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Emergent Educational Technologies from Teach Thought and the New Media Consortium:
"1. Cloud Computing (12 Months or Less)
2. Mobile Learning (12 Months or Less)
3. Tablet Computing (12 Months or Less)
4. MOOCs (12 Months or Less)
5. Open Content (2-3 Years)
6. Learning Analytics [infographic source] (2-3 Years)
7. Games and Gamification (2-3 Years)
8. 3D Printing (4-5 Years)
9. Virtual and Remote Laboratories (4-5 Years)
10. Wearable Technology (4-5 Years)"
#Cloud-computing #mobile-learining #tablet-computing #MOOC #Open-Content #learning-analytics #gamification #3D-printing #virtual-laboratories #wearable-technology #emergent-learning-technology #learning
Via Dr. Susan Bainbridge
This article is an interpretation of the New Media Consortium's 2013 report series ( http://www.nmc.org/pdf/2013-horizon-report-HE.pdf ). It presents brief summaries of the 10 emergent technologies within a 1 to 5 year time frame. However, the visible infographic is targeted at section Six - Learning Analytics. There are a number of other comments that go more in depth than I am able, so I'd recommend having a look at them below.
"Historypin is a way for millions of people to come together to share glimpses of the past and build up the story of human history.
... Everyone has history to share: whether its sitting in yellowed albums in the attic, collected in piles of crackly tapes, conserved in the 1000s of archives all over the world or passed down in memories and old stories.
Each of these pieces of history finds a home on Historypin, where everyone has the chance to see it, add to it, learn from it, debate it and use it to build up a more complete understanding of the world.
Historypin has been developed by the not-for-profit company We Are What We Do [ http://wearewhatwedo.org/ ], in partnership with Google."
from source: http://www.historypin.com/
#History #collaboration #HistoryPin #Education #research #story #stories #archives #conservation
This is a novel approach to the idea of sharing photographs and content in a historical timeline, geographically mapped, and arranged by categories. There are a couple projects that target education with suggestions for teachers. This model would be one that other disciplines might consider to engage public, professional, or organizations to share topical multimedia and content.
"Brightworks is a school that reimagines education. By taking the best practices from both early childhood education and hands-on, project-based experiential learning, we strive to meet students’ needs in a flexible, mixed-age environment that breaks the traditional walls between school and the community outside the classroom. We offer a broad-spectrum learning environment designed to encourage creative capacity, tenacity, and citizenship."
-- from source: http://sfbrightworks.org
This site is a wonderful resource. Brightworks is a great innovative school found by Gever Tulley, Education Architect. You can read more about him on the Brightworks staff page.
Be sure to also have a look at the Brightworks Arc pages for more detail about the structure employed "... At Brightworks, students explore ideas and pursue their interests through a structure we call an arc. Each arc takes as its premise a central theme, to be explored from multiple perspectives. Students interact with this theme in three different phases: exploration, expression, and exposition." http://sfbrightworks.org/the-brightworks-arc/
"The purpose of using Nemes and Nemetics is coming to grips with ‘emergences’, which I believe is well within the reach of almost everyone on the earth. It helps us better understand events in our lives to take actions that change our future to a more ‘desirable’ one.
Let us start by understanding NEME. It is an acronym that stands for:
>> N = Notice
>> E = Engage
>> M = Mull
>> E = Exchange"
from source: - http://rmcpl.wordpress.com/
The author goes on to describe the processes and provides some examples as well as a SWF video. It is a long post, but take the time to read it all.
As I interpret the notion of #NEMETICS I see it related to a couple things as identifying processes for activities listed near the end of the article. Also, there are mentions of iteration and growth. I reminds me of Jeff Conklin's work ( http://www.cognexus.org/cognexus_institute.htm ) on Dialog Mapping using Compendium ( http://projects.kmi.open.ac.uk/compendium/ ) based on Issue Based Information Systems ( http://en.wikipedia.org/wiki/Issue-Based_Information_System ).
My visual would be a 2x2 matrix with N, E, M, E in each of the four squares. There would be a spiral that begins in the lower left of N and then move through the other three squares. Instead of just continuing as one line, there could be multiple branches that continue (iterate) or due to the Exchange would point to other 2x2 matrices of a similar nature.
"Inside Outside Sustainable Printmaking
An exploration of sustainable printmaking, away from the normal studio environment.
3 workshops, 3 locations, 3 processes. A challenge to revisit the whole process of printmaking, considering parameters such as sustainability, environment, resources and waste. An experience outside the comfort of the studio to let the natural elements changing staff and students' way of thinking.
This is a wonderful short film about "3 workshops, 3 locations, 3 processes." in about 3:45 minutes. It reminds me of the joy, frustration, and satisfaction of working with students in the "out of doors." What seem to be barriers are overcome in small and in large steeps. Collaboration becomes a necessity making the end product, Art, something shared. We need more sharing. Consider taking the metaphor from this film and apply it to other disciplines. Open Your mind, open your Students minds, and open the minds of the World.
. . . We are in the midst of a great sea change. Humanists are swimming, and occasionally sinking, in an embarrassment of informational riches. The hierarchies that historically made the liberal arts possible are crumbling. Like it or not, technology is the driving force in a new, digital humanism
. . . If we take from the liberal arts one guideline on how to inhabit an increasingly non-analog world, it should be this digital humanities mission statement: 'to remain aware of the uncertain, varied, unruly terrain of human existence even as that existence gets represented in digital form.'" from source: https://medium.com/technology-liberal-arts/
This blog post while focused on the Digital Humanities can be applied to many other disciplines that traditionally did not engage with computers. Well, there are always exceptions, but the use of information technology, communications, and computing were not pervasive.
I remember way back when the Macintosh first came out. I was supporting academic computing for the University of North Carolina System which included the contract for microcomputers. I have a Masters of Fine Arts and so when I planned a visit to one campus I called the Dean of the School of the Arts. I explained I'd like to show her this new computer that supported drawing, typography, and foreign language much better than anything else we had. A new first for the Arts. She wasn't interested. She said that the only computer she needed was between her ears, a pencil in her hand for output, and paper to draw on. Times have changed. A sub-text of this tale is that Technology continues to change for better and sometimes worse. It is important to keep an open mind. It is also important to listen to both sides of discussions about the applications and their value. At the moment I feel deja vu with Cloud Computing and the olde days of Mainframes in glass rooms. What would you do if you couldn't access all the Google apps and services for a week or a month? Some say no problem, others would suffer.
As the author of the blog says about a digital humanities mission statement, "to remain aware of the uncertain, varied, unruly terrain of human existence even as that existence gets represented in digital form." Keep your eyes open, look for opportunities, and watch your back. Thanks to @verbagetruck for the reminder.
"This crowdsourced resource is meant to help those who are just beginning to start their journey as a "connected educator." It is not exhaustive. In fact, if all goes to plan, it will be a perpetual work in progress - just like the PLNs it will hopefully help build.
... PLN is an acronym for Personal Learning Network. The acronym is relatively new, but the idea is not. Teachers have always had learning networks—people we learn from and share with. Teachers are information junkies. We’re also social. Put the two together and you have a personal learning network." from source: http://www.livebinders.com/
This site is a living document with links to very many resources related to creating, using, and understanding the values of Personal Learning Networks. It is a collection of information for a teacher, trainer, student, or life long learner that will help them to begin developing their own Personal Learning Network resources.
One page from the notebooks of Marcel Proust shows the extreme work that went into writing his masterpiece In Search of Lost Time (RT @beccarosen: A handwritten page from Proust's notebooks and what it shows us about how editing works
This is a concern of historians, archivists, and even English professors. There are many cases of lost opportunities. This problem is compounded by the rapidly changing media: 5.25 inch floppy disks -> 3.5 inch plastic disks -> USB storage -> SCSI Hard Disks -> and on and on. We are making the notion of a creative trail more and more difficult. These facts should be impressed on students, faculty, and digital natives -- their content is ephemeral. What would happen if Google had to close all it's services tomorrow? What would you loose?
"Enhance learning with Present.me by providing not just a friendly face, but some great content to go with it. As a teacher, you can use our product for the 'flipped classroom' model to give a recorded lesson on Present.me, which students can then watch in their own time, over and over again if they so desire.
This leaves you extra time in class for more interactive work. Or why not submit a Present.me to students after a class to help reinforce a key point or idea?" from source: https://present.me/
"Present.me is a really easy way to record and share your presentations using your webcam." Present.me is a new service. It is a premium type. The FREE version is limited and then there are scales based on monthly fees. All in all it looks like a pretty interesting idea.
"Education has been a growing theme at TED. It's one that seems to strongly resonate across the community, from techies to creatives to entrepreneurs to big business C.E.O.'s. One idea that is gaining popularity is around the notion that education has to encourage and reinforce kids' natural curiosity. Unfortunately, conventional education does a very efficient job of beating kids' natural curiosity out of them. This year's TED prize winner, Dr. Sugata Mitra—the first to step up to $1 million in prize money—tackles this issue head on.
Dr. Mitra, an educational researcher and professor of educational technology at Newcastle University (UK), wishes to design the School in the Cloud—a learning lab in India, based on his vision for Self Organized Learning Environments (SOLE). The school draws inspiration from Mitra’s “Hole in the Wall” experiments, in which he observed children both learning and teaching on their own and without any guidance or intervention." from source: http://www.linkedin.com
There is not much I can say, but Congratulations to Dr. Mitra and WAKE UP America! Many of you all who are reading this already know the value of Dr. Mitra's work, if only indirectly by using similar techniques and technologies yourselves. It is becoming critical that administrators, as well as local, state, and federal education agencies and personnel better understand what they must do to preserve an nation of life long learners.
Thank you T.E.D. administrators, staff, and community for bringing this to the attention of your world wide community. Dr. Mitra well deserves this award.
Debating the future of education with global thought leaders.
Education Fast Forward (EFF) brings together leading global experts and change agents from the world of education to discuss the topics that matter most. The forum addresses the key challenges facing governments, educators and employers both now and in the future, and aims to find practical resolutions.
EFF8 will take place on Thursday November 21, 2013 and will be streamed live here on Promethean Planet from 12.00 until 14.30 GMT. We will debate the topic New Pedagogies – Is this the time? Join us and help us to examine teacher realities and the drive to innovate.
The learning relationship between teachers and learners is changing, and this change is beginning to drive more engaging and productive learning experiences. This new learning relationship depends on the development of new pedagogies which have the potential to drive deeper learning for every learner.
Michael Fullan and Kristen Weatherby will open this debate. Michael will start by exploring the concept of new pedagogies and how these pedagogies will use the very capacity of technology today to see learning flourish and change more than it has in the past two thousand years. Kristen will then bring her experience of running TALIS at the OECD (Organisation for Economic Co-operation and Development) and her insights into how teachers are currently behaving in their teaching."
Watch live and follow on twitter with hash tag:
"Can ICT redefine the way we learn in the Networked Society? Technology has enabled us to interact, innovate and share in whole new ways. This dynamic shift in mindset is creating profound change throughout our society. The Future of Learning looks at one part of that change, the potential to redefine how we learn and educate. Watch as we talk with world renowned experts and educators about its potential to shift away from traditional methods of learning based on memorization and repetition to more holistic approaches that focus on individual students' needs and self expression."
Via Jim Lerman, Kim Flintoff, Heiko Idensen
"... That made it especially exciting to hear that Chicago opened a maker lab in one of its public libraries today. Most maker spaces carry a membership fee of $50-200 a month or are located in an institution like a university, where you are required to be a student or staff member to access equipment. A free lab that is open to the public is a novel concept that will hopefully be a lot more common in the future.
The lab at Chicago Public Library’s Harold Washington Library Center will stock three MakerBot Replicator 2 3D printers, two laser cutters, a milling machine and a vinyl cutter, plus a selection of software. A $249,999 grant will sustain its operation through the end of 2013, at which point it will be re-evaluated. The city will also consider adding maker spaces to other library locations." from source: http://gigaom.com/
#library #libraries #MakerSpace #tinkering #digitaldivide #innovation
This is another example of a growing movement in the re-inventing of Libraries in a Digital World. Some traditional people still think of books, reference support, children's hour readings. Whereas other public libraries have experimented with different services such as cafe areas, study carrels with glass walls for tutoring, checking out garden tools, and of course now the ability to check out Digital Media (e.g., eBooks, eMagazines, and music). So, this role in supporting public access to the tools of the Maker Movement early on is a critical activity. In my opinion this is critical to an early solution to the problem of the Digital Divide that kept people who didn't have understanding of or access to computing and networks from accessing internet resources.
"To incite important educational initiatives and innovations that benefit learners and their communities around the world. We want to provide a powerful and intuitive platform where educators can:
We aim to do this by simplifying the process of contributing to excellent projects worldwide for all who share the goal of bettering education."
from source: - http://incited.org/
It's great to see a crowdfunding (crowdsource funding) site for Education! Have a look and see if your education or training activities might benefit from such funding or at least the exposure to this community online.
"Looking to spur wiki adoption? Want to grow from 10 users to 100, or 1000? Applying patterns that help coordinate people's efforts and guide the growth of content, and recognizing anti-patterns that might hinder growth - can give your wiki the greatest chance of success.
Wikipatterns.com is a toolbox of patterns & anti-patterns, and a guide to the stages of wiki adoption. It's also a wiki, which means you can help build the information based on your experiences! Beyond this site, there are many other additional resources." from source: - http://www.wikipatterns.com/
"Turning graffiti into a public art education program
This is an inspiring video about the impact of taking lemons (graffiti) and making it into a learning experience and Art / Mural Art in multimedia. The video points out how Art is not just drawing, painting, or making. To make Art it takes mathematics, planning, engineering, and Collaboration. Although brief this is a great thought provoking piece on how Art can be used in local education to enrich a community's pride and collective action.
NASA.gov brings you images, videos and interactive features from the unique perspective of America’s space agency.
What a shame for the political leaders to cause this to happen. I could say more, but might get in trouble for my opinions.
Stephen Downes: "I had a brief chat with Georges Corriveau this morning that got me to thinking about the future of work. Specifically, I was thinking to myself, if I were just starting out in the world, where would I focus my interests?
... So, if I were looking at a career in 2013, thinking about what I would want to be a world-leading expert in by, say, 2050, I'd be looking at a career in carbon.
... I could go on along this vein, but you get the idea. I don't know today what the carbon culture will look like, no more than I could have predicted where the silicon culture would lead us in the 1980s. But list like I could feel a sense of something developing in electronics, I can get the idea of something developing in 21st century bionics.
And I'd be telling the youth of today (like my father told me, in an earlier generation) to become an expert in this new technology - don't worry about the job, the work, the income, worry about developing that capacity and expertise, so that you live, breathe and speak bionics - if you in the next generation can become as familiar with the carbon atom as I became with the bit, then you'll be in a good position." from source: http://halfanhour.blogspot.ca
Stephen always provides us with provocative, thoughtful information. We read in the news these days about how college graduates with lower and higher degrees are not finding work in their disciplines. Stephen, give you his opinions and food for thought in this posting. It's a great read.
"Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web.