Differentiated and ict Instruction
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Differentiated and ict Instruction
Διαφοροποιημένη διδασκαλία: Έχει ως στόχο την πρόσβαση στη γνώση
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Common Core: Putting Students on Paths to 21st-Century Success

Common Core: Putting Students on Paths to 21st-Century Success | Differentiated and ict Instruction | Scoop.it

"This year, while serving as a teacherpreneur with the Center for Teaching Quality, I started to examine our educational landscape and saw many needs involving the new standards...I believe wholeheartedly that they will make students more effective thinkers and learners who are better prepared for life after high school..."


Via Beth Dichter
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Beth Dichter's curator insight, August 5, 2014 9:09 PM

How do you explain to students and parents the Common Core standards? If this question is difficult to answer you should check out this post. There are two tools that you may find helpful.

The image above shows six classroom scenes showing 21st century skills that students are developing on the left side. The right side shows that paths that students may take based on their skills.

There is also a second visual that is designed for teachers. It is an evidence sheet. You may take the sheet and complete two sections. The left side shows what the standards look like in your classroom, and the right side will  allow you to share how the skills will help your students succeed in college and career.

You can download both these tools as pdf files.

Nancy Jones's curator insight, August 6, 2014 11:21 AM

this is a handy visual for teachers to remind themselves that we are learners too!

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Why games are good for learning?

Why games are good for learning? | Differentiated and ict Instruction | Scoop.it

Via Beth Dichter
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Francesco G. Lamacchia's curator insight, November 21, 2013 11:48 AM

Giocando....s'impara! 

Julio Cirnes's curator insight, November 25, 2013 3:46 PM

Please teacher, more games!

Ryan McDonough's curator insight, July 7, 2014 8:19 AM

Self explanatory visual on the benefits of gaming as a means of learning. Outlined are the rewards, mastery, engagement, intensity, exercise, readiness, and competitiveness. These types of graphics need to be displayed in the classroom. There's always parents who are unsure of how gaming qualifies as teaching. Can't they just sit their kid in front of an iPad all day at home? Well, in the appropriate setting, with the right direction and guidance, games are certainly good for learning. Some people just don't know that from experience yet.