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In Pieces: A Beautiful Interactive Exhibit Of Endangered Species

In Pieces: A Beautiful Interactive Exhibit Of Endangered Species | Design in Education | Scoop.it

Every once in a while, an interactive website comes along that is as beautiful as it is instructive. In Pieces is just that site. The interactive exhibition turns 30 of the world's most interesting endangered species facing a fragmented survival into captivating images of complex, paper folding using 30 pieces. Bryan James is the creative designer who built the project using CSS polygons that morph and move. He provides an extensive list of sources for his content as well as a host of links for other organizations that would be helpful for student research.

 

 

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Peace Through Understanding - GPI 2015

Peace Through Understanding - GPI 2015 | Design in Education | Scoop.it

Last week, the Institute for Economics and Peace (IEP) released the 2015 Global Peace Index (GPI) on its Vision of Humanity website. As with our earlier posts on the topic of peace, and in particular the release of the 2013 and 2014 GPI, we believe that sharing these findings each year helps to establish a deeper understanding of the effects of peace on society. The resources available on the site provide educators with a variety of learning materials, including an interactive map, infographic highlights, and a short motion graphic explaining this year's report.

 

 

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Visualizing The Human Cost of WWII

Visualizing The Human Cost of WWII | Design in Education | Scoop.it

We were hoping to have this post ready for Memorial Day last Monday, but with one week of school left, final exams, report cards, etc., the time just vanished. The data visualization used to tell the story in The Fallen Of World War II is an interactive documentary showing the human cost of war. It was written, directed, coded, and narrated by Neil Halloran. The film is a timeline of events that allows viewers to pause the narration to interact with the data.

 

 

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The Benefits Of Good Design - Resources For Community College Learners

The Benefits Of Good Design - Resources For Community College Learners | Design in Education | Scoop.it

Community college students everyday interact with a range of materials: handouts, worksheets, outlines, templates, PowerPoints, etc. From the simplest to the most complex, these resources are sometimes the primary conduits for information and training. The design of these materials, therefore, matters. The visual presentation of instructional tools can make the difference between detachment and engagement, between reticence and retention.

 

 

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Only Those Who Dare – Motivating Kids To Think Like Entrepreneurs

Only Those Who Dare – Motivating Kids To Think Like Entrepreneurs | Design in Education | Scoop.it

Steering learners away from settling on the status quo forces them to see the potential of taking a chance on their ideas. Dare to be different, dare to take a risk, and dare greatly. As educators, we believe it will foster their entrepreneurial spirit for a lifetime.

 

 

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April Fool’s Day – A Little Bit Of History

April Fool’s Day – A Little Bit Of History | Design in Education | Scoop.it

The "Ask History: April Fools" video produced by the History Channel has the answers to how practical jokes became associated with April 1, complete with a little prank at the end.

 

 

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New Video Notes Added To Key Ecommerce ?s @HaikuDeck!

New Video Notes Added To Key Ecommerce ?s @HaikuDeck! | Design in Education | Scoop.it

Lots of questions after our presentation of asking the right Ecommerce questions last week to a group of about 40 Small to Medium Sized Businesses in Raleigh sponsored by FedEx. Instead fo writing more, we took a different approach and developed short "Video Notes" adding Curagami YouTube links to our Haiku Deck:

Find the Haiku Deck Here
http://shar.es/1gssvu

Find Introductory Video Notes on YouTube Here
https://youtu.be/T3KVhY_yK10 ;

Find Video Notes about creating online community here
https://youtu.be/KXmON4U1I_E ;

 

Will add more video notes soon.  


Via Martin (Marty) Smith, Mark E. Deschaine, PhD
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Innovation Design In Education - ASIDE: 10 Ways To Use The Meerkat Streaming Video App In Education

Innovation Design In Education - ASIDE: 10 Ways To Use The Meerkat Streaming Video App In Education | Design in Education | Scoop.it

The new Meerkat app has taken the tech world by storm. Especially in the cubicles of Silicon Valley and the newsrooms of political sites, early adopters of Meerkat are trying to figure out how this real-time streaming video app will transform both social media and news reporting.

 

 

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Most College Athletes Are Failures — Learning From March Madness

Most College Athletes Are Failures — Learning From March Madness | Design in Education | Scoop.it

Most NCAA athletes are failures. They don't win the championship. They don't enter the pros. They don't take home a trophy at the end of the season. Only a handful of elite programs reap the acclaim and hardware that accompanies major spectacles like the men's NCAA basketball tournament. Most Division I, II, and III competitors are well-rounded college students giving a tremendous amount of effort for the love of their sport and their college.

 

 

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5 Ways to Help Your Students Become Better Questioners

5 Ways to Help Your Students Become Better Questioners | Design in Education | Scoop.it

Via Beth Dichter, Dean J. Fusto
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Beth Dichter's curator insight, March 11, 4:03 PM

When we ask students to become better questioners we are asking them to use critical thinking skills. The infographic/visual above is based on an article published by Edutopia called 5 Ways to Help Students Become Better Questioners. The post, by Warren Berger, suggests five ideas to encourage learners to ask more questions:

* Make it safe.

* Make it "cool"

* Make it fun

* Make it rewarding

* Make it stick

Additional information is found in the post.

SMARTERTEACHER's curator insight, March 19, 1:29 PM

Because student questions and curiosity should drive the learning. @ramusallam

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SXSWEdu 2015: Education For All - How Far Have We Come?

SXSWEdu 2015: Education For All - How Far Have We Come? | Design in Education | Scoop.it

An important and undeniable thrust of the 2015 SXSWEdu conference has been the attempt to reconcile the nation's educational inequalities. Marquee panels and sofa conversations alike have centered on this notion of access – access to college, to technology, to careers, to mentors, to professional development, to contemporary learning tools.

 

 

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If Parents Can Work From Home, Why Can't Students? A Snow Day Doesn't Have To Be A "No" Day

If Parents Can Work From Home, Why Can't Students? A Snow Day Doesn't Have To Be A "No" Day | Design in Education | Scoop.it

We have another snow day today. The relentless snow this winter has forced many schools into crisis mode. Teachers are panicking about missed curriculum and make-up days. But with today’s access to mobile technology, shouldn’t there be a middle ground between all or nothing learning? Genuine remote learning should be a regular practice, not just a prediction. Even amid record-breaking blizzards, a snow day shouldn't have to be a “no” day.

 

 

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Heart-Shaped Maps - Valentine Primary Sources

Heart-Shaped Maps - Valentine Primary Sources | Design in Education | Scoop.it

It wasn’t until our students started making heart-shaped worlds as part of a way to promote peace that we wondered if there were any historical references. To our surprise, there were plenty. One of the earliest heart-shaped (cordiform) map projections by Oronce Fine, a French mathematician and cartographer, was created in the sixteenth century. According to Wikipedia, this might have been his most famous illustration and one that influenced other cartographers, such as Peter Apian and Gerardus Mercator.

 

 

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Visual Civics: Designing A Candidacy - Hillary Clinton

Visual Civics: Designing A Candidacy - Hillary Clinton | Design in Education | Scoop.it

For several years now, we have used the concepts of logos and branding in our classes to teach visual civics. As avid consumers of visual media, our students become engaged with social studies and political science through the dynamic interactions of advertising, bumper stickers, and presidential insignia. In the last election cycle, we invited kids to rate presidential logos on each banner's ability to communicate candidate values and campaign themes. When our middle schoolers checked out Clinton's 2016 design, they immediately grasped its message of forward progress. They also astutely pointed out that with Clinton's widespread name recognition, she needed little more than an "H" to connect with voters.

 

 

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Sketchnoting, Mapping, And Making Enhance The Visual Thinking Process

Sketchnoting, Mapping, And Making Enhance The Visual Thinking Process | Design in Education | Scoop.it

Oh, what a year it’s been. It seems we flew through May without taking a breath as we worked through a myriad of projects. One of our favorites this spring was completed as part of the second grade social studies unit on communities. We collaborated with our colleagues Stefani Rosenthal (@StefRosenthal) and Jessica Raffaelle (@miss_raffaelle) to build a project-based learning unit to answer the question, "Where Do People Live?" More importantly, we wanted to build a visual vocabulary to help support the thinking process using sketchnotes, maps, and three-dimensional design.

 

 

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DESIGN LITERACY AND THE IMPORTANCE OF VISUAL THINKING

DESIGN LITERACY AND THE IMPORTANCE OF VISUAL THINKING | Design in Education | Scoop.it
DESIGN LITERACY AND THE IMPORTANCE OF VISUAL THINKING SMARTBRIEF'S SMARTBLOGS presents Editors Choice Content Award winning educators Mercer Hall and Patricia Russac
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Inspiration Plus Creativity Equals Innovative Teaching And Learning

Inspiration Plus Creativity Equals Innovative Teaching And Learning | Design in Education | Scoop.it

Education is smack in the middle of an earth swell of change. No matter how hard the system tries to maintain a rigid set of evaluative assessments, something has to give. Otherwise, we will lose too many teachers over restrictions, and worse, too many young people who know that outside of school the freedom to learn, experiment, and create exists.

 

 

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How To Teach Visual Thinking – 5 Strategies From Around The Web

How To Teach Visual Thinking – 5 Strategies From Around The Web | Design in Education | Scoop.it

The misconceptions about visual thinking are alarming. On one hand, this critical skill seems integral for contemporary learning, since almost every modern input is visual in nature. Yet this key proficiency seems almost entirely absent from state standards and daily classroom lessons.

 

 

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Why Schools Must Move Beyond One-to-One Computing | November Learning

Why Schools Must Move Beyond One-to-One Computing | November Learning | Design in Education | Scoop.it
Unless we break out of this limited vision that one-to-one computing is about the device, we are doomed to waste our resources.

Via Bobbi Dunham, Mark E. Deschaine, PhD
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Bobbi Dunham's curator insight, March 29, 10:29 PM

Think this article is worthy of a re-post. Although I think we've moved beyond the 1:1 issue, the big issue that still remains is 'time'. And time is money. Faculty are pushed to the limit. Asking them to redesign and learn new ways to incorporate tech into learning is no easy feat. But it's important to do. Time would be better spent given to faculty so they can critically explore and take advantage of tech tools for learning instead of endlessly squabbling about the impact of tech on learning. That bus has already left the station.

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Renderforest: An Amazing Tool For Students & Teachers To Create Motion Graphic Videos

Renderforest: An Amazing Tool For Students & Teachers To Create Motion Graphic Videos | Design in Education | Scoop.it

Motion graphics are some of the most effective learning tools today. Sometimes called explainer videos or animated infographics, these multi-sensory clips deliver information in a high-octane fashion that appeals to all of the learning modalities.

 

 

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"What Is Graphicacy?" — An Essential Literacy Explained In An Animated Motion Graphic

"What Is Graphicacy?" — An Essential Literacy Explained In An Animated Motion Graphic | Design in Education | Scoop.it

We live in a visual world. Smartphones, television, Internet, and social media all push information in real-time, all the time. Visual media bombard us in constant streams. Learners of every age, therefore, need to understand how to analyze pictorial information. This skill of parsing images, interpreting pictures, and decoding diagrams is known as graphicacy.

 

 

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STEAM Art Lessons

STEAM Art Lessons | Design in Education | Scoop.it

This list of ART and technology rich STEAM lessons will continue to grow as our ideas grow. See Wes Fryer's review of my live presentation at the Illinois Computer Educator's Conference and this post featuring the first 12 ideas below.

 

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8 Steps To Design Problem-Based Learning In Your Classroom - TeachThought

8 Steps To Design Problem-Based Learning In Your Classroom - TeachThought | Design in Education | Scoop.it
What is problem-based learning? One definition, if we want to start simple, is learning that is based around a problem. That is, the development, analysis, and thinking towards a problem drives student learning forward.

We’ve been meaning to write a kind of beginner’s guide/primer to problem-based learning for, oh, about 18 months now and haven’t yet, so Mia MacMeekin’ss graphic here is going to have to do. And luckily enough, it’s a nicely done visual that provides a useful starting point to make sense of this learning and teaching strategy.

The graphic eschews Mia’s usual squared, grid approach for something a bit more linear and comprehensive–an 8-step sequence to designing problem-based learning in your classroom. It offers a slightly more specific approach than our model for inquiry-based learning we created last year.

Via John Evans, Dean J. Fusto
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Arturo Gutiérrez-Luna's curator insight, March 11, 4:47 PM

añada su visión ...

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SXSWEdu 2015: The Boy Who Beeps - Who Can Speak The Language Of EdTech?

SXSWEdu 2015: The Boy Who Beeps - Who Can Speak The Language Of EdTech? | Design in Education | Scoop.it

Now in its fifth year, the 2015 SXSWEdu rally in the Texas midland is more inclusive than ever. The panelpicker judges eschewed trendy topics like flipped learning and Big Data in favor of deeper discussions about Social Emotional Learning and Gamification. Major themes that ran through the first day included programming in schools, authentic PBL, and contemporary professional development.

 

A major highlight of the day was hearing about the impressive Coded Curriculum implemented by Beaver Country Day School in Chestnut Hill, Massachusetts. The school has embraced a "launch / test / refine" approach to incorporate coding into every academic discipline. The faculty actively seeks to "make excellent mistakes" as they teach children the "New Basics" of open-ended problem solving, non-linear thinking, and collaboration.

 

 

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Design Principles For Students As They Create Visual Projects And Digital Stories

Design Principles For Students As They Create Visual Projects And Digital Stories | Design in Education | Scoop.it

It is tempting to assume that because children are growing up in a visual world, they automatically know how to decode and encode optical inputs. This proficiency is known as graphicacy, which is the key to visual thinking in a differentiated classroom. If educators are going to ask students to design posters and slideshows, then they also need to guide young learners in the skills of effective design. Any teacher who has seen children layer neon pink fonts on top of vertiginous purple backgrounds knows that kids don't innately grasp the keys to clean layouts.

 

 

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