Designing services
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Designing  services
One of the misunderstandings of these days is that a designer has an artist or artisan background. In that approach designers are idea generators, visualizers and prototypers. That is not our point of view. Our adagium comes from the management writer Herbert Simon, who stated that "Everyone designs who devises courses of action  aimed at changing existing into preferred ones".  As stated by others, this version of design tends to abstraction and general expertise. The focus of this blog is service and services. In our world  service is exchanged for service. All firms are service firms; all markets are centered on the exchange of service, and all economies and societies are service based. And just even government and other institutions are always exchanging services for services. But be sure, in this era of change there is a heavy focus also on concept generation, visualization and digital concept and prototypes. Interested in designing services? In case you are interested to follow,  check the options in the sidebar. You can follow this blog on Facebook, Pinterest, Twitter and via email and RSS. It is up to you! In case you are interested to connect on linkedin, please feel free to do so (some of this content is also posted on that platform).
Curated by Fred Zimny
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Designing Moments

Designing Moments - Facebook Design - Medium
We set out to help people gather the photos they take with friends. A strong collaboration among our multidisciplinary t…

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LukeW | Responsive Navigation: Optimizing for Touch Across Devices

LukeW | Responsive Navigation: Optimizing for Touch Across Devices | Designing  services | Scoop.it
LukeW Ideation + Design provides resources for mobile and Web product design and strategy including presentations, workshops, articles, books and more on usability, interaction design and visual design.

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Mario K. Sakata's curator insight, April 7, 2013 9:30 PM

In our earlier multi-device designs, we accounted for this convention by creating a series of navigation structures that adapted from comfortable touch zones on small screen devices to the kinds of navigation structures people have come to expect on desktop and laptop computers (top of screen, etc.).

Alice O'Brien's curator insight, May 14, 2013 10:40 PM

LukeW is always worth the read.

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HCI: Design Patterns for Social Web Interaction

A presentation about social (Web) interaction in the context of HCI (Human-Computer Interaction), with a focus on specific design patterns & several case studie

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Michael Allenberg's curator insight, July 17, 2013 8:15 AM

A fascinating study!