DHHpC12 @ICHASS
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DHHpC12 @ICHASS
This is one of the spaces I'll be taking notes for the Digital Humanities High-performance Computer Collaboratory.
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Layar

Layar | DHHpC12 @ICHASS | Scoop.it

FROM SITE: Layar is the world’s easiest way to add digital content to print media. It’s a self-service web application that lets publishers infuse static pages with interactive experiences.

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Fiduciary marker - Wikipedia

FROM SITE: A fiducial marker or fiducial is an object used in the field of view of an imaging system which appears in the image produced, for use as a point of reference or a measure.

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Understanding Virtual Reality; William R. Sherman and Alan B. Craig (2003).

Understanding Virtual Reality; William R. Sherman and Alan B. Craig (2003). | DHHpC12 @ICHASS | Scoop.it

FROM SITE: Making the user the focus of the design process is very important. In addition to the hardware, representation, and interface, the way in which the user uses the application must be addressed. The user should feel that the application has a purpose. Applications may be designed to entertain, educate, enlighten, visualize information, and so on, but there must be either a narrative or a task that can be carried out.

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Virtual reality: Wikipedia

Virtual reality: Wikipedia | DHHpC12 @ICHASS | Scoop.it

FROM SITE: Virtual reality (VR), is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones.

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Data Visualization Network of Resources

Data Visualization Network of Resources | DHHpC12 @ICHASS | Scoop.it
A network of links to data visualization resources (blogs, companies, people, tools, frameworks, books…). The network is based upon the words people use to tag these links using Delicious social bookmarking service.
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CAVE: Cave automatic virtual environment

CAVE: Cave automatic virtual environment | DHHpC12 @ICHASS | Scoop.it

A cave automatic virtual environment (better known by the recursive acronym CAVE) is an immersive virtual reality environment where projectors are directed to three, four, five or six of the walls of a room-sized cube. 

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22 free tools for data visualization and analysis

22 free tools for data visualization and analysis | DHHpC12 @ICHASS | Scoop.it
Make your data sing. We look at 22 free tools that will help you use visualization and analysis to turn your data into informative, engaging graphics.
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Day 3. Tues. June 12, 2012; 9:00am-12:00noon

Alan Craig

Started showing a picture of a smell sensory device/experiment (what smell versus what see & taste).

 

VIRTUAL REALITY

Alan is interested in interact/interface with computers & the world. 

Talking about "Caves": fully immersive virtual reality spaces. 

 

2 big tasks:

data management

decide what you want to do with it

 

Caves are only as good as the software.

If the person's body is not encoded it is diconcerting; discussion of easily making people trip/fall without ever touching them. 

 

Lot's of Twitter backchatter about the ethics of VR (esp. with the high cost of Caves and access). 

 

Alan is now talking about more accessible VR, things like a "fish tank" VR. 

 

Alan's Definition of VR: a medium composed of interactive computer simulations that sense the participant's position and replace or augment the feedback to one or more senses--giving the feeling of being immersed or being present in the simulation. 

 

AUGMENTED REALITY

 Requirements

Sensors: to determine pose and info about the world

Processors: 

Displays:

Smartphone & Tables have them all!!!

 

Fiducial Symbols/Markers: something you put in the world that makes it easy for the camera to recognize. 

 

Natural Feature Tracking (NFT): Faces, Skylines, Natural Features, QCAR-Qualcomm (Qualcomm example allows for interaction with "buttons" that changed the color of the augmented object.) 

Alan: the whole world is an interface. 

 

FABRICATION LABS

Whole body

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3Ds Max Tutorial - 1 - Introduction to the Interface

A full YouTube channel of videos with instructional support for 3DS Max DESIGN. 

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Computer Vision is a reality today.

Computer Vision is a reality today. | DHHpC12 @ICHASS | Scoop.it

FROM SITE: In a video posted on Youtube in January 2011, PHD student [now Dr. not surprisingly] Zdenek Kalal shows off his doctor’s thesis: Predator. Predator is a computer vision algorithm that shows ...

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Autodesk Education Community

Autodesk Education Community | DHHpC12 @ICHASS | Scoop.it

Free for folks associated with EDUs. 

FROM SITE: Autodesk is a world leader in 3D design, engineering, and entertainment software.

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Day 2: Mon. June 11, 2012, 1:00-5:00pm

Day 2: Mon. June 11, 2012, 1:00-5:00pm | DHHpC12 @ICHASS | Scoop.it

Alan Craig: A Brief Introduction to 3D content

Discussed the various ways we see in 2 & 3D. 

 

Michael Vila: 3D Modeling

NCSA Katrina Visualization:
http://www.ncsa.illinois.edu/News/Stories/Katrina/
The Fantastic Flying Books of Mr. Morris Lessmore
http://youtu.be/rNjtZ5V4P‐c
Beginners’ Tutorial for 3dsMax Design
http://youtu.be/KwRkkGzA98k
Cylinder Seal information:
http://www.usc.edu/dept/LAS/wsrp/educational_site/ancient_texts/cylinder_seals.shtml
http://www.usc.edu/dept/LAS/wsrp/educational_site/ancient_texts/1900.53.0112A‐3.jpg
Google Earth
http://www.google.com/earth/index.html
Google Sketchup
http://sketchup.google.com/

 

Fascinating discussion about the ideas (and constraints) of Digital Humanities projects. 

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Current Status of Standards for Augmented Reality

ABSTRACT: 

This chapter discusses the current state, issues, and direction of the development and use of international standards for use in Augmented Reality (AR) applications and services. More specifically, the paper focuses on AR and mobile devices. Enterprise AR applications are not discussed in this chapter. There are many existing international standard that can be used in AR applications but there may not be defined best practices or profiles of those standards that effectively meet AR development requirements. This chapter provides information on a number of standards that can be used for AR applications but may need further international agreements on best practice use.
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Augmented reality - Wikipedia

Augmented reality - Wikipedia | DHHpC12 @ICHASS | Scoop.it

FROM SITE: Augmented reality (AR) is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data.

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CAVE and Fishtank Virtual-Reality Displays: A Qualitative and Quantitative Comparison

Abstract—We present the results from a qualitative and quantitative user study comparing fishtank virtual-reality (VR) and CAVE displays. The results of the qualitative study show that users preferred the fishtank VR display to the CAVE system for our scientific visualization application because of perceived higher resolution, brightness and crispness of imagery, and comfort of use. The results of the quantitative study show that users performed an abstract visual search task significantly more quickly and more accurately on the fishtank VR display system than in the CAVE. The same study also showed that visual context had no significant effect on task performance for either of the platforms. We suggest that fishtank VR displays are more effective than CAVEs for applications in which the task occurs outside the user’s reference frame, the user views and manipulates the virtual world from the outside in, and the size of
the virtual object that the user interacts with is smaller than the user’s body and fits into the fishtank VR display. The results of both studies support this proposition.
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Computer Vision Using Local Binary Patterns 2011 eBook ...

Computer Vision Using Local Binary Patterns 2011 eBook ... | DHHpC12 @ICHASS | Scoop.it
Publication Date: July 8, 2011 | ISBN-10: 0857297473 | ISBN-13: 978-0857297471 | Edition: 2011 The recent emergence of Local Binary Patterns (LBP) has led to significant progress in applying texture methods to various ...
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peoplemovin - A visualization of migration flows

peoplemovin - A visualization of migration flows | DHHpC12 @ICHASS | Scoop.it
peoplemovin - A visualization of migration flows http://t.co/JR0oFU5E...
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Guest Post: The Future of Data Visualization

Guest Post: The Future of Data Visualization | DHHpC12 @ICHASS | Scoop.it
Data is everywhere - and readily accessible
The open data movement is finally beginning to have some real impact.
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A Matter of Taste: Flavor-Changing Cookies Fool the Senses | Gadgets, Science & Technology

A Matter of Taste: Flavor-Changing Cookies Fool the Senses | Gadgets, Science & Technology | DHHpC12 @ICHASS | Scoop.it
A Matter of Taste: Flavor-Changing Cookies Fool the Senses...
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Laser VR: Projector + computer vision + laser pointer = fun! | TUAW ...

Laser VR: Projector + computer vision + laser pointer = fun! | TUAW ... | DHHpC12 @ICHASS | Scoop.it
On paper, Laser VR sounds like one of the worst product ideas ever: you need to buy an iPhone, a laser pointer, and a Pico projector just to get.
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Digital Humanities Start-Up Grants | NEH

FROM SITE: The National Endowment for the Humanities (NEH) invites applications to the Digital Humanities Start-Up Grants program. This program is designed to encourage innovations in the digital humanities. By awarding relatively small grants to support the planning stages, NEH aims to encourage the development of innovative projects that promise to benefit the humanities.

Receipt Deadline September 25, 2012 for Projects Beginning May 2013

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Welcome | DHCommons

Welcome | DHCommons | DHHpC12 @ICHASS | Scoop.it

FROM SITE: DHCommons is a hub for people and organizations to find projects to work with, and for projects to find collaborators.

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