Designing for Learning
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Frontiers | PowerPoint® Presentation Flaws and Failures: A Psychological Analysis | Frontiers in Educational Psychology

Frontiers | PowerPoint® Presentation Flaws and Failures: A Psychological Analysis | Frontiers in Educational Psychology | Designing for Learning | Scoop.it
Electronic slideshow presentations are often faulted anecdotally, but little empirical work has documented their faults. Three studies reported here document psychological causes of their flaws.
Institute for Learning Practitioners's insight:

This excellent research article is a valuable resource for anyone concerned with delivering effective presentations.

 

The article summarises eight cognitive communication principles essential to perceiving, comprehending and remembering information, including 33 associated guidelines (corrolaries), and provides a list of 137 ways in which the principles can be violated when giving a presentation.

 

The article also summarises three research studies, the first of which revealed that PowerPoint presentations are commonly flawed (no suprise there).

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Deconstruct The Skills You Want To Learn To Make Learning Easier

Deconstruct The Skills You Want To Learn To Make Learning Easier | Designing for Learning | Scoop.it
Tim Ferriss is well known for ideas such as the 4-hour work week. His general goal is to learn new skills quickly, and to do so he starts by deconstru...
Geoff Rip's insight:

From my experience, participant learning skills are often overlooked in instructional design and undue emphasis placed on other factors, such as learning styles.

Tim Ferris has researched why some learners are much faster and more effective than others. In this video he explains his DiSSS approach to learning new skills:
* Deconstruction

* Selection (80/20) 

* Sequencing

* Stakes (Consequences)


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What Steve Jobs Can Teach You About Designing E-Learning » The Rapid eLearning Blog

What Steve Jobs Can Teach You About Designing E-Learning » The Rapid eLearning Blog | Designing for Learning | Scoop.it
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A compact Instructional Design Review Checklist

A compact Instructional Design Review Checklist | Designing for Learning | Scoop.it
Would you be interested in a Compact Instructional Design Review Checklist? What you will say if I was telling you that at this article you will find 8 Free Instructional Design and eLearning Review Checklists!
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Ten Tips for Instructional Designers

Ten Tips for Instructional Designers | Designing for Learning | Scoop.it
As a marketplace for online training courses, we’ve quickly learned what our customers are looking for in elearning courses - and what keeps buyers coming back for more.
Geoff Rip's insight:

This article provides a neat list of 10 instructional design best practices for elearning courses. I especially like number 9 on the need to get learners to "encode" information.

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Questioning Improves Your Learning if You Ask the Right Questions | Head Smart | Global Cognition

Questioning Improves Your Learning if You Ask the Right Questions | Head Smart | Global Cognition | Designing for Learning | Scoop.it
There are no stupid questions, but some questioning strategies help you learn better than others. Questions that integrate information are most effective.
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Geoff Rip's comment, May 18, 2013 2:01 AM
This article is pertinent to instructional designers and facilitators. It describes research into 'detail questions' vs 'conceptual questions' and why the latter are better for understanding and remembering.
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Making Corporate Learning Work | The European Business Review

By Shlomo Ben-Hur & Nik Kinley


Corporate Learning functions are under pressure to deliver like never before. Yet studies have repeatedly shown that business leaders’ satisfaction with the work of their learning functions has remained as low as 20% for the past decade.


Geoff Rip's insight:

A great article on the challenges facing corporate learning and the five critical things that businesses absolutely must do to put things right and make learning work. They are:


1. Focus on behaviour, not learning

2. Focus on functional alignment

3. Step in and out of the business

4. Apply market forces

5. Share accountability for learning

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Motivation and Learning

Slidecast based on a presentation given on October 29th 2009. An attempt to drill down to find concrete strategies to encourage optimal motivation for learning.
Geoff Rip's insight:

Some excellent points about harnessing intrinsic motivation to create 'deep learning'. I'm a fan of Daniel Willingham and Raymond Wlodkowski, who are both referenced.

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The Gamification of Learning – Just What Is It Exactly?

The Gamification of Learning – Just What Is It Exactly? | Designing for Learning | Scoop.it
Learn about the gamification of learning and how it can revolutionize employee training and educational processes, in this Designing Digitally, Inc. blog post.
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7 Tips To Motivate The Instructional Designer

7 Tips To Motivate The Instructional Designer | Designing for Learning | Scoop.it
Have you heard the famous expression: "How will you change the world, if you can't change yourself?". Probably, you have, but I want to ask you another question: "How will you motivate other people to learn, if you can't motivate yourself?
Geoff Rip's insight:

Sometimes we are so busy focusing on our programs and the needs of the learners, we forget to look after ourselves. This article has some good tips for keeping yourself motivated and inspired.

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