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Defining Digital Citizenship

Defining Digital Citizenship | Differentiated and ict Instruction | Scoop.it

What we discovered was that there are a lot of parallels between face to face citizenship and digital citizenship, though the biggest differences are based upon the tools we use to communicate.

 

Read more, very interesting...:

http://mbteach.com/?p=906

 


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Differentiated and ict Instruction
Διαφοροποιημένη διδασκαλία: Έχει ως στόχο την πρόσβαση στη γνώση
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Why we should all think about the gamification of education

Why we should all think about the gamification of education | Differentiated and ict Instruction | Scoop.it
The educational system as we know it needs a revamp. Actually, a revamp is not enough. The educational system needs to be restructured. A lot of things need to change, and the sooner that happens, the better. Too many students drop out of school, and this isn’t the way to get successful... http://elearningfeeds.com/why-we-should-all-think-about-the-gamification-of-education/
Via Christopher Pappas, steve batchelder, juandoming
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MindMaze’s neural VR interface reads your mind to reflect your facial expression

MindMaze’s neural VR interface reads your mind to reflect your facial expression | Differentiated and ict Instruction | Scoop.it
MindMaze’s Neural VR Interface Reads Your Mind to Reflect Your Facial Expression

MASK, a new brain-computer product for desktop and mobile virtual reality headsets, can predict a smile or a wink milliseconds before you even move.

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Try This Fun, Free AR App for Outdoor Lessons via @rmbyrne 

Try This Fun, Free AR App for Outdoor Lessons via @rmbyrne  | Differentiated and ict Instruction | Scoop.it
Spring is here in the northern hemisphere and those of us in northern climates are ready to get back to playing outside without wearin

Via Tom D'Amico (@TDOttawa)
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Augmented Reality: Getting under the skin

Augmented Reality: Getting under the skin | Differentiated and ict Instruction | Scoop.it
It began with Pokemon Go, but Augmented Reality or AR has grown up in a unique collaboration between the University of Melbourne and Microsoft.

Via Peter Mellow
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Teen Girls Are Gaining a Foothold in VR Before the Gender Gap Can Keep Them Out

Teen Girls Are Gaining a Foothold in VR Before the Gender Gap Can Keep Them Out | Differentiated and ict Instruction | Scoop.it
Whenever VRLA hits the L.A. Convention Center, it brings with it a wave of excitement and anticipation for the future of a nascent medium. Part trade show for virtual reality makers and part fan con for virtual reality users, this weekend's iteration had everything from virtual meditation to a mixed-reality Easter egg hunt. But off the expo floor, inside a small room on an upper level of the convention center, a group of teenage girls in matching T-shirts working on large, powerful computers may have been the most shining example of VR's bright future.


"As girls ourselves, we think it's super important that we're all playing with this fun world," says Georgia Van Cuylenburg, with a hint of an Australian accent in her enthusiastic voice. Van Cuylenberg is a founding member of Girls Make VR, a program formed through VRLA, which aims to train girls between the ages of 13 and 18 on how to create virtual reality. Girls Make VR launched at last summer's VRLA event and, so far, it has been a success. Van Cuylenberg notes that some of the students here had been a part of that inaugural workshop. This time around, there are a couple young boys in the class too, but really it's designed for female students.

Via Kim Flintoff
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AR and VR come of age | THE Journal, April/May 2017

AR and VR come of age | THE Journal, April/May 2017 | Differentiated and ict Instruction | Scoop.it
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Minecraft in the Classroom: The Power of Game-Based Learning - tutorials, lessons, and more... By Meenoo Rami

Minecraft in the Classroom: The Power of Game-Based Learning - tutorials, lessons, and more... By Meenoo Rami | Differentiated and ict Instruction | Scoop.it
By Meenoo Rami

Via Tom D'Amico (@TDOttawa) , Bonnie Bracey Sutton, Yashy Tohsaku
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Jose Omar Jaramillo's curator insight, March 9, 8:34 AM
Video games is something teachers fear to use because of their lack of awareness of the new technological tools being implemented around the world, this mostly happens with older teachers from the past generation who tend to be more traditional. But just imagine being able to teach your students through a game known worldwide: Minecraft, A great game which combines the art of storytelling, fine arts, music, video production, and appropriate player engagement to create an immersive, memorable experience of learning. It might be hard at first but after you get the hang of it, it becomes at easy as pie to incorporate the game into your classes.
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Teachers explain why VR is more than just a buzzword (EdSurge News)

Teachers explain why VR is more than just a buzzword (EdSurge News) | Differentiated and ict Instruction | Scoop.it

"When I wrote about my high hopes for edtech back in August, student-created virtual reality was near the top of my list. I envisioned students incorporating guided VR into presentations, and creating augmented reality-triggered videos to explain their learning. Since then, VR has taken off in ..."


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11 online tools & apps for dyslexic students

11 online tools & apps for dyslexic students | Differentiated and ict Instruction | Scoop.it
How teaching tools and apps can make learning a lot more enjoyable for dyslexic students.

Via NikolaosKourakos, Bonnie Bracey Sutton, Dean J. Fusto, Chris Carter
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Without teacher guidance, all the tech in the world will be quite useless

Without teacher guidance, all the tech in the world will be quite useless | Differentiated and ict Instruction | Scoop.it

"The Edvocate is pleased to publish guest posts as way to fuel important conversations surrounding P-20 education in America. The opinions contained within guest posts are those of the authors and do not necessarily reflect the official opinion of The Edvocate or Dr. Matthew Lynch ..."


Via Leona Ungerer, Juergen Wagner, Ines Bieler, Stephania Savva, Ph.D
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"Learning by doing and making; the virtue of combining very old and very new ideas"

"Learning by doing and making; the virtue of combining very old and very new ideas" | Differentiated and ict Instruction | Scoop.it

I had often done well academically. But to my surprise what came to mind were not the many hours spent in classrooms, but rather experiences like being stuck on a mountain in a blizzard with failing light, or working with a community group to clear some derelict land. These were the moments when I had learned profound new insights. In each case, my lessons had been gained because I had had to solve a real world problem, with others, and with something at stake. It didn’t take long to notice that all of these features were roughly opposite in spirit to the policies we were implementing, and also opposite in spirit to the usual ways in which learning happens in schools and universities.

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Designing a Game Based Curriculum in Minecraft Infographic - e-Learning Infographics

Designing a Game Based Curriculum in Minecraft Infographic - e-Learning Infographics | Differentiated and ict Instruction | Scoop.it
The Designing Game Based Curriculum in Minecraft Infographic will help you maximize the success of your Educational Minecraft lessons.

Via Maria Margarida Correia, Stephania Savva, Ph.D
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Learning outside the classroom

Learning outside the classroom | Differentiated and ict Instruction | Scoop.it
From cloud computing to virtual reality, technology is transforming the traditional learning path
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Kenia Gonzalez's curator insight, April 11, 1:21 AM
Learning outside of the classroom may have different opinions. I believe that this is something that helps but at the same time I have a hard time learning by myself in certain subjects. Like when it comes to like History class I need someone to help me get a better understanding of the subject. When it comes to math class I can teach myself the subject just by reading and going through the steps. As technology is evolving it is transforming the traditional learning path, which is not so good in a way because I feel like everyone will be more stuck on technology and socialize less. “But the broader trend is away from traditional classroom-based teaching: online distance learning has mushroomed in recent years, enabling students to gain both work-based qualifications and full degrees without attending a physical institution.” You can have the ability to not attend college at home without spending so much money on college tuition.
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Virtual Reality and Education in 2016

Virtual Reality and Education in 2016 | Differentiated and ict Instruction | Scoop.it
When it comes to virtual reality and education, what can schools expect in 2016? Will this technology go mainstream in classrooms?
Via Ines Bieler, Dean J. Fusto, Peter Mellow
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Bonnie Bracey Sutton's curator insight, April 23, 7:17 AM
I have had the pleasure of informal learning at CIRCL to do virtual reality, AI and mixed reality. Here is where to go to find more pedagogy, http://circlcenter.org/resources/five-ways-circl-can-help/

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10 Best Oculus Rift Games You Can Play Now

10 Best Oculus Rift Games You Can Play Now | Differentiated and ict Instruction | Scoop.it
10 Best Oculus Rift Games You Can Play Now.To minimize your task of picking up the best Oculus Rift games.We have created the list of best Oculus Rift Games
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Home

Home | Differentiated and ict Instruction | Scoop.it

LEAP (Listen - LEArn - Play) is a series of free opensource computer games specially designed for blind children.

Πριν ένα χρόνο μία μικρή ομάδα προγραμματιστών της ελληνικής μη κερδοσκοπικής εταιρείας SciFY.gr και επιστημόνων από το Τμήμα Τεχνών Ήχου και Εικόνας του Ιονίου Πανεπιστημίου ξεκινήσαμε να κυνηγάμε ένα όνειρο άπιαστο, για κάποιους: Να φτιάξουμε ηλεκτρονικά παιχνίδια ειδικά σχεδιασμένα για τυφλά παιδιά! Να τα μοιράσουμε σε ανοιχτό κώδικα (open source) ώστε να είναι επεκτάσιμα από οποιονδήποτε προγραμματιστή θέλει να τα βελτιώσει ! Να τα προσφέρουμε δωρεάν, σε δύο γλώσσες ελληνικά και αγγλικά, σε όλο τον κόσμο! Σήμερα, αισθανόμαστε ότι το "βότσαλο που ρίξαμε στη λίμνη" έχει αρχίσει να σηκώνει… κύματα στον τομέα των δωρεάν υποστηρικτικών τεχνολογιών για ανθρώπους με αναπηρία, στην Ελλάδα!

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Google Earth VR Is A Great Tool for Taking Students in Virtual Field Trips

Google Earth VR Is A Great Tool for Taking Students in  Virtual Field Trips | Differentiated and ict Instruction | Scoop.it
Free resource of educational web tools, 21st century skills, tips and tutorials on how teachers and students integrate technology into education

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How can teachers use VR in the classroom? | NEO BLOG

How can teachers use VR in the classroom? | NEO BLOG | Differentiated and ict Instruction | Scoop.it
If you are as old as I am then you will remember the thrill of watching your teacher wheel the TV trolley into the classroom. “Finally”, you thought, “some fun in class!” These days, using multimedia tools is a foregone conclusion for the well-resourced teacher; technology is enabling greater interactivity and engagement between students as well as with the information they are required to learn.

Naturally, the Internet is far and away the richest and most radical change from the days I was a student, and education will, frankly, never be the same again.

Teachers have a plethora of options when it comes to using technology in their lessons. One such technology — older than most — is Virtual Reality (VR).

Via Kim Flintoff
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12 Surprising Things Your Child Can Learn from Minecraft

12 Surprising Things Your Child Can Learn from Minecraft | Differentiated and ict Instruction | Scoop.it
This CodaKid infographic lists 12 surprising things that students can learn from Minecraft, including computer programming, architecture, physics, and more.

Via EDTECH@UTRGV, Bonnie Bracey Sutton
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GwynethJones's curator insight, March 5, 6:52 AM

Gamification for the WIN!

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Minecraft: Pocket Edition 1.1.0.1 (Original & Mods / 2.3+) APK

Minecraft: Pocket Edition 1.1.0.1 (Original & Mods / 2.3+) APK | Differentiated and ict Instruction | Scoop.it
Free download Minecraft: Pocket Edition 1.1.0.1 (Original & Mods / 2.3+) APK game for Android

Via underclassblog.com, Bonnie Bracey Sutton, Yashy Tohsaku
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Stop Wanting And Start Doing: 5 Practices For Building Mental Toughness

Stop Wanting And Start Doing: 5 Practices For Building Mental Toughness | Differentiated and ict Instruction | Scoop.it

I’ve been asked on a number of occasions the “secret” to harnessing mental toughness to overcome adversity. The “secret,” I tell them, isn’t a secret but a fact that they don’t want to hear because it’s simple. But simple isn’t easy. That secret is this: make a decision and go with it.

That’s it.

I remember waiting for Hell Week to begin in BUD/S (Basic Underwater Demolition/SEAL training) and students asking the instructors—in a somewhat uncommon cordial setting—what the secret was to making it through five and a half days of constant, nonstop activity. Here’s what the instructors said, “The secret to making it through BUD/S, is knowing you’re going to make it through BUD/S.”

It’s belief.

You need to believe that you’re the type of person who has the skill and will to make that goal happen, and then make it happen. Don’t worry about what’s right and don’t wait for the perfect opportunity because “perfect” doesn’t exist—it’s an excuse to procrastinate.


Via The Learning Factor, Chris Carter
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The Learning Factor's curator insight, March 28, 6:17 PM

Mental toughness is a muscle, and like all other muscles, it demands consistent exercise to get stronger.

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Minecraft isn’t just a game. It’s an art form.

Minecraft isn’t just a game. It’s an art form. | Differentiated and ict Instruction | Scoop.it
Minecraft is famous for being a game. But it’s also become an artistic medium with its own possibilities and risks.

Via Bonnie Bracey Sutton, Ivon Prefontaine, PhD, Stephania Savva, Ph.D
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Ivon Prefontaine, PhD's curator insight, February 17, 3:35 PM
I know of at least one teacher who uses it in their classroom and beyond. He said that many of his students are familar with it and use it at home.
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12 augmented reality apps students can use today

12 augmented reality apps students can use today | Differentiated and ict Instruction | Scoop.it
As augmented reality’s classroom potential grows, apps are becoming more relevant and targeted for educational purposes.

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Enrique Facundo Ruiz Blanco's curator insight, March 20, 12:40 PM

Excelentes herramientas para llevar al salón de clases. 

Oskar Almazan's curator insight, April 12, 6:22 PM
Augmented reality–a technology that uses a trigger image to superimpose digital content over a user’s view of the real world–is growing in popularity and accessibility, and it holds a wealth of potential for education. Often described as “QR codes on steroids,” the technology offers new and exciting ways for students to interact with lessons, said Jeff Peterson, an instructional technologist in the Lamar Consolidated ISD in Texas. Peterson presented a TCEA 2017 session on augmented reality’s application in classrooms.
Viljenka Savli (http://www2.arnes.si/~sopvsavl/)'s curator insight, April 14, 2:12 AM
More and more options for the use of AR in the class :)
 
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Why students love a game-based learning experience 

Why students love a game-based learning experience  | Differentiated and ict Instruction | Scoop.it
Gamification in learning is an established trend, and uses the core elements of what make games fun – mastery, narrative, instant feedback, competition, and reward, to create new ways for learners to internalize information.That's why students simply love a game-based learning experience.

Via Tom D'Amico (@TDOttawa) , David W. Deeds, Ivon Prefontaine, PhD, Stephania Savva, Ph.D
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Gemma Ballarín's curator insight, March 22, 5:30 AM
gamification

Ricard Garcia's curator insight, March 23, 3:24 AM
Just in case you had doubts... let's play and learn!!!
Ivon Prefontaine, PhD's curator insight, March 25, 1:06 PM
This should not come as a surprise. Students enjoy play.
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Video: οι Έλληνες μαθητές δείχνουν το μέλλον με φοβερά ρομπότ

Video: οι Έλληνες μαθητές δείχνουν το μέλλον με φοβερά ρομπότ | Differentiated and ict Instruction | Scoop.it
Περισσότεροι από 1100 μαθητές από όλη την Ελλάδα συμμετείχαν στον τελικό του Πανελλήνιου Διαγωνισμού Εκπαιδευτικής Ρομποτικής για Δημοτικό, Γυμνάσιο και Λύκειο. Πρόκειται για ρεκόρ συμμετοχών στην ιστορία του θεσμού, στη διάρκεια του οποίου, οι μαθητές έδειξαν τον δρόμο για το μέλλον.

Via Aris P. Louvris
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Aris P. Louvris's curator insight, April 1, 5:44 AM

Ακούγεται σαν ψέμα και όμως αυτό που έγινε το Σάββατο 18 Μαρτίου, ακόμη δεν έχει συνηδειτοποιηθεί το μέγεθος αυτής της επιτυχίας και τι μπορεί να επιφέρει για τη χώρα από αυτά τα παιδιά! Δείτε το βίντεο και θα πάρετε μία ιδέα...

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Google Tools for Special Needs*

Google Tools for Special Needs* | Differentiated and ict Instruction | Scoop.it
Google Tools for Special Needs Eric Curts - @ericcurts +EricCurts1 ControlAltAchieve.com ericcurts@gmail.com Session resources: ControlAltAchieve.com/sped

Via Mark E. Deschaine, PhD
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