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Tony Vincent's Learning in Hand - Blog - Mobilize for Productivity [Infographic]

Tony Vincent's Learning in Hand - Blog - Mobilize for Productivity [Infographic] | Design in Education | Scoop.it
Nowadays many of us carry mobile devices like an iPhone or iPad, keep a digital calendar, and work...
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The Benefits Of Good Design - Resources For Community College Learners

The Benefits Of Good Design - Resources For Community College Learners | Design in Education | Scoop.it

Community college students everyday interact with a range of materials: handouts, worksheets, outlines, templates, PowerPoints, etc. From the simplest to the most complex, these resources are sometimes the primary conduits for information and training. The design of these materials, therefore, matters. The visual presentation of instructional tools can make the difference between detachment and engagement, between reticence and retention.

 

 

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Only Those Who Dare – Motivating Kids To Think Like Entrepreneurs

Only Those Who Dare – Motivating Kids To Think Like Entrepreneurs | Design in Education | Scoop.it

Steering learners away from settling on the status quo forces them to see the potential of taking a chance on their ideas. Dare to be different, dare to take a risk, and dare greatly. As educators, we believe it will foster their entrepreneurial spirit for a lifetime.

 

 

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April Fool’s Day – A Little Bit Of History

April Fool’s Day – A Little Bit Of History | Design in Education | Scoop.it

The "Ask History: April Fools" video produced by the History Channel has the answers to how practical jokes became associated with April 1, complete with a little prank at the end.

 

 

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New Video Notes Added To Key Ecommerce ?s @HaikuDeck!

New Video Notes Added To Key Ecommerce ?s @HaikuDeck! | Design in Education | Scoop.it

Lots of questions after our presentation of asking the right Ecommerce questions last week to a group of about 40 Small to Medium Sized Businesses in Raleigh sponsored by FedEx. Instead fo writing more, we took a different approach and developed short "Video Notes" adding Curagami YouTube links to our Haiku Deck:

Find the Haiku Deck Here
http://shar.es/1gssvu

Find Introductory Video Notes on YouTube Here
https://youtu.be/T3KVhY_yK10 ;

Find Video Notes about creating online community here
https://youtu.be/KXmON4U1I_E ;

 

Will add more video notes soon.  


Via Martin (Marty) Smith, Mark E. Deschaine, PhD
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Innovation Design In Education - ASIDE: 10 Ways To Use The Meerkat Streaming Video App In Education

Innovation Design In Education - ASIDE: 10 Ways To Use The Meerkat Streaming Video App In Education | Design in Education | Scoop.it

The new Meerkat app has taken the tech world by storm. Especially in the cubicles of Silicon Valley and the newsrooms of political sites, early adopters of Meerkat are trying to figure out how this real-time streaming video app will transform both social media and news reporting.

 

 

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Most College Athletes Are Failures — Learning From March Madness

Most College Athletes Are Failures — Learning From March Madness | Design in Education | Scoop.it

Most NCAA athletes are failures. They don't win the championship. They don't enter the pros. They don't take home a trophy at the end of the season. Only a handful of elite programs reap the acclaim and hardware that accompanies major spectacles like the men's NCAA basketball tournament. Most Division I, II, and III competitors are well-rounded college students giving a tremendous amount of effort for the love of their sport and their college.

 

 

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5 Ways to Help Your Students Become Better Questioners

5 Ways to Help Your Students Become Better Questioners | Design in Education | Scoop.it

Via Beth Dichter, Dean J. Fusto
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Beth Dichter's curator insight, March 11, 4:03 PM

When we ask students to become better questioners we are asking them to use critical thinking skills. The infographic/visual above is based on an article published by Edutopia called 5 Ways to Help Students Become Better Questioners. The post, by Warren Berger, suggests five ideas to encourage learners to ask more questions:

* Make it safe.

* Make it "cool"

* Make it fun

* Make it rewarding

* Make it stick

Additional information is found in the post.

SMARTERTEACHER's curator insight, March 19, 1:29 PM

Because student questions and curiosity should drive the learning. @ramusallam

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SXSWEdu 2015: Education For All - How Far Have We Come?

SXSWEdu 2015: Education For All - How Far Have We Come? | Design in Education | Scoop.it

An important and undeniable thrust of the 2015 SXSWEdu conference has been the attempt to reconcile the nation's educational inequalities. Marquee panels and sofa conversations alike have centered on this notion of access – access to college, to technology, to careers, to mentors, to professional development, to contemporary learning tools.

 

 

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If Parents Can Work From Home, Why Can't Students? A Snow Day Doesn't Have To Be A "No" Day

If Parents Can Work From Home, Why Can't Students? A Snow Day Doesn't Have To Be A "No" Day | Design in Education | Scoop.it

We have another snow day today. The relentless snow this winter has forced many schools into crisis mode. Teachers are panicking about missed curriculum and make-up days. But with today’s access to mobile technology, shouldn’t there be a middle ground between all or nothing learning? Genuine remote learning should be a regular practice, not just a prediction. Even amid record-breaking blizzards, a snow day shouldn't have to be a “no” day.

 

 

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Heart-Shaped Maps - Valentine Primary Sources

Heart-Shaped Maps - Valentine Primary Sources | Design in Education | Scoop.it

It wasn’t until our students started making heart-shaped worlds as part of a way to promote peace that we wondered if there were any historical references. To our surprise, there were plenty. One of the earliest heart-shaped (cordiform) map projections by Oronce Fine, a French mathematician and cartographer, was created in the sixteenth century. According to Wikipedia, this might have been his most famous illustration and one that influenced other cartographers, such as Peter Apian and Gerardus Mercator.

 

 

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Collaborative Hearts And Minds Help Kids Cope

Collaborative Hearts And Minds Help Kids Cope | Design in Education | Scoop.it

With the increasing questions we received from our sixth graders about the abhorrent news this past week, we realized they needed to do something to make them feel they were sending a positive message to help the world be a more peaceful place. Eleven- and twelve-year-olds hear the news, and most have far more access to content than their parents realize. Their questions abound and need an outlet. As middle school educators, we know this.

 

 

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Charts, Graphs, And Visual STEAM - Teaching The Super Bowl By The Numbers

Charts, Graphs, And Visual STEAM - Teaching The Super Bowl By The Numbers | Design in Education | Scoop.it

Aside from the physical drama and the halftime theatrics, the Super Bowl provides prime fodder for data analytics. The enormous volume of communication and marketing around this shared cultural moment offers a case study for exploring numbers and significance.

These days, graphs are no longer the sole purview of math class. This fall, for example, we spent a “math week” in social studies talking about how historians incorporate statistics and charts in probing the details behind pivotal events. Similarly, the Super Bowl bridges academic disciplines as an appealing touchstone for students to get excited about analytical reasoning and data design. That’s how right-brained and left-brained mindsets can merge perfectly in a contemporary STEAM study.

 

 

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The Public Domain Project - 80,000 Free Media Assets

The Public Domain Project - 80,000 Free Media Assets | Design in Education | Scoop.it

"Download thousands of historic media files for your creative projects.Completely free & made available by Pond5."


Via Beth Dichter
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Beth Dichter's curator insight, January 25, 8:19 AM

If you are looking for public domain materials check out the new Public Domain Project that contains over 80,000 video clips, images, sound recording and 3-D models.

The site is well organized. Each asset is labeled and tagged, and you can quickly download them.

This site would be a great place for students to look for copyright free images. clips, etc. You may also want to have students view a short video Public Domain 101.

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Inspiration Plus Creativity Equals Innovative Teaching And Learning

Inspiration Plus Creativity Equals Innovative Teaching And Learning | Design in Education | Scoop.it

Education is smack in the middle of an earth swell of change. No matter how hard the system tries to maintain a rigid set of evaluative assessments, something has to give. Otherwise, we will lose too many teachers over restrictions, and worse, too many young people who know that outside of school the freedom to learn, experiment, and create exists.

 

 

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How To Teach Visual Thinking – 5 Strategies From Around The Web

How To Teach Visual Thinking – 5 Strategies From Around The Web | Design in Education | Scoop.it

The misconceptions about visual thinking are alarming. On one hand, this critical skill seems integral for contemporary learning, since almost every modern input is visual in nature. Yet this key proficiency seems almost entirely absent from state standards and daily classroom lessons.

 

 

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Why Schools Must Move Beyond One-to-One Computing | November Learning

Why Schools Must Move Beyond One-to-One Computing | November Learning | Design in Education | Scoop.it
Unless we break out of this limited vision that one-to-one computing is about the device, we are doomed to waste our resources.

Via Bobbi Dunham, Mark E. Deschaine, PhD
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Bobbi Dunham's curator insight, March 29, 10:29 PM

Think this article is worthy of a re-post. Although I think we've moved beyond the 1:1 issue, the big issue that still remains is 'time'. And time is money. Faculty are pushed to the limit. Asking them to redesign and learn new ways to incorporate tech into learning is no easy feat. But it's important to do. Time would be better spent given to faculty so they can critically explore and take advantage of tech tools for learning instead of endlessly squabbling about the impact of tech on learning. That bus has already left the station.

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Renderforest: An Amazing Tool For Students & Teachers To Create Motion Graphic Videos

Renderforest: An Amazing Tool For Students & Teachers To Create Motion Graphic Videos | Design in Education | Scoop.it

Motion graphics are some of the most effective learning tools today. Sometimes called explainer videos or animated infographics, these multi-sensory clips deliver information in a high-octane fashion that appeals to all of the learning modalities.

 

 

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"What Is Graphicacy?" — An Essential Literacy Explained In An Animated Motion Graphic

"What Is Graphicacy?" — An Essential Literacy Explained In An Animated Motion Graphic | Design in Education | Scoop.it

We live in a visual world. Smartphones, television, Internet, and social media all push information in real-time, all the time. Visual media bombard us in constant streams. Learners of every age, therefore, need to understand how to analyze pictorial information. This skill of parsing images, interpreting pictures, and decoding diagrams is known as graphicacy.

 

 

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STEAM Art Lessons

STEAM Art Lessons | Design in Education | Scoop.it

This list of ART and technology rich STEAM lessons will continue to grow as our ideas grow. See Wes Fryer's review of my live presentation at the Illinois Computer Educator's Conference and this post featuring the first 12 ideas below.

 

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8 Steps To Design Problem-Based Learning In Your Classroom - TeachThought

8 Steps To Design Problem-Based Learning In Your Classroom - TeachThought | Design in Education | Scoop.it
What is problem-based learning? One definition, if we want to start simple, is learning that is based around a problem. That is, the development, analysis, and thinking towards a problem drives student learning forward.

We’ve been meaning to write a kind of beginner’s guide/primer to problem-based learning for, oh, about 18 months now and haven’t yet, so Mia MacMeekin’ss graphic here is going to have to do. And luckily enough, it’s a nicely done visual that provides a useful starting point to make sense of this learning and teaching strategy.

The graphic eschews Mia’s usual squared, grid approach for something a bit more linear and comprehensive–an 8-step sequence to designing problem-based learning in your classroom. It offers a slightly more specific approach than our model for inquiry-based learning we created last year.

Via John Evans, Dean J. Fusto
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Arturo Gutiérrez-Luna's curator insight, March 11, 4:47 PM

añada su visión ...

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SXSWEdu 2015: The Boy Who Beeps - Who Can Speak The Language Of EdTech?

SXSWEdu 2015: The Boy Who Beeps - Who Can Speak The Language Of EdTech? | Design in Education | Scoop.it

Now in its fifth year, the 2015 SXSWEdu rally in the Texas midland is more inclusive than ever. The panelpicker judges eschewed trendy topics like flipped learning and Big Data in favor of deeper discussions about Social Emotional Learning and Gamification. Major themes that ran through the first day included programming in schools, authentic PBL, and contemporary professional development.

 

A major highlight of the day was hearing about the impressive Coded Curriculum implemented by Beaver Country Day School in Chestnut Hill, Massachusetts. The school has embraced a "launch / test / refine" approach to incorporate coding into every academic discipline. The faculty actively seeks to "make excellent mistakes" as they teach children the "New Basics" of open-ended problem solving, non-linear thinking, and collaboration.

 

 

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Design Principles For Students As They Create Visual Projects And Digital Stories

Design Principles For Students As They Create Visual Projects And Digital Stories | Design in Education | Scoop.it

It is tempting to assume that because children are growing up in a visual world, they automatically know how to decode and encode optical inputs. This proficiency is known as graphicacy, which is the key to visual thinking in a differentiated classroom. If educators are going to ask students to design posters and slideshows, then they also need to guide young learners in the skills of effective design. Any teacher who has seen children layer neon pink fonts on top of vertiginous purple backgrounds knows that kids don't innately grasp the keys to clean layouts.

 

 

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Creating Logos With Students - Understanding Visual Metaphor And Symbolic Meaning

Creating Logos With Students - Understanding Visual Metaphor And Symbolic Meaning | Design in Education | Scoop.it

Logos are short-hand, visual cues that companies use to evoke their brands. Effective logos represent automatic associations between a corporation and a customer. They connect a unique icon with an emotional reaction.

This type of tidy pictorial design can also be employed to winning effect in the classroom. Students can use logos to study visual metaphors and symbolic meanings. They can experiment with thesis and synthesis, in boiling down a range of meanings into a concise, original image.

 

 

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Daily Meditation: An Effective Approach to Reduce Students' Stress | Edudemic

Daily Meditation: An Effective Approach to Reduce Students' Stress | Edudemic | Design in Education | Scoop.it

Empirical evidence suggests that meditation can improve student behavior regardless of age. With more pressures on students than ever, it is important to teach children early how to manage the challenges that they face each day.

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4 Free One-Week Courses on Problem-Based Learning from BIE

4 Free One-Week Courses on Problem-Based Learning from BIE | Design in Education | Scoop.it

" The following online classes are developed and facilitated by BIE, and focus on project design, management and assessment. After taking these classes, you will be able to improve your own PBL practice and share your knowledge with others. Additional classes will be added throughout the year."


Via Beth Dichter
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Beth Dichter's curator insight, January 21, 8:02 PM

The Buck Institute for Education (BIE) is a go to site for learning about Problem-Based Learning, and they are offering four free one-week courses during February and March. The courses are:

* How to Create a Driving Question

* How to Manage Student Presentations

* How to Assess Critical Thinking

* How to Include Content and Competencies

You may register for the first two courses now. Registration for the other two will open on Feb. 4, 2015.

Additional information is available on the courses at the website (click through to the course).

There is a maximum enrollment of 300 so if you are interested in checking these out it would be good to go to the website sooner rather than later.

Kathy Lynch's curator insight, January 24, 12:03 AM

Great resource! Thx Beth Dichter