColleen

The Great Robot Showdown- Ollie vs. Sphero vs. Dash - @GravesColleen | Differentiation Strategies | Scoop.it
Librarians always want to know how to get the best “bang for their buck” because it’s always important to stretch a budget as far as possible. With all the robots rolling around these days, you might wonder which Bot is the best for you and your patrons.  Here’s a comparison chart to help you decide (Since this table might be difficult to read, so you can also read this chart in Googledoc format, but make sure you scroll to the end of this post to see my favorite robots!)

Via John Evans
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Worlds of Learning | Top Ten Makerspace Favorites of 2015

Worlds of Learning | Top Ten Makerspace Favorites of 2015 | Differentiation Strategies | Scoop.it
As this year draws to a close, we can’t help but reflect upon some of our favorite makerspace things.  Upon doing so, Travis Lape and I, have compiled a list of our ‘Top Ten Favorite Makerspace Items of 2015’.  In this post, we have provided links to all of the products, as well as a brief description of each. It is our hope, that this versatile and fun list will get you thinking about things you have never thought of before and help your makerspaces to continue to grow and evolve.  

Via John Evans
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15 Good Tools for Quickly Gathering Feedback from Students

15 Good Tools for Quickly Gathering Feedback from Students | Differentiation Strategies | Scoop.it

Polls, chat tools, and interactive quizzes provide good ways to hear from all of the students in a classroom. These kind of tools allow shy students to ask questions and share comments.


Via Karen Bonanno
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Top Tips for Teaching with Robots (using @Sphero) @coolcatteacher #makered

Top Tips for Teaching with Robots (using @Sphero) @coolcatteacher #makered | Differentiation Strategies | Scoop.it
Robots are everywhere, they open our garage doors, vacuum our floors and if you are lucky they even park your car.  Until recently there weren’t many robots in the classroom and now I couldn’t imagine approaching STEM without them.  Using the Sphero robots in my after school programming club has opened my eyes to both what can be taught using simple robots and how to do it.  I want to share with you some tools and tips for teaching with robots.

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Maker Education Card Game - User Generated Education @JackieGerstein #makered

Maker Education Card Game - User Generated Education @JackieGerstein #makered | Differentiation Strategies | Scoop.it
I like and have always used games in my classrooms. One of my current educational interests is maker education. As such, I have begun creating games for maker education – see my first one, a board game, at Reflecting on the Making Process. The game I am presenting here is a card game that ends with the makers making something based on selected cards. Each participant picks a card from each of the three categories:

The Thing or Process
The Product
The Population.

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Starting a STEM Lab at Your Site: Shared Ideas, Tips, Tricks and Resources!

Starting a STEM Lab at Your Site: Shared Ideas, Tips, Tricks and Resources! | Differentiation Strategies | Scoop.it
Share your STEM Lab resources and extension activities here! To add a post just double click on an open space. Add an attachment by clicking on the + sign and add from the web or upload from your computer. To view an attachment click on it and then click "view original". Please add your name or Twitter handle to attachments that you created!
STEM Lab Reflection Hyperdoc @KarlyMoura

Coding Cards

littleBits: Electronic Building
http://littlebits.cc/
Google Slide Class "Blog" Template @KarlyMoura

Grifiti Nootle Universal iPad and Tablet Tripod Stand

STEAM Lab Badges Challenge Cards @KarlyMoura @ajyoung53

Blog Post about students earning their Sphero Driver's Licenses @jyoung1219
http://jyoung1219.weebly.com/blog/spheros-drivers-ed-obstacle-courses
The attachment is a template to create your driver's licenses. It's made using Pages on a Mac.
ATTACHMENT
My Badges Display Page @KarlyMoura @ajyoung53

STEM Lab Show What You Know BINGO @lhighfill @KarlyMoura

Makey Makey
Explore the Makey Makey Website

Student Badges Check Off Sheet @KarlyMoura @ajyoung53

MakerED Resources for School Makerspaces
FREE EBook

Karly and Amanda's STEM in Action Presentation 2/20/16

Starting a STEM Lab at Your Site Guide @KarlyMoura @ajyoung53 @WendyTownlin @MissSimon246

Via Jim Lerman
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Siri Anderson's curator insight, February 22, 2016 2:49 PM

Collaborative space for sharing STEM lab resources.

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60+ #Makerspace #Ideas for #Maker Education | Makerspaces.com

60+ #Makerspace #Ideas for #Maker Education | Makerspaces.com | Differentiation Strategies | Scoop.it
Over 60 Maker space ideas for your Maker / STEM program.  Collected from top maker educators.  These ideas are sure to light a spark in you & your students

Via John Evans
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Gordon Shupe's curator insight, February 29, 2016 11:59 AM

Rescooping good ideas is fun! Thanks to Jim Lerman!

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SharpSchool - For blended learning on the go

Read reviews, compare customer ratings, see screenshots, and learn more about SharpSchool. Download SharpSchool and enjoy it on your iPhone, iPad, and iPod touch.

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Curious About Design Thinking? Here's a Framework You Can Use in Any Classroom with Any Age Group | John Spencer

Curious About Design Thinking? Here's a Framework You Can Use in Any Classroom with Any Age Group | John Spencer | Differentiation Strategies | Scoop.it
The term "design thinking" is often attached to maker spaces and STEM labs. However, design thinking is bigger than STEM. It begins with the premise of tapping into student curiosity and allowing them to create, test and re-create until they eventually ship what they made to a real audience (sometimes global but often local). Design thinking isn't a subject or a topic or a class. It's more of way of solving problems that encourages risk-taking and creativity.

Design thinking is a flexible framework for getting the most out of the creative process. It is used in the arts, in engineering, in the corporate world, and in social and civic spaces. You can use it in every subject with every age group. It works when creating digital content or when building things with duct tape and cardboard.

Via John Evans
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Kathy Lynch's curator insight, February 17, 2016 11:04 PM

Thx John Evans!

davidconover's curator insight, March 7, 2016 5:00 AM
H

In what ways are you using this valuable process in your classroom, your corporate board room or in life?
 
April Ross Media's curator insight, March 13, 2016 9:02 AM
Design Thinking in Every Classroom
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Why Transforming Classrooms Into Collaboration Rooms Can Make A Big Difference @elearnindustry

Why Transforming Classrooms Into Collaboration Rooms Can Make A Big Difference @elearnindustry | Differentiation Strategies | Scoop.it
Want to know why transforming classrooms into collaboration rooms can make a big difference? Check why Collaborative Learning is so important. 

Via Tom D'Amico (@TDOttawa)
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Dr. Theresa Kauffman's curator insight, February 8, 2016 10:43 AM

Collaboration is engaged learning. And it meets their social needs by providing meaningful topics to discuss and problem solve.

Tony Guzman's curator insight, February 8, 2016 12:40 PM

This article shares some great points on why collaborative learning should be considered in every classroom.

Dean Pearman is 's curator insight, February 8, 2016 4:28 PM

Some very simple but highly effective ideas about collaborative learning for students. 

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(Un)folding a virtual journey with Google Cardboard

(Un)folding a virtual journey with Google Cardboard | Differentiation Strategies | Scoop.it
A year and a half ago we introduced Google Cardboard, a simple cardboard viewer that anyone can use to experience mobile virtual reality (VR). With just Cardboard and the smartphone in your pocket, you can travel to faraway places and visit imagined worlds. Since then everyone from droid lovers and Sunday edition subscribers, to big kids and grandmas have been able to enjoy VR—often for the very first time. Here's a look at where we are, 19 months in:

Via Jim Lerman
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QR Wild - Play and Create QR Code Games!

QR Wild - Play and Create QR Code Games! | Differentiation Strategies | Scoop.it

QR Wild® scavenger hunt games are perfect for trade shows, conferences and educators! Your audience scans trackable QR Codes placed at physical locations that you'd like them to visit. As the game pieces are scanned the player earns points and unlocks "badges" while spreading the word by sharing progress on their social networks. You can even display a scoreboard online or at an event!


Via Nik Peachey
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Lihi Telem's curator insight, January 25, 2016 9:57 AM

כלי ליצירת הפעלות ומשחקים באמצעות קוד קיו אר.

Ivonne Tinoco's curator insight, March 23, 2016 3:53 PM

You can create free games that are open to anyone. Great for situated learning.

Craig Van Ham's curator insight, March 24, 2016 8:48 PM

You can create free games that are open to anyone. Great for situated learning.

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Beginning and Ending Class Like a Pro with Brian Sztabnik

Beginning and Ending Class Like a Pro with Brian Sztabnik | Differentiation Strategies | Scoop.it
The four minutes beginning and ending class matter most according to teacher Brian Sztabnik. How to make the most of those valuable minutes.

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Ivon Prefontaine, PhD's curator insight, January 23, 2016 11:31 AM

This involves conversations rather than technology. Interestingly enough, the etymology of technology suggests a dialogue and conversation between people and their tools.

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60 Things Students Can Create To Demonstrate What They Know : Ryan Schaff

60 Things Students Can Create To Demonstrate What They Know : Ryan Schaff | Differentiation Strategies | Scoop.it
Below is a diverse list adapted from resources found at fortheteachers.org of potential student products or activities learners can use to demonstrate their mastery of lesson content. The list also offers several digital tools for students to consider using in a technology-enriched learning environment.

Via Jim Lerman
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Melik A. Spain's curator insight, February 22, 2:02 AM
Creating is where we want to be on the continuum.  
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#MakeyMakey #Math – #Coding Probability Simulators #makerED @mraspinall

#MakeyMakey #Math – #Coding Probability Simulators #makerED @mraspinall | Differentiation Strategies | Scoop.it

"As I gear up to present student work at ETFO’s ICT Conference in Toronto, I’d like to share some ideas:

 

1. Coding allows for students to learn across math strands instead of in isolation.

 

2. Coding is a place for students to fail safely.

 

3. Coding allows students to take risks and solve problems.

 

4. Computational thinking is a form of problem solving not accomplished with textbook work.

 

5. “Making” is creative. Creativity is fun.

 

Here is a student application coded to support our Grade 8 probability strand. We extended our projects with Makey Makeys so users had a physical interaction."


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Best 2015 Videos: STEM, STEAM, and Maker Education Theme

Best 2015 Videos: STEM, STEAM, and Maker Education Theme | Differentiation Strategies | Scoop.it
One of my end of year rituals is finding and posting the years’ best videos. Given my current interest in maker education, I decided to locate and post 2015 videos related to maker education, STEM, and STEAM.

Via John Evans
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Carlos Fosca's curator insight, December 20, 2015 12:55 PM

Luego de una irrupción muy fuerte del internet y del mundo digital en nuestra vidas aparece el "maker movement" como una nueva tendencia social que pretende construir ese puente entre el mundo real y el digital (internet de las cosas). No se trata de la reminiscencia de la era del hobbista, se trata de un proceso mucho más complejo donde las nuevas tecnologías, el diseño, la programación, la electrónica confluyen en un sólo espacio para interactuar con el entorno de una manera nunca antes vista. 

 

Norton Gusky's curator insight, February 6, 2016 7:36 AM

Great examples curated by Jackie Gerstein.

Tony Guzman's curator insight, February 8, 2016 11:40 AM

This blog entry shares the Best 2015 Videos: STEM, STEAM, and Maker Education Theme.

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Arduino UNO - Jingle Bells & LED Synchronization

This Arduino project uses: 1x Arduino UNO 1x Small Bread Board 1x Piezo buzzer 8x Wires 4x 330 Ohm resistors 1x Red LED 1x RGB LED NOTE: The RGB ...


Via F. Thunus
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