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Why We Love TV’s Most Deeply Flawed Characters

Why We Love TV’s Most Deeply Flawed Characters | Design for Living... | Scoop.it

Jennifer Miller:  "For years we’ve tuned into Breaking Bad, Homeland, or Dexter and watch really horrendous things happen. Blood splatters as Dexter plunges his knife. Walter White hacks up bodies and cooks meth" ...


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The Digital Rocking Chair's curator insight, April 5, 2013 8:51 PM

A study to confirm what good storytellers intrinsically know ....

Carmenne K. Thapliyal's curator insight, April 7, 2013 2:55 AM

Makes for an interesting read

Design for Living...
It's all around and all over us!
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Prepare For an Online #Job #Interview in 24 Hours

Prepare For an Online #Job #Interview in 24 Hours | Design for Living... | Scoop.it
Job hunters, how do you prepare for an online interview when you have limited time -- say, only 24 hours? Check out this timetable as a guide.

Via Patricia D. Sadar - Career and Leadership Acceleration Coach
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30 Examples of Illustration Styles in Web Design

30 Examples of Illustration Styles in Web Design | Design for Living... | Scoop.it
Illustration can turn an average website into something really unique, something which identifies and communicates the brand message, and something with the power...
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Evolution of Logo Design - Glow New Media - Liverpool Web Design

Evolution of Logo Design - Glow New Media - Liverpool Web Design | Design for Living... | Scoop.it
Liverpool Web Design Agency and Digital Marketing Agency providing web design, online marketing, search engine optimisation, viral marketing and internet consultancy.
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Facebook

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Guillermo Del Toro Reveals His 5 Biggest Tips For Making A Movie

Guillermo Del Toro Reveals His 5 Biggest Tips For Making A Movie | Design for Living... | Scoop.it

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The Digital Rocking Chair's curator insight, November 9, 2013 9:20 PM


"The genre-master filmmaker behind Pan's Labyrinth , Hellboy , and Pacific Rim gives BuzzFeed his insight on telling great stories" ...

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7 Data Viz Sites to Inspire Your Creative Eye

7 Data Viz Sites to Inspire Your Creative Eye | Design for Living... | Scoop.it
These sites help you find useful ways of interpreting big data, including infographics and other data visualizations.
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Steps On How to Acquire Customers For Your Startup [INFOGRAPHIC] |

Steps On How to Acquire Customers For Your Startup [INFOGRAPHIC] | | Design for Living... | Scoop.it

Step by step guidelines for startups on how to acquire customers.

 

Full image at: http://ijustdid.org/2013/08/customer-acquisition-guide-for-startups/

 

Source: http://onboardly.com/customer-acquisition/the-step-by-step-guide-to-startup-customer-acquisition-infographic/#.UiIpSdJHKo0


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Nadia Christian's curator insight, September 3, 2013 7:21 AM

As a start-up if you aren't sure how to get started acquiring customers, here is a visual to get you going.

Stephen Van Delinder's curator insight, September 3, 2013 12:27 PM

Very well done infographic on the process of building relationships. 

Sieg Holle's curator insight, September 7, 2013 2:38 AM

We are going to py this to the test using e-cigarrettes which solves the cancer or anti tpbaccp health agenda 

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How A Video Game Called Infinity United The Disney-Pixar Universe

How A Video Game Called Infinity United The Disney-Pixar Universe | Design for Living... | Scoop.it

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The Digital Rocking Chair's curator insight, August 18, 2013 6:46 PM


Sarah Kessler:  "An ambitious new video game could mean the end of Disney's digital struggles. Here's how it came to be--and why it almost didn't" ...

malek's curator insight, August 19, 2013 4:41 AM

When you knock logic away, you're now free to go back to your childhood with your toys. Disney is creating a consumer new experience

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iBLOG thrfr iAM • Russian Graphic Designer Polina Pakhomova,...

iBLOG thrfr iAM • Russian Graphic Designer Polina Pakhomova,... | Design for Living... | Scoop.it
Russian Graphic Designer Polina Pakhomova, Generations of Winter/ Book Design (Photo: Russian Graphic Designer Polina Pakhomova, Generations of Winter/ Book Design http://t.co/7ryBfdivgX)...
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Giving it up for the GIF: Happy birthday, GIF!

Giving it up for the GIF: Happy birthday, GIF! | Design for Living... | Scoop.it

Molly McHugh:  "To celebrate, we're looking pack at some of our favorite GIF moments. Never change, you image format you. Never change."


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The Digital Rocking Chair's curator insight, June 16, 2013 12:47 AM

"A brief yet significant history of the GIF" ....

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IMDB’s Top 50 Movies, Arranged By Genre

IMDB’s Top 50 Movies, Arranged By Genre | Design for Living... | Scoop.it
Netflix has proven it’s possible to get incredibly granular when breaking down different types of films.
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Make More, Talk Less, Tell Better Stories: All In a Day's Work at StoriesLab [#Transmedia]

Make More, Talk Less, Tell Better Stories: All In a Day's Work at StoriesLab [#Transmedia] | Design for Living... | Scoop.it

James Carter:  "Go where your audience is and fashion a story you believe will engage them."


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Peter (PJ) Fulcher-Meredith's curator insight, May 15, 2013 3:40 PM

If the story is simple and authentic it will be received, remembered and acted upon. Get the inside right before you worry about the medium outside.  Remember, "the shortest distance between two people is a story" - the right one

Yael BOUBLIL's curator insight, May 16, 2013 12:33 AM

Où trouver des lecteurs ? Une vraie question de littéraire finalement !

Mervi Rauhala's curator insight, May 20, 2013 12:12 AM

Nice transmedia examples.

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Design Like Da Vinci

Learn how to think and design like Leonardo (Da Vinci Style #SlideShare http://t.co/qato8vCu30)
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The Role of Colour in Marketing

The Role of Colour in Marketing | Design for Living... | Scoop.it
It’s more important than ever for brands to project their value. Marketers in general understand the need for consistency in color and design. But it’s also vital to move beyond the standard logo a...
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Creative Review - Squad's flood awareness toolkit

Creative Review - Squad's flood awareness toolkit | Design for Living... | Scoop.it
The best in visual communication
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Tigers' tale of football, money and identity

Tigers' tale of football, money and identity | Design for Living... | Scoop.it
Owner's wish to give his English football team an American-style name shows the gap between tradition and business.
Greg Clemett's insight:

Is football's real and actual brand equity at stake...?

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Nine rules for running productive design critiques

Nine rules for running productive design critiques | Design for Living... | Scoop.it
This article was originally published at Fast Company. Four people crowd around a 27-inch monitor, peering at a design mockup: Developer 1: “Are you nuts?
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Google+

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Exclusive: The Hairstyles Abercrombie Has Deemed "Unacceptable"

Exclusive: The Hairstyles Abercrombie Has Deemed "Unacceptable" | Design for Living... | Scoop.it
Abercrombie, the teen retailer for which image is everything, has very specific guidelines for employees' hair. A source tells BuzzFeed they have been enforced strictly recently, adding to the ...
Greg Clemett's insight:

Jeez...! Is there no such thing as yoof culture anymore?! ;)

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Logo Design: Soccer Balls

Logo Design: Soccer Balls | Design for Living... | Scoop.it
We keep going through our weekly journey checking out great logos!
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How to Make a TV Drama in the Twitter Age

How to Make a TV Drama in the Twitter Age | Design for Living... | Scoop.it
The men and women who steer six of the best TV dramas talk about the challenges of making a show in the Twitter age.
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Poster Series Juxtaposes 6 Superheroes' Pasts and Presents

Poster Series Juxtaposes 6 Superheroes' Pasts and Presents | Design for Living... | Scoop.it
Superman, Batman, Spider-Man, and the rest of the superhero crew might routinely save the world, but they came from humble beginnings.
Greg Clemett's insight:

Stark, simple, powerful, beautiful!

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4 essential rules of effective logo design | Webdesigner Depot

4 essential rules of effective logo design | Webdesigner Depot | Design for Living... | Scoop.it
A logo is an essential part of your company brand. It works together with elements such as your website, collateral, brand promise, and marketing efforts to set

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WOOI Web Agency's curator insight, May 31, 2013 5:31 AM

Una check-list ben fatta per misurare la qualità di un logo

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Why You’re Addicted to TV

Why You’re Addicted to TV | Design for Living... | Scoop.it
Newsweek talks to the creators of today’s most addictive shows about what they’re doing to make sure we just can’t stop.

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Dorothea Martin's curator insight, May 20, 2013 12:30 AM

Absolute Leseempfehlung! 

Das Phänomen des "Binge-watching"s (Komakucken?!) und "Hyperserien"


“I’ve always said that I don’t see my show as serialized so much as hyperserialized,” explains Vince Gilligan, creator of AMC’s Breaking Bad. “That is something that, honestly, I wouldn’t have been allowed to do 10 or 15 years ago.”

Während Serien wie Sopranos, The Wire oder Deadwood zuerst ihre Charaktere entwickelten und die Handlung erst an zweiter Stelle kam, entwerfen heutige "Hyperserien" Tableaus, die von einer zentralen Frage vorwärts getrieben werden - und noch größeres Suchtpotenzial haben:


"And that’s ultimately the biggest difference between the Hyperserials and the legendary shows that spawned them: a purer, more intense focus on one linear, series-long plotline. Hyperserials tend to do away with recaps, teasers, and exposition of any kind. They make even less sense when viewed out of order"

Rogério Rocha's curator insight, May 20, 2013 4:23 AM

IN A certain sense, all television is addictive. This should be pretty obvious, given that Americans watch more than five hours a day, on average. At that rate, a person who lives to the age of 80 will spend 21 percent of his or her adult life—the equivalent of 4,175 days, or nearly 13 years—in front of the tube.

Asil's curator insight, May 20, 2013 12:45 PM

Machinimatographers can take some tips from this thought-piece on how we consume television serials.

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Framed: putting context in the player's hands [A new approach to interactive storytelling]

Framed: putting context in the player's hands [A new approach to interactive storytelling] | Design for Living... | Scoop.it

Tracey Lien:  "In most video games, players are entrusted with performing actions: run, jump, shoot, swing, slash, crouch and curb-stomp. The developer sets the scene, establishes the context and the player is released into the world with an arsenal of actions. In Loveshack Entertainment's Framed, things work the other way around."


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The Digital Rocking Chair's curator insight, May 8, 2013 1:22 AM

A detailed look at the creative process behind a new approach to interactive storytelling in video games.

Hanson Zandi's curator insight, May 8, 2013 4:40 AM

With Graphic novels being vogue and interactive media sought after- this is a great game by Loveshack Entertainment. It puts the audience in control to craft the story.

Deanya Lattimore Schempp's curator insight, May 11, 2013 6:17 AM

Reminds me of Led Zeppelin's _In Through the Out Door_ interior album jackets.  I realized a few years ago that story arc is particular to the character's point of view, and should be talked about in that way, so this really adds a dimension to the analysis that could help students imagine stories from multiple perspectives.