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Le robot InMoov à imprimer en 3D chez soi

Le robot InMoov à imprimer en 3D chez soi | design 2.0 | Scoop.it

Il aura fallu plus d’un an de travail acharné pour réaliser ce robot entièrement imprimé en 3-D. Ce travail a été fait par un sculpteur / designer / bidouilleur Gaël Langevin qui a créé sa propre entreprise Factices Ateliers, studio de design basé à Paris, en tant que contribution à l’univers du DIY, de l’open source et imprimantes 3D.

 

Baptisé InMoov, c’est le premier robot humanoïde à avoir été fabriqué à partir d’une imprimante 3D. Il peut donc être reproduit par n’importe qui possédant une imprimante 3D. Il faudra tout de même avoir quelques connaissances en électronique et programmation si vous souhaitez lui faire faire des choses. Vous n’aurez plus qu’à vous rendre sur ce site et télécharger le manuel de fabrication.

 


Via gawlab
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gawlab's curator insight, May 27, 2013 11:48 AM

remercie Hugobiwan Zolnir qui en publiant sa vidéo m'a fait découvrir ce superbe travail de Gaël Langevin ! 

http://youtu.be/ewc-a3LLIs0

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Open university: Joi Ito plans a radical reinvention of MIT's Media Lab (Wired UK)

Open university: Joi Ito plans a radical reinvention of MIT's Media Lab (Wired UK) | design 2.0 | Scoop.it
Joi Ito plans a radical reinvention of MIT’s Media Lab –- with the building as just one hub on the network...
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The Future of Augmented Reality is in our Hands with Haptics & Touch Screens

The Future of Augmented Reality is in our Hands with Haptics & Touch Screens | design 2.0 | Scoop.it

here are two questions that I’m often asked: ‘What’s in store for the future of AR?’ and ‘What would you like to see in the future of e-books and tablets?’

My answer to both is haptics and tactile feedback.


Via Pierre Tran
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Comment l'entreprise s'adapterait si toutes les données et tous les contenus étaient ouverts ?

Comment l'entreprise s'adapterait si toutes les données et tous les contenus étaient ouverts ? | design 2.0 | Scoop.it

Comment l'entreprise s'adapterait si toutes les données et tous les contenus étaient ouverts ?

Réponse à co-construire le 11/12/12 lors de l'Open challenge, workshop organisé par Creative Commons France et Without Model : à vous de jouer ! 


Via Armel Le Coz
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Four Perspectives On Augmented Reality And Its Future | TechCrunch

Four Perspectives On Augmented Reality And Its Future | TechCrunch | design 2.0 | Scoop.it
Augmented reality (AR) -- the term does not exactly jump off the tongue. But the concepts behind the technology are beginning to change what we think of ourselves, objects and the people in the world that surrounds us...
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Preparing our students for Web 3.0 learning

Tomorrow's novelty is today's norm.Are you prepared to lead learning with web 3.0?


Via robinwb, Pierre Tran
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Rescooped by design 2.0 from Digital Delights - Digital Tribes
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A free and open world depends on a free and open web.

A free and open world depends on a free and open web. | design 2.0 | Scoop.it
A free and open world depends on a free and open Internet. Governments alone, working behind closed doors, should not direct its future. The billions of people around the globe who use the Internet should have a voice.

Via Ana Cristina Pratas
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The Third Industrial Revolution — an interview with Jeremy Rifkin | City Brights: Todd Miller | an SFGate.com blog

The Third Industrial Revolution — an interview with Jeremy Rifkin | City Brights: Todd Miller | an SFGate.com blog | design 2.0 | Scoop.it
The Third Industrial Revolution — an interview with Jeremy Rifkin...

Via jean lievens
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Winning by Sharing

Winning by Sharing | design 2.0 | Scoop.it

This is probably the most comprehensive research on the emergence of a new type of economy resulting from the ability of human beings to connect with each other on a scale previously unimaginable. Not everyone will get through 346 pages but in summary I think it says:


Via jean lievens
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L'industrie du copyright a tout compris à Internet (et des veaux qui le peuplent) - Framablog

L'industrie du copyright a tout compris à Internet (et des veaux qui le peuplent) - Framablog | design 2.0 | Scoop.it
Pendant que nous sommes tout occupés à paramétrer notre smartphones ou à répondre par un « poke » à un « poke » de nos amis Facebook, l’industrie du copyright fait pression et...
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Rescooped by design 2.0 from Digital Design and Manufacturing
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Flotspotting: XEOS 3D Printer Concept by Stefan Reichert

Flotspotting: XEOS 3D Printer Concept by Stefan Reichert | design 2.0 | Scoop.it

"He's pleased to present his thesis project for his Bachelor of Arts in Industrial Design at the University of Wuppertal, "the first desktop 3D-printer that actually fits on your desk and in your office."


Via Growthobjects
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3D Printing: Consumption On Demand | Hod Lipson and Melba Kurman | Big Think

3D Printing: Consumption On Demand | Hod Lipson and Melba Kurman | Big Think | design 2.0 | Scoop.it

What would people use a 3-D printer at home for? Probably for making things that are consumable that they need on demand.


Via Artilect FabLab Toulouse
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Can one really afford to ignore collaborative tools? | Peut-on vraiment se permettre d’ignorer les outils collaboratifs?

Can one really afford to ignore collaborative tools? | Peut-on vraiment se permettre d’ignorer les outils collaboratifs? | design 2.0 | Scoop.it
This refers to a conversation we had, during new year’s eve. A couple of friends had gathered a few of their own friends, at his parents home. These had their own plan for the last day of the...
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The End Of The Smartphone Era Is Coming

The End Of The Smartphone Era Is Coming | design 2.0 | Scoop.it

Google and Microsoft are getting ready....


Via Pierre Tran
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Internet of Everything: It’s the Connections that Matter

Internet of Everything: It’s the Connections that Matter | design 2.0 | Scoop.it

It is important to understand that the real value of the Internet of Everything (IoE) lies in both the number and value of connections.
To illustrate this point, consider the following scenario. When your car becomes connected to the Internet of Everything in the near future, it will simply increase the number of things on the Internet by 1..


Via Pierre Tran
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Karen du Toit's curator insight, December 4, 2012 4:05 AM

Important for librarians to consider as well!

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Writing with Images in the Digital Age

Writing with Images in the Digital Age | design 2.0 | Scoop.it

As text and image converge and blend, complement or replace one another, and become something new, our ways of reading and writing and studying have become transformed as well. If we want to help our students become effective communicators, that is, effective users and producers of image-texts, we need to understand these media from the inside out and become better users and producers ourselves.

[...] Revisiting Visual Literacy

Despite more than a century of being bombarded with advertising and other media, educators all too often underestimate the importance of how we communicate using images.

The International Visual Literacy Association credits John Debes with coining the term “visual literacy” in 1969. According to the IVLA, Debes emphasizes the competencies of the visually literate person as those which enable him or her “to discriminate and interpret the visible actions, objects, symbols, natural or man-made” present in his or her environment.


Via Nik Peachey
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Meryl Jaffe, PhD's comment, December 2, 2012 3:09 PM
Great article, thanks!
Terry Doherty's comment, December 4, 2012 1:20 PM
Drat! I didn't see your finger prints on this one I was going to send it too you!
Meryl Jaffe, PhD's comment, December 4, 2012 2:22 PM
Terry, I got your message above - not sure my paws are that big but I love the post - so thanks!
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Designing with Stakeholders? Accelerating the design process through co-creation | UX Magazine

Designing with Stakeholders? Accelerating the design process through co-creation | UX Magazine | design 2.0 | Scoop.it
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Artilect FabLab Toulouse soutient Naïo ! Soutenez aussi Naïo !

Artilect FabLab Toulouse soutient Naïo ! Soutenez aussi Naïo ! | design 2.0 | Scoop.it

Naïo Technologies conçoit des solutions robotiques pour soutenir l'agriculture durable, plus respectueuse de l'environnement.

 

Nous développons actuellement un robot électrique dont la principale fonction est le désherbage mécanique des exploitations maraîchères (sans intrant chimique, donc de manière biologique).
Ce robot, de petite taille (capable d’évoluer entre les rangées), est constitué d’une plate-forme mobile électrique à 4 roues motrices, équipée d’une caméra et de capteurs électroniques.
Cette plate-forme embarque un outil de désherbage mécanique classique, en l’occurrence une bineuse.
Pour fonctionner il utilise l'énergie électrique, stockée dans ses batteries. Quand elles sont vides, il peut aller se recharger tout seul à sa base de rechargement (alimentée par des panneaux solaires).
Le défi de Naïo Technologies est de proposer un produit, qui permette aux maraîchers d’améliorer à la fois la productivité et la qualité de leurs exploitations, mais aussi de tendre vers une agriculture plus respectueuse de l’environnement.
Cela peut sembler paradoxal, mais nous sommes convaincus que la robotique peut justement permettre de redonner de l'humanité à l'agriculture.


Via Artilect FabLab Toulouse
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Vivalist's curator insight, November 21, 2014 4:59 AM

Fab Lab's tech spirit to help with veggies production

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Chris Anderson: "3D Printing Will Be Bigger Than The Web"

Chris Anderson: "3D Printing Will Be Bigger Than The Web" | design 2.0 | Scoop.it

Chris Anderson has exited one of the top jobs in publishing - Editor-in-Chief of Wired magazine - to pursue the life of an entrepreneur, making a big bet that 3D printers represent a massive new phase of the industrial revolution.


Via Pierre Tran
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Building An Online Learning Community by Kevin Wilcoxon : Learning Solutions Magazine

Building An Online Learning Community by Kevin Wilcoxon : Learning Solutions Magazine | design 2.0 | Scoop.it

How can an instructional designer (ID) leverage social interaction online to engage learners, increase exchange and dialogue, and get better results, without losing the purposeful focus provided by an instructor or traditional course content and structure? Many IDs are intrigued by the potential of communal experiences online, but there is a great deal of uncertainty about how to proceed. Here are a couple of cases that you may find interesting. Afterward, I offer a roadmap for producing similar results.

[...] Both Michelle and Joel have created online learning communities within their courses, using different approaches to fit the subject matter and their learning goals. For our purposes, a learning community is “a group of individuals who collaboratively engage in purposeful critical discourse and reflection to construct meaning and confirm mutual understanding.” (Garrison, 2007) As such, you base learning communities in constructivist principles. A learning community is directed toward learning in a social environment, not socializing.

 

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Transition from Crisis 1: The Digitized Civil Society as a Force

Transition from Crisis 1: The Digitized Civil Society as a Force | design 2.0 | Scoop.it
After centuries of violent clashes between empires and between nation states for spreading dominance of their own central rule, uniform religion and belief systems at the expense of those of the overthrown, we can see more recently a zig-zag movement between rulers and elites that either expect all blessings and virtues from either “the State” (socialism) or “the Market” (capitalism).

Via jean lievens
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Pourquoi la troisième révolution industrielle aura bien lieu

Pourquoi la troisième révolution industrielle aura bien lieu | design 2.0 | Scoop.it

A l'occasion du World Forum de Lille, le président de l'événement, l'ancien ministre Philippe Vasseur, explique pourquoi le Nord-Pas-de-Calais a décidé de travailler avec Jeremy Rifkin à la mise en œuvre de la "troisième révolution industrielle".

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