Developing Games with HTML5
2.5K views | +0 today
Follow
Developing Games with HTML5
News, Views, and Tech Info About Creating Mobile Games with HTML5
Curated by appMobi
Your new post is loading...
Your new post is loading...
Suggested by Mandeep Bajar
Scoop.it!

HTML5 for Game Developers

HTML5 for Game Developers | Developing Games with HTML5 | Scoop.it
Currently, the markup language, HTML5 is the new favourite tool of the developers to structure and present their content for the World Wide Web. This language is gaining popularity not only among the web developers but also the game developers.
more...
No comment yet.
Scooped by appMobi
Scoop.it!

All future EA games to feature microtransactions

All future EA games to feature microtransactions | Developing Games with HTML5 | Scoop.it
"Consumers are enjoying and embracing that way of the business"
more...
No comment yet.
Scooped by appMobi
Scoop.it!

Bombermine — Massively Bomberman Online with up to 1000 players on the single map

Bombermine — Massively Bomberman Online with up to 1000 players on the single map | Developing Games with HTML5 | Scoop.it
more...
No comment yet.
Scooped by appMobi
Scoop.it!

Gartner: Mobile advertising market to grow 400%, but 'correction' needed in inventory

Gartner: Mobile advertising market to grow 400%, but 'correction' needed in inventory | Developing Games with HTML5 | Scoop.it
more...
No comment yet.
Scooped by appMobi
Scoop.it!

Temple Run 2 runs to 50 million downloads in two weeks, shatters previous record

Temple Run 2 runs to 50 million downloads in two weeks, shatters previous record | Developing Games with HTML5 | Scoop.it
Temple Run 2 ran up 50 million downloads in two weeks since it released on iOS, Android and Kindle devices, Imangi Studios says.
more...
No comment yet.
Scooped by appMobi
Scoop.it!

Pushy business: The world of mobile gaming engagement

Pushy business: The world of mobile gaming engagement | Developing Games with HTML5 | Scoop.it
Guest Post
When picturing the average gamer, I wouldn’t blame you if your mental image depicts a teenage male. He’s got the latest gaming console and the greatest mobile gadgets – loaded with every...
more...
No comment yet.
Scooped by appMobi
Scoop.it!

SGN Makes Its Big Push For Cross-Platform, Mobile-Social Games With The Launch Of Its MasterKey Technology | TechCrunch

SGN Makes Its Big Push For Cross-Platform, Mobile-Social Games With The Launch Of Its MasterKey Technology | TechCrunch | Developing Games with HTML5 | Scoop.it
While Zynga has had high-profile struggles to adapt to the rapid growth of mobile gaming, Chris DeWolfe, co-founder and CEO of the Social Gaming Network, said he's found a solution — MasterKey, his company's just-launched technology for...
more...
No comment yet.
Scooped by appMobi
Scoop.it!

Javascript & HTML5 Game Engines Libraries - 51 Examples

Game developers have dropped Flash for its competitor, HTML5, which, along with some help from a Javascript plugin, makes smaller and more interesting online games for browsers or game apps for mobile.
more...
No comment yet.
Scooped by appMobi
Scoop.it!

Project Eternity Kickstarter breaks Double Fine record

Project Eternity Kickstarter breaks Double Fine record | Developing Games with HTML5 | Scoop.it
16 hours to go for Obsidian RPG and $3.4m raised...
more...
No comment yet.
Scooped by appMobi
Scoop.it!

Mobile gaming is "eroding" demand for PC social gaming

Mobile gaming is "eroding" demand for PC social gaming | Developing Games with HTML5 | Scoop.it
Strong September in social for DeNA, Gree, Supercell and Electronic Arts...
more...
No comment yet.
Scooped by appMobi
Scoop.it!

The Free-To-Play Storm and the Freecore Gamer | TechCrunch

The Free-To-Play Storm and the Freecore Gamer | TechCrunch | Developing Games with HTML5 | Scoop.it
Editor’s Note: Tadhg Kelly is a game designer with 20 years experience. He is the creator of the leading game design blog What Games Are, and consults for many companies on game design and development.
more...
No comment yet.
Scooped by appMobi
Scoop.it!

The iPod’s A5X vs. the iPhone 5′s A6: Does it matter for games?

The iPod’s A5X vs. the iPhone 5′s A6: Does it matter for games? | Developing Games with HTML5 | Scoop.it
Apple's new A6 processor is hitting the iPhone 5, but the older A5X is going into the new iPod Touch. Which processor is better for gaming?
more...
No comment yet.
Scooped by appMobi
Scoop.it!

Game Consoles Are Already Dead — And Developers Know It

Game Consoles Are Already Dead — And Developers Know It | Developing Games with HTML5 | Scoop.it
The long Sony-Nintendo-Xbox war is over. The winner? That phone or tablet in your hand.
more...
No comment yet.
Scooped by appMobi
Scoop.it!

Fiksu: Holidays still impacting mobile advertising, iOS downloads increased by 13% in January

Fiksu: Holidays still impacting mobile advertising, iOS downloads increased by 13% in January | Developing Games with HTML5 | Scoop.it
User acquisition and marketing company Fisku today reported a cost per loyal user decrease of 7 percent from $1.67 in its December 2012 Index to $1.56 in its January 2013 Index.
more...
No comment yet.
Scooped by appMobi
Scoop.it!

Think Tracking DAUs Is Enough? Then You’re Not Getting Your Whole Mobile Story | TechCrunch

Think Tracking DAUs Is Enough? Then You’re Not Getting Your Whole Mobile Story | TechCrunch | Developing Games with HTML5 | Scoop.it
Editor's note: Robert Weber is co-founder and senior vice president of new products at W3i.

In the mobile world, companies often live and die by metrics: “How are your monthly active users doing? What’s going on with your user retention?
more...
No comment yet.
Scooped by appMobi
Scoop.it!

GREE lifts the lid off $10M investment fund for mobile game developers

GREE lifts the lid off $10M investment fund for mobile game developers | Developing Games with HTML5 | Scoop.it
GREE today lifted the lid off the GREE Partners Fund, a new program where the mobile-social gaming powerhouse will be making significant equity investments in talented, independent mobile game developers in the free-to-play space.
more...
No comment yet.
Scooped by appMobi
Scoop.it!

Why Web Apps Will Crush Native Apps

Why Web Apps Will Crush Native Apps | Developing Games with HTML5 | Scoop.it
Current technology makes native apps a superior experience -- but this is the case only for as long as we're stuck with current technology.
more...
No comment yet.
Scooped by appMobi
Scoop.it!

The DeanBeat: Game acquisitions rise 23 percent to $3.4B in 2012

The DeanBeat: Game acquisitions rise 23 percent to $3.4B in 2012 | Developing Games with HTML5 | Scoop.it
The game industry set a new record for the money spent on acquisitions, but the number of deals dropped.
more...
No comment yet.
Scooped by appMobi
Scoop.it!

‘Tablet-first’ games studio Supercell is doing super well: Gross revenue pegged at $1m per day

‘Tablet-first’ games studio Supercell is doing super well: Gross revenue pegged at $1m per day | Developing Games with HTML5 | Scoop.it
If you aren't yet familiar with Finnish 'tablet-first' games developer Supercell, you soon will be (ball pit video interview at the bottom).

When I was visiting Helsinki, Finland ...
more...
No comment yet.
Scooped by appMobi
Scoop.it!

SoundCloud Rolls Out Massive HTML5 Update To Its Service [Updates] - MakeUseOf

SoundCloud Rolls Out Massive HTML5 Update To Its Service [Updates] - MakeUseOf | Developing Games with HTML5 | Scoop.it
SoundCloud Rolls Out Massive HTML5 Update To Its Service [Updates]MakeUseOfSoundCloud is the premier website for people to share the music they have created.
more...
No comment yet.
Scooped by appMobi
Scoop.it!

Guest Post: How to be profitable with less than $20,000 in marketing per game

Guest Post: How to be profitable with less than $20,000 in marketing per game | Developing Games with HTML5 | Scoop.it
more...
No comment yet.
Scooped by appMobi
Scoop.it!

MediaPost Publications AOL Reboots Games.com 10/09/2012

AOL Reboots Games.com - 10/09/2012...
more...
No comment yet.
Scooped by appMobi
Scoop.it!

The promise and problems with film-style financing for games - Gamasutra

The promise and problems with film-style financing for games - Gamasutra | Developing Games with HTML5 | Scoop.it
GamasutraThe promise and problems with film-style financing for gamesGamasutraWhile there's been a lot of talk about alternative financing for game development, the conclusion of Yann Suquet -- who holds a masters in corporate financing and...
more...
No comment yet.